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* add stages for black and white colorsGravatar Mike Reed2017-07-06
| | | | | | | | | | | | | | histogram of test skps: black: 1/7 white: 2/7 other: 4/7 Bug: skia: Change-Id: I3a092899d31ce87837e66e5c8ea9ec5e0f239361 Reviewed-on: https://skia-review.googlesource.com/21408 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Mike Reed <reed@google.com>
* update SkRasterPipeline::run() to also take yGravatar Mike Klein2017-06-01
| | | | | | | | | y isn't used yet. This is just a warmup that updates the callers. Change-Id: I78f4f44e2b82f72b3a39fa8a8bdadef1d1b8a99e Reviewed-on: https://skia-review.googlesource.com/18381 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* SkRasterPipeline in SkArenaAllocGravatar Mike Klein2017-05-24
| | | | | | | | | Bug: skia:6673 Change-Id: Ia2bae4f6a9039a007a10b6b45bcf2f0854bf6e5c Reviewed-on: https://skia-review.googlesource.com/17794 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Pass alphaType to append_gamut_transform() to inform the clampGravatar Matt Sarett2017-05-12
| | | | | | | | | BUG=skia: Change-Id: I1a8aef36043d4091bffae95b0275fa7fa8a35c97 Reviewed-on: https://skia-review.googlesource.com/9441 Commit-Queue: Matt Sarett <msarett@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* make append_gamut_tranform() never failGravatar Mike Klein2017-05-09
| | | | | | | | | | | | | | The only way it could ostensibly fail is if we get non-XYZ color spaces, which should just not happen. Assert that doesn't happen and safely do nothing instead of failing. This is one of the leaf nodes to getting SkCreateRasterPipelineBlitter to never fail. Next come SkColorFilter:: and SkShader::appendStages(). Change-Id: I5c7a8c63d0a9837e2e55208e1674796d86f45307 Reviewed-on: https://skia-review.googlesource.com/16002 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Matt Sarett <msarett@google.com>
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
| | | | | | | | | | | Reland from: https://skia-review.googlesource.com/c/8021/ BUG=skia: Change-Id: I18985f130587b15fccbc86b76b2bb5c49ba5ba8a Reviewed-on: https://skia-review.googlesource.com/8136 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Revert "SkColorSpace: remove named API, add gamut API"Gravatar Matt Sarett2017-02-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit ecaaf6f1c156e5690200322fc2636380c1f63dd8. Reason for revert: Breaks everything Original change's description: > SkColorSpace: remove named API, add gamut API > > BUG=skia: > > Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6 > Reviewed-on: https://skia-review.googlesource.com/8021 > Reviewed-by: Brian Osman <brianosman@google.com> > Reviewed-by: Mike Reed <reed@google.com> > Commit-Queue: Matt Sarett <msarett@google.com> > TBR=msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Change-Id: Ief5a0a4eeabe75a21f7512e23fc15309151066c4 Reviewed-on: https://skia-review.googlesource.com/8127 Commit-Queue: Matt Sarett <msarett@google.com> Reviewed-by: Matt Sarett <msarett@google.com>
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
| | | | | | | | | | BUG=skia: Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6 Reviewed-on: https://skia-review.googlesource.com/8021 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Move shader register setup to SkRasterPipelineBlitter.Gravatar Mike Klein2017-01-23
| | | | | | | | | | | | | | | | | | | | | We've been seeding the initial values of our registers to x+0.5,y+0.5, 1,0, 0,0,0,0 (useful values for shaders to start with) in all pipelines. This CL changes that to do so only when blitting, and only when we have a shader. The nicest part of this change is that SkRasterPipeline itself no longer needs to have a concept of y, or what x means. It just marches x through [x,x+n), and the blitter handles y and layers the meaning of "dst x coordinate" onto x. This ought to make SkSplicer a little easier to work with too. dm --src gm --config f16 srgb 565 all draws the same. Change-Id: I69d8c1cc14a06e5dfdd6a7493364f43a18f8dec5 Reviewed-on: https://skia-review.googlesource.com/7353 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* SkRasterPipeline impl for 2-stop linear gradientsGravatar Florin Malita2017-01-20
| | | | | | | | | | CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD Change-Id: Ia2b630cf9c0826fbfc3342707c005030d0529bbc Reviewed-on: https://skia-review.googlesource.com/7186 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Herb Derby <herb@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* No need to fake makeArrayDefault() now that it exists.Gravatar Mike Klein2017-01-19
| | | | | | | Change-Id: I5e3cbac5caa483dfebd17444d9fb98e1adf1fdff Reviewed-on: https://skia-review.googlesource.com/7267 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Herb Derby <herb@google.com>
* Remove SkFallbackAlloc and SkFixedAlloc.Gravatar Herb Derby2017-01-16
| | | | | | | | | | | CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN;skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN TBR=reed@google.com Change-Id: I1000dc9ed8ad65b249798759d9af99f47fc237d2 Reviewed-on: https://skia-review.googlesource.com/6809 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Herb Derby <herb@google.com>
* Detect when we can skip clamps on gamut transforms.Gravatar Mike Klein2016-12-01
| | | | | | | | | | This is the same logic from the matrix color filter, scaled down from 4x5 to 3x4. I'm seeing cases in GMs where we can skip clamps in both directions, but never both together. Change-Id: I515c5e207d35ed23f1e267d55460fe4d41e1a8f1 Reviewed-on: https://skia-review.googlesource.com/5456 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Bring back SkRasterPipeline::run() for one-off uses.Gravatar Mike Klein2016-11-30
| | | | | | | | | CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD Change-Id: I308b6d75f2987a667eead9a55760a2ff6aec2984 Reviewed-on: https://skia-review.googlesource.com/5353 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Klein <mtklein@chromium.org>
* support a8Gravatar Mike Klein2016-11-29
| | | | | | | | | | | Most of this is plumbing through the full paint to shaders instead of just the filter quality. CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD Change-Id: I6afde07566afa3a4391c24dca7017a9a4f5ec700 Reviewed-on: https://skia-review.googlesource.com/5317 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Reed <reed@google.com>
* Start each pipeline with (x,y) in (dr,dg) registers for the shader.Gravatar Mike Klein2016-11-15
| | | | | | | | | | | | | | | | | | | | | Image shaders need to do some geometry work before sampling the image colors: 1) determine dst coordinates 2) map back to src coordinates 3) tiling Feeding (x,y) through as (dr,dg) registers makes step 1) easy, perhaps trivial, while leaving (r,g,b,a) with their usual meanings, "the color", starting with the paint color. This is easy to tweak into something like (x+0.5, y+0.5, 1) in (dr,dg,db) once this lands. Mostly I just want to get all the uninteresting boilerplate out of the way first. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4791 CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Change-Id: Ia07815d942ded6672dc1df785caf80a508fc8f37 Reviewed-on: https://skia-review.googlesource.com/4791 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Fill in gamut-transformation TODOs for software pipeline.Gravatar Mike Klein2016-11-14
| | | | | | | | | | | | This adds support for paint colors, color shaders, and mode color filters (everything that the software pipeline supports today). BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4781 Change-Id: I6e5da6d0dba03fbc82ecaa233ce8c727e7ce17b3 Reviewed-on: https://skia-review.googlesource.com/4781 Reviewed-by: Brian Osman <brianosman@google.com>
* Fix SkModeColorFilter in 565Gravatar Mike Klein2016-11-12
| | | | | | | | | | | | | | | | | It has been incorrectly interpreting its SkColor as sRGB all the time. Now, we plumb through the destintation color space and some scratch space, letting it decide how to interpret its SkColor later when it knows about the dst color space. The scratch space is blitter scoped, which lets this be thread safe (this is much like SkShader::Context). This only corrects the gamma transformation for now. I've kept my previous TODO about gamut transformation. Everything assumes sRGB gamut for now. Shaders will get the same treatement in this pipeline. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4725 Change-Id: I55b0c7d5db9ad8d7dcdd6295c9dac61d10aeaed4 Reviewed-on: https://skia-review.googlesource.com/4725 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Revert of Support Float32 output from SkColorSpaceXform (patchset #7 ↵Gravatar msarett2016-09-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | id:140001 of https://codereview.chromium.org/2339233003/ ) Reason for revert: Hitting an assert Original issue's description: > Support Float32 output from SkColorSpaceXform > > * Adds Float32 support to SkColorSpaceXform > * Changes API to allows clients to ask for F32, updates clients to > new API > * Adds Sk4f_load4 and Sk4f_store4 to SkNx > * Make use of new xform in SkGr.cpp > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339233003 > CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot > > Committed: https://skia.googlesource.com/skia/+/43d6651111374b5d1e4ddd9030dcf079b448ec47 TBR=brianosman@google.com,mtklein@google.com,scroggo@google.com,mtklein@chromium.org,bsalomon@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2347473007
* Support Float32 output from SkColorSpaceXformGravatar msarett2016-09-16
| | | | | | | | | | | | | | * Adds Float32 support to SkColorSpaceXform * Changes API to allows clients to ask for F32, updates clients to new API * Adds Sk4f_load4 and Sk4f_store4 to SkNx * Make use of new xform in SkGr.cpp BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339233003 CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review-Url: https://codereview.chromium.org/2339233003
* Correct sRGB <-> linear everywhere.Gravatar mtklein2016-07-20
| | | | | | | | | | | | | | | | | | | | | | This trims the SkPM4fPriv methods down to just foolproof methods. (Anything trying to build these itself is probably wrong.) Things like Sk4f srgb_to_linear(Sk4f) can't really exist anymore, at least not efficiently, so this refactor is somewhat more invasive than you might think. Generally this means things using to_4f() are also making a misstep... that's gone too. It also does not make sense to try to play games with linear floats with 255 bias any more. That hack can't work with real sRGB coding. Rather than update them, I've removed a couple of L32 xfermode fast paths. I'd even rather drop it entirely... BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2163683002 CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review-Url: https://codereview.chromium.org/2163683002
* Remove bloat from SkBlend_opts.Gravatar herb2016-07-12
| | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2130183003 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review-Url: https://codereview.chromium.org/2130183003
* remove experimental treat-skcolor-as-srgb flagGravatar reed2016-06-24
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2097003003 Review-Url: https://codereview.chromium.org/2097003003
* respect srgb gamma when building mipsGravatar reed2016-06-10
| | | | | | | | | | | Proposed policy: - If the target is *legacy* (e.g. L32/PMColor) ignore gamma - If the target is S32/F16 respect gamma BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2029373004 Review-Url: https://codereview.chromium.org/2029373004
* linear -> sRGB: use fast approximate sqrt()Gravatar mtklein2016-06-07
| | | | | | | | | | | | | | | | Since we're already approximating the sRGB gamma curve with a sqrt(), we might as well approximate with it a faster approximate sqrt(). On Intel, this .rsqrt().invert() version is 2-3x faster than .sqrt() (~3x faster on older machines, ~2x faster on newer machines). This should provide ~11 bits of precision, suspiciously exactly enough. Running dm --config srgb, there are diffs, but none perceptible. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2046063002 Review-Url: https://codereview.chromium.org/2046063002
* This has all the different source types in and working. There are many ↵Gravatar herb2016-05-13
| | | | | | | | | | | SkDiffs, but they seem to be due to better resolution. This seems to fix all the bugs involved with make all the images produced by the codec to default to sRGB. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1967283002 Review-Url: https://codereview.chromium.org/1967283002
* WIP: runtime switch for how to interpret SkColor -vs- srgbGravatar reed2016-04-15
| | | | | | | | | | | | | | | | | | Still very conflicted about the "right" way to proceed with this, but thought I'd experiment with a runtime flag, so we can practice seeing SKPs in various stages of "srgb correctness". Other aspects to either fix, or at least provide runtime switches for: - untagged images - gradients - colorshader - drawVertices BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1891013002 TBR= Review URL: https://codereview.chromium.org/1891013002
* add header guard to SkPM4fPriv.h to prevent accidental multiple inclusionGravatar lsalzman2016-04-07
| | | | | | | | | This works around some issues with Firefox's unified sources build system. BUG=skia:5173 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1869613003 Review URL: https://codereview.chromium.org/1869613003
* make pm4f be RGBA always, not pmcolor orderGravatar reed2016-03-08
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1774523002 Review URL: https://codereview.chromium.org/1774523002
* SkNx: kth<...>() -> [...]Gravatar mtklein2016-02-21
| | | | | | | | | | Just some syntax cleanup. No real change: kth<...>() was calling [...] already. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1714363002 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1714363002
* make SkPM4f privateGravatar reed2016-02-18
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1713653002 Review URL: https://codereview.chromium.org/1713653002
* float components in xfermodesGravatar reed2016-01-30
| | | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1623483002 TBR=mtklein Review URL: https://codereview.chromium.org/1634273002
* starter procs for blending with pm4fGravatar reed2016-01-29
curr/maxrss loops min median mean max stddev samples config bench 8/8 MB 4 87.1µs 91µs 89.8µs 92µs 2% ▇▇▇▇█▇▅▁▁▁ nonrendering xfer4f_srcover_N_opaque_linear 9/9 MB 2 196µs 196µs 215µs 383µs 27% ▁▁▁▁█▁▁▁▁▁ nonrendering xfer4f_srcover_N_opaque_srgb 9/9 MB 1 313µs 313µs 313µs 313µs 0% ▁▄▅▅▅▂████ nonrendering xfer4f_srcover_N_alpha_linear 9/9 MB 1 580µs 580µs 582µs 602µs 1% ▁▁▁▁▁▁▂▁▁█ nonrendering xfer4f_srcover_N_alpha_srgb 9/9 MB 23 13.1µs 13.1µs 13.1µs 13.1µs 0% ▆▄▄█▂▂▂▁▂▁ nonrendering xfer4f_srcover_1_opaque_linear 9/9 MB 23 13.2µs 13.2µs 13.2µs 13.2µs 0% █▄▂▁▃▁▂▂▂▂ nonrendering xfer4f_srcover_1_opaque_srgb 9/9 MB 2 178µs 183µs 183µs 185µs 1% ▇▇▇█▇▇▇▇▇▁ nonrendering xfer4f_srcover_1_alpha_linear 9/9 MB 1 517µs 517µs 517µs 517µs 0% ▇█▄▃▄▁▂▁▂▄ nonrendering xfer4f_srcover_1_alpha_srgb BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1642703003 TBR= landing now so these incremental types/functions can be used to collaborate with herb's work. nothing is active at this point Review URL: https://codereview.chromium.org/1642703003