| Commit message (Collapse) | Author | Age |
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The vector was split because the vector's users need it split, and we were creating it from the split components in the first place, so it made sense to skip that step.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2223053002
Review-Url: https://codereview.chromium.org/2223053002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2225093002
Review-Url: https://codereview.chromium.org/2225093002
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No public API changes.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222523003
Review-Url: https://codereview.chromium.org/2222523003
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About 9x faster than Murmur3 for long inputs.
Most of this is a mechanical change from SkChecksum::Murmur3(...) to SkOpts::hash(...).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2208903002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot;master.client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
Review-Url: https://codereview.chromium.org/2208903002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2221933002
Review-Url: https://codereview.chromium.org/2221933002
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Since we don't support MSVC2013 anymore, we can be more
succinct when defining move constructors of compound types.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2227673002
Review-Url: https://codereview.chromium.org/2227673002
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SkBitmapProvider::isVolatile() treats all SkImages as non-volatile,
which is not what we want for temp SkImage wrappers of volatile bitmaps.
R=reed@google.com
BUG=chromium:633941
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222783002
Review-Url: https://codereview.chromium.org/2222783002
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- makeThreadsafe()
- fix up some alignment problems
- drawVertices / drawPatch
- work around drawPicture() + default paint bugs?
- turn on tests.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2219343002
Review-Url: https://codereview.chromium.org/2219343002
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fix saveLayer bounds
all the misc calls
a bit of refactoring
just drawVertices and drawPatch to go, plus some todos and likely bug fixes
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2226563002
Review-Url: https://codereview.chromium.org/2226563002
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- optimizeFor(GrContext*)
- images
- basic text
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2224753002
Review-Url: https://codereview.chromium.org/2224753002
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save layer, clips, simple draws
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2226513002
Review-Url: https://codereview.chromium.org/2226513002
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SkLiteRecorder, a new SkCanvas, fills out SkLiteDL, a new SkDrawable.
This SkDrawable is a display list similar to SkRecord and SkBigPicture / SkRecordedDrawable, but with a few new design points inspired by Android and slimming paint:
1) SkLiteDL is structured as one big contiguous array rather than the two layer structure of SkRecord. This trades away flexibility and large-op-count performance for better data locality for small to medium size pictures.
2) We keep a global freelist of SkLiteDLs, both reusing the SkLiteDL struct itself and its contiguous byte array. This keeps the expected number of mallocs per display list allocation <1 (really, ~0) for cyclical use cases.
These two together mean recording is faster. Measuring against the code we use at head, SkLiteRecorder trends about ~3x faster across various size pictures, matching speed at 0 draws and beating the special-case 1-draw pictures we have today. (I.e. we won't need those special case implementations anymore, because they're slower than this new generic code.) This new strategy records 10 drawRects() in about the same time the old strategy took for 2.
This strategy stays the winner until at least 500 drawRect()s on my laptop, where I stopped checking.
A simpler alternative to freelisting is also possible (but not implemented here), where we allow the client to manually reset() an SkLiteDL for reuse when its refcnt is 1. That's essentially what we're doing with the freelist, except tracking what's available for reuse globally instead of making the client do it.
This code is not fully capable yet, but most of the key design points are there. The internal structure of SkLiteDL is the area I expect to be most volatile (anything involving Op), but its interface and the whole of SkLiteRecorder ought to be just about done.
You can run nanobench --match picture_overhead as a demo. Everything it exercises is fully fleshed out, so what it tests is an apples-to-apples comparison as far as recording costs go. I have not yet compared playback performance.
It should be simple to wrap this into an SkPicture subclass if we want.
I won't start proposing we replace anything old with anything new quite yet until I have more ducks in a row, but this does look pretty promising (similar to the SkRecord over old SkPicture change a couple years ago) and I'd like to land, experiment, iterate, especially with an eye toward Android.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2213333002
Review-Url: https://codereview.chromium.org/2213333002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222593003
Review-Url: https://codereview.chromium.org/2222593003
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SkPDFFont:
- never request kHAdvance_PerGlyphInfo from typeface.
- set_glyph_widths() fn uses a glyph cache to get advances.
- stop expecting vertical advances that are never requested.
- composeAdvanceData() now non-templated
- appendAdvance() one-line function removed
SkPDFDevice:
- use a glyph cache for getting repeated advances.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2219733004
Review-Url: https://codereview.chromium.org/2219733004
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2220603002
Review-Url: https://codereview.chromium.org/2220603002
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SkAlphaMulQ(src, src_scale) + SkAlphaMulQ(dst, dst_scale), which boils down to ((src*src_scale)>>8) + ((dst*dst_scale)>>8). In particular, note that the intermediate precision is discarded before the two parts are added together, causing the final result to possibly inaccurate.
In Firefox, we use SkCanvas::saveLayer in combination with a backdrop that initializes the layer to the background. When this is blended back onto background using transparency, where the source and destination pixel colors are the same, the resulting color after the blend is not preserved due to the lost precision mentioned above. In cases where this operation is repeatedly performed, this causes substantially noticeable differences in color as evidenced in this downstream Firefox bug report: https://bugzilla.mozilla.org/show_bug.cgi?id=1200684
In the test-case in the downstream report, essentially it does blend(src=0xFF2E3338, dst=0xFF2E3338, scale=217), which gives the result 0xFF2E3237, while we would expect to get back 0xFF2E3338.
This problem goes away if the blend is instead reformulated to effectively do (src*src_scale + dst*dst_scale)>>8, which keeps the intermediate precision during the addition before shifting it off.
This modifies the blending operations thusly. The performance should remain mostly unchanged, or possibly improve slightly, so there should be no real downside to doing this, with the benefit of making the results more accurate. Without this, it is currently unsafe for Firefox to blend a layer back onto itself that was initialized with a copy of its background.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2097883002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
[mtklein adds...]
No public API changes.
TBR=reed@google.com
Review-Url: https://codereview.chromium.org/2097883002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2216403002
Review-Url: https://codereview.chromium.org/2216403002
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Merge branch 'shadow-gm' into shadow-sample
Added variable size shadow maps. Also fixed some bugs
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2198933002
Review-Url: https://codereview.chromium.org/2198933002
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Change SkDataTable::NewXXX to SkDataTable::MakeXXX and return sk_sp.
This updates users of SkDataTable to sk_sp as well.
There do not appear to be any external users of these methods.
Review-Url: https://codereview.chromium.org/2211143002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2215113002
TBR=
Review-Url: https://codereview.chromium.org/2215113002
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exposure: https://codereview.chromium.org/2114993002/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2151653002
Review-Url: https://codereview.chromium.org/2151653002
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This will allow me to run these tests in sRGB mode, while
leaving most of the image tests disabled.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2206953006
Review-Url: https://codereview.chromium.org/2206953006
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2212473002
DOCS_PREVIEW= https://skia.org/?cl=2212473002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
[mtklein]
TBR=reed@google.com
Only removing unused public API.
Review-Url: https://codereview.chromium.org/2212473002
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(patchset #8 id:150001 of https://codereview.chromium.org/2212473002/ )
Reason for revert:
missed GrVkPipelineStateCache
Original issue's description:
> SkRTConf: reduce functionality to what we use, increase simplicity
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2212473002
> DOCS_PREVIEW= https://skia.org/?cl=2212473002
> CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> [mtklein]
> TBR=reed@google.com
> Only removing unused public API.
>
> Committed: https://skia.googlesource.com/skia/+/ef59974708dade6fa72fb0218d4f8a9590175c47
TBR=halcanary@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2215433003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2206143003
Review-Url: https://codereview.chromium.org/2206143003
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2212473002
DOCS_PREVIEW= https://skia.org/?cl=2212473002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
[mtklein]
TBR=reed@google.com
Only removing unused public API.
Review-Url: https://codereview.chromium.org/2212473002
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With the move from SkData::NewXXX to SkData::MakeXXX most
SkAutoTUnref<SkData> were changed to sk_sp<SkData>. However,
there are still a few SkAutoTUnref<SkData> around, so clean
them up.
Review-Url: https://codereview.chromium.org/2212493002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2184543003
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review-Url: https://codereview.chromium.org/2184543003
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Set a default value of 1. Users can set it with setResScale, but it's better
that the constructor doesn't just leave the field uninitialized otherwise.
R=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2207753003
Review-Url: https://codereview.chromium.org/2207753003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2203983002
Review-Url: https://codereview.chromium.org/2203983002
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BUG=skia:5520
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2202233003
Review-Url: https://codereview.chromium.org/2202233003
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This moves Skia code off of SK_SUPPORT_LEGACY_DATA_FACTORIES.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2206633004
Review-Url: https://codereview.chromium.org/2206633004
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(1) Performance is better or stays the same.
(2) Code is split into functions (RasterPipeline-ish
design). IMO, it's not really more or less readable.
But I think it's now much easier add capabilities,
apply optimizations, or do more refactors. Or to
actually use RasterPipeline. I help back from trying
any of these to try to keep this CL sane.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2194303002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review-Url: https://codereview.chromium.org/2194303002
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The specified image/bitmap is divided into rects, which
can be draw stretched, shrunk, or at a fixed size. Will be
used by Android to draw 9patch (which are acutally N-patch)
images.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1992283002
Review-Url: https://codereview.chromium.org/1992283002
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Lessons learned
1. ImageShader (correctly) always compresses (typically via PNG) during serialization. This has the surprise results of
- if the image was marked opaque, but has some non-opaque pixels (i.e. bug in blitter or caller), then compressing may "fix" those pixels, making the deserialized version draw differently. bug filed.
- 565 compressess/decompresses to 8888 (at least on Mac), which draws differently (esp. under some filters). bug filed.
2. BitmapShader did not enforce a copy for mutable bitmaps, but ImageShader does (since it creates an Image). Thus the former would see subsequent changes to the pixels after shader creation, while the latter does not, hence the change to the BlitRow test to avoid this modify-after-create pattern. I sure hope this prev. behavior was a bug/undefined-behavior, since this CL changes that.
BUG=skia:5595
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2195893002
Review-Url: https://codereview.chromium.org/2195893002
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This originally was intended to be used for serialization, but
we've chosen another approach.
Includes a revert of:
https://codereview.chromium.org/2012133003/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2193223002
Review-Url: https://codereview.chromium.org/2193223002
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I'm open to API suggestions.
We can pass this in finishAs(), up front, whatever.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2203453002
Review-Url: https://codereview.chromium.org/2203453002
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Start fixing a typo in an enum name.
TBR=reed
This is just a typo fix.
Review-Url: https://codereview.chromium.org/2202703002
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For imageshader, I only return true if the image is explicitly raster-backed. I do not return true for texture, nor for generator (i.e. lazy/picture) backed. Is that ok?
BUG=skia:5592
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2197323002
Review-Url: https://codereview.chromium.org/2197323002
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The main differences are that RefBox's constructor reffed and sk_sp's doesn't,
and that RefBox auto-casts to the underlying pointer while sk_sp doesn't.
I've added a bunch of sk_ref_sp() and .get() to compensate.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2197243003
Review-Url: https://codereview.chromium.org/2197243003
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variable for it
This update allows fragment processors to require a field of vectors to the nearest edge. This requirement propagates:
- from child FPs to their parent
- from parent FPs to the GrPaint
- from GrPaint through the PipelineBuilder into GrPipeline
- acessed from GrPipeline by GrGLSLProgramBuilder
GrGLSL generates a variable for the distance vector and passes it down to the GeometryProcessor->emitCode() method.
This CL's base is the CL for adding the BevelNormalSource API: https://codereview.chromium.org/2080993002
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2114993002
Committed: https://skia.googlesource.com/skia/+/4ef6dfa7089c092c67b0d5ec34e89c1e319af196
Review-Url: https://codereview.chromium.org/2114993002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2118553002
Review-Url: https://codereview.chromium.org/2118553002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2196743002
Review-Url: https://codereview.chromium.org/2196743002
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declares variable for it (patchset #20 id:370001 of https://codereview.chromium.org/2114993002/ )
Reason for revert:
UBSAN says we're reading a bad bool here:
bool usesDistanceVectorField() const { return fUsesDistanceVectorField; }
../../../include/gpu/GrPaint.h:83:51: runtime error: load of value 239, which is not a valid value for type 'bool'
SUMMARY: AddressSanitizer: undefined-behavior ../../../include/gpu/GrPaint.h:83:51 in
Seems likely also the root of Valgrind failure:
https://luci-milo.appspot.com/swarming/task/30522e4f2241cb10
Original issue's description:
> GrFP can express distance vector field req., program builder declares variable for it
>
> This update allows fragment processors to require a field of vectors to the nearest edge. This requirement propagates:
>
> - from child FPs to their parent
> - from parent FPs to the GrPaint
> - from GrPaint through the PipelineBuilder into GrPipeline
> - acessed from GrPipeline by GrGLSLProgramBuilder
>
> GrGLSL generates a variable for the distance vector and passes it down to the GeometryProcessor->emitCode() method.
>
> This CL's base is the CL for adding the BevelNormalSource API: https://codereview.chromium.org/2080993002
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2114993002
>
> Committed: https://skia.googlesource.com/skia/+/4ef6dfa7089c092c67b0d5ec34e89c1e319af196
TBR=egdaniel@google.com,robertphillips@google.com,bsalomon@google.com,dvonbeck@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:
Review-Url: https://codereview.chromium.org/2201613002
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Most visibly this adds a macro SK_RASTER_STAGE that cuts down on the boilerplate of defining a raster pipeline stage function.
Most interestingly, SK_RASTER_STAGE doesn't define a SkRasterPipeline::Fn, but rather a new type EasyFn. This function is always static and inlined, and the details of interacting with the SkRasterPipeline::Stage are taken care of for you: ctx is just passed as a void*, and st->next() is always called. All EasyFns have to do is take care of the meat of the work: update r,g,b, etc. and read and write from their context.
The really neat new feature here is that you can either add EasyFns to a pipeline with the new append() functions, _or_ call them directly yourself. This lets you use the same set of pieces to build either a pipelined version of the function or a custom, fused version. The bench shows this off.
On my desktop, the pipeline version of the bench takes about 25% more time to run than the fused one.
The old approach to creating stages still works fine. I haven't updated SkXfermode.cpp or SkArithmeticMode.cpp because they seemed just as clear using Fn directly as they would have using EasyFn.
If this looks okay to you I will rework the comments in SkRasterPipeline to explain SK_RASTER_STAGE and EasyFn a bit as I've done here in the CL description.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2195853002
Review-Url: https://codereview.chromium.org/2195853002
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This lets us get at logical >> in a nicely principled way.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2197683002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review-Url: https://codereview.chromium.org/2197683002
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variable for it
This update allows fragment processors to require a field of vectors to the nearest edge. This requirement propagates:
- from child FPs to their parent
- from parent FPs to the GrPaint
- from GrPaint through the PipelineBuilder into GrPipeline
- acessed from GrPipeline by GrGLSLProgramBuilder
GrGLSL generates a variable for the distance vector and passes it down to the GeometryProcessor->emitCode() method.
This CL's base is the CL for adding the BevelNormalSource API: https://codereview.chromium.org/2080993002
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2114993002
Review-Url: https://codereview.chromium.org/2114993002
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(1) Fixes serialization/deserialization of wacky SkColorSpaces
(2) Fix gamma equals checking
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2194903002
Review-Url: https://codereview.chromium.org/2194903002
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Also changes SkColorXform to support:
RGBA->RGBA
RGBA->BGRA
Instead of:
RGBA->SkPMColor
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2174493002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Committed: https://skia.googlesource.com/skia/+/73d55332e2846dd05e9efdaa2f017bcc3872884b
Review-Url: https://codereview.chromium.org/2174493002
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(patchset #9 id:260001 of https://codereview.chromium.org/2174493002/ )
Reason for revert:
Breaking MSAN
Original issue's description:
> Add color space xform support to SkJpegCodec (includes F16!)
>
> Also changes SkColorXform to support:
> RGBA->RGBA
> RGBA->BGRA
>
> Instead of:
> RGBA->SkPMColor
>
> TBR=reed@google.com
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2174493002
> CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/73d55332e2846dd05e9efdaa2f017bcc3872884b
TBR=mtklein@google.com,reed@google.com,herb@google.com,brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2195523002
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