| Commit message (Collapse) | Author | Age |
|
|
|
|
|
|
|
|
|
|
| |
SkImageFilter::Proxy parameter to the GPU recursion path. Extract
DeviceImageFilterProxy from SkCanvas.cpp into its own .h, and rename it.
https://codereview.appspot.com/6575059/
git-svn-id: http://skia.googlecode.com/svn/trunk@5720 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Instead, force all builds to call InitializeFlattenables.
Remove the make_debugger script, which was created to force
rebuilding without global static initializers so that all flattenables
would be linked. It is no longer necessary since all flattenables
will be linked thanks to InitializeFlattenables, which now can (and
must) be called when global static initializers are turned on.
BUG=https://code.google.com/p/skia/issues/detail?id=903
BUG=https://code.google.com/p/skia/issues/detail?id=902
Review URL: https://codereview.appspot.com/6548044
git-svn-id: http://skia.googlecode.com/svn/trunk@5642 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
for filters with a single image input. This provides functionality to store,
flatten and unflatten a single SkImageFilter input, as well as to recursively
evaluate it on the CPU or GPU. The following classes were re-parented to
implement DAG connectivity: SkBlurImageFilter, SkDilateImageFilter,
SkErodeImageFilter, SkColorFilterImageFilter. The constructors for each
have been appended with a new parameter, representing the input filter
(default NULL).
This change also implements an arbitrary SkBitmap input source for filtering,
SkBitmapSource.
NOTE: This CL will require gyp file changes when rolling past this revision.
Review URL: https://codereview.appspot.com/6462071/
git-svn-id: http://skia.googlecode.com/svn/trunk@5170 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This CL is an effort to stage the conversion to named
parameters for all SkFlattenable commands. This particular
stage only does the following two things...
1. Move flattenable buffers from SkFlattenable.h into
their own header.
2. Update and Add new read write methods for better clarity
and convenience.
BUG=
Review URL: https://codereview.appspot.com/6448095
git-svn-id: http://skia.googlecode.com/svn/trunk@4980 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
| |
git-svn-id: http://skia.googlecode.com/svn/trunk@4912 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
|
|
|
|
|
| |
onFilterImageGPU() virtuals. This allows each filter to implement its own GPU
processing code, even for multi-pass filters.
Review URL: http://codereview.appspot.com/6449075/
git-svn-id: http://skia.googlecode.com/svn/trunk@4900 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
| |
Review URL: https://codereview.appspot.com/6299072
git-svn-id: http://skia.googlecode.com/svn/trunk@4236 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The following changes were made by this CL:
1. Make flatten() a protected method as callers should use
SkFlattenableWriteBuffer to flatten an object
2. Make flatten a const method (including subclasses)
3. Mark subclass implementation of flatten with SK_OVERRIDE
4. Ensure overridden flatten impls call their parent
5. Remove no-op implementations of flatten from subclasses
Additionally, if necessary the unflattening constructor was
also moved to the protected section of the subclasses
header if it was not already there.
git-svn-id: http://skia.googlecode.com/svn/trunk@3540 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
|
|
|
|
| |
subclasses
of SkImageFilter. If that returns false, then the filter itself is invoked.
git-svn-id: http://skia.googlecode.com/svn/trunk@2977 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
| |
git-svn-id: http://skia.googlecode.com/svn/trunk@2912 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
|
|
|
|
| |
re-enable the imageblur GM test, since the SkPicture path now works.
Review URL: http://codereview.appspot.com/5413048/
git-svn-id: http://skia.googlecode.com/svn/trunk@2905 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
M include/effects/SkAvoidXfermode.h
M include/effects/SkDiscretePathEffect.h
M include/effects/Sk1DPathEffect.h
M include/effects/Sk2DPathEffect.h
M include/effects/SkBlurDrawLooper.h
M include/effects/SkPixelXorXfermode.h
M include/effects/SkDashPathEffect.h
M include/effects/SkColorMatrixFilter.h
M include/effects/SkEmbossMaskFilter.h
M include/effects/SkLayerDrawLooper.h
M include/effects/SkGroupShape.h
M include/effects/SkBlurImageFilter.h
M include/effects/SkRectShape.h
A include/effects/SkEffects.h
M include/effects/SkCornerPathEffect.h
M include/effects/SkGradientShader.h
M include/effects/SkBlurMaskFilter.h
M include/effects/SkLayerRasterizer.h
M include/core/SkMallocPixelRef.h
M include/core/SkFlattenable.h
M include/core/SkShape.h
M include/core/SkPixelRef.h
M include/core/SkGraphics.h
M include/core/SkPathEffect.h
M include/core/SkPostConfig.h
M include/core/SkXfermode.h
M include/core/SkColorFilter.h
M include/images/SkFlipPixelRef.h
M include/images/SkImageRef_GlobalPool.h
M src/effects/SkDashPathEffect.cpp
M src/effects/SkColorMatrixFilter.cpp
M src/effects/SkBlurImageFilter.cpp
M src/effects/SkGroupShape.cpp
M src/effects/SkCornerPathEffect.cpp
M src/effects/SkGradientShader.cpp
M src/effects/SkBlurMaskFilter.cpp
M src/effects/SkAvoidXfermode.cpp
M src/effects/Sk2DPathEffect.cpp
M src/effects/SkBlurDrawLooper.cpp
M src/effects/SkPixelXorXfermode.cpp
M src/effects/SkColorFilters.cpp
M src/effects/SkLayerDrawLooper.cpp
M src/effects/SkRectShape.cpp
A src/effects/SkEffects.cpp
M src/effects/SkLayerRasterizer.cpp
M src/effects/SkDiscretePathEffect.cpp
M src/effects/Sk1DPathEffect.cpp
A src/effects/SkEffects_none.cpp
M src/core/SkPixelRef.cpp
M src/core/SkGraphics.cpp
M src/core/SkFlattenable.cpp
M src/core/SkBitmapProcShader.h
M src/core/SkPathEffect.cpp
M src/core/SkShape.cpp
M src/core/SkXfermode.cpp
M src/core/SkMallocPixelRef.cpp
M src/core/SkBitmapProcShader.cpp
M src/images/SkFlipPixelRef.cpp
M src/images/SkImageRef_GlobalPool.cpp
A src/ports/SkGlobalInitialization_chromium.cpp
M src/ports/SkImageRef_ashmem.h
M src/ports/SkImageRef_ashmem.cpp
A src/ports/SkGlobalInitialization_default.cpp
M gyp/effects.gyp
M gyp/tools.gyp
M gyp/ports.gyp
git-svn-id: http://skia.googlecode.com/svn/trunk@2876 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
|
|
|
|
|
|
|
| |
The imageblur test also needed to stop calling getDeviceSize(), since it was
returning 99999x99999 for the SkPicture case.
git-svn-id: http://skia.googlecode.com/svn/trunk@2699 2bbb7eff-a529-9590-31e7-b0007b416f81
|
|
SkBlurImageFilter, sets it on an SkPaint, passes that paint to saveLayer(),
draws the primitives which are to be blurred, then calls restore(), which
applies the blur. The blurs have separate sizes in the horizontal and vertical
direction. This feature is GPU-only for now.
NB: Due to the clipping change, there are slight pixel differences on the
blurs_gpu and shadows_gpu tests, so those will require rebaselining on all
platforms, as will some of the WebKit layout tests (TBD).
Review URL: http://codereview.appspot.com/5322068/
git-svn-id: http://skia.googlecode.com/svn/trunk@2643 2bbb7eff-a529-9590-31e7-b0007b416f81
|