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path: root/src/core/SkThreadedBMPDevice.h
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* Try to bypass the false-positive clang thread analysis warningGravatar Yuqian Li2017-12-01
* Revert "Renaming and refactoring to prepare for init-once threaded backend"Gravatar Leon Scroggins2017-11-30
* Renaming and refactoring to prepare for init-once threaded backendGravatar Yuqian Li2017-11-30
* Allow providing SkExecutor to SkThreadedBMPDeviceGravatar Yuqian Li2017-08-30
* SkDevice::drawBitmap takes x,y, not matrixGravatar Hal Canary2017-06-27
* Mark SkThreadedBMPDevice destructors with overrideGravatar Kevin Lubick2017-06-07
* Add TiledDrawScheduler so we can concurrently draw and enqueGravatar Yuqian Li2017-06-05
* Add SkThreadedBMPDevice for Threaded Raster BackendGravatar Yuqian Li2017-04-03