| Commit message (Collapse) | Author | Age |
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These both return sk_sp.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2186073002
Review-Url: https://codereview.chromium.org/2186073002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2164363002
Review-Url: https://codereview.chromium.org/2164363002
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Mostly means that GPU backed special images need to be supplied (and
store) a color space object.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2163343002
Review-Url: https://codereview.chromium.org/2163343002
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GrTextureAccess optionally includes an instance, computed from the src
and dst color spaces. In all common cases (no color space for either src
or dst, or same color space for both), no object is allocated.
This change is orthogonal to my attempts to get color space attached to
render targets - regardless of how we choose to do that, this will give
us the source color space at all points where we are connecting src to
dst.
There are many dangling injection points where I've been inserting
nullptr, but I have a record of all of them. Additionally, there are now
three places (the most common simple paths for bitmap/image rendering)
where things are plumbed enough that I expect to have access to the dst
color space (all marked with XFORMTODO).
In addition to getting the dst color space, I need to inject shader code
and uniform uploading for appendTextureLookup and friends.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2154753003
Review-Url: https://codereview.chromium.org/2154753003
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Convert use of GrFragmentProcessor, GrGeometryProcessor, and
GrXPFactory to sk_sp. This clarifies ownership and should
reduce reference count churn by moving ownership.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004
Review-Url: https://codereview.chromium.org/2041113004
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Converts GrClip to an abstract base class and adds a "GrFixedClip"
implementation. GrFixedClip denotes a clip implemented with fixed-
function hardware. GrFixedClip allows us to remove the stateful
"fClipMode" member from GrClipMaskManager, and in the future will
be able to nicely encapsulate window rectangles.
After this change GrClipMaskManager is just a wrapper around
GrDrawTarget. We may want to consider removing it altogether.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1971343002
Review-Url: https://codereview.chromium.org/1971343002
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This isn't wired in anywhere yet.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1937553002
Committed: https://skia.googlesource.com/skia/+/de5bf0cfeca908b81a28cc50065f7bc2da3d2fd1
Committed: https://skia.googlesource.com/skia/+/92605b35efa0155c44d24bd8415b4cc1db8831db
Review-Url: https://codereview.chromium.org/1937553002
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https://codereview.chromium.org/1937553002/ )
Reason for revert:
ASAN
Original issue's description:
> Add Gr*Proxy classes
>
> This isn't wired in anywhere yet.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1937553002
>
> Committed: https://skia.googlesource.com/skia/+/de5bf0cfeca908b81a28cc50065f7bc2da3d2fd1
>
> Committed: https://skia.googlesource.com/skia/+/92605b35efa0155c44d24bd8415b4cc1db8831db
TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/1944953002
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This isn't wired in anywhere yet.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1937553002
Committed: https://skia.googlesource.com/skia/+/de5bf0cfeca908b81a28cc50065f7bc2da3d2fd1
Review-Url: https://codereview.chromium.org/1937553002
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https://codereview.chromium.org/1937553002/ )
Reason for revert:
Seems to be breaking N7 & ANGLE bots
Original issue's description:
> Add Gr*Proxy classes
>
> This isn't wired in anywhere yet.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1937553002
>
> Committed: https://skia.googlesource.com/skia/+/de5bf0cfeca908b81a28cc50065f7bc2da3d2fd1
TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/1949463002
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This isn't wired in anywhere yet.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1937553002
Review-Url: https://codereview.chromium.org/1937553002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1914883002
Committed: https://skia.googlesource.com/skia/+/2f1c42e8448bbbadeb3df1c626faa90aa33f8907
Review-Url: https://codereview.chromium.org/1914883002
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of https://codereview.chromium.org/1914883002/ )
Reason for revert:
Experimental revert to see if this is blocking the DEPS roll.
Original issue's description:
> Refactor drawContext/RenderTarget creation
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1914883002
>
> Committed: https://skia.googlesource.com/skia/+/2f1c42e8448bbbadeb3df1c626faa90aa33f8907
TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/1929833004
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1914883002
Review-Url: https://codereview.chromium.org/1914883002
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This is split out of: https://codereview.chromium.org/1914883002/ (Refactor drawContext/RenderTarget creation)
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1918003003
Review-Url: https://codereview.chromium.org/1918003003
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This is split out of https://codereview.chromium.org/1914883002/ (Refactor drawContext/RenderTarget creation)
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1913743002
Review URL: https://codereview.chromium.org/1913743002
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This CL focuses on removing the Proxy objects but takes some other stuff with it.
BUG=skia:4965
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1896383003
Review URL: https://codereview.chromium.org/1896383003
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1887103002
Review URL: https://codereview.chromium.org/1887103002
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Renames fSamplers to fTexSamplers in GrProcessor EmitArgs, and renames
GrGLSLTextureSampler to GrGLSLSampler. This will allow us to add a
second array of buffer samplers.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862373003
Review URL: https://codereview.chromium.org/1862373003
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TBR=borenet@google.com,bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1873063002
Review URL: https://codereview.chromium.org/1873063002
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1869763002
Review URL: https://codereview.chromium.org/1869763002
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propagated in a few places so that the backend can do the right thing for L32 vs S32 mode.
Also added SkSurfaceProps to SkSpecialImage, so that Image -> Surface conversion can preserve the desired behavior during filtering.
Many small changes, including a bunch of comments about places where we may be losing information right now. My approach was to ensure that if anything fails, it will always fall back to "legacy" mode - gamma-correctness is opt-in, so I'll just have to feed things through as missing cases are exposed.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1838953007
Review URL: https://codereview.chromium.org/1845283003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1855733002
Review URL: https://codereview.chromium.org/1855733002
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1847583002
Review URL: https://codereview.chromium.org/1847583002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002
Review URL: https://codereview.chromium.org/1842753002
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Adds specialized fragment builders for primitive and fragment
processors. Removes fragment-specific functionality from the Xfer
fragment builder.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1709153002
Review URL: https://codereview.chromium.org/1709153002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1709753002
Review URL: https://codereview.chromium.org/1709753002
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This required adding a texture domain effect if the destination bounds are not contained within the source bounds.
BUG=skia:4502
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1698913004
Review URL: https://codereview.chromium.org/1698913004
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BUG=skia:4502
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1701133002
Review URL: https://codereview.chromium.org/1701133002
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Replaces GrGLSLUniformHandler::ShaderVisibility with GrShaderFlags.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684063006
Review URL: https://codereview.chromium.org/1684063006
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I believe these are the last two that used the dispreferred constructor pattern.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1667953005
Review URL: https://codereview.chromium.org/1667953005
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Too many wrap_texture methods!
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1584933002
Review URL: https://codereview.chromium.org/1584933002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1571033002
Review URL: https://codereview.chromium.org/1571033002
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BUG=skia:
Review URL: https://codereview.chromium.org/1490283004
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BUG=skia:
Review URL: https://codereview.chromium.org/1471053002
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BUG=skia:
Review URL: https://codereview.chromium.org/1457543003
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Untangling MDB bugs requires more information. In particular the render targets.
BUG=skia:4094
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1443763002
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TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1443743002
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TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1434313002
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BUG=skia:
Review URL: https://codereview.chromium.org/1438003003
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This CL still keeps the weird diamond shape we have for all our ProgramBuilders.
However, the GrGLSL base class will allow us to pull multiple other parts
of our program setup away from GL which will eventually allow us to break up
the diamond.
As part of this all ShaderBuilder subclass have been made gl independent,
however I will move them to GLSL files/class names in a follow on CL.
BUG=skia:
Review URL: https://codereview.chromium.org/1416423003
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support aa
R=joshualitt@google.com
Review URL: https://codereview.chromium.org/1409753008
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BUG=skia:
Review URL: https://codereview.chromium.org/1428543003
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BUG=skia:
Review URL: https://codereview.chromium.org/1412863006
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BUG=skia:
Review URL: https://codereview.chromium.org/1417123002
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In order to have a central pinch point for bitmap allocation, change all
filters to use Proxy::createDevice() instead of allocating memory
directly with SkBitmap::tryAllocPixels().
This will aid in moving filter backing stores and caches to
discardable memory.
BUG=skia:
Review URL: https://codereview.chromium.org/1414843003
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https://codereview.chromium.org/1403403003/ )
Reason for revert:
re-land once layout test have been disabled (so they can be rebased)
Original issue's description:
> Update feSpotLight to match spec
>
> This change updates feSpotLight to match the spec via two changes:
>
> 1) specularExponent is ignored if the spotlight has no coneAngle (GPU
> bug only). This change updates the GPU path so that it matches the
> CPU path and the spec in this regard.
>
> 2) specularExponent is clamped to the 1-128 range. The spec does not
> specify a clamp for the specularExponent attribute of feSpotLight.
> Note that the spec *does* specify this clamp for the
> specularExponent attribute of feSpecularLighting. It looks like we
> incorrectly applied this to both specularExponent attributes.
>
> This change (along with a parallel change in Blink) allows us to pass
> the SVG filter effects conformance test here:
> http://www.w3.org/Graphics/SVG/Test/20110816/harness/htmlObject/filters-light-01-f.html
>
> Additionally, this brings our behavior in line with Safari and Edge’s
> behavior on this filter.
>
> Two new cases were added to gm/lighting.cpp to catch these issues:
> - The existing spotlight case exercised the path where our specular
> exponent was between 1-128 and had a limiting cone angle.
> - The first new spotlight case exercises the path where our specular
> exponent is between 1-128 and we do not have a limiting cone angle.
> - The second new spotlight case exercises the path where the specular
> exponent is not within the 1-128 range, to ensure that we don’t
> incorrectly clip to this range.
>
> BUG=472849
>
> Committed: https://skia.googlesource.com/skia/+/c84ccb070258db2803a9e8f532bfe7239a737063
TBR=senorblanco@google.com,senorblanco@chromium.org,bsalomon@google.com,ericrk@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=472849
Review URL: https://codereview.chromium.org/1417463006
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This change updates feSpotLight to match the spec via two changes:
1) specularExponent is ignored if the spotlight has no coneAngle (GPU
bug only). This change updates the GPU path so that it matches the
CPU path and the spec in this regard.
2) specularExponent is clamped to the 1-128 range. The spec does not
specify a clamp for the specularExponent attribute of feSpotLight.
Note that the spec *does* specify this clamp for the
specularExponent attribute of feSpecularLighting. It looks like we
incorrectly applied this to both specularExponent attributes.
This change (along with a parallel change in Blink) allows us to pass
the SVG filter effects conformance test here:
http://www.w3.org/Graphics/SVG/Test/20110816/harness/htmlObject/filters-light-01-f.html
Additionally, this brings our behavior in line with Safari and Edge’s
behavior on this filter.
Two new cases were added to gm/lighting.cpp to catch these issues:
- The existing spotlight case exercised the path where our specular
exponent was between 1-128 and had a limiting cone angle.
- The first new spotlight case exercises the path where our specular
exponent is between 1-128 and we do not have a limiting cone angle.
- The second new spotlight case exercises the path where the specular
exponent is not within the 1-128 range, to ensure that we don’t
incorrectly clip to this range.
BUG=472849
Review URL: https://codereview.chromium.org/1403403003
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(analog of CPU version here: https://codereview.chromium.org/1404743005/)
No change in behaviour; this is a straight refactoring.
BUG=skia:3194
Review URL: https://codereview.chromium.org/1393283008
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function.
No change in behaviour; this is a straight refactoring.
BUG=skia:3194
Review URL: https://codereview.chromium.org/1404743005
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