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path: root/src/effects/SkGradientShader.cpp
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* clear the kHasSpan16 bit for two-point-radial, since we don't implement thatGravatar reed@android.com2009-09-22
* Two-point radial gradient implementation.Gravatar senorblanco@chromium.org2009-09-22
* expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shaderGravatar reed@android.com2009-08-27
* add FIXME to commentGravatar reed@android.com2009-07-07
* fix gradients with alpha to convert to premul *after* the intermediate colorGravatar reed@android.com2009-07-02
* remove (ack) test code in lineargradient when pos array is nullGravatar reed@android.com2009-07-01
* add shader flag kConstInY_FlagGravatar reed@android.com2009-06-12
* make the same prerounding fix for the shadeSpan16 caseGravatar reed@android.com2009-06-12
* preround our fx fractional coordiante, so we get rounded integers (0..255) whenGravatar reed@android.com2009-06-12
* update for cache updatesGravatar reed@android.com2009-06-05
* fix dumpcanvas to recurse on pictures and shapesGravatar reed@android.com2009-06-05
* initialize fFlags in gradientsGravatar reed@android.com2009-06-02
* extend gradients to handle (by clamping) the first and last color position ifGravatar reed@android.com2009-04-03
* fix warningsGravatar reed@android.com2009-01-15
* add optimization for width==1 bitmaps in shader procsGravatar reed@android.com2009-01-13
* grab from latest androidGravatar reed@android.com2008-12-17