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* Use SkPaint::getFontBounds() for text bounding boxes in pictures.Gravatar mtklein2014-12-16
* pass dst-rect through from drawBitmapRect for better precisionGravatar reed2014-12-15
* add paint::getFontBounds()Gravatar reed2014-12-15
* Fix rrects that are large enough that we lose/gain a bit when we add the radi...Gravatar reed2014-12-15
* Remove SkCanvas::isDrawingToLayerGravatar junov2014-12-15
* Add SK_OVERRIDE to a few places that are missing it.Gravatar mtklein2014-12-15
* add dumpHex option to rect and rrect, to match pathGravatar reed2014-12-15
* add get9 and set9 to matrix, to aid in making keysGravatar reed2014-12-13
* Harden validation for SkPathRefGravatar robertphillips2014-12-12
* Extract cubic classification from gpu into geometryGravatar caryclark2014-12-12
* More win64 warning fixesGravatar bsalomon2014-12-12
* Cull pushCull and popCull from Skia.Gravatar mtklein2014-12-12
* SkRecord: increase min block to 512B, remove max.Gravatar mtklein2014-12-12
* use SkScalar instead of floatGravatar reed2014-12-11
* Fix some win64 warnings.Gravatar bsalomon2014-12-11
* Enforce thread-safety of bitmaps in pictures via the type.Gravatar mtklein2014-12-11
* Force embedding full font when serializing pictures.Gravatar mtklein2014-12-11
* Replace EncodeBitmap with an interface.Gravatar scroggo2014-12-11
* Defer saves() until they're neededGravatar reed2014-12-11
* Replace use of deprecated CG methods.Gravatar bungeman2014-12-10
* Don't store an SkMatrix in BitmapShaderKey.Gravatar fmalita2014-12-10
* Detect discarded SkPictureShader pixel refs.Gravatar fmalita2014-12-10
* dd readPixels to SkImageGravatar reed2014-12-10
* Remove SkCanvas::drawBitmapMatrix()Gravatar Florin Malita2014-12-10
* Remove canvas::NewRaster, and rename surface::NewRasterPMColor to N32PremulGravatar reed2014-12-10
* Revert of remove (dumb) canvas::NewRaster, and rename surface::NewRasterPMCol...Gravatar reed2014-12-09
* Adding an option for pixelated rendering in SkPictureImageFilterGravatar junov2014-12-09
* remove (dumb) canvas::NewRaster, and rename surface::NewRasterPMColor to N32P...Gravatar reed2014-12-09
* change SkPoint::setLength to set itself to (0,0) if it starting length is deg...Gravatar reed2014-12-09
* Make all blending up to GrOptDrawState be handled by the xp/xp factory.Gravatar egdaniel2014-12-09
* Use threshold of 1 texture coord value per pixel w/ nearest neighbor.Gravatar bsalomon2014-12-09
* Revert of Replace EncodeBitmap with an interface. (patchset #12 id:210001 of ...Gravatar scroggo2014-12-09
* Replace EncodeBitmap with an interface.Gravatar scroggo2014-12-09
* Revert of Replace EncodeBitmap with an interface. (patchset #11 id:190001 of ...Gravatar robertphillips2014-12-09
* Replace EncodeBitmap with an interface.Gravatar scroggo2014-12-09
* Revert of Make all blending up to GrOptDrawState be handled by the xp/xp fact...Gravatar egdaniel2014-12-08
* Make all blending up to GrOptDrawState be handled by the xp/xp factory.Gravatar egdaniel2014-12-08
* Tweak SkPictureShader's tile semantics.Gravatar fmalita2014-12-08
* Constify CreatePictureShader's picture arg.Gravatar fmalita2014-12-08
* remove device::clear -- no longer calledGravatar reed2014-12-08
* make SkColorShader private, use public factoryGravatar reed2014-12-08
* add convexity logic and tests for scalar max, Inf, and NaNGravatar caryclark2014-12-08
* Add support for half float alpha textures.Gravatar jvanverth2014-12-05
* Factor text size device mapping in SkScalerContext.Gravatar bungeman2014-12-05
* Use size of SkRect as the key for blur mask cacheGravatar qiankun.miao2014-12-05
* Remove backend factoriesGravatar joshualitt2014-12-04
* check (thread-tricky) colortable after we've copied the bitmap into a per-thr...Gravatar reed2014-12-04
* Change clear() to respect the clipGravatar reed2014-12-04
* Add SSSE3 acceleration for S32_D16_filter_DXDYGravatar qiankun.miao2014-12-04
* Revert of Add SSSE3 acceleration for S32_D16_filter_DXDY (patchset #3 id:4000...Gravatar jam2014-12-03