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* Moving SkBlurImageFilter into coreGravatar vjiaoblack2016-08-22
* Remove quantization of device-space dest rect for Ganesh analytic rrect blursGravatar robertphillips2016-08-22
* Revert of Moving SkBlurImageFilter into core (patchset #8 id:140001 of https:...Gravatar vjiaoblack2016-08-22
* Moving SkBlurImageFilter into coreGravatar vjiaoblack2016-08-22
* Revert of Moving SkBlurImageFilter into core (patchset #6 id:100001 of https:...Gravatar mtklein2016-08-22
* Moving SkBlurImageFilter into coreGravatar vjiaoblack2016-08-22
* Simplify the gradient color stop optimizerGravatar fmalita2016-08-22
* Move GrFixedClip into src directoryGravatar csmartdalton2016-08-19
* Implement gradient simplification for 0,0,1 and 0,1,1 gradientsGravatar fmenozzi2016-08-19
* Return color shader instead of 2-color gradient when color count is 1Gravatar fmenozzi2016-08-19
* Revert of Return color shader instead of 2-color gradient when color count is...Gravatar reed2016-08-18
* Return color shader instead of 2-color gradient when color count is 1Gravatar fmenozzi2016-08-18
* Add alternative spot shadow to Android shadow sampleGravatar jvanverth2016-08-17
* Kick the can down the road a bit w.r.t. fuzzer complaintGravatar robertphillips2016-08-17
* Add alternative ambient shadow method to Android shadow sampleGravatar jvanverth2016-08-17
* Revert of Start using vertex attributes for nine-patch blurred rrect draws (p...Gravatar robertphillips2016-08-16
* Start using vertex attributes for nine-patch blurred rrect drawsGravatar robertphillips2016-08-16
* Update ComputeBlurredRRectParams to compute all the parameters needed for occ...Gravatar robertphillips2016-08-16
* Improvements for circluar blurs in GPU backend.Gravatar bsalomon2016-08-16
* Reducing number of calls to GLSL mix() from two to one reduces frame render t...Gravatar fmenozzi2016-08-16
* Update blurred rrect mask filter creation method to also handle cachingGravatar robertphillips2016-08-15
* Pull handling of blurred circles out of GrRRectBlurEffect::MakeGravatar robertphillips2016-08-15
* Add specialized code for hard stop gradients on GPUGravatar fmenozzi2016-08-15
* Revert of Exact Ganesh Gradients for Special Cases (patchset #9 id:160001 of ...Gravatar halcanary2016-08-12
* Remove generalized gradient codeGravatar fmenozzi2016-08-12
* Revert of Exact Ganesh Gradients for Special Cases (patchset #8 id:140001 of ...Gravatar halcanary2016-08-11
* Remove generalized gradient codeGravatar fmenozzi2016-08-11
* Always give simple circular rrects a shot at being directly blurred on the GPUGravatar robertphillips2016-08-11
* Implement GPU occluded blur mask filterGravatar robertphillips2016-08-10
* Revert "Remove generalized gradient code"Gravatar fmenozzi2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* SkGradientShader.cpp: fix build when SK_SUPPORT_GPU=0Gravatar halcanary2016-08-10
* Remove generalized gradient codeGravatar fmenozzi2016-08-10
* Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...Gravatar robertphillips2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...Gravatar robertphillips2016-08-10
* Prevent degenerate linear gradient instantiationGravatar fmalita2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* Refactor various gradient effect classesGravatar fmenozzi2016-08-09
* Minor clean up related to blur mask filtersGravatar robertphillips2016-08-05
* SkRTConf: eliminateGravatar halcanary2016-08-04
* Revert of SkRTConf: reduce functionality to what we use, increase simplicity ...Gravatar mtklein2016-08-03
* SkRTConf: reduce functionality to what we use, increase simplicityGravatar halcanary2016-08-03
* Add SkGammaColorFilterGravatar robertphillips2016-07-28
* Rename GrContext's newDrawContext & drawContext to makeDrawContextGravatar robertphillips2016-07-27
* Remove all usage of SkSurfaceProps::isGammaCorrect()Gravatar brianosman2016-07-26
* Arithmetic xfermode stage.Gravatar mtklein2016-07-25
* Add destination color space to AsFPArgs. Eliminates last XFORMTODO.Gravatar brianosman2016-07-25
* Bundle SkShader::asFragmentProcessor arguments in a structGravatar brianosman2016-07-22
* Add SkColorSpace to GrDrawContextGravatar brianosman2016-07-21