| Commit message (Collapse) | Author | Age |
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I believe these are the last two that used the dispreferred constructor pattern.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1667953005
Review URL: https://codereview.chromium.org/1667953005
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1661143003
Review URL: https://codereview.chromium.org/1661143003
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In some other patches it was observed that many of the GrGLSLFragmentProcessor-derived classes needlessly pass a parameter to their constructors.
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Review URL: https://codereview.chromium.org/1666773002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1658623002
TBR=bsalomon@google.com
Committed: https://skia.googlesource.com/skia/+/15691a055db9b68c9b48f589e48d8a85888cf83f
Review URL: https://codereview.chromium.org/1658623002
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of https://codereview.chromium.org/1658623002/ )
Reason for revert:
shader compilation failures
error C1008: undefined variable "null"
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Debug/builds/4064/steps/dm/logs/stdio
Original issue's description:
> Add gpu implementation of SkAvoidXfermode
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1658623002
>
> TBR=bsalomon@google.com
>
> Committed: https://skia.googlesource.com/skia/+/15691a055db9b68c9b48f589e48d8a85888cf83f
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1663093002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1658623002
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1658623002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1648933002
Review URL: https://codereview.chromium.org/1648933002
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Neither the GPU nor CPU paths were correctly handling the crop rect
in this case.
NOTE: this change adds a new test case to the imageblurcropped GM, so
it will have to be rebaselined.
BUG=skia:4876
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Review URL: https://codereview.chromium.org/1657773002
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This means we can remove a lot of explicit casts in code that uses SkNx.
BUG=skia:
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CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review URL: https://codereview.chromium.org/1650653002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1623483002
TBR=mtklein
Review URL: https://codereview.chromium.org/1634273002
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BUG=skia:3555
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1541903002
Committed: https://skia.googlesource.com/skia/+/7df3f5e127f8016d17b637cc48a6a4718f1a6822
Review URL: https://codereview.chromium.org/1541903002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1649503002
Review URL: https://codereview.chromium.org/1649503002
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id:80001 of https://codereview.chromium.org/1645093002/ )
Reason for revert:
GN woes
Original issue's description:
> Move SkPixelXorXfermode.h to include/client/android
>
> This intended to make clients aware that the SkPixelXorXfermode is Android-specific
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1645093002
>
> Committed: https://skia.googlesource.com/skia/+/aa9cb62901075e9d2858353cb041e5e6d4719614
TBR=scroggo@google.com,reed@google.com,djsollen@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1644903004
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This intended to make clients aware that the SkPixelXorXfermode is Android-specific
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1645093002
Review URL: https://codereview.chromium.org/1645093002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1647963002
Review URL: https://codereview.chromium.org/1647963002
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traversal which respects the CropRect. This is useful when
you want the device-space bounds of a primitive after
filtering. (This may also eventually subsume
computeFastBounds()).
This CL generalizes filterBounds() and onFilterBounds() to
take a mapping direction. It also makes filterBounds()
responsible for calling onFilterNodeBounds() and applying
the crop rect, simplifying onFilterBounds().
BUG=skia:4627
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Review URL: https://codereview.chromium.org/1612953004
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Xoring an SkColor with 2 SkPMColors creates rendering inconsistencies on Macs and some Android devices in 8888.
AFAICT Android doesn't compensate for this so we may be changing SkPixelXorXfermode's behavior on Android.
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Review URL: https://codereview.chromium.org/1646453003
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This is clearly not what we're going to do.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1643753002
Review URL: https://codereview.chromium.org/1643753002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1607253002
Committed: https://skia.googlesource.com/skia/+/8bc3cf88bbf5e5d5724356f076931bb70a6117ba
Review URL: https://codereview.chromium.org/1607253002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1631873002
Review URL: https://codereview.chromium.org/1631873002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1631993002
Review URL: https://codereview.chromium.org/1631993002
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This relies on the Chromium CL https://codereview.chromium.org/1610573004/ (Replace use of SkLerpXfermode with SkArithmeticMode)
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1611633002
Review URL: https://codereview.chromium.org/1611633002
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with older table-based implementation
BUG=skia:4841
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1619413002
Review URL: https://codereview.chromium.org/1619413002
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https://codereview.chromium.org/1541903002/ )
Reason for revert:
ASAN failure at src/gpu/GrXferProcessor.cpp:224
Original issue's description:
> added support for PLS path rendering
>
> BUG=skia:3555
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1541903002
>
> Committed: https://skia.googlesource.com/skia/+/7df3f5e127f8016d17b637cc48a6a4718f1a6822
TBR=bsalomon@google.com,egdaniel@google.com,joshualitt@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3555
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1626553002
Review URL: https://codereview.chromium.org/1626553002
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of https://codereview.chromium.org/1607253002/ )
Reason for revert:
Overdraw Xfer mode using new fangled glsl features
Original issue's description:
> Add gpu implementation of OverdrawXfermode
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1607253002
>
> Committed: https://skia.googlesource.com/skia/+/8bc3cf88bbf5e5d5724356f076931bb70a6117ba
TBR=egdaniel@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
Review URL: https://codereview.chromium.org/1626443002
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BUG=skia:3555
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1541903002
Review URL: https://codereview.chromium.org/1541903002
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This reverts commit 2a2bdc698460c38ac9e24ba4abdeefec67bcba37.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1622483002
TBR=
NOTRY=True
Test-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Release-Trybot seems wicked slow
Review URL: https://codereview.chromium.org/1622483002
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https://codereview.chromium.org/1617813002/ )
Reason for revert:
broke some colormatrix tests
Original issue's description:
> experiment: float color components
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1617813002
>
> Committed: https://skia.googlesource.com/skia/+/353c148d8e8c9031daca34c6f9d6bcc6f08706c7
TBR=fmalita@chromium.org,mtklein@google.com,herb@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1623453002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1617813002
Review URL: https://codereview.chromium.org/1617813002
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Implement:
template<> SkValue SkToValue<SkXfermode>(const SkXfermode*);
template<> bool SkFromValue<SkXfermode*>(const SkValue&, SkXfermode**);
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1585813004
NOTRY=true
Review URL: https://codereview.chromium.org/1585813004
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BUG=skia:4835
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1616663003
Review URL: https://codereview.chromium.org/1616663003
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BUG=skia:3194
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1616503002
Review URL: https://codereview.chromium.org/1616503002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1607253002
Review URL: https://codereview.chromium.org/1607253002
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SkAlphaThresholdFilter was always allocating a mask texture
of the same size as the source texture. In addition to
potentially wasting VRAM, this could cause the mask to be
offset from the source texture, if the resulting bounds
were a different size than the source texture.
The fix is to allocate a mask texture only as large as the
bounds, and to offset it to the bounds origin on draw.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1609573002
Review URL: https://codereview.chromium.org/1609573002
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Too many wrap_texture methods!
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1584933002
Review URL: https://codereview.chromium.org/1584933002
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The GPU fast path was not doing the correct thing for input bitmaps of
differing sizes. This change brings the fast path in line with the
slow path: use the union of foreground and background bounds as bounds,
offset the draw context by the bounds translation, and translate the
foreground and background independently by their respective offsets.
Finally, we add a texture domain for the background fragment
processor, since we may access texels outside its domain.
Note: this adds two new test cases to the xfermodeimagefilter GM, so
those will need to be rebaselined.
BUG=568196
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1588633002
Review URL: https://codereview.chromium.org/1588633002
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All callers have converted over to SkColorMatrixFilter
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1583923002
Review URL: https://codereview.chromium.org/1583923002
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This is no longer used (as of http://crrev.com/368929).
BUG=skia:4780
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Review URL: https://codereview.chromium.org/1575233004
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No longer enabled in Chrome.
BUG=569950
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1580843002
Review URL: https://codereview.chromium.org/1580843002
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If the srcRect and dstRect have the same size, tiling will have the
same effect as an offset filter cropped to the intersection of
srcRect and dstRect. So do that instead.
BUG=569950
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1578983002
Review URL: https://codereview.chromium.org/1578983002
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If the input bitmap passed to SkTileImageFilter does not fill the
srcRect, we were tiling this incorrectly (see the first sample
from tileimage filter -- it draws from a srcRect of 12,12 50x50
to a dstRect of 0,0 50x50. There should be no tiling at all
in this case!)
In order to fix this, we need to pad the bitmap out to srcRect,
and tile with that. In order to tile correctly in the GPU case,
we need to request a tileable texture.
NOTE: this will change the results of the tileimagefilter GM (correctness,
and added src / dest rects).
BUG=skia:4774
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1570133003
Review URL: https://codereview.chromium.org/1570133003
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BUG=skia:4791
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1577073002
Review URL: https://codereview.chromium.org/1577073002
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BUG=skia:4791
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1574023002
Review URL: https://codereview.chromium.org/1574023002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1571033002
Review URL: https://codereview.chromium.org/1571033002
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This implements SkPaintImageFilter, and is intended to replace
SkRectShaderImageFilter. By allowing a paint and not just a
shader as input, this allows consumers to control dithering.
BUG=skia:4780
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556553002
Review URL: https://codereview.chromium.org/1556553002
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Store config swizzle GrGLCaps and shader swizzles in GrGLSLCaps.
Remove GrTextureAccess's swizzle and update users of it to swizzle in their shader code.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1567733005
Committed: https://skia.googlesource.com/skia/+/1a1efeacf7cc94a8c2977114dfe230fed3efc105
Review URL: https://codereview.chromium.org/1567733005
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of https://codereview.chromium.org/1567733005/ )
Reason for revert:
Shader compilation failures when implicitly converting vec4 to float.
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Win8-MSVC-ShuttleA-GPU-GTX960-x86_64-Debug/builds/3266/steps/dm/logs/stdio
https://uberchromegw.corp.google.com/i/client.skia.android/builders/Test-Android-GCC-Nexus6-GPU-Adreno420-Arm7-Debug/builds/3154/steps/dm/logs/stdio
Original issue's description:
> Add a class representing texture swizzle.
>
> Store config swizzle GrGLCaps and shader swizzles in GrGLSLCaps.
>
> Remove GrTextureAccess's swizzle and update users of it to swizzle in their shader code.
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1567733005
>
> Committed: https://skia.googlesource.com/skia/+/1a1efeacf7cc94a8c2977114dfe230fed3efc105
TBR=egdaniel@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1569393002
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Store config swizzle GrGLCaps and shader swizzles in GrGLSLCaps.
Remove GrTextureAccess's swizzle and update users of it to swizzle in their shader code.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1567733005
Review URL: https://codereview.chromium.org/1567733005
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1568783002
Review URL: https://codereview.chromium.org/1568783002
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The destination bitmap size was not being clipped by the clip bounds,
so tiled rendering (ie., clipping to a small region and rendering
a SkTileImageFilter with a large dstRect) was much slower than
non-tiled rendering.
Correctness is covered by unit test ImageFilterDrawTiled, and
performance by TileImageFilterBench.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1563873002
Review URL: https://codereview.chromium.org/1563873002
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