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* Matrix convolution bounds fix; affectsTransparentBlack fixes.Gravatar senorblanco2015-12-04
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
* Don't use the Sk4f gradient impl without SIMDGravatar fmalita2015-12-03
* Add in shader blending for CoverageSetOp XPGravatar egdaniel2015-12-01
* Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f)Gravatar mtklein2015-12-01
* Create a static instances of SrcOver XferProcessorGravatar egdaniel2015-11-30
* APIs which took colorPOI / coveragePOI pairs updated to take a GrPipelineOpti...Gravatar ethannicholas2015-11-30
* Fix SkMergeImageFilter crop rect computation.Gravatar senorblanco2015-11-25
* Don't create a GXPFactory when blend is SrcOverGravatar egdaniel2015-11-23
* Take span len into account when determining whether gradient is verticalGravatar fmalita2015-11-23
* use pinned value during lerp for vertical gradientsGravatar reed2015-11-22
* Revert of Make specialized SrcOver XPFactory (patchset #3 id:40001 of https:/...Gravatar egdaniel2015-11-20
* Make specialized SrcOver XPFactoryGravatar egdaniel2015-11-20
* Fix nearly-vertical gradient assertGravatar fmalita2015-11-19
* Move glsl onto EmitArgs struct for emitCodeGravatar egdaniel2015-11-19
* Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.Gravatar egdaniel2015-11-18
* Implement multi-color-stops in linear gradients using Sk4fGravatar reed2015-11-17
* Increase the amount of debug information printed out by batchesGravatar robertphillips2015-11-16
* Rename some processor functions from GL to GLSLGravatar egdaniel2015-11-13
* Move XferProcessors to glslGravatar egdaniel2015-11-13
* Make all GrFragmentProcessors GL independent.Gravatar egdaniel2015-11-13
* Move all ShaderBuilder files to GLSLGravatar egdaniel2015-11-11
* Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.Gravatar egdaniel2015-11-11
* Make SkBlurImageFilter capable of cropping during blur (GPU path).Gravatar senorblanco2015-11-10
* Revert of Make SkBlurImageFilter capable of cropping during blur (GPU path). ...Gravatar egdaniel2015-11-09
* prune unused SkNx featuresGravatar mtklein2015-11-09
* Make SkBlurImageFilter capable of cropping during blur (GPU path).Gravatar senorblanco2015-11-05
* Rename non-aa rect methods on GrDrawContext in anticipation of making them su...Gravatar bsalomon2015-11-05
* Revert[4] of "stop using drawSprite (at least w/ no filters) as it is going a...Gravatar reed2015-11-04
* Revert of Revert[2] of "stop using drawSprite (at least w/ no filters) as it ...Gravatar reed2015-11-03
* Revert[2] of "stop using drawSprite (at least w/ no filters) as it is going a...Gravatar reed2015-11-03
* Simplify SkGpuBlurUtils.Gravatar senorblanco2015-11-03
* Revert of stop using drawSprite (at least w/ no filters) as it is going away ...Gravatar robertphillips2015-11-03
* Make SkBlurImageFilter capable of cropping during blur (raster path)Gravatar senorblanco2015-11-02
* stop using drawSprite (at least w/ no filters) as it is going awayGravatar reed2015-11-02
* Revert of Make SkBlurImageFilter capable of cropping during blur (patchset #1...Gravatar senorblanco2015-11-02
* Make SkBlurImageFilter capable of cropping during blur (raster path)Gravatar senorblanco2015-11-02
* Remove GrGLProcessor and create GrGLSLTextureSampler class.Gravatar egdaniel2015-10-29
* Create GLSL base class for ProgramDataManagerGravatar egdaniel2015-10-28
* Fix some GPU filters to use the correct size constraint.Gravatar senorblanco2015-10-23
* tunnel down texture-size-constraint to imagefiltersGravatar reed2015-10-22
* Move GrGLShaderVar to GrGLSLGravatar egdaniel2015-10-21
* Move shader precision modifier check onto GLSLCapsGravatar egdaniel2015-10-21
* Stop creating static GrProcessor instancesGravatar bsalomon2015-10-21
* Use the current OpengGL standard to determine blur precision, rather than kGLESGravatar Brian Salomon2015-10-20
* Image filters: Replace all use of tryAllocPixels() with createDevice().Gravatar senorblanco2015-10-20
* Revert of Update feSpotLight to match spec (patchset #2 id:20001 of https://c...Gravatar caryclark2015-10-20
* Update feSpotLight to match specGravatar ericrk2015-10-19
* The SkArithmeticMode_gpu GL filters support clamping to validGravatar ericrk2015-10-19
* Fix for GM:bigblurs not actually blurring some of the rectangles on Nexus 10.Gravatar ethannicholas2015-10-19