| Commit message (Collapse) | Author | Age |
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(https://codereview.chromium.org/234243002/)
Reason for revert:
Want to reland the original CL.
Original issue's description:
> Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://codereview.chromium.org/227433009/)
>
> Reason for revert:
> breaking the Chrome deps roll.
> http://build.chromium.org/p/chromium.linux/builders/Linux%20GN%20%28dbg%29/builds/839/steps/compile/logs/stdio
>
> Original issue's description:
> > Rename kPMColor_SkColorType to kN32_SkColorType.
> >
> > The new name better represents what this flag means.
> >
> > BUG=skia:2384
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14117
>
> TBR=reed@google.com,scroggo@google.com
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:2384
>
> Committed: http://code.google.com/p/skia/source/detail?r=14144
R=reed@google.com, bensong@google.com
TBR=bensong@google.com, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2384
Author: scroggo@google.com
Review URL: https://codereview.chromium.org/235523003
git-svn-id: http://skia.googlecode.com/svn/trunk@14156 2bbb7eff-a529-9590-31e7-b0007b416f81
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(https://codereview.chromium.org/227433009/)
Reason for revert:
Chrome's side of define changes not easy to figure out quickly. Reverting this for DEPS roll for now.
Original issue's description:
> Rename kPMColor_SkColorType to kN32_SkColorType.
>
> The new name better represents what this flag means.
>
> BUG=skia:2384
>
> Committed: http://code.google.com/p/skia/source/detail?r=14117
R=reed@google.com, scroggo@google.com
TBR=reed@google.com, scroggo@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2384
Author: bensong@google.com
Review URL: https://codereview.chromium.org/234833003
git-svn-id: http://skia.googlecode.com/svn/trunk@14149 2bbb7eff-a529-9590-31e7-b0007b416f81
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(https://codereview.chromium.org/234243002/)
Reason for revert:
fixes on the chrome side are landing (brettw), keep fingers crossed.
Original issue's description:
> Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://codereview.chromium.org/227433009/)
>
> Reason for revert:
> breaking the Chrome deps roll.
> http://build.chromium.org/p/chromium.linux/builders/Linux%20GN%20%28dbg%29/builds/839/steps/compile/logs/stdio
>
> Original issue's description:
> > Rename kPMColor_SkColorType to kN32_SkColorType.
> >
> > The new name better represents what this flag means.
> >
> > BUG=skia:2384
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14117
>
> TBR=reed@google.com,scroggo@google.com
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:2384
>
> Committed: http://code.google.com/p/skia/source/detail?r=14144
R=reed@google.com, scroggo@google.com
TBR=reed@google.com, scroggo@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2384
Author: bensong@google.com
Review URL: https://codereview.chromium.org/233813004
git-svn-id: http://skia.googlecode.com/svn/trunk@14145 2bbb7eff-a529-9590-31e7-b0007b416f81
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(https://codereview.chromium.org/227433009/)
Reason for revert:
breaking the Chrome deps roll.
http://build.chromium.org/p/chromium.linux/builders/Linux%20GN%20%28dbg%29/builds/839/steps/compile/logs/stdio
Original issue's description:
> Rename kPMColor_SkColorType to kN32_SkColorType.
>
> The new name better represents what this flag means.
>
> BUG=skia:2384
>
> Committed: http://code.google.com/p/skia/source/detail?r=14117
R=reed@google.com, scroggo@google.com
TBR=reed@google.com, scroggo@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2384
Author: bensong@google.com
Review URL: https://codereview.chromium.org/234243002
git-svn-id: http://skia.googlecode.com/svn/trunk@14144 2bbb7eff-a529-9590-31e7-b0007b416f81
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The new name better represents what this flag means.
BUG=skia:2384
R=reed@google.com
Author: scroggo@google.com
Review URL: https://codereview.chromium.org/227433009
git-svn-id: http://skia.googlecode.com/svn/trunk@14117 2bbb7eff-a529-9590-31e7-b0007b416f81
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NOTE: this patch set is based on https://codereview.chromium.org/189913021/,
and needs that patch to land first.
Until now, crop rects in Skia have only been able to reduce
the size of the destination bounds, but not expand them.
SVG semantics require the latter as well. The heart of
the change is in applyCropRect(), which now assigns each
edge, instead of doing an intersection with the crop rect.
In order to support this (and still work well with tiled
drawing) we need to clip the resulting crop rect to the
clipping region of the filters. This uses the Context struct
previously landed from https://codereview.chromium.org/189913021/.
Many of the pixel loops are not yet ready to handle a
destination rect larger than the source rect. So we provide
a convenience version of applyCropRect() which creates an
offscreen and pads it out with transparent black. Once the
pixel loops and shaders have been fixed to support larger
destination bounds, they should be switched back to the
non-drawing version of applyCropRect().
BUG=skia:
R=bsalomon@google.com, reed@google.com
Committed: https://code.google.com/p/skia/source/detail?r=13805
Review URL: https://codereview.chromium.org/198003008
git-svn-id: http://skia.googlecode.com/svn/trunk@13809 2bbb7eff-a529-9590-31e7-b0007b416f81
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Breaking ImageFilterTests unit test.
TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/196353021
git-svn-id: http://skia.googlecode.com/svn/trunk@13806 2bbb7eff-a529-9590-31e7-b0007b416f81
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NOTE: this patch set is based on https://codereview.chromium.org/189913021/,
and needs that patch to land first.
Until now, crop rects in Skia have only been able to reduce
the size of the destination bounds, but not expand them.
SVG semantics require the latter as well. The heart of
the change is in applyCropRect(), which now assigns each
edge, instead of doing an intersection with the crop rect.
In order to support this (and still work well with tiled
drawing) we need to clip the resulting crop rect to the
clipping region of the filters. This uses the Context struct
previously landed from https://codereview.chromium.org/189913021/.
Many of the pixel loops are not yet ready to handle a
destination rect larger than the source rect. So we provide
a convenience version of applyCropRect() which creates an
offscreen and pads it out with transparent black. Once the
pixel loops and shaders have been fixed to support larger
destination bounds, they should be switched back to the
non-drawing version of applyCropRect().
BUG=skia:
R=bsalomon@google.com, reed@google.com
Review URL: https://codereview.chromium.org/198003008
git-svn-id: http://skia.googlecode.com/svn/trunk@13805 2bbb7eff-a529-9590-31e7-b0007b416f81
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Some upcoming work (support for expanding crop rects) requires
the clip bounds to be available during filter traversal. This change
replaces the SkMatrix parameter in the onFilterImage() traversals
with a Context parameter. It contains the CTM, as well as the clip
bounds.
BUG=skia:
R=reed@google.com
Review URL: https://codereview.chromium.org/189913021
git-svn-id: http://skia.googlecode.com/svn/trunk@13803 2bbb7eff-a529-9590-31e7-b0007b416f81
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Rename more occurences of 'target' to 'kernelOffset'.
This is a follow-up patch to
https://codereview.chromium.org/182983003/
BUG=skia:2187
R=senorblanco@chromium.org
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/197013003
git-svn-id: http://skia.googlecode.com/svn/trunk@13768 2bbb7eff-a529-9590-31e7-b0007b416f81
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This is part of an effort to ensure that all SkPaint effects can only be
allocated on the heap.
This patch makes the constructors of SkImageFilter and its subclasses non-public
and instead provides factory methods for creating these objects on the heap. We
temporarily keep constructor of publicly visible classes public behind a flag.
BUG=skia:2187
R=scroggo@google.com, mtklein@chromium.org, reed@google.com, senorblanco@google.com, senorblanco@chromium.org, bsalomon@google.com, sugoi@chromium.org, zork@chromium.org
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/182983003
git-svn-id: http://skia.googlecode.com/svn/trunk@13718 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=scroggo@google.com, reed@google.com
TBR=scroggo
Author: reed@chromium.org
Review URL: https://codereview.chromium.org/168843002
git-svn-id: http://skia.googlecode.com/svn/trunk@13469 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkImageFilter had some non-const methods that could all be made const.
This is a first step towards making SkImageFilter immutable.
BUG=skia:2097
R=mtklein@google.com, reed@google.com, robertphillips@google.com
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/148883011
git-svn-id: http://skia.googlecode.com/svn/trunk@13330 2bbb7eff-a529-9590-31e7-b0007b416f81
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Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer
a step each in the hierarchy.
What used to be this:
SkFlattenableWriteBuffer -> SkOrderedWriteBuffer
SkFlattenableReadBuffer -> SkOrderedReadBuffer
SkFlattenableReadBuffer -> SkValidatingReadBuffer
is now
SkWriteBuffer
SkReadBuffer -> SkValidatingReadBuffer
Benefits:
- code is simpler, names are less wordy
- the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed
- write buffers are completely devirtualized, important for record speed
This refactoring was mostly mechanical. You aren't going to find anything
interesting in files with less than 10 lines changed.
BUG=skia:
R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/134163010
git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
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relative to their parent's crop rect. This is required by SVG semantics, and is more sane anyway.
To do this, this patch changes the "offset/loc" parameter in filterImage() / onFilterImage() from an inout-param to an out-param only, so that the calling filter can know how much the input filter wants its result offset (and doesn't include the original primitive position). This offset can then be applied to the current filter's crop rect. (I've renamed the parameter "offset" in all cases to make this clear.) This makes the call sites in SkCanvas/SkGpuDevice responsible for applying the resulting offset to the primitive's position, which is actually a fairly small change.
This change also fixes SkTileImageFilter and SkOffsetImageFilter to correctly handle an input offset, which they weren't before. This required modifying the GM's, since they assumed the broken behaviour.
NOTE: this will require rebaselining the imagefiltersgraph test, since it has a new test case.
NOTE: this will "break" the Blink layout tests css3/filters/effect-reference-subregion-chained-hw.html and css3/filters/effect-reference-subregion-hw.html, but it actually makes them give correct results. It should be suppressed on the skia roll, and I'll rebaseline it.
R=reed@google.com
Review URL: https://codereview.chromium.org/112803004
git-svn-id: http://skia.googlecode.com/svn/trunk@12895 2bbb7eff-a529-9590-31e7-b0007b416f81
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There were 2 issues :
1 ) If the size of an SkBitmap's underlying SkPixelRef's alocated memory is too small to fit the bitmap, then the deserialization will now check this and set an error appropriately.
2 ) If a device fails to allocate its pixels, the device will be deleted and NULL will be returned to avoid attempting to draw on a bad device.
BUG=
R=senorblanco@chromium.org, reed@google.com, sugoi@google.com, halcanary@google.com, mtklein@google.com
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/92793002
git-svn-id: http://skia.googlecode.com/svn/trunk@12484 2bbb7eff-a529-9590-31e7-b0007b416f81
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- Added a way to check that the number of inputs of a filter is not more than a filter expects
- Added validation of reftype in SkBitmap::unflatten()
- Added validation on fKD (diffuse lighting constant) and fKS (specular lighting constant) to make sure that they are always non-negative numbers
- Added validation of SkPerlinNoiseShader::fType and SkPerlinNoiseShader::fNumOctaves
BUG=
R=reed@google.com, senorblanco@google.com, mtklein@google.com, senorblanco@chromium.org, sugoi@google.com
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/83343003
git-svn-id: http://skia.googlecode.com/svn/trunk@12388 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=bsalomon@google.com, bsalomon
Author: skaslev@chromium.org
Review URL: https://codereview.chromium.org/62163004
git-svn-id: http://skia.googlecode.com/svn/trunk@12178 2bbb7eff-a529-9590-31e7-b0007b416f81
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In some cases, the allocated array into which the data will be read is using getArrayCount() to allocate itself, which should be safe, but some cases use fixed length arrays or compute the array size before reading, which could overflow if the stream is compromised.
To prevent that from happening, I added a check that will verify that the number of bytes to read will not exceed the capacity of the input buffer argument passed to all the read...Array() functions.
I chose to use the byte array for this initial version, so that "size" represents the same value across all read...Array() functions, but I could also use the element count, if it is preferred.
Note : readPointArray and writePointArray are unused, so I could also remove them
BUG=
R=reed@google.com, mtklein@google.com, senorblanco@chromium.org
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/37803002
git-svn-id: http://skia.googlecode.com/svn/trunk@12058 2bbb7eff-a529-9590-31e7-b0007b416f81
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1 ) Added check for bool to make sure is it either 0 or 1 and not garbage
2 ) Added more solid kernel size checks in SkMatrixConvolutionImageFilter
3 ) Make sure array size is validated in SkMergeImageFilter
BUG=
R=reed@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/23548034
git-svn-id: http://skia.googlecode.com/svn/trunk@11925 2bbb7eff-a529-9590-31e7-b0007b416f81
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I made it as simple as possible. The impact seems minimal and it should do what's necessary to make this code secure.
BUG=
Committed: http://code.google.com/p/skia/source/detail?r=11247
R=reed@google.com, scroggo@google.com, djsollen@google.com, sugoi@google.com, bsalomon@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/23021015
git-svn-id: http://skia.googlecode.com/svn/trunk@11922 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adds GrEffect::willUseInputColor() which indicates whether or not the
input color affects the output of the effect. This is needed for
certain Xfermodes, such as kSrc_Mode. For these modes the color filter
will not use the input color.
An effect with GrEffect::willUseInputColor() true will cause all color
or coverage effects before it to be discarded, as their computations
cannot affect the output. In these cases program is marked as having
white input color.
This fixes an assert when Skia is compiled in a mode that prefers
using uniforms instead of attributes for constants. (Flags
GR_GL_USE_NV_PATH_RENDERING or GR_GL_NO_CONSTANT_ATTRIBUTES). Using
attributes hides the problem where the fragment shader does not need
input color for color filters that ignore DST part of the filter. The
assert would be hit when uniform manager tries to bind an uniform which
has been optimized away by the shader compiler.
Adds specific GrGLSLExpr4 and GrGLSLExpr1 classes. This way the GLSL
expressions like "(v - src.a)" can remain somewhat readable in form of
"(v - src.a())". The GrGLSLExpr<typename> template implements the
generic functionality, GrGLSLExprX is the specialization that exposes
the type-safe interface to this functionality.
Also adds operators so that GLSL binary operators of the form
"(float * vecX)" can be expressed in C++. Before only the equivalent
"(vecX * float)" was possible. This reverts the common blending
calculations to more conventional order, such as "(1-a) * c" instead of
"c * (1-a)".
Changes GrGLSLExpr1::OnesStr from 1 to 1.0 in order to preserve the
color filter blending formula string the same (with the exception of
variable name change).
Shaders change in case of input color being needed:
- vec4 filteredColor;
- filteredColor = (((1.0 - uFilterColor.a) * output_Stage0) + uFilterColor);
- fsColorOut = filteredColor;
+ vec4 output_Stage1;
+ { // Stage 1: ModeColorFilterEffect
+ output_Stage1 = (((1.0 - uFilterColor_Stage1.a) * output_Stage0) + uFilterColor_Stage1);
+ }
+ fsColorOut = output_Stage1;
Shaders change in case of input color being not needed:
-uniform vec4 uFilterColor;
-in vec4 vColor;
+uniform vec4 uFilterColor_Stage0;
out vec4 fsColorOut;
void main() {
- vec4 filteredColor;
- filteredColor = uFilterColor;
- fsColorOut = filteredColor;
+ vec4 output_Stage0;
+ { // Stage 0: ModeColorFilterEffect
+ output_Stage0 = uFilterColor_Stage0;
+ }
+ fsColorOut = output_Stage0;
}
R=bsalomon@google.com, robertphillips@google.com, jvanverth@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/25023003
git-svn-id: http://skia.googlecode.com/svn/trunk@11912 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=bsalomon@google.com
Review URL: https://codereview.chromium.org/31083002
git-svn-id: http://skia.googlecode.com/svn/trunk@11872 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=bsalomon@google.com
Review URL: https://codereview.chromium.org/27471002
git-svn-id: http://skia.googlecode.com/svn/trunk@11863 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adds a GrCoordTransform class and updates the framework to handle
coord transforms similar to how it handles textures with
GrTextureAccess. Renames GrGLEffectMatrix to GrGLCoordTransform and
slightly repurposes it to be used by the framework instead of effects.
R=bsalomon@google.com, robertphillips@google.com
Review URL: https://codereview.chromium.org/24853002
git-svn-id: http://skia.googlecode.com/svn/trunk@11569 2bbb7eff-a529-9590-31e7-b0007b416f81
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(https://codereview.chromium.org/24159002/)
11279 Sanitizing source files in Housekeeper-Nightly - https://code.google.com/p/skia/source/detail?r=11279
11257 Canary build fix - https://codereview.chromium.org/23532068
11251 More warnings as errors fixes - https://code.google.com/p/skia/source/detail?r=11251
11250 Warnings as errors fix - https://code.google.com/p/skia/source/detail?r=11250
11247 Initial error handling code - https://chromiumcodereview.appspot.com/23021015
git-svn-id: http://skia.googlecode.com/svn/trunk@11288 2bbb7eff-a529-9590-31e7-b0007b416f81
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changes in r11247)
git-svn-id: http://skia.googlecode.com/svn/trunk@11287 2bbb7eff-a529-9590-31e7-b0007b416f81
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(https://codereview.chromium.org/24159002/)
11279 Sanitizing source files in Housekeeper-Nightly - https://code.google.com/p/skia/source/detail?r=11279
11251 More warnings as errors fixes - https://code.google.com/p/skia/source/detail?r=11251
11250 Warnings as errors fix - https://code.google.com/p/skia/source/detail?r=11250
11247 Initial error handling code - https://chromiumcodereview.appspot.com/23021015
git-svn-id: http://skia.googlecode.com/svn/trunk@11285 2bbb7eff-a529-9590-31e7-b0007b416f81
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I made it as simple as possible. The impact seems minimal and it should do what's necessary to make this code secure.
BUG=
R=reed@google.com, scroggo@google.com, djsollen@google.com, sugoi@google.com, bsalomon@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org
Author: sugoi@chromium.org
Review URL: https://chromiumcodereview.appspot.com/23021015
git-svn-id: http://skia.googlecode.com/svn/trunk@11247 2bbb7eff-a529-9590-31e7-b0007b416f81
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The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to
rebaseline GMs.
R=reed@google.com, bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23576015
git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
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Renames ShaderType in GrGLShaderBuilder to ShaderVisibility. It is now
used solely as a bitfield. Methods that previously accepted a single
ShaderType value are split into separate calls:
- getShader -> vsGetShader, gsGetShader, fsGetShader
- emiitFunction -> fsEmitFunction
- appendTextureLookup -> fsAppendTextureLookup
No change in functionality. This is a refactoring to allow us to
separate the vertex/geometry and fragment parts of GrGLShaderBuilder.
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://chromiumcodereview.appspot.com/23826002
git-svn-id: http://skia.googlecode.com/svn/trunk@11044 2bbb7eff-a529-9590-31e7-b0007b416f81
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name.
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/23706003
git-svn-id: http://skia.googlecode.com/svn/trunk@10982 2bbb7eff-a529-9590-31e7-b0007b416f81
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necessary to compensate for both clipping applied by the compositor (communicated via the CTM) and for cropping applied in upstream image filters (communicated via the offset). This requires a few ugly conversions, since the crop rect is an SkIRect, and the ctm is an SkMatrix.
I also had to offset the matrix passed to filter evaluation by drawSprite() and internalDrawBitmap() by the primitive position. This is the same offset that is applied when drawing the primitive, to compensate for the internal saveLayer().
Also apply the total matrix to the filter params in asNewEffect(), so that (for example) lighting params are offset by both the compositor clipping and upstream crop rects.
R=reed@google.com
Review URL: https://codereview.chromium.org/23295017
git-svn-id: http://skia.googlecode.com/svn/trunk@10961 2bbb7eff-a529-9590-31e7-b0007b416f81
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Refactor GrGLUniformManager::UniformHandle to initialize itself to
"invalid" state by default. This simplifies the effect
constructors. In the future, it should also help catch potential
uninitialized uniform variable usage.
Remove unneeded explicit uniform handle validity assertions before the
handle usage. The assertion will always be made when handle is
converted to index.
BUG=skia:1492
R=bsalomon@google.com
Author: kkinnunen@nvidia.com
Review URL: https://chromiumcodereview.appspot.com/22340010
git-svn-id: http://skia.googlecode.com/svn/trunk@10713 2bbb7eff-a529-9590-31e7-b0007b416f81
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This is the first step on migrating from GrAssert to SkASSERT as requested by
Brian.
R=bsalomon@google.com, robertphillips@google.com, scroggo@google.com
Author: tfarina@chromium.org
Review URL: https://chromiumcodereview.appspot.com/22418006
git-svn-id: http://skia.googlecode.com/svn/trunk@10706 2bbb7eff-a529-9590-31e7-b0007b416f81
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were fairly straightforward: use the bounds rectangle when traversing the pixels, not the source rectangle.
For the GPU path, this required modifying the signature of SkImageFilter::asNewEffect() to receive the bounds offset, so that the lighting filters could offset the light position by the offset. It also required modifying the base-class implementation of SkImageFilter::filterImageGPU() (which implements single-pass filters) to intersect against the bounds rect, to pass its offset to asNewEffect(), and to modify the caller's offset (so it's drawn in the correct place).
Note: this will require rebaselining the lighting GM. Six new test cases were added, to accommodate a cropped version of each lighting filter.
R=bsalomon@google.com, reed@google.com
Review URL: https://codereview.chromium.org/20426002
git-svn-id: http://skia.googlecode.com/svn/trunk@10379 2bbb7eff-a529-9590-31e7-b0007b416f81
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style-compliant, and doesn't allow us to abort on failure.
R=reed@google.com
Committed: https://code.google.com/p/skia/source/detail?r=9245
Review URL: https://codereview.chromium.org/15600003
git-svn-id: http://skia.googlecode.com/svn/trunk@9274 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@9250 2bbb7eff-a529-9590-31e7-b0007b416f81
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style-compliant, and doesn't allow us to abort on failure.
R=reed@google.com
Review URL: https://codereview.chromium.org/15600003
git-svn-id: http://skia.googlecode.com/svn/trunk@9245 2bbb7eff-a529-9590-31e7-b0007b416f81
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image filter DAG. This was done by introducing the SkSinglePassImageFilter abstract base class, which implements canFilterImageGPU() and filterImageGPU() on behalf of the derived class. The derived class still only needs to asNewEffect(). This allows us to recurse on the filter input in SkSinglePassImageFilter::onFilterImageGPU(). It also allows us to remove any knowledge of single-pass image filters from SkGpuDevice and from the SkImageFilter base class as well.
BUG=
Review URL: https://codereview.chromium.org/13602013
git-svn-id: http://skia.googlecode.com/svn/trunk@8563 2bbb7eff-a529-9590-31e7-b0007b416f81
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Pass caps to GrEffect::TestCreate() functions so that they can return effects that will work with the capabilities.
Review URL: https://codereview.chromium.org/12965018
git-svn-id: http://skia.googlecode.com/svn/trunk@8369 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/12440066/
git-svn-id: http://skia.googlecode.com/svn/trunk@8297 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8272 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8268 2bbb7eff-a529-9590-31e7-b0007b416f81
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Effects can ask the builder for local coords which may or may not be distinct from positions.
GrEffectStage tracks changes to relationship between pos and local coords.
GrGLEffectMatrix and GrSingleTextureEffect can use either pos or textures as intput coords
GrSimpleTextureEffect now allows for an explicit texture coords attribute.
Review URL: https://codereview.chromium.org/12531015
git-svn-id: http://skia.googlecode.com/svn/trunk@8264 2bbb7eff-a529-9590-31e7-b0007b416f81
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A small step towards encapsulating GrGLShaderBuilder.
Review URL: https://codereview.chromium.org/12547012
git-svn-id: http://skia.googlecode.com/svn/trunk@8018 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=jvanverth@google.com
Review URL: https://codereview.appspot.com/7306097
git-svn-id: http://skia.googlecode.com/svn/trunk@7721 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkImageFilterUtils in https://code.google.com/p/skia/source/detail?r=7467, so it has outlived its usefulness.
Review URL: https://codereview.appspot.com/7277055
git-svn-id: http://skia.googlecode.com/svn/trunk@7563 2bbb7eff-a529-9590-31e7-b0007b416f81
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have a topdown orientation, and skia needs to be notified of this, so that they are not drawn upside-down.
Review URL: https://codereview.appspot.com/7200048
git-svn-id: http://skia.googlecode.com/svn/trunk@7414 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Review URL: https://codereview.appspot.com/7188046
git-svn-id: http://skia.googlecode.com/svn/trunk@7326 2bbb7eff-a529-9590-31e7-b0007b416f81
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