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path: root/src/effects/SkBlurImageFilter.cpp
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* Fix recursive GPU processing for SkImageFilter. Plumb through theGravatar senorblanco@chromium.org2012-09-27
| | | | | | | | | | | SkImageFilter::Proxy parameter to the GPU recursion path. Extract DeviceImageFilterProxy from SkCanvas.cpp into its own .h, and rename it. https://codereview.appspot.com/6575059/ git-svn-id: http://skia.googlecode.com/svn/trunk@5720 2bbb7eff-a529-9590-31e7-b0007b416f81
* Make flattenables no longer depend on global static initializers.Gravatar scroggo@google.com2012-09-21
| | | | | | | | | | | | | | | | | Instead, force all builds to call InitializeFlattenables. Remove the make_debugger script, which was created to force rebuilding without global static initializers so that all flattenables would be linked. It is no longer necessary since all flattenables will be linked thanks to InitializeFlattenables, which now can (and must) be called when global static initializers are turned on. BUG=https://code.google.com/p/skia/issues/detail?id=903 BUG=https://code.google.com/p/skia/issues/detail?id=902 Review URL: https://codereview.appspot.com/6548044 git-svn-id: http://skia.googlecode.com/svn/trunk@5642 2bbb7eff-a529-9590-31e7-b0007b416f81
* Implements a new class, SkSingleInputImageFilter, to handle DAG connectivityGravatar senorblanco@chromium.org2012-08-20
| | | | | | | | | | | | | | | | | | | | | for filters with a single image input. This provides functionality to store, flatten and unflatten a single SkImageFilter input, as well as to recursively evaluate it on the CPU or GPU. The following classes were re-parented to implement DAG connectivity: SkBlurImageFilter, SkDilateImageFilter, SkErodeImageFilter, SkColorFilterImageFilter. The constructors for each have been appended with a new parameter, representing the input filter (default NULL). This change also implements an arbitrary SkBitmap input source for filtering, SkBitmapSource. NOTE: This CL will require gyp file changes when rolling past this revision. Review URL: https://codereview.appspot.com/6462071/ git-svn-id: http://skia.googlecode.com/svn/trunk@5170 2bbb7eff-a529-9590-31e7-b0007b416f81
* Update SkFlattenable buffers to be more modular.Gravatar djsollen@google.com2012-08-07
| | | | | | | | | | | | | | | | | This CL is an effort to stage the conversion to named parameters for all SkFlattenable commands. This particular stage only does the following two things... 1. Move flattenable buffers from SkFlattenable.h into their own header. 2. Update and Add new read write methods for better clarity and convenience. BUG= Review URL: https://codereview.appspot.com/6448095 git-svn-id: http://skia.googlecode.com/svn/trunk@4980 2bbb7eff-a529-9590-31e7-b0007b416f81
* Create GPU-less build of Skia.Gravatar bsalomon@google.com2012-08-02
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@4912 2bbb7eff-a529-9590-31e7-b0007b416f81
* Replace the asAFoo() functions in SkImageFilter with canFilterImageGPU() andGravatar senorblanco@chromium.org2012-08-01
| | | | | | | | | | | onFilterImageGPU() virtuals. This allows each filter to implement its own GPU processing code, even for multi-pass filters. Review URL: http://codereview.appspot.com/6449075/ git-svn-id: http://skia.googlecode.com/svn/trunk@4900 2bbb7eff-a529-9590-31e7-b0007b416f81
* Move SkColorTable into its own header and reduce includes in SkFlattenable.hGravatar djsollen@google.com2012-06-12
| | | | | | Review URL: https://codereview.appspot.com/6299072 git-svn-id: http://skia.googlecode.com/svn/trunk@4236 2bbb7eff-a529-9590-31e7-b0007b416f81
* Cleanup code related to SkFlattenable::flatten()Gravatar djsollen@google.com2012-03-29
| | | | | | | | | | | | | | | | | The following changes were made by this CL: 1. Make flatten() a protected method as callers should use SkFlattenableWriteBuffer to flatten an object 2. Make flatten a const method (including subclasses) 3. Mark subclass implementation of flatten with SK_OVERRIDE 4. Ensure overridden flatten impls call their parent 5. Remove no-op implementations of flatten from subclasses Additionally, if necessary the unflattening constructor was also moved to the protected section of the subclasses header if it was not already there. git-svn-id: http://skia.googlecode.com/svn/trunk@3540 2bbb7eff-a529-9590-31e7-b0007b416f81
* add filterImage() entry-point to SkDevice, to allow it to specialize on ↵Gravatar reed@google.com2012-01-05
| | | | | | | | | | subclasses of SkImageFilter. If that returns false, then the filter itself is invoked. git-svn-id: http://skia.googlecode.com/svn/trunk@2977 2bbb7eff-a529-9590-31e7-b0007b416f81
* Unreviewed. Fixing the Windows build, due to a non definition of M_PI.Gravatar schenney@chromium.org2011-12-20
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@2912 2bbb7eff-a529-9590-31e7-b0007b416f81
* A software implementation of the Gaussian blur filter, using 3 box blurs. AlsoGravatar senorblanco@chromium.org2011-12-20
| | | | | | | | | | re-enable the imageblur GM test, since the SkPicture path now works. Review URL: http://codereview.appspot.com/5413048/ git-svn-id: http://skia.googlecode.com/svn/trunk@2905 2bbb7eff-a529-9590-31e7-b0007b416f81
* add optional manual global initializationGravatar caryclark@google.com2011-12-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | M include/effects/SkAvoidXfermode.h M include/effects/SkDiscretePathEffect.h M include/effects/Sk1DPathEffect.h M include/effects/Sk2DPathEffect.h M include/effects/SkBlurDrawLooper.h M include/effects/SkPixelXorXfermode.h M include/effects/SkDashPathEffect.h M include/effects/SkColorMatrixFilter.h M include/effects/SkEmbossMaskFilter.h M include/effects/SkLayerDrawLooper.h M include/effects/SkGroupShape.h M include/effects/SkBlurImageFilter.h M include/effects/SkRectShape.h A include/effects/SkEffects.h M include/effects/SkCornerPathEffect.h M include/effects/SkGradientShader.h M include/effects/SkBlurMaskFilter.h M include/effects/SkLayerRasterizer.h M include/core/SkMallocPixelRef.h M include/core/SkFlattenable.h M include/core/SkShape.h M include/core/SkPixelRef.h M include/core/SkGraphics.h M include/core/SkPathEffect.h M include/core/SkPostConfig.h M include/core/SkXfermode.h M include/core/SkColorFilter.h M include/images/SkFlipPixelRef.h M include/images/SkImageRef_GlobalPool.h M src/effects/SkDashPathEffect.cpp M src/effects/SkColorMatrixFilter.cpp M src/effects/SkBlurImageFilter.cpp M src/effects/SkGroupShape.cpp M src/effects/SkCornerPathEffect.cpp M src/effects/SkGradientShader.cpp M src/effects/SkBlurMaskFilter.cpp M src/effects/SkAvoidXfermode.cpp M src/effects/Sk2DPathEffect.cpp M src/effects/SkBlurDrawLooper.cpp M src/effects/SkPixelXorXfermode.cpp M src/effects/SkColorFilters.cpp M src/effects/SkLayerDrawLooper.cpp M src/effects/SkRectShape.cpp A src/effects/SkEffects.cpp M src/effects/SkLayerRasterizer.cpp M src/effects/SkDiscretePathEffect.cpp M src/effects/Sk1DPathEffect.cpp A src/effects/SkEffects_none.cpp M src/core/SkPixelRef.cpp M src/core/SkGraphics.cpp M src/core/SkFlattenable.cpp M src/core/SkBitmapProcShader.h M src/core/SkPathEffect.cpp M src/core/SkShape.cpp M src/core/SkXfermode.cpp M src/core/SkMallocPixelRef.cpp M src/core/SkBitmapProcShader.cpp M src/images/SkFlipPixelRef.cpp M src/images/SkImageRef_GlobalPool.cpp A src/ports/SkGlobalInitialization_chromium.cpp M src/ports/SkImageRef_ashmem.h M src/ports/SkImageRef_ashmem.cpp A src/ports/SkGlobalInitialization_default.cpp M gyp/effects.gyp M gyp/tools.gyp M gyp/ports.gyp git-svn-id: http://skia.googlecode.com/svn/trunk@2876 2bbb7eff-a529-9590-31e7-b0007b416f81
* This change makes SkImageFilter and SkBlurImageFilter flattenable/unflattenable.Gravatar senorblanco@chromium.org2011-11-16
| | | | | | | | | The imageblur test also needed to stop calling getDeviceSize(), since it was returning 99999x99999 for the SkPicture case. git-svn-id: http://skia.googlecode.com/svn/trunk@2699 2bbb7eff-a529-9590-31e7-b0007b416f81
* Implement Gaussian blurs for images. The caller creates an anGravatar senorblanco@chromium.org2011-11-09
SkBlurImageFilter, sets it on an SkPaint, passes that paint to saveLayer(), draws the primitives which are to be blurred, then calls restore(), which applies the blur. The blurs have separate sizes in the horizontal and vertical direction. This feature is GPU-only for now. NB: Due to the clipping change, there are slight pixel differences on the blurs_gpu and shadows_gpu tests, so those will require rebaselining on all platforms, as will some of the WebKit layout tests (TBD). Review URL: http://codereview.appspot.com/5322068/ git-svn-id: http://skia.googlecode.com/svn/trunk@2643 2bbb7eff-a529-9590-31e7-b0007b416f81