| Commit message (Collapse) | Author | Age |
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We weren't handing failure correctly, sending radials and two point
conics and any other unsupported cases back too far out, instead of
the default SkShader::onAppendStages().
This reverts commit 02ab8cc2909d99377e4200cd426a02c0b482a040.
Change-Id: I80cb028c37071e0146ee4b48b210fc8bc87b290f
Reviewed-on: https://skia-review.googlesource.com/15481
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Just a refactor - reimplements the shader xforms with makeColorSpace().
11 gms have diffs. Some are down to floating precision. The old
implementation would go float->fixed->float in some cases. Others
are due to improvements with gradient shaders inside local matrix
shaders.
Bug: skia:6516
Change-Id: I424406990c5c58a47833cf4c9ef146cd3ea6c37e
Reviewed-on: https://skia-review.googlesource.com/13769
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
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This silences a new warning in clang 5.0
Change-Id: Ieb5b75a6ffed60107c3fd16075d2ecfd515b55e8
Reviewed-on: https://skia-review.googlesource.com/10006
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Enables on GL (for now)
Change-Id: I5f5a38632963dd705f8434e8627eb33446e8f027
Reviewed-on: https://skia-review.googlesource.com/7721
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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- Added default implementation of onMakeContext to support use in android.
Searches for uses:
"public SkShader" package:^chromium$ -file:^src/third_party/skia
package:^aosp.* "public SkShader" -file:external/skia -file:.*third_party/skia
package:^android$ "public SkShader" -file:external/skia -file:.*third_party/skia
... shows that no subclass overrides onCreateContext.
TBR=reed@google.com
TBR=mtklein@google.com
Change-Id: I8bd5f57a79534574e344b165d31dccee41c31767
Reviewed-on: https://skia-review.googlesource.com/8140
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
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SkAutoBlitterChoose code."
This reverts commit 2b57b7f7a7fc97db57f190b5a8ebcf68e177ee2d.
Reason for revert: Android compile failing
Original change's description:
> Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.
>
>
> TBR=reed@google.com
> Change-Id: Iefb044bf7657fbf982f23aa91a3f4d013ce2c626
> Reviewed-on: https://skia-review.googlesource.com/7786
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Id09c35377dddae0811d998b7d0c34c422325a5bc
Reviewed-on: https://skia-review.googlesource.com/8129
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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TBR=reed@google.com
Change-Id: Iefb044bf7657fbf982f23aa91a3f4d013ce2c626
Reviewed-on: https://skia-review.googlesource.com/7786
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
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Change-Id: Icce35140ca08b65217b32e6b1ffc6ad2f38ab37f
Reviewed-on: https://skia-review.googlesource.com/7840
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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This reverts commit 052fd5158f7f85e478a9f87c45fecaacf7d0f5f3.
Disables the test (of unused code) until platform-specific issues are addressed.
Change-Id: I7aa23a07954fccf382aa07d28afcbffb0bebcd6d
Reviewed-on: https://skia-review.googlesource.com/7656
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 85eb4226a4cd8c10a0e3f3ba2f3a60efbb2dd61b.
Reason for revert: test failures on Windows, e.g. https://chromium-swarm.appspot.com/task?id=33f9527484414110&refresh=10
Original change's description:
> Start of rewrite of GrFragmentProcessor optimizations.
>
> This adds a replacement for computeInvariantOutput buts does not use it yet. The replacement allows for three types of optimizations:
>
> * known input color -> known output color for GrFP elimination
> * tracking of whether all color processors modulate their input for the "tweak alpha" optimziation
> * opaqueness tracking
>
> This loses some of the generality of computInvariantOutput. It does not track the known output status of individual color components (other than opaque alpha). It does not track whether GrFragmentProcessors read their input color. It doesn't allow a processor that will receive non-constant output to advertise that it produces a constant output. These could probably be added back in the unlikely case that they prove valuable.
>
> Unlike computeInvariantOutput the optimizations are decided at instantiation time and constant colors are expressed as GrColor4f rather than GrColor.
>
> Change-Id: I684d3f9050693dde2d28154fa695e049ed8cf61a
> Reviewed-on: https://skia-review.googlesource.com/7481
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I2390df257456013fa74137cb5d7b5a93820c291e
Reviewed-on: https://skia-review.googlesource.com/7652
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
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This adds a replacement for computeInvariantOutput buts does not use it yet. The replacement allows for three types of optimizations:
* known input color -> known output color for GrFP elimination
* tracking of whether all color processors modulate their input for the "tweak alpha" optimziation
* opaqueness tracking
This loses some of the generality of computInvariantOutput. It does not track the known output status of individual color components (other than opaque alpha). It does not track whether GrFragmentProcessors read their input color. It doesn't allow a processor that will receive non-constant output to advertise that it produces a constant output. These could probably be added back in the unlikely case that they prove valuable.
Unlike computeInvariantOutput the optimizations are decided at instantiation time and constant colors are expressed as GrColor4f rather than GrColor.
Change-Id: I684d3f9050693dde2d28154fa695e049ed8cf61a
Reviewed-on: https://skia-review.googlesource.com/7481
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: I34d226d866dd4ba8e5f33f95cb8cbf01292f9314
Reviewed-on: https://skia-review.googlesource.com/5312
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121
Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8
Reviewed-on: https://skia-review.googlesource.com/5121
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Reduces copy-paste and eases maintenance. I'll be adding another field to
AsFPArgs soon, and this is going to streamline that change.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3639
Change-Id: I6372ed5dce50a5ba9d73039bd4714e34502a1f75
Reviewed-on: https://skia-review.googlesource.com/3639
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3538
Change-Id: Ieee6e49cb830b6aab87b0ecd7865c65ffb90dfe8
Reviewed-on: https://skia-review.googlesource.com/3538
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
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Much less copy-pasted code, fewer implementation details leaking out,
and going to be easier to extend for 4f and color space testing.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2900
Change-Id: Icc468c606aa35fbe82c64bcc398e7e348e0faa20
Reviewed-on: https://skia-review.googlesource.com/2900
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
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Certain inputs produce degenerate values at context creation time only.
Detect such cases after context creation, and abort drawing by returning
a null shader context instead.
BUG=skia:5821
R=reed@google.com,brianosman@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2397473003
Review-Url: https://codereview.chromium.org/2397473003
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TBR=bsalomon@google.com (Testing-only API change)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2876
Change-Id: I0ca26da0307848cdfc8ffaac2d042601663ab00b
Reviewed-on: https://skia-review.googlesource.com/2876
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Added gradient shader factories that take SkColor4f + SkColorSpace.
Modified Descriptor to only store SkColor4f + SkColorSpace.
Existing factories make use of helper code to convert SkColor and
forward to the new factories.
Bumped SKP version to handle new gradient serialization format.
I was toying with using half-float when serializing SkColor4f,
despite my aggressive packing of flags, this format is significantly
bigger.
Also added GM to use 4f factories. This GM should (and does)
look identical to the existing gradients GM.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2370063002
Review-Url: https://codereview.chromium.org/2370063002
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For now, we still only have the SkColor factory, but the Descriptor can
now carry either an SkColor or SkColor4f specified gradient. Base class
constructor automatically populates both forms of color, so that legacy
raster backend will continue to work, and new backend work can operate
directly from the float4 version.
On the GPU side, we have similar logic, but GrGradientEffect only
keeps one version of colors around: SkColor if the destination is
legacy, and SkColor4f (with an optional gamut xform) if the destination
is gamma correct. The 4f colors are already linear, and we gamut xform
them in setData, so gradients are now fully color-correct in sRGB and
F16 modes...
... unless there are more than three stops. Then we use a texture, and
that code path isn't handled yet. We have a few choices here (do we
use an 8-bit sRGB atlas, or just always use F16 linear atlas so we can
share it among both sRGB and wide-gamut rendering). In any case, I'd
like to defer that to a second CL.
This change does fix the non-texture gradients in the gamut GM.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2337313002
Review-Url: https://codereview.chromium.org/2337313002
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I'm going to be adding more (to deal with color spaces), so trying to fix
this before it gets out of control.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2332213007
Committed: https://skia.googlesource.com/skia/+/f605c16a030d791a37f589e6bddd7158ba5d62cd
Review-Url: https://codereview.chromium.org/2332213007
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id:20001 of https://codereview.chromium.org/2332213007/ )
Reason for revert:
This seems to be causing the autoroll into Chromium to fail.
https://build.chromium.org/p/tryserver.chromium.mac/builders/ios-simulator/builds/69618/steps/compile/logs/stdio
Original issue's description:
> Bundle common arguments to GrGradientEffect creation
>
> I'm going to be adding more (to deal with color spaces), so trying to fix
> this before it gets out of control.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2332213007
>
> Committed: https://skia.googlesource.com/skia/+/f605c16a030d791a37f589e6bddd7158ba5d62cd
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2343703003
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I'm going to be adding more (to deal with color spaces), so trying to fix
this before it gets out of control.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2332213007
Review-Url: https://codereview.chromium.org/2332213007
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Rename GrGLSLFragmentBuilder::ensureFSCoords2D to ensureCoords2D and make it take an arbitrary GrShaderVar.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2324663004
Review-Url: https://codereview.chromium.org/2324663004
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2221133002
Review-Url: https://codereview.chromium.org/2221133002
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This is going to be needed in many more places as I finish connecting the
dots. Even better - I'd like to switch to a world where SkColorSpace !=
nullptr is the only signal we use for gamma-correct rendering, so I can
eliminate SkSourceGammaTreatment and SkSurfaceProps::isGammaCorrect.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2180503002
Review-Url: https://codereview.chromium.org/2180503002
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The signature of this thing keeps changing (and is about to change again).
This just makes maintenance much easier.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2175563003
Review-Url: https://codereview.chromium.org/2175563003
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Convert use of GrFragmentProcessor, GrGeometryProcessor, and
GrXPFactory to sk_sp. This clarifies ownership and should
reduce reference count churn by moving ownership.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004
Review-Url: https://codereview.chromium.org/2041113004
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construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2037413002
Review-Url: https://codereview.chromium.org/2037413002
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Renames fSamplers to fTexSamplers in GrProcessor EmitArgs, and renames
GrGLSLTextureSampler to GrGLSLSampler. This will allow us to add a
second array of buffer samplers.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862373003
Review URL: https://codereview.chromium.org/1862373003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1855733002
Review URL: https://codereview.chromium.org/1855733002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002
Review URL: https://codereview.chromium.org/1842753002
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- rearrange a bit
- fewer macros
- hooks for all operators
- add left and right scalar operator overrides
- add +=, &=, <<=, etc.
- add SkNx_split() and SkNx_join()
- simplify the many rsqrt() and invert() options to just what we actually use
This refactoring pointed out that our float <-> int NEON conversions are not specialized, so I've implemented them. It seems nice that this is an error rather than silently falling back to serial code.
It's unclear to me if split/join want to be external, static methods, or non-static methods (SkNx_join(), Sk4f::Join(), x.join()). Time will tell?
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1812233003
CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Release-Trybot;client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review URL: https://codereview.chromium.org/1812233003
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Partially updated call sites. Undefine the flag in SkSHader.h to convert the remaining sites.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1772463002
Review URL: https://codereview.chromium.org/1772463002
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needed
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1768433003
TBR=
basically reverts previous CL, but keeps the create --> onCreate change
Review URL: https://codereview.chromium.org/1768433003
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(AKA let's slow down radial gradients!)
Avoid discontinuities when r ~= 0.
BUG=skia:5052
R=reed@google.com,mtklein@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1753133003
Review URL: https://codereview.chromium.org/1753133003
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https://codereview.chromium.org/1759653004/ )"
This reverts commit e38bcaf24b00066e167e03a5ac63cf828914d747.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1763973002
TBR=
Review URL: https://codereview.chromium.org/1763973002
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https://codereview.chromium.org/1759653004/ )
Reason for revert:
Test-Win8-MSVC-ShuttleB-CPU-AVX2-x86-Debug failed dm:
....
FYI: loaded 23439 distinct uninteresting hashes from 23439 lines
Skipping config gpu: Don't understand 'gpu'.
Skipping config msaa16: Don't understand 'msaa16'.
168400 srcs * 7 sinks + 481 tests == 1179281 tasks
0ns elapsed, 5 active, 1179276 queued, 55MB RAM, 55MB peak
565 gm xfermodes2
565 gm xfermodes
565 gm xfermodeimagefilter
565 gm xfermodes3
565 gm verylarge_picture_image
c:\0\build\slave\workdir\build\skia\src\core\skshader.cpp:108:
fatal error: ""(0 == ((size) & 15))""
step returned non-zero exit code: 3
@@@STEP_FAILURE@@@
Original issue's description:
> enforce 16byte alignment in shader contexts
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1759653004
>
> Committed: https://skia.googlesource.com/skia/+/d812fb458807245daa812adb7af0733cf5b54d96
TBR=mtklein@google.com,fmalita@chromium.org,herb@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1759323002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1759653004
Review URL: https://codereview.chromium.org/1759653004
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To facilitate upcoming context selection changes.
R=reed@google.com,mtklein@google.com,herb@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1720933002
Review URL: https://codereview.chromium.org/1720933002
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SkFixed.
All users were immediately converting to SkScalar or SkFixed3232.
This method is not used in Chromium, Android, or Google3.
BUG=skia:4632
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1692013002
Review URL: https://codereview.chromium.org/1692013002
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This removes the 565 optimization for radial,
linear, sweep, and picture shaders. The
optimization gets little real-world use and
has a reasonable fallback. This also permits
removing the square root table for the radial
gradient case.
R=reed@google.com
BUG=skia:1947
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1553103003
Review URL: https://codereview.chromium.org/1553103003
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- one base case and one N=1 case instead of two each (or three with doubles)
- use SkNx_cast instead of FromBytes/toBytes
- 4-at-a-time Sk4f::ToBytes becomes a special standalone Sk4f_ToBytes
If I did everything right, this'll be perf- and pixel- neutral.
https://gold.skia.org/search2?issue=1526523003&unt=true&query=source_type%3Dgm&master=false
BUG=skia:
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review URL: https://codereview.chromium.org/1526523003
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BUG=skia:
Review URL: https://codereview.chromium.org/1490283004
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BUG=skia:
Review URL: https://codereview.chromium.org/1453623003
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BUG=skia:
Review URL: https://codereview.chromium.org/1457543003
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TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1443743002
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TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1434313002
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- remove float -> int conversion, keeping float -> byte
- remove support for doubles
I was thinking of specializing Sk8f for AVX. This will help keep the complexity down.
This may cause minor diffs in radial gradients: toBytes() rounds where castTrunc() truncated. But I don't see any diffs in Gold.
https://gold.skia.org/search2?issue=1411563008&unt=true&query=source_type%3Dgm&master=false
BUG=skia:4117
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review URL: https://codereview.chromium.org/1411563008
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Review URL: https://codereview.chromium.org/1388113002
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