| Commit message (Collapse) | Author | Age |
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Bug: skia:
Change-Id: I23192464011a1846810003981f109d9162dc646a
Reviewed-on: https://skia-review.googlesource.com/105620
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: Ic284acc79bab5936f0007d5ae5fb1e7a9929e2af
Reviewed-on: https://skia-review.googlesource.com/104880
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:7573
Change-Id: I02d863ac15c04fab39c1d7b0b8970bad484ca12c
Reviewed-on: https://skia-review.googlesource.com/104840
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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Bug: skia:7597
Change-Id: I8af9c9f841c301212a4a452f9b42d03a20e36417
Reviewed-on: https://skia-review.googlesource.com/105220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts the revert 9ff8c8c073ba553dc8b22bb9aacc23949292f72f.
Original:
This is a performance-only hint that no one but fuzzers
is using. It's even explicitly filtered out in Android.
The fuzzers have noticed they can trick us into allocating
uninitialized memory and treating it as opaque, blending
uninitialized pixels, etc.
Since no one's using this, we can just kill the bit.
Bug: skia:7566, chromium:808830
Docs-Preview: https://skia.org/?cl=105282
Change-Id: I4326c663f777aa373ff7ec9f319519da9729350d
Reviewed-on: https://skia-review.googlesource.com/105282
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Bug: skia:
Change-Id: I8d21d846a0657a1e9530adc6613d398932b69e5f
Reviewed-on: https://skia-review.googlesource.com/104660
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
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Bug: skia:
Change-Id: Id7c5ce5e3e9e74c16a10bec3d46f8ce1fcd588c9
Reviewed-on: https://skia-review.googlesource.com/92102
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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This reverts commit 9a7a2ee5ad8453a985d7d76c1e0ebb50d17fec63.
Reason for revert: still need to update blink_headless in Google3
Original change's description:
> remove SkCanvas::kIsOpaque_SaveLayerFlag
>
> This is a performance-only hint that no one but fuzzers
> is using. It's even explicitly filtered out in Android.
>
> The fuzzers have noticed they can trick us into allocating
> uninitialized memory and treating it as opaque, blending
> uninitialized pixels, etc.
>
> Since no one's using this, we can just kill the bit.
>
> Bug: skia:7566, chromium:808830
>
> Change-Id: Id74a85e51bc4d0907b4127eb9ac5b02576f8f0a7
> Reviewed-on: https://skia-review.googlesource.com/104441
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,fmalita@chromium.org,reed@google.com
Change-Id: I10d3c7e5184b9322715a5bfb6a7106292c8876a3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7566, chromium:808830
Reviewed-on: https://skia-review.googlesource.com/104781
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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This is a performance-only hint that no one but fuzzers
is using. It's even explicitly filtered out in Android.
The fuzzers have noticed they can trick us into allocating
uninitialized memory and treating it as opaque, blending
uninitialized pixels, etc.
Since no one's using this, we can just kill the bit.
Bug: skia:7566, chromium:808830
Change-Id: Id74a85e51bc4d0907b4127eb9ac5b02576f8f0a7
Reviewed-on: https://skia-review.googlesource.com/104441
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This reverts commit 63cc29304a65039feaf27842d587ed16de010b0d.
Reason for revert: pdfium updated
Original change's description:
> Revert "move GrColor.h to private, IWYU"
>
> This reverts commit e602f395813aab8242afad356008b8e79911adbb.
>
> Reason for revert: Breaks PDFIUM
>
> Original change's description:
> > move GrColor.h to private, IWYU
> >
> > Bug: skia:
> > Change-Id: I0f0dabd7cc54cb7786f53bd6da0c0c012375037e
> > Reviewed-on: https://skia-review.googlesource.com/104160
> > Commit-Queue: Mike Reed <reed@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,reed@google.com
>
> Change-Id: Ifaa50f8771fa1ca8bc152270efdb1fe27f7210f2
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/104440
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,reed@google.com
Change-Id: I22fa5c0e0628b5c1f3b5f13879c7d1a4528cc93a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/104561
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:7590
Change-Id: I0fcaf342f0dece9a2ddce39f72ad2694626544c7
Reviewed-on: https://skia-review.googlesource.com/104324
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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maskfilter's computeFastBounds assumes the passed-in geometry bounds is
in src space, but in drawDevPath the bounds is in device space, so this
call can return meaningless answers. Skip this whole block of code, since
filterPath itself performs culling.
Bug: skia:
Change-Id: Ia668d8b692ce77332fa16908e9b0cf774c189e11
Reviewed-on: https://skia-review.googlesource.com/104520
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit e602f395813aab8242afad356008b8e79911adbb.
Reason for revert: Breaks PDFIUM
Original change's description:
> move GrColor.h to private, IWYU
>
> Bug: skia:
> Change-Id: I0f0dabd7cc54cb7786f53bd6da0c0c012375037e
> Reviewed-on: https://skia-review.googlesource.com/104160
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,reed@google.com
Change-Id: Ifaa50f8771fa1ca8bc152270efdb1fe27f7210f2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/104440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: I0f0dabd7cc54cb7786f53bd6da0c0c012375037e
Reviewed-on: https://skia-review.googlesource.com/104160
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: Ie51476412fb52df7cc07fdbd4dbbbfc89d9c08a7
Reviewed-on: https://skia-review.googlesource.com/104081
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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remove "warning" in GrProcessorSet about coverage-as-alpha (we think the current behavior is correct)
update gpudevice::drawImage to check for maskfilter before trying to create its mask
Bug: skia:
Change-Id: I9ecb6cd25dd003bc19fa1e33edf6614a5ba4acb7
Reviewed-on: https://skia-review.googlesource.com/103761
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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BUG=skia:7515
Change-Id: I518f6010a2f6265666de22f0eaa021f2e330ceaa
Reviewed-on: https://skia-review.googlesource.com/103023
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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The old timing system would generate cache traffic
for the first drawing of the picture caching everyting
on the GPU side. Further iterations would just use the cache.
This change forces cache traffic to be generated each iteration.
BUG=skia:7515
Change-Id: I0d857e123796cdc7d655634446082598bef3f962
Reviewed-on: https://skia-review.googlesource.com/103021
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
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Bug: skia:7569
Change-Id: Idc00f756f1882824f9927f3ca23dc5dbe8c62d2f
Reviewed-on: https://skia-review.googlesource.com/103721
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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If we can't trust the contains tests on the bounding boxes we're already in a bad place.
With this change we'll somewhat arbitrarily get one of the two contours but, hopefully,
given the degeneracy of the geometry it won't matter which one dominates.
BUG=skia:6491
Change-Id: Id6f92f9331dc04a2555267781b07e5218345ef1b
Reviewed-on: https://skia-review.googlesource.com/103460
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: Ic284b4f4220afa714159e07f57798a94fd40d63a
Reviewed-on: https://skia-review.googlesource.com/102484
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Ultimately we will want to perform inline and ASAP uploads for the
texture strip atlas. Unfortunately, that functionality relies on the
existance of the flushState (which we don't have for the opList-based
DDL implementation). For now we will punt and try storing the individual
texture strips in their own image-based texture proxy for DDLs.
Change-Id: Ic2ee0deb230172bda4a5d4b69cc802dbe84ad7ac
Reviewed-on: https://skia-review.googlesource.com/102464
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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If the input conic doesn't contain infinities, it should be possible
to compute the split conic without infinities as well. Fix the case
fuzzer exposes.
R=reed@google.com,fmalita@chromium.org
Bug: skia:7435
Change-Id: Ic128fa14ea0622188e5c43efc16b684efa342e9e
Reviewed-on: https://skia-review.googlesource.com/102425
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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BUG=skia:7515
Change-Id: Iab31e8cadfaa1ce09d85aab9cc84a3e614ea5e45
Reviewed-on: https://skia-review.googlesource.com/100420
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
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Bug: skia:7569
Change-Id: Iec5d7472e6cdb0fe87a634209c5349085c9ebfbd
Reviewed-on: https://skia-review.googlesource.com/102424
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:7565
Change-Id: I203797fb8d4ced8d3fcb13de71feb5f4487c9515
Reviewed-on: https://skia-review.googlesource.com/102661
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Bug: skia:7565
Change-Id: If5366cc0f5c9ce328376b9721b454b9160bf6764
Reviewed-on: https://skia-review.googlesource.com/102203
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This relies on https://skia-review.googlesource.com/c/skia/+/102101 (Add SkSurface_Gpu::MakeWrappedRenderTarget method) landing first
TBR=bsalomon@google.com
Change-Id: I4d2d66af5800407f638ef32d7b19ce49084bd4e4
Reviewed-on: https://skia-review.googlesource.com/102263
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This is pulled out of https://skia-review.googlesource.com/c/skia/+/101480 (Implement GPU/OpList DDLs)
Change-Id: I12b1ac346c7c1fa10f2120bc92bee63c93fc2249
Reviewed-on: https://skia-review.googlesource.com/102101
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Same sort of deal as before, now with all three new formats.
While I was at it, I made sure RGBA 8888 and BGRA 8888 both work too.
We don't want the 101010's in lowp, but 888x should be fine.
After looking at the DM images on monitors at work, I decided to
re-enable dither even on 10-bit images.
Looking at the GMs in 888x or 101010x is interesting... I think we must
not be clearing the memory allocated for layers? Seems like we want to
allocate layers as 8888?
Change-Id: I3a85b4f00877792a6425a7e7eb31eacb04ae9218
Reviewed-on: https://skia-review.googlesource.com/101640
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This reverts commit 10105308dc86dccd3d4a0c8b9863d7c749440b21.
Reason for revert:
Crashing in dm on Chromecast, looks like on dftext gm.
Seeing shape drop-outs in persp_shaders_bw on IntelBayTrail in gldft mode (second column, third and fourth rows).
Original change's description:
> Reduce the amount of padding needed for SDFs, take 2
>
> SDF glyphs and paths were padded by 4 pixels, and had an inset of 2
> pixels within that for rendering the shape. We should be able to
> use a pad of 2, and outset the original bounds by one texel. This allows us
> to increase the maximum size in the atlas.
>
> Change-Id: I06b229c7a3bc907d75d320461320d0b588f9a77c
> Reviewed-on: https://skia-review.googlesource.com/101843
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: Iaedb48645027db8a84970571e82edc1f878592ed
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/102040
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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SDF glyphs and paths were padded by 4 pixels, and had an inset of 2
pixels within that for rendering the shape. We should be able to
use a pad of 2, and outset the original bounds by one texel. This allows us
to increase the maximum size in the atlas.
Change-Id: I06b229c7a3bc907d75d320461320d0b588f9a77c
Reviewed-on: https://skia-review.googlesource.com/101843
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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This reverts commit b42610aa9b0e431c5658f7f9ada8553e4f90869c.
Reason for revert: Seeing some corrupt text in certain GMs.
Original change's description:
> Reduce the amount of padding needed for SDFs.
>
> SDF glyphs and paths were padded by 4 pixels, and had an inset of 2
> pixels within that for rendering the shape. We should be able to
> use a pad of 1, and the original bounds for the shape. This allows us
> to increase the maximum size in the atlas.
>
> Bug: skia:
> Change-Id: I844d6afc4e0a52fc49fe1f6df94b635779290307
> Reviewed-on: https://skia-review.googlesource.com/101440
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: Ia34487a3961242c2a6baca601ecf9613b21d6963
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/101860
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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Bug: skia:7507
Change-Id: I13cedcf8a13f4ce4417ae5c19f7f74d2652724d2
Reviewed-on: https://skia-review.googlesource.com/101760
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: I95f32f8b9d6c47c3d95c0a19f7fdaaa6a648ef09
Reviewed-on: https://skia-review.googlesource.com/101745
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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originally found by fuzzer.
Bug: skia:
Change-Id: I45007a619f13936153c0db8a60b3631a2c9db20c
Reviewed-on: https://skia-review.googlesource.com/101741
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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SDF glyphs and paths were padded by 4 pixels, and had an inset of 2
pixels within that for rendering the shape. We should be able to
use a pad of 1, and the original bounds for the shape. This allows us
to increase the maximum size in the atlas.
Bug: skia:
Change-Id: I844d6afc4e0a52fc49fe1f6df94b635779290307
Reviewed-on: https://skia-review.googlesource.com/101440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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Bug: skia:7507
Change-Id: Ifc210951c17f74770f15de1c2e13b42117a3354e
Reviewed-on: https://skia-review.googlesource.com/101202
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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BUG= skia:7533
Change-Id: I4b3f6b827fd833ba2d07895884d2abc9a3132366
Reviewed-on: https://skia-review.googlesource.com/99781
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: skia:7507
Change-Id: I45ff36f96951f63795fdc09fdd8e3083865f6eda
Reviewed-on: https://skia-review.googlesource.com/101461
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Bug: skia:7507
Change-Id: I8d0d9b5f51f13ee52ed42c40664b8bafb5ff9420
Reviewed-on: https://skia-review.googlesource.com/101420
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:7507
Change-Id: Iba6e99443c56402ac1417a094f08d346c6e5a1a8
Reviewed-on: https://skia-review.googlesource.com/101128
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Bug: skia:7536
Change-Id: I6ca7c680ef4fd69419254dc7f1af27343dbb8e89
Reviewed-on: https://skia-review.googlesource.com/99664
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This reverts commit 8005bff7e631a269f0dfaae93ff9963dc0e5ff39.
Reason for revert: hwui, flutter, and headless blink in G3 all still using these.
Original change's description:
> hide picture virtuals (no public callers)
>
> This prepares the way for a clean impl of a "placeholder" picture that never unrolls
>
> Bug: skia:
> Change-Id: I3b5785c5c94432b54e9a7dc280b2a6e716592473
> Reviewed-on: https://skia-review.googlesource.com/100260
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,mtklein@google.com,reed@google.com
Change-Id: I385789dd420588ea9a9390c8a44c6ecb96c7f358
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/100880
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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This prepares the way for a clean impl of a "placeholder" picture that never unrolls
Bug: skia:
Change-Id: I3b5785c5c94432b54e9a7dc280b2a6e716592473
Reviewed-on: https://skia-review.googlesource.com/100260
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Data's existing operator== is terribly broken.
Instead replace it with what everyone really
wants to know, allChannelsSame().
I'm not quite ready to get rid of SkGammas yet,
but we're getting close.
Bug: chromium:799834
Change-Id: Ibcfd252e380b15fba53eb707f58304a50e90ce9f
Reviewed-on: https://skia-review.googlesource.com/100320
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Bug: skia:
Change-Id: I549717f04e2e4cafc41ccbe13009805f47943d5d
Reviewed-on: https://skia-review.googlesource.com/99703
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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The type SkColorSpace_Base doesn't need to exist. Its one type() query
can be answered instead by toXYZD50().
Now all that's left in the file is SkGammas, so rename it to SkGammas.h.
Change-Id: Id60ddbfb342accfd5674ae89b37a24a6583ef7b8
Reviewed-on: https://skia-review.googlesource.com/99702
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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SK_BUILD_FOR_WIN and SK_BUILD_FOR_WIN32 have long meant the same thing.
Chrome fix is https://chromium-review.googlesource.com/c/chromium/src/+/884007
Change-Id: I0e907b1bcd2a358eabf776f414fd3aeb3c689561
Reviewed-on: https://skia-review.googlesource.com/99340
Reviewed-by: Mike Reed <reed@google.com>
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This was flag flipped about last year in the chrome code, and
flag flipped about three weeks ago in Android.
All the *_LEGACY_*BLUR flags are gone.
Change-Id: I046f3a040ccbf12ff3a810c41b02131095df3368
Reviewed-on: https://skia-review.googlesource.com/96001
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
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