| Commit message (Collapse) | Author | Age |
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This technique geometrically clips all segments against the clip bounds,
ensuring that we never send a value to the edgelist that might overflow in
fixedpoint.
Current disabled in SkScan_Path.cpp by a #define. There are a few minor pixel
differences between this and the old technique, as found by the gm tool, so
at the moment this new code is off by default.
git-svn-id: http://skia.googlecode.com/svn/trunk@432 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@431 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@430 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@429 2bbb7eff-a529-9590-31e7-b0007b416f81
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If the chopper fails, then we've hit some numerical edge-case, which indicates
that the quad is just barely crossing the edge, so to handle that, we just
clamp the Y values to the edge. This distorts the quad, but only in the case
when 99% of the quad will not be affected.
git-svn-id: http://skia.googlecode.com/svn/trunk@404 2bbb7eff-a529-9590-31e7-b0007b416f81
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when we're above or below the clip.
Still to do:
- chop in X to avoid 16.16. overflow in the edgelist
- apply the same logic for cubics (tho much harder math)
git-svn-id: http://skia.googlecode.com/svn/trunk@88 2bbb7eff-a529-9590-31e7-b0007b416f81
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