| Commit message (Collapse) | Author | Age |
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Prior to this CL mutable bitmaps only saved a copy of their pixels
if a flag was set at recording time. That flag has been removed
and the default behavior when recording a mutable bitmap is to
make a copy of it's pixels. This is the only way to ensure that
the pixels are not manipulated before we playback their contents.
However, enabling this behavior breaks the recording of extracted
bitmaps in SkPicture. This is because we currently cache bitmaps
within a picture based only on their pixelRef. This results in
false positive cache hit when drawing an extracted bitmap as it
shares a pixelRef with its orginating bitmap. Therefore we must
update the index of the bitmap cache to be both the pixelRef AND
the size and offset of the bitmap using those pixels.
BUG=
TEST=extractbitmap.cpp
Review URL: https://codereview.appspot.com/6439043
git-svn-id: http://skia.googlecode.com/svn/trunk@4809 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL reapplies r4722. Now that we have addressed the issues
in Chrome tests that were causing asserts to be fired.
Review URL: https://codereview.appspot.com/6452050
git-svn-id: http://skia.googlecode.com/svn/trunk@4804 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6444048/
git-svn-id: http://skia.googlecode.com/svn/trunk@4787 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4785 2bbb7eff-a529-9590-31e7-b0007b416f81
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we need this (it appears) so we can definitively reject non-finite paths
in canvas, before passing them down into the guts.
Review URL: https://codereview.appspot.com/6453047
git-svn-id: http://skia.googlecode.com/svn/trunk@4784 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
TEST=
Review URL: https://codereview.appspot.com/6449049
git-svn-id: http://skia.googlecode.com/svn/trunk@4780 2bbb7eff-a529-9590-31e7-b0007b416f81
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In the non-Neon optimized fallback in SCALE_NOFILTER_NAME() the pixels
are first processed in groups of 4, followed by the final remaining 0-3
pixels depending on the span length.
Currently the remaining span length (0-3) pixels is incorrectly
calculated as count - count / 4. This generally causes the function to
access outside the bounds of the input and/or output bitmaps.
The correct formula is count % 4, because all the full multiples of 4
pixels have been processed and only the remainder remains.
Bug spotted by Xianzhu Wang.
TEST=None, because this part of the code isn't actually even being compiled due
to the !defined(__ARM_HAVE_NEON) guard at the top of the file. It was compiled
in by mistake in Chrome for Android, which is how this bug was spotted.
Review URL: https://codereview.appspot.com/6441050
git-svn-id: http://skia.googlecode.com/svn/trunk@4777 2bbb7eff-a529-9590-31e7-b0007b416f81
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now-unecessary twoPointRadialParams parameter from asABitmap.
In SkGpuDevice we still fall back on using asABitmap for effects that don't have asNewCustomStage implemented, but it still simplifies things a fair amount.
Review URL: https://codereview.appspot.com/6430060
git-svn-id: http://skia.googlecode.com/svn/trunk@4755 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4753 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6434050/
git-svn-id: http://skia.googlecode.com/svn/trunk@4745 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also add a benchmark to time the new improved writeString. Before
my change the bench took ~1.23ms and afterwards it takes ~.95ms.
Add some testing to ensure that writePad works properly.
TEST=Writer32Test, WriterBench
Review URL: https://codereview.appspot.com/6438045
git-svn-id: http://skia.googlecode.com/svn/trunk@4742 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6434049/
git-svn-id: http://skia.googlecode.com/svn/trunk@4741 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6419048/
This will require re-baselining of complexclip* and filltypespersp
git-svn-id: http://skia.googlecode.com/svn/trunk@4730 2bbb7eff-a529-9590-31e7-b0007b416f81
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optimizations for D16 using SSE2
skia_bench -config 565 -match bitmap_8888_scale_filter -forceFilter 1 -repeat
30
The result I got on Android platform was below:
w/o this optimization routine:
D/skia ( 1868): running bench [640 480] bitmap_8888_scale_filter
D/skia ( 1868): 565: cmsecs = 286.50
w/ with optimization:
D/skia ( 1463): running bench [640 480] bitmap_8888_scale_filter
D/skia ( 1463): 565: cmsecs = 186.80
The net gain is 34.80%.
git-svn-id: http://skia.googlecode.com/svn/trunk@4729 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6434046/
git-svn-id: http://skia.googlecode.com/svn/trunk@4723 2bbb7eff-a529-9590-31e7-b0007b416f81
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bitmap.setPixels(...) now creates a mutable pixelRef instead
of just setting fPixels.
Review URL: https://codereview.appspot.com/6419044
git-svn-id: http://skia.googlecode.com/svn/trunk@4722 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6351121
git-svn-id: http://skia.googlecode.com/svn/trunk@4720 2bbb7eff-a529-9590-31e7-b0007b416f81
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calling destructor.
move SkTRefArray to actually inherit from SkRefCnt
Review URL: https://codereview.appspot.com/6422057
git-svn-id: http://skia.googlecode.com/svn/trunk@4719 2bbb7eff-a529-9590-31e7-b0007b416f81
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SkFlatData compares data which is sometimes created by writeString.
Initialize all the memory in writeString so it does not compare
uninitialized memory.
See http://code.google.com/p/skia/issues/detail?id=721&thanks=721
Review URL: https://codereview.appspot.com/6428054
git-svn-id: http://skia.googlecode.com/svn/trunk@4715 2bbb7eff-a529-9590-31e7-b0007b416f81
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use SkReader32 on the stack, as a step towards thread-reentrant playback
git-svn-id: http://skia.googlecode.com/svn/trunk@4711 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4710 2bbb7eff-a529-9590-31e7-b0007b416f81
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pictureplaybacks
in different threads.
git-svn-id: http://skia.googlecode.com/svn/trunk@4709 2bbb7eff-a529-9590-31e7-b0007b416f81
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shaders.
Not actually hooked up yet, but it should be ready to replace asABitmap for a future CL.
Review URL: https://codereview.appspot.com/6351113
git-svn-id: http://skia.googlecode.com/svn/trunk@4702 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6423051/
git-svn-id: http://skia.googlecode.com/svn/trunk@4692 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4686 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6427055
git-svn-id: http://skia.googlecode.com/svn/trunk@4684 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6411043/
git-svn-id: http://skia.googlecode.com/svn/trunk@4644 2bbb7eff-a529-9590-31e7-b0007b416f81
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Add a controller class to perform the allocation/unallocation for the dictionary and to provide an entry to be replaced, if replacements are allowed.
TODO:
Use LRU caching in my custom controller so replacements will be done less often.
More refactoring on SkFlatDictionary so picture recording's use of the dictionary does not require going through the path to replace.
Review URL: https://codereview.appspot.com/6345102
git-svn-id: http://skia.googlecode.com/svn/trunk@4639 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6409048/
git-svn-id: http://skia.googlecode.com/svn/trunk@4633 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6409046/
git-svn-id: http://skia.googlecode.com/svn/trunk@4631 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6353098/
git-svn-id: http://skia.googlecode.com/svn/trunk@4624 2bbb7eff-a529-9590-31e7-b0007b416f81
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preparing tests for enforcing save/restore balancing constraints on SkPicture
Review URL: http://codereview.appspot.com/6354105/
git-svn-id: http://skia.googlecode.com/svn/trunk@4618 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6346100
git-svn-id: http://skia.googlecode.com/svn/trunk@4609 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4600 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6348100/
git-svn-id: http://skia.googlecode.com/svn/trunk@4598 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4592 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6355099/
TEST=skia unit test CanvasTest, test step TwoClipOps
BUG=https://code.google.com/p/chromium/issues/detail?id=133432
git-svn-id: http://skia.googlecode.com/svn/trunk@4577 2bbb7eff-a529-9590-31e7-b0007b416f81
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This class tracks the texture that the object uses. A future commit will get rid of the
GrTexture pointer currenty stored in the GrDrawState, allowing us to have CustomStages
*without* textures.
Requires gyp change on next roll.
http://codereview.appspot.com/6306097/
git-svn-id: http://skia.googlecode.com/svn/trunk@4576 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6345097
git-svn-id: http://skia.googlecode.com/svn/trunk@4572 2bbb7eff-a529-9590-31e7-b0007b416f81
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that matrices have the same type masks as their inverses.
This patch also add bench tests that call invert() followed by mapRect() on various types of matrices. Performance of these tests was greatly affected by typemask computation
Review URL: http://codereview.appspot.com/6380043/
BUG=https://code.google.com/p/chromium/issues/detail?id=135259
git-svn-id: http://skia.googlecode.com/svn/trunk@4562 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6355050
git-svn-id: http://skia.googlecode.com/svn/trunk@4555 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4552 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6374057
git-svn-id: http://skia.googlecode.com/svn/trunk@4548 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6354091
git-svn-id: http://skia.googlecode.com/svn/trunk@4542 2bbb7eff-a529-9590-31e7-b0007b416f81
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There are three light types for each: distant, point and spot, whose code
generation lives in a GrGLLight class hierarchy. This similar to the CPU
implementation, where each light type provides a function to compute the vector
from the surface plane to the light (surfaceToLight) and to compute the light
colour (emitLightColour). Instead of templated member functions, as in the CPU
implementation, these are virtual functions to emit the light-specific GLSL
code.
All of the code for the GPU path lives in the same file as that for the CPU
path, SkLightingImageFilter.cpp. In order to provide Ganesh a hook to access
it, SkImageFilter now has a asNewCustomStage() virtual, which allows an image
filter to return a GrCustomStage representing that filter.
Note that this patch does not handle the border conditions correctly (the
[top|bottom][Left|Right]Normal() functions in the CPU implementation). That
will come in a future patch.
Review URL: http://codereview.appspot.com/6345081/
git-svn-id: http://skia.googlecode.com/svn/trunk@4535 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4529 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6392048/
git-svn-id: http://skia.googlecode.com/svn/trunk@4528 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@4526 2bbb7eff-a529-9590-31e7-b0007b416f81
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not need a loop-end-test.
Review URL: https://codereview.appspot.com/6355086
git-svn-id: http://skia.googlecode.com/svn/trunk@4517 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6349085/
git-svn-id: http://skia.googlecode.com/svn/trunk@4515 2bbb7eff-a529-9590-31e7-b0007b416f81
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