aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/effects/SkBicubicImageFilter.cpp
Commit message (Collapse)AuthorAge
* Move nested class GrDrawTarget::Caps out as GrDrawTargetCaps.Gravatar bsalomon@google.com2013-03-25
| | | | | | | Pass caps to GrEffect::TestCreate() functions so that they can return effects that will work with the capabilities. Review URL: https://codereview.chromium.org/12965018 git-svn-id: http://skia.googlecode.com/svn/trunk@8369 2bbb7eff-a529-9590-31e7-b0007b416f81
* Attempt to reland 8264-5 with warning-as-error fixes.Gravatar bsalomon@google.com2013-03-20
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@8272 2bbb7eff-a529-9590-31e7-b0007b416f81
* revert 8265-8264 (broke build)Gravatar reed@google.com2013-03-20
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@8268 2bbb7eff-a529-9590-31e7-b0007b416f81
* Adds local coords to GrEffect system.Gravatar bsalomon@google.com2013-03-20
| | | | | | | | | | | | | Effects can ask the builder for local coords which may or may not be distinct from positions. GrEffectStage tracks changes to relationship between pos and local coords. GrGLEffectMatrix and GrSingleTextureEffect can use either pos or textures as intput coords GrSimpleTextureEffect now allows for an explicit texture coords attribute. Review URL: https://codereview.chromium.org/12531015 git-svn-id: http://skia.googlecode.com/svn/trunk@8264 2bbb7eff-a529-9590-31e7-b0007b416f81
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2013-03-13
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@8120 2bbb7eff-a529-9590-31e7-b0007b416f81
* "Fix" case when bicubic filtering warps premultiplied colorGravatar robertphillips@google.com2013-03-12
| | | | | | | | https://codereview.appspot.com/7447048/ git-svn-id: http://skia.googlecode.com/svn/trunk@8096 2bbb7eff-a529-9590-31e7-b0007b416f81
* Make GrGLEffects use an interface to append their code.Gravatar bsalomon@google.com2013-03-07
| | | | | | | A small step towards encapsulating GrGLShaderBuilder. Review URL: https://codereview.chromium.org/12547012 git-svn-id: http://skia.googlecode.com/svn/trunk@8018 2bbb7eff-a529-9590-31e7-b0007b416f81
* Use SkMWRandom in GLPrograms test.Gravatar bsalomon@google.com2013-02-13
| | | | | | | R=jvanverth@google.com Review URL: https://codereview.appspot.com/7306097 git-svn-id: http://skia.googlecode.com/svn/trunk@7721 2bbb7eff-a529-9590-31e7-b0007b416f81
* Nuke SkSingleInputImageFilter. 99% of its functionality was refactored into ↵Gravatar senorblanco@chromium.org2013-02-04
| | | | | | | | SkImageFilterUtils in https://code.google.com/p/skia/source/detail?r=7467, so it has outlived its usefulness. Review URL: https://codereview.appspot.com/7277055 git-svn-id: http://skia.googlecode.com/svn/trunk@7563 2bbb7eff-a529-9590-31e7-b0007b416f81
* This changes the signature of SkImageFilter::filterImageGPU() to use ↵Gravatar senorblanco@chromium.org2013-01-30
| | | | | | | | | | SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size. This fixes the bicubic image filter GM on the GPU, which otherwise draws garbage outside the filtered region. It also moves us closer to unifying the signatures of SkImageFilter::onFilterImage() and SkImageFilter::filterImageGPU(). Review URL: https://codereview.appspot.com/7180048 git-svn-id: http://skia.googlecode.com/svn/trunk@7467 2bbb7eff-a529-9590-31e7-b0007b416f81
* Switch GrEffect::onIsEqual signature back to GrEffect from GrEffectRef.Gravatar bsalomon@google.com2013-01-22
| | | | | | | R=robertphillips@google.com Review URL: https://codereview.appspot.com/7188046 git-svn-id: http://skia.googlecode.com/svn/trunk@7326 2bbb7eff-a529-9590-31e7-b0007b416f81
* Let them eat GrEffectRef.Gravatar bsalomon@google.com2013-01-22
| | | | | | | Changes the remaining existing code that operates on naked GrEffects to GrEffectRef. Review URL: https://codereview.appspot.com/7124058 git-svn-id: http://skia.googlecode.com/svn/trunk@7321 2bbb7eff-a529-9590-31e7-b0007b416f81
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2013-01-19
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@7293 2bbb7eff-a529-9590-31e7-b0007b416f81
* (Relanding r7275 with assert fix, plus fixes from r7276, r7280, r7283.)Gravatar senorblanco@chromium.org2013-01-18
| | | | | | | | | | | | Implement a bicubic resampling image filter, with raster and GPU backends. In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.) For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups. Committed: https://code.google.com/p/skia/source/detail?r=7275 Review URL: https://codereview.appspot.com/7033049 git-svn-id: http://skia.googlecode.com/svn/trunk@7287 2bbb7eff-a529-9590-31e7-b0007b416f81
* Reverting chain of SkBicubicImageFilter changes (7275, 7276, 7280 & 7283)Gravatar robertphillips@google.com2013-01-18
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@7285 2bbb7eff-a529-9590-31e7-b0007b416f81
* fix unused-variable warning in src/effects/SkBicubicImageFilter.cppGravatar reed@google.com2013-01-18
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@7283 2bbb7eff-a529-9590-31e7-b0007b416f81
* Removed unused variable in SkBicubicImageFilter.cppGravatar robertphillips@google.com2013-01-18
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@7280 2bbb7eff-a529-9590-31e7-b0007b416f81
* Fix GPU-less build. Unreviewed.Gravatar senorblanco@chromium.org2013-01-18
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@7276 2bbb7eff-a529-9590-31e7-b0007b416f81
* Implement a bicubic resampling image filter, with raster and GPU backends.Gravatar senorblanco@chromium.org2013-01-18
In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture. (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.) For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome). It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups. Review URL: https://codereview.appspot.com/7033049 git-svn-id: http://skia.googlecode.com/svn/trunk@7275 2bbb7eff-a529-9590-31e7-b0007b416f81