| Commit message (Collapse) | Author | Age |
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1914883002
Committed: https://skia.googlesource.com/skia/+/2f1c42e8448bbbadeb3df1c626faa90aa33f8907
Review-Url: https://codereview.chromium.org/1914883002
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of https://codereview.chromium.org/1914883002/ )
Reason for revert:
Experimental revert to see if this is blocking the DEPS roll.
Original issue's description:
> Refactor drawContext/RenderTarget creation
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1914883002
>
> Committed: https://skia.googlesource.com/skia/+/2f1c42e8448bbbadeb3df1c626faa90aa33f8907
TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/1929833004
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1914883002
Review-Url: https://codereview.chromium.org/1914883002
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This is split out of: https://codereview.chromium.org/1914883002/ (Refactor drawContext/RenderTarget creation)
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1918003003
Review-Url: https://codereview.chromium.org/1918003003
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Most call-sites that used it just took its bounds, so it was trivial to convert them
to get the bounds of the RasterClip. Two clients wanted the actual region:
1. layeriter for android
2. pdf
Android already only has BW clips, so should be safe.
PDF now overrides its clip methods to ensure that all clips are BW.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1925693002
Review URL: https://codereview.chromium.org/1925693002
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This is split out of https://codereview.chromium.org/1914883002/ (Refactor drawContext/RenderTarget creation)
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1913743002
Review URL: https://codereview.chromium.org/1913743002
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added new test case (that would have failed before) of blur with a colorfilter input
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1915943002
Review URL: https://codereview.chromium.org/1915943002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1908173006
Review URL: https://codereview.chromium.org/1908173006
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This CL focuses on removing the Proxy objects but takes some other stuff with it.
BUG=skia:4965
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1896383003
Review URL: https://codereview.chromium.org/1896383003
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The main goal of this refactorization is to allow Vulkan to use separate
sampler and texture objects in the shader and descriptor sets and combine
them into a sampler2d in the shader where needed.
A large part of this is separating how we store samplers and uniforms in the
UniformHandler. We no longer need to store handles to samplers besides when
we are initially emitting code. After we emit code all we ever do is loop over
all samplers and do some processor independent work on them, so we have no need
for direct access to individual samplers.
In the GLProgram all we ever do is set the sampler uniforms in the ctor and never
touch them again, so no need to save sampler info there. The texture access on
program reuse just assume that they come in the same order as we set the texture
units for the samplers
For Vulkan, it is a similar story. We create the descriptor set layouts with the samplers,
then when we get new textures, we just assume they come in in the same order as we
set the samplers on the descriptor sets. Thus no need to save direct vulkan info.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1885863004
Committed: https://skia.googlesource.com/skia/+/45b61a1c4c0be896e7b12fd1405abfece799114f
Review URL: https://codereview.chromium.org/1885863004
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id:120001 of https://codereview.chromium.org/1885863004/ )
Reason for revert:
breaking bots
Original issue's description:
> Refactor how we store and use samplers in Ganesh
>
> The main goal of this refactorization is to allow Vulkan to use separate
> sampler and texture objects in the shader and descriptor sets and combine
> them into a sampler2d in the shader where needed.
>
> A large part of this is separating how we store samplers and uniforms in the
> UniformHandler. We no longer need to store handles to samplers besides when
> we are initially emitting code. After we emit code all we ever do is loop over
> all samplers and do some processor independent work on them, so we have no need
> for direct access to individual samplers.
>
> In the GLProgram all we ever do is set the sampler uniforms in the ctor and never
> touch them again, so no need to save sampler info there. The texture access on
> program reuse just assume that they come in the same order as we set the texture
> units for the samplers
>
> For Vulkan, it is a similar story. We create the descriptor set layouts with the samplers,
> then when we get new textures, we just assume they come in in the same order as we
> set the samplers on the descriptor sets. Thus no need to save direct vulkan info.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1885863004
>
> Committed: https://skia.googlesource.com/skia/+/45b61a1c4c0be896e7b12fd1405abfece799114f
TBR=bsalomon@google.com,jvanverth@google.com,cdalton@nvidia.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1896013003
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The main goal of this refactorization is to allow Vulkan to use separate
sampler and texture objects in the shader and descriptor sets and combine
them into a sampler2d in the shader where needed.
A large part of this is separating how we store samplers and uniforms in the
UniformHandler. We no longer need to store handles to samplers besides when
we are initially emitting code. After we emit code all we ever do is loop over
all samplers and do some processor independent work on them, so we have no need
for direct access to individual samplers.
In the GLProgram all we ever do is set the sampler uniforms in the ctor and never
touch them again, so no need to save sampler info there. The texture access on
program reuse just assume that they come in the same order as we set the texture
units for the samplers
For Vulkan, it is a similar story. We create the descriptor set layouts with the samplers,
then when we get new textures, we just assume they come in in the same order as we
set the samplers on the descriptor sets. Thus no need to save direct vulkan info.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1885863004
Review URL: https://codereview.chromium.org/1885863004
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Back when this was originally reverted I was able to easily repro the perf regression locally. At ToT Skia/Chrome I can no longer repro the perf regression with this CL (in fact there is a modest perf improvement).
I propose landing this and then watching the Chromium perf bots.
BUG=602300,598028
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1901513002
Review URL: https://codereview.chromium.org/1901513002
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The API and implementation are very much simplified.
You may not want to bother reading the diff.
As is our trend, SkOnce now uses <atomic> directly.
Member initialization means we don't need SK_DECLARE_STATIC_ONCE.
SkSpinlock already works this same way.
All uses of the old API taking an external bool* and Lock* were pessimal,
so I have not carried this sort of API forward. It's simpler, faster,
and more space-efficient to always use this single SkOnce class interface.
SkOnce weighs 2 bytes: a done bool and an SkSpinlock, also a bool internally.
This API refactoring opens up the opportunity to fuse those into a single
three-state byte if we'd like.
No public API changes.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1894893002
Review URL: https://codereview.chromium.org/1894893002
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Mainly mechanical although I did:
convert Create method to sk_sp Make version
rm extra '\t's and '\n's in emitCode
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1893193002
Review URL: https://codereview.chromium.org/1893193002
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Mainly mechanical CL.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1893973002
Review URL: https://codereview.chromium.org/1893973002
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Use SkColor4f::FromColor() in the color packer to convert srgb->linear
when needed.
R=reed@google.com,herb@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1890253002
Review URL: https://codereview.chromium.org/1890253002
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1894643002
Review URL: https://codereview.chromium.org/1894643002
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This CL also removes the old bare-pointer style ctor.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1894573002
Review URL: https://codereview.chromium.org/1894573002
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1882113002
Review URL: https://codereview.chromium.org/1882113002
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1877783003
Committed: https://skia.googlesource.com/skia/+/a53011ef44705a091a8e24f7ea289a3f9ad759f2
Review URL: https://codereview.chromium.org/1877783003
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https://codereview.chromium.org/1877783003/ )
Reason for revert:
unexpected image diffs in imagefilterscropexpand GM
Original issue's description:
> Update DisplacementMapEffect to sk_sp
>
> TBR=reed@google.com
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1877783003
>
> Committed: https://skia.googlesource.com/skia/+/a53011ef44705a091a8e24f7ea289a3f9ad759f2
TBR=fmalita@chromium.org,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1884253004
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1887103002
Review URL: https://codereview.chromium.org/1887103002
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1877783003
Review URL: https://codereview.chromium.org/1877783003
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Additionally, this CL:
adds crop handling to the CPU path (the GPU path handled it but with a bug)
adds a cropRect (to better justify the applyCropRect)
adds a GM to exercise the cropRect
Note: I believe the handling of cropRects and clipping is deeply flawed but, at least, the two paths are consistently flawed now.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1882943002
Review URL: https://codereview.chromium.org/1882943002
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Trying to be much more explicit about where we really mean sRGB as a format,
and where we mean gamma-correct, as in: "not legacy behavior". Most of the
changes to rendering behavior are dependent on the latter, so let's be precise.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1884873006
Review URL: https://codereview.chromium.org/1884873006
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This now matches how the SkDevices were being created by the device proxy and prevents LCD text from being inadvertently applied.
BUG=602555
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1878143004
Review URL: https://codereview.chromium.org/1878143004
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1877343002
Review URL: https://codereview.chromium.org/1877343002
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TBR=borenet@google.com
This fixes the "serialize-8888 gm imagealphathreshold_surface" failure related to:
https://codereview.chromium.org/1879643003/ (Switch AlphaThresholdFilter over to new onFilterImage interface)
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1885633003
Review URL: https://codereview.chromium.org/1885633003
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This CL also alters the raster path in two ways:
it now respects the sRGB/linear distinction of its input
it now respects the clip
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1879643003
Review URL: https://codereview.chromium.org/1879643003
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This relies on: https://codereview.chromium.org/1816223002 (Update SkSpecialImage to be able to create tight SkImages and SkSurfaces)
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1810693003
Review URL: https://codereview.chromium.org/1810693003
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Renames fSamplers to fTexSamplers in GrProcessor EmitArgs, and renames
GrGLSLTextureSampler to GrGLSLSampler. This will allow us to add a
second array of buffer samplers.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862373003
Review URL: https://codereview.chromium.org/1862373003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1881513002
Review URL: https://codereview.chromium.org/1881513002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1779743002
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1779743002
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1846313002
Review URL: https://codereview.chromium.org/1846313002
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TBR=borenet@google.com,bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1873063002
Review URL: https://codereview.chromium.org/1873063002
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After reading the SSE version, I figured I'd show off the new hotness a little. This'll get us SSE, NEON and portable implementations all in one easy to read package.
Since we've been talking about it, it's worth noting the several ways this implementation is still not constant time:
- short circuits on 0x00 and 0xff coverage;
- floating point multiplication with untrusted k1-k4; if someone figures out a clever way to sometimes create denorm floats and sometimes not, there's a gigantic performance difference.
I would hazard the pin is constant time now though.
I've also fixed the lerp to lerp between dst and r instead of src and r. That can't have been right.
curr/maxrss loops min median mean max stddev samples config bench
9/9 MB 1 25.5ms 25.5ms 25.5ms 25.5ms 0% ▃▁▁▃▂▇▅▆▇█ 8888 Xfermode_arithmetic_enforce_pm_aa
9/9 MB 1 24.1ms 24.2ms 24.2ms 24.3ms 0% ▄▃▁▄█▆▆█▃█ 8888 Xfermode_arithmetic_aa
9/9 MB 1 102ms 102ms 102ms 103ms 0% ▁▅▂▆▂█▂█▁▂ 8888 Xfermode_arithmetic_enforce_pm
9/9 MB 1 94.8ms 95.4ms 95.2ms 95.8ms 0% ▅▅▁▁▁▁▄▇█▇ 8888 Xfermode_arithmetic
~~~~>
curr/maxrss loops min median mean max stddev samples config bench
9/9 MB 1 9.71ms 9.74ms 9.73ms 9.78ms 0% █▅▄▄▁▂▂▂▄▄ 8888 Xfermode_arithmetic_enforce_pm_aa
9/9 MB 1 9.5ms 9.57ms 9.58ms 9.7ms 1% ▂▁█▅▂▂▆▃▄▄ 8888 Xfermode_arithmetic_aa
9/9 MB 1 21.8ms 21.8ms 21.8ms 21.9ms 0% █▂▂▂▂▂▂▁▄▂ 8888 Xfermode_arithmetic_enforce_pm
9/9 MB 1 16.5ms 16.6ms 16.6ms 16.6ms 0% ▃█▁▁▄▄▁▁▆▅ 8888 Xfermode_arithmetic
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1873963003
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review URL: https://codereview.chromium.org/1873963003
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1869763002
Review URL: https://codereview.chromium.org/1869763002
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TBR=caryclark@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1873923003
Review URL: https://codereview.chromium.org/1873923003
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This more closely aligns the SkSpecialImage API with the SkImage API. In doing so it allows the image filters to handle SkImages that can sneak through while remaining encoded (e.g., if an input filter just returns a wrapped version of the source SkImage)
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1861643003
Review URL: https://codereview.chromium.org/1861643003
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1869833002
Review URL: https://codereview.chromium.org/1869833002
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(patchset #6 id:140001 of https://codereview.chromium.org/1824733002/ )
Reason for revert:
Asserts in Blink rolls:
https://storage.googleapis.com/chromium-layout-test-archives/linux_blink_rel/84520/layout-test-results/results.html
STDERR: [1:1:0407/120919:1455366829:INFO:SkFixed.h(88)] ../../third_party/skia/include/private/SkFixed.h:88: fatal error: ""truncf(x * (1 << 16)) == static_cast<float>
Original issue's description:
> For *ToFixed, in debug mode, assert that the value is in range.
>
> Use SkFloatPinToFixed in SkTwoPointConicalGradient.cpp because it is failing in DM. fmalita is working on replacing this code with the 4f version, so I'm not bothering to fix it. (The beginnings of a real fix are in https://codereview.chromium.org/1767163003, which I do not plan to commit.)
>
> BUG=skia:4632
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1824733002
>
> Committed: https://skia.googlesource.com/skia/+/93dc33972cd6a418e84270298b856d2de08d9c1c
TBR=mtklein@google.com,reed@google.com,benjaminwagner@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4632
Review URL: https://codereview.chromium.org/1868933004
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The current blitters don't support SrcOver, so we must ensure the colors
are opaque. Checking shader.colorsAreOpaque() is not enough as it
doesn't reflect the paint alpha.
Instead we should check for context flags & kOpaqueAlpha_Flag, which is
only set when both the color stops AND the paint are opaque.
R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1870773002
Review URL: https://codereview.chromium.org/1870773002
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Use SkFloatPinToFixed in SkTwoPointConicalGradient.cpp because it is failing in DM. fmalita is working on replacing this code with the 4f version, so I'm not bothering to fix it. (The beginnings of a real fix are in https://codereview.chromium.org/1767163003, which I do not plan to commit.)
BUG=skia:4632
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1824733002
Review URL: https://codereview.chromium.org/1824733002
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The following are unused in Chromium, Android, Mozilla, and Google3:
- SkFixedToScalar
- SkScalarToFixed
The following are additionally unused in Skia:
- SkStrAppendFixed
- SkWriteBuffer::writeFixed
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1841123002
Review URL: https://codereview.chromium.org/1841123002
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BUG=598028
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1864263002
Review URL: https://codereview.chromium.org/1864263002
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1864843002
Review URL: https://codereview.chromium.org/1864843002
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1861843002
Review URL: https://codereview.chromium.org/1861843002
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1864583005
Review URL: https://codereview.chromium.org/1864583005
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propagated in a few places so that the backend can do the right thing for L32 vs S32 mode.
Also added SkSurfaceProps to SkSpecialImage, so that Image -> Surface conversion can preserve the desired behavior during filtering.
Many small changes, including a bunch of comments about places where we may be losing information right now. My approach was to ensure that if anything fails, it will always fall back to "legacy" mode - gamma-correctness is opt-in, so I'll just have to feed things through as missing cases are exposed.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1838953007
Review URL: https://codereview.chromium.org/1845283003
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