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* remove U16 support, just support F16Gravatar reed2016-04-14
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1889753002 Review URL: https://codereview.chromium.org/1889753002
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002 Review URL: https://codereview.chromium.org/1842753002
* Revert of New GM that exercises gamma-correctness in various parts of the ↵Gravatar brianosman2016-02-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | pipeline. (patchset #4 id:60001 of https://codereview.chromium.org/1734983003/ ) Reason for revert: Testing revert to fix MacMini? Original issue's description: > New GM that exercises gamma-correctness in various parts of the pipeline. > > Attempts to render 50% grey through many different techniques. Only the first one (black/white dither) is guaranteed to be correct. This serves as ground-truth for all the others (independent of whatever your display may or may not be doing when viewing the output of the GM). > > Current tests: > - Texture bilerp > - Texture scale (ie mipmaps) > - Simple paint color > - Gradient > - A handful of Xfer modes > - 50% grey bitmaps, both linear and sRGB > > Also includes a bug-fix for sRGB -> Linear bitmap case > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1734983003 > > Committed: https://skia.googlesource.com/skia/+/9f73a71eec0eb54783f2dcad009aae6aafbe38d5 TBR=bsalomon@google.com,reed@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1744533002
* New GM that exercises gamma-correctness in various parts of the pipeline.Gravatar brianosman2016-02-26
| | | | | | | | | | | | | | | | | | | Attempts to render 50% grey through many different techniques. Only the first one (black/white dither) is guaranteed to be correct. This serves as ground-truth for all the others (independent of whatever your display may or may not be doing when viewing the output of the GM). Current tests: - Texture bilerp - Texture scale (ie mipmaps) - Simple paint color - Gradient - A handful of Xfer modes - 50% grey bitmaps, both linear and sRGB Also includes a bug-fix for sRGB -> Linear bitmap case BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1734983003 Review URL: https://codereview.chromium.org/1734983003
* simplify/unify xferproc apiGravatar reed2016-02-24
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1721223002 Review URL: https://codereview.chromium.org/1721223002
* lots of sRGB and F16 blitsGravatar reed2016-02-22
- generalize F16 xfermode procs - spriteblits for F16 and sRGB - saveLayer now respects colortype and profiletype BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1686013002 Review URL: https://codereview.chromium.org/1685203002