| Commit message (Collapse) | Author | Age |
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This class is no longer used.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3734
Change-Id: I16634760df6b31c7e97c893b7e2b982cd7b1d1fd
Reviewed-on: https://skia-review.googlesource.com/3734
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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In clamp mode, we use a couple of synthetic edges that are supposed to
extend to +/- infinity (-inf .. P0 and Pn .. inf). Currently we use
SK_ScalarMin/Max, but these can be overrun with large/malicious inputs.
Use SK_ScalarInfinity/SK_ScalarNegativeInfinity instead, and tweak
compute_interval_props() to handle inf values gracefully.
BUG=skia:5835
R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2441733002
Review-Url: https://chromiumcodereview.appspot.com/2441733002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3785
Change-Id: I187e50e09ed7a3316719fae51af770259928fdf9
Reviewed-on: https://skia-review.googlesource.com/3785
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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The bug was the raster version didn't correctly handle the CTM.
This CL also adds a way to test the behavior (by translating the
reveal GM around in SampleApp)
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3729
Change-Id: Iaacc905167d20b453203307e5ef840f552fdbb38
Reviewed-on: https://skia-review.googlesource.com/3729
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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SkRRectsGaussianEdgeShader will be removed once the usage of the
MaskFilter flavor has been propagated to Android
I will complete the raster implementation in a follow up CL.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3632
Change-Id: I42470b17308582b040a5db1a7283c3d717405345
Reviewed-on: https://skia-review.googlesource.com/3632
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Reduces copy-paste and eases maintenance. I'll be adding another field to
AsFPArgs soon, and this is going to streamline that change.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3639
Change-Id: I6372ed5dce50a5ba9d73039bd4714e34502a1f75
Reviewed-on: https://skia-review.googlesource.com/3639
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3360
Change-Id: I791ae5f44a88ac3e4debdf1d4092c605acdf4969
Reviewed-on: https://skia-review.googlesource.com/3360
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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The refactoring breaks off A2B0 tag support into a separate
subclass of SkColorSpace_Base, while keeping the current
(besides CLUT) functionality in a XYZTRC subclass.
ICC profile loading is now aware of this and creates the A2B0
subclass when SkColorSpace::NewICC() is called on a profile
in need of the A2B0 functionality.
The LabPCSDemo GM loads a .icc profile containing a LAB PCS and
then runs a Lab->XYZ conversion on an image using it so we can
display it and test out the A2B0 SkColorSpace functionality,
sans a/b/m-curves, as well as the Lab->XYZ conversion code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2389983002
Review-Url: https://codereview.chromium.org/2389983002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3538
Change-Id: Ieee6e49cb830b6aab87b0ecd7865c65ffb90dfe8
Reviewed-on: https://skia-review.googlesource.com/3538
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
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Similar to https://codereview.chromium.org/2409583003/, perform the
premul in 4f. It turns out it's even faster to avoid the 255 load
multiplication in this case.
Also includes some template plumbing because DstTraits<>::load now needs
to be premul-aware (previously it wasn't).
R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2416233002
Review-Url: https://codereview.chromium.org/2416233002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2413363002
Review-Url: https://codereview.chromium.org/2413363002
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With this CL we handle single off-center hardstop gradients.
BUG=chromium:543625
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3303
Change-Id: Ic754e87469475ce15865c54055b8ed492e1d826d
Reviewed-on: https://skia-review.googlesource.com/3303
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3109
Change-Id: Ife8a2434ff591bd77be1cd0fbcce50430e18c86c
Reviewed-on: https://skia-review.googlesource.com/3109
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
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Much less copy-pasted code, fewer implementation details leaking out,
and going to be easier to extend for 4f and color space testing.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2900
Change-Id: Icc468c606aa35fbe82c64bcc398e7e348e0faa20
Reviewed-on: https://skia-review.googlesource.com/2900
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit c245574ba3d0e2ade6c94b2812de3baa383bf4c4.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2396953002
TBR=
Review-Url: https://codereview.chromium.org/2396953002
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This reverts commit Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8.
Reason for revert: new assert from 100K bot
Original change's description:
> Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"
>
> - perform version check in CreateProc for XfermodeImageFilter and ArithmeticImageFilter
> This reverts commit 3ed485f4249e17abb4b11f5018d03175fd1afb44.
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2992
>
> Change-Id: Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8
> Reviewed-on: https://skia-review.googlesource.com/2992
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I848e5a69c5cd67f2c14889f4f0a346652578c4ff
Reviewed-on: https://skia-review.googlesource.com/3023
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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This reverts commit Ib9277facab87747b3cf9b71585e63067b4be9a58.
Reason for revert: reverted related CL
Original change's description:
> add cast for printf
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3020
>
> Change-Id: Ib9277facab87747b3cf9b71585e63067b4be9a58
> Reviewed-on: https://skia-review.googlesource.com/3020
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1621d4ea42e9a9403ce78db147c62e8a458b4e00
Reviewed-on: https://skia-review.googlesource.com/3024
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3020
Change-Id: Ib9277facab87747b3cf9b71585e63067b4be9a58
Reviewed-on: https://skia-review.googlesource.com/3020
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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- perform version check in CreateProc for XfermodeImageFilter and ArithmeticImageFilter
This reverts commit 3ed485f4249e17abb4b11f5018d03175fd1afb44.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2992
Change-Id: Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8
Reviewed-on: https://skia-review.googlesource.com/2992
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Certain inputs produce degenerate values at context creation time only.
Detect such cases after context creation, and abort drawing by returning
a null shader context instead.
BUG=skia:5821
R=reed@google.com,brianosman@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2397473003
Review-Url: https://codereview.chromium.org/2397473003
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This reverts commit I0fa5c58af428f3da8565465d1219a34ef8417d9a.
Reason for revert: failing to deserialize some of the 100K
Original change's description:
> Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"
>
> This reverts commit 2cbcd12281ee807214df094964c584c78932e10b.
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2924
>
> Change-Id: I0fa5c58af428f3da8565465d1219a34ef8417d9a
> Reviewed-on: https://skia-review.googlesource.com/2924
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1805a57eef5ebcac203da5989c8539345ecf806f
Reviewed-on: https://skia-review.googlesource.com/2962
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit 2cbcd12281ee807214df094964c584c78932e10b.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2924
Change-Id: I0fa5c58af428f3da8565465d1219a34ef8417d9a
Reviewed-on: https://skia-review.googlesource.com/2924
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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If we want to support VEX-encoded instructions (AVX, F16C, etc.) without a ridiculous slowdown, we need to make sure we're running either all VEX-encoded instructions or all non-VEX-encoded instructions. That means we cannot mix arbitrary user-defined SkRasterPipeline::Fn (never VEX) with those living in SkOpts (maybe VEX)... it's SkOpts or bust.
This ports the existing user-defined SkRasterPipeline::Fn use cases over to use stock stages from SkOpts. I rewrote the unit test to use stock stages, and moved the SkXfermode implementations to SkOpts. The code deleted for SkArithmeticMode_scalar should already be dead.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2940
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Change-Id: I94dbe766b2d65bfec6e544d260f71d721f0f5cb0
Reviewed-on: https://skia-review.googlesource.com/2940
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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Adds a device space texture decal effect to use for clipping.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2870
Change-Id: Ifcc7617ea87f5a86e301995cba9dfc30a4b0e2c5
Reviewed-on: https://skia-review.googlesource.com/2870
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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paints"""
This reverts commit I86875511a13497112827cbaed1dbd7639e9e3d10.
legacy (100K) skp failure
Original change's description:
> Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""
>
> This reverts commit ce02e7175872abde3721df9e5d3ec0ab8384cd8e.
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2878
>
> Change-Id: I86875511a13497112827cbaed1dbd7639e9e3d10
> Reviewed-on: https://skia-review.googlesource.com/2878
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=msarett@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ife6f0cf3a22b3e8cf885a188f7f44e1ff62e06a5
Reviewed-on: https://skia-review.googlesource.com/2881
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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https://codereview.chromium.org/2385353002/ )
Reason for revert:
base CL has legacy skp bug, so have to revert it
Original issue's description:
> add cast for tostring to fix google3
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2385353002
>
> TBR=True
> NOTRY=True
>
> Committed: https://skia.googlesource.com/skia/+/4cfd5af26e5fab1699cfa2ab40d49c24cededd72
TBR=
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2384303002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2385353002
TBR=True
NOTRY=True
Review-Url: https://codereview.chromium.org/2385353002
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TBR=bsalomon@google.com (Testing-only API change)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2876
Change-Id: I0ca26da0307848cdfc8ffaac2d042601663ab00b
Reviewed-on: https://skia-review.googlesource.com/2876
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit ce02e7175872abde3721df9e5d3ec0ab8384cd8e.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2878
Change-Id: I86875511a13497112827cbaed1dbd7639e9e3d10
Reviewed-on: https://skia-review.googlesource.com/2878
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Added helper to create random GrColorSpaceXforms in unit tests, and
hooked it up for the FPs that currently accept one.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2873
Change-Id: Iaf93e379e405fbf745f5e0fd23b4daf017355966
Reviewed-on: https://skia-review.googlesource.com/2873
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit I4fb489ba6b3f77b458f7e4a99f79c7ad10859135.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> replace SkXfermode obj with SkBlendMode enum in paints
>
> BUG=skia:5814
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2714
>
> Change-Id: I4fb489ba6b3f77b458f7e4a99f79c7ad10859135
> Reviewed-on: https://skia-review.googlesource.com/2714
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=bsalomon@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I3e43f79ef5c1709929663fe63cc1f67cd78270b7
Reviewed-on: https://skia-review.googlesource.com/2871
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Fix imagealphathreshold_surface GM to test gamut conversion.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2867
Change-Id: Id9aaebe72d1dadc613ef1a8d17d066b51049300f
Reviewed-on: https://skia-review.googlesource.com/2867
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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BUG=skia:5814
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2714
Change-Id: I4fb489ba6b3f77b458f7e4a99f79c7ad10859135
Reviewed-on: https://skia-review.googlesource.com/2714
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2383863002
Review-Url: https://codereview.chromium.org/2383863002
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Added gradient shader factories that take SkColor4f + SkColorSpace.
Modified Descriptor to only store SkColor4f + SkColorSpace.
Existing factories make use of helper code to convert SkColor and
forward to the new factories.
Bumped SKP version to handle new gradient serialization format.
I was toying with using half-float when serializing SkColor4f,
despite my aggressive packing of flags, this format is significantly
bigger.
Also added GM to use 4f factories. This GM should (and does)
look identical to the existing gradients GM.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2370063002
Review-Url: https://codereview.chromium.org/2370063002
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We used to step at a 4-pixel stride as long as possible, then run up to 3 times, one pixel at a time. Now replace those 1-at-a-time runs with a single tail stamp if there are 1-3 remaining pixels.
This style is simply more efficient: e.g. we'll blend and lerp once for 3 pixels instead of 3 times. This should make short blits significantly more efficient. It's also more future-oriented... AVX+ on Intel and SVE on ARM support masked loads and stores, so we can do the entire tail in one direct step.
This also makes it possible to re-arrange the code a bit to encapsulate each stage better. I think generally this code reads more clearly than the old code, but YMMV. I've arranged things so you write one function, but it's compiled into two specializations, one for tail=0 (Body) and one for tail>0 (Tail). It's pretty tidy.
For now I've just burned a register to pass around tail. It's 2 bits now, maybe soon 3 with AVX, and capped at 4 for even the craziest new toys, so there are plenty of places we can pack it if we want to get clever.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2717
Change-Id: I45852a3e5d4c5b5e9315302c46601aee0d32265f
Reviewed-on: https://skia-review.googlesource.com/2717
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Gradients (and other shaders) are going to end up serializing this
particular color space very frequently, so we want a shorthand way of
writing it out. I think it's also helpful to have a clearer way of
creating it (vs. NewNamed(kSRGB_Named)->makeLinearGamma()).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2377763002
Review-Url: https://codereview.chromium.org/2377763002
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BUG=skia:5800
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2708
NOTRY=True
upload steps are failing, but the tests themselves passed
Change-Id: I0210d0095b4ffdd376f18fad895655d39714bf38
Reviewed-on: https://skia-review.googlesource.com/2708
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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Turns out function declarations don't end in semicolons...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2720
No public API changes.
TBR=reed@google.com
Change-Id: I72b56d52e1ff7fa6e89c295b0de8c46599791ebb
Reviewed-on: https://skia-review.googlesource.com/2720
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This reverts commit 10ff5bfa789b6b602464e8511fdf676c6f5b1bd4.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2680
TBR=
Change-Id: Iac2f4d48d227ff426ccf02b7eae280f382ad3580
Reviewed-on: https://skia-review.googlesource.com/2680
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit Ia3f3b721854c516f3b7f8c44f71f40a8a2eeb9b4.
Reason for revert: need to guard the no-gpu codepath
Original issue's description:
> replace Arithmetic xfermode with imagefilter
>
> chrome pre-cl: https://codereview.chromium.org/2369023002/
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2595
>
> Change-Id: Ia3f3b721854c516f3b7f8c44f71f40a8a2eeb9b4
> Reviewed-on: https://skia-review.googlesource.com/2595
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=robertphillips@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I761799b594a0379c6bf356e6abc73552c3d19480
Reviewed-on: https://skia-review.googlesource.com/2661
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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chrome pre-cl: https://codereview.chromium.org/2369023002/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2595
Change-Id: Ia3f3b721854c516f3b7f8c44f71f40a8a2eeb9b4
Reviewed-on: https://skia-review.googlesource.com/2595
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2349243002
Review-Url: https://codereview.chromium.org/2365943003
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Dash checks for alignment by actively aligning.
It should really just check for alignment.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2366283002
Review-Url: https://codereview.chromium.org/2366283002
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properties (color space), bounds, and (optional) alphaType.
We were being pretty inconsistent before. Raster was honoring all
components of the info. GPU was using the supplied color type, but
propagating the source's color space. All call sites were saying N32.
What we want to do is propagate the original device's color space, and
pick a good format from that. Rather than force all the clients to
jump through hoops constructing an SkImageInfo that meets our criteria,
just have them supply the few bits we care about, and do everything else
internally.
This also lets us always use RGBA on GPU, but N32 on raster.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2349373004
Committed: https://skia.googlesource.com/skia/+/53c38087949252d27cde668368a3eeb59cc2eb00
Review-Url: https://codereview.chromium.org/2349373004
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BUG=skia:
NOTREECHECKS=True
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2584
Change-Id: Ibf2dfa7722348ae71a99f1c895de0d2996350e58
Reviewed-on: https://skia-review.googlesource.com/2584
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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in N32) (patchset #9 id:160001 of https://codereview.chromium.org/2349373004/ )
Reason for revert:
DM crash and/or TSAN failure
Original issue's description:
> Change SkSpecialImage::makeSurface and makeTightSurface to take output
> properties (color space), bounds, and (optional) alphaType.
>
> We were being pretty inconsistent before. Raster was honoring all
> components of the info. GPU was using the supplied color type, but
> propagating the source's color space. All call sites were saying N32.
>
> What we want to do is propagate the original device's color space, and
> pick a good format from that. Rather than force all the clients to
> jump through hoops constructing an SkImageInfo that meets our criteria,
> just have them supply the few bits we care about, and do everything else
> internally.
>
> This also lets us always use RGBA on GPU, but N32 on raster.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2349373004
>
> Committed: https://skia.googlesource.com/skia/+/53c38087949252d27cde668368a3eeb59cc2eb00
TBR=robertphillips@google.com,reed@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2366723004
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properties (color space), bounds, and (optional) alphaType.
We were being pretty inconsistent before. Raster was honoring all
components of the info. GPU was using the supplied color type, but
propagating the source's color space. All call sites were saying N32.
What we want to do is propagate the original device's color space, and
pick a good format from that. Rather than force all the clients to
jump through hoops constructing an SkImageInfo that meets our criteria,
just have them supply the few bits we care about, and do everything else
internally.
This also lets us always use RGBA on GPU, but N32 on raster.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2349373004
Review-Url: https://codereview.chromium.org/2349373004
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Net effect of the two calls is (basically) the same, but given that we're
propagating from isGammaCorrect on the DC, I figured it makes sense to use
the same-named API.
More importantly, a couple places had slipped through, so those draws would
ignore sRGB-ness of inputs entirely.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2357413004
Review-Url: https://codereview.chromium.org/2357413004
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Squelches assert firing in gradient code on low-end Android bots.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2365703002
Review-Url: https://codereview.chromium.org/2365703002
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