| Commit message (Collapse) | Author | Age |
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This CL is an effort to stage the conversion to named
parameters for all SkFlattenable commands. This particular
stage only does the following two things...
1. Move flattenable buffers from SkFlattenable.h into
their own header.
2. Update and Add new read write methods for better clarity
and convenience.
BUG=
Review URL: https://codereview.appspot.com/6448095
git-svn-id: http://skia.googlecode.com/svn/trunk@4980 2bbb7eff-a529-9590-31e7-b0007b416f81
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now-unecessary twoPointRadialParams parameter from asABitmap.
In SkGpuDevice we still fall back on using asABitmap for effects that don't have asNewCustomStage implemented, but it still simplifies things a fair amount.
Review URL: https://codereview.appspot.com/6430060
git-svn-id: http://skia.googlecode.com/svn/trunk@4755 2bbb7eff-a529-9590-31e7-b0007b416f81
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shaders.
Not actually hooked up yet, but it should be ready to replace asABitmap for a future CL.
Review URL: https://codereview.appspot.com/6351113
git-svn-id: http://skia.googlecode.com/svn/trunk@4702 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6355043/
git-svn-id: http://skia.googlecode.com/svn/trunk@4359 2bbb7eff-a529-9590-31e7-b0007b416f81
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The current impl for SkFlattenable read/write buffers is
that they extend from SkReader32 and SkWriter32, but that
dependency must be abstract if we are to add any other
serialization format.
Review URL: https://codereview.appspot.com/5999045
git-svn-id: http://skia.googlecode.com/svn/trunk@3654 2bbb7eff-a529-9590-31e7-b0007b416f81
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The following changes were made by this CL:
1. Make flatten() a protected method as callers should use
SkFlattenableWriteBuffer to flatten an object
2. Make flatten a const method (including subclasses)
3. Mark subclass implementation of flatten with SK_OVERRIDE
4. Ensure overridden flatten impls call their parent
5. Remove no-op implementations of flatten from subclasses
Additionally, if necessary the unflattening constructor was
also moved to the protected section of the subclasses
header if it was not already there.
git-svn-id: http://skia.googlecode.com/svn/trunk@3540 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/5909063
git-svn-id: http://skia.googlecode.com/svn/trunk@3494 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL also removes an unused debugging function from the class
Review URL: https://codereview.appspot.com/5890043
git-svn-id: http://skia.googlecode.com/svn/trunk@3483 2bbb7eff-a529-9590-31e7-b0007b416f81
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catch a couple of latent SkASSERT("text") bugs.
http://codereview.appspot.com/5504090/
git-svn-id: http://skia.googlecode.com/svn/trunk@2926 2bbb7eff-a529-9590-31e7-b0007b416f81
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REVIEW=http://codereview.appspot.com/5451102/
TEST=unit test ShaderOpacity
git-svn-id: http://skia.googlecode.com/svn/trunk@2840 2bbb7eff-a529-9590-31e7-b0007b416f81
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update dox for SkEmptyShader
git-svn-id: http://skia.googlecode.com/svn/trunk@2817 2bbb7eff-a529-9590-31e7-b0007b416f81
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I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
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on the gpu side.
git-svn-id: http://skia.googlecode.com/svn/trunk@1810 2bbb7eff-a529-9590-31e7-b0007b416f81
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(i.e. has no pixels at all)
git-svn-id: http://skia.googlecode.com/svn/trunk@1792 2bbb7eff-a529-9590-31e7-b0007b416f81
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Unifies SkMatrix::hasPerspective(), has_perspective(), and manual tests of SkMatrix::getType & kPerspective_Mask.
git-svn-id: http://skia.googlecode.com/svn/trunk@1517 2bbb7eff-a529-9590-31e7-b0007b416f81
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Both shader and gradient_shader write matrices to the flatten stream. However, they were
just calling write(&matrix, sizeof(SkMatrix)) and the matrix can contain lazily-computed
function ptrs as part of its internal cache. Thus two matrices that are logically the
same may write different bytes.
This is a problem because picture relies on flattening objects and then using the
flatten stream as a key into its cache. This matrix-write bug effectively kills the
effectiveness of the cache for shaders.
The fix is to write proper read/write functions for matrix (and region btw). These
call through to the existing low-level flatten routines (which just write into a
memory ptr).
git-svn-id: http://skia.googlecode.com/svn/trunk@1290 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@900 2bbb7eff-a529-9590-31e7-b0007b416f81
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change private cache fields in gradient to be mutable
git-svn-id: http://skia.googlecode.com/svn/trunk@898 2bbb7eff-a529-9590-31e7-b0007b416f81
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Store initial gradient parameters.
Add compile asserts in GPU code for BitmapType ordering.
Review URL: http://codereview.appspot.com/4178063
git-svn-id: http://skia.googlecode.com/svn/trunk@845 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@637 2bbb7eff-a529-9590-31e7-b0007b416f81
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via 565 than the 8888 case
git-svn-id: http://skia.googlecode.com/svn/trunk@527 2bbb7eff-a529-9590-31e7-b0007b416f81
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don't promise HasSpan16 if we're supposed to dither
git-svn-id: http://skia.googlecode.com/svn/trunk@526 2bbb7eff-a529-9590-31e7-b0007b416f81
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(like gradients) to support predithering. If they do, then they would suppress
kConstInY16, since they no longer are const.
The blitters now check for each flag separately, so we don't have to give up
const-in-Y in the 32bit case, since in that mode we don't care about dithering.
git-svn-id: http://skia.googlecode.com/svn/trunk@339 2bbb7eff-a529-9590-31e7-b0007b416f81
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this signals blitters that the shader will return the same results for a given
x value, independent of y. Useful inside blitRect(), where it can cache the
first call to shadeSpan() and reuse it on all subsequent scans. Works with
(non-rotated) linear-gradients, and Nx1 bitmaps.
git-svn-id: http://skia.googlecode.com/svn/trunk@214 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
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