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* Revert of Support Float32 output from SkColorSpaceXform (patchset #7 ↵Gravatar msarett2016-09-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | id:140001 of https://codereview.chromium.org/2339233003/ ) Reason for revert: Hitting an assert Original issue's description: > Support Float32 output from SkColorSpaceXform > > * Adds Float32 support to SkColorSpaceXform > * Changes API to allows clients to ask for F32, updates clients to > new API > * Adds Sk4f_load4 and Sk4f_store4 to SkNx > * Make use of new xform in SkGr.cpp > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339233003 > CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot > > Committed: https://skia.googlesource.com/skia/+/43d6651111374b5d1e4ddd9030dcf079b448ec47 TBR=brianosman@google.com,mtklein@google.com,scroggo@google.com,mtklein@chromium.org,bsalomon@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2347473007
* Support Float32 output from SkColorSpaceXformGravatar msarett2016-09-16
| | | | | | | | | | | | | | * Adds Float32 support to SkColorSpaceXform * Changes API to allows clients to ask for F32, updates clients to new API * Adds Sk4f_load4 and Sk4f_store4 to SkNx * Make use of new xform in SkGr.cpp BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339233003 CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review-Url: https://codereview.chromium.org/2339233003
* SkNx: add Sk4uGravatar mtklein2016-07-29
| | | | | | | | | | This lets us get at logical >> in a nicely principled way. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2197683002 CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review-Url: https://codereview.chromium.org/2197683002
* Add Sk4h_load4 for loading F16.Gravatar mtklein2016-07-26
| | | | | | | | | | | | | | Should feel very similar to Sk4h_store4: NEON uses its native instruction, SSE unpacks manually. Since we'll have our F16s in 4 Sk4h by the time we're done here, this also extracts an Sk4h->Sk4f routine from the old uint64_t->Sk4f one. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2184753002 CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review-Url: https://codereview.chromium.org/2184753002
* Improve naive SkColorXform to half floatsGravatar msarett2016-07-19
| | | | | | | | | | | | | | | | | | | | | | | | This should give us a good baseline to explore using SkRasterPipeline. A particular colorxform to half float drops from 425us to 282us on my desktop. Color Xform to Half Float (HP z620) Original 425us Trans16 (not 32) 355us Vector Trans16 378us Trans16 + Keep Halfs in Vector 335us Vector Trans16 + Keep Halfs in Vector 282us Final 282us Color Xform to Half Float (Nexus 5X) Original 556us Final 472us BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2159993003 CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review-Url: https://codereview.chromium.org/2159993003
* Add Sk4f_RoundToIntGravatar msarett2016-07-12
| | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2134753006 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review-Url: https://codereview.chromium.org/2134753006
* remove unused parameter to make android happy (when this header is moved to ↵Gravatar reed2016-07-12
| | | | | | | | | private) BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2139333002 Review-Url: https://codereview.chromium.org/2139333002
* Revert of try to speed-up maprect + round2i + contains (patchset #8 ↵Gravatar msarett2016-07-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | id:140001 of https://codereview.chromium.org/2133413002/ ) Reason for revert: Breaking the roll... https://build.chromium.org/p/tryserver.chromium.win/builders/win_chromium_rel_ng/builds/253294/steps/compile%20%28with%20patch%29/logs/stdio Original issue's description: > try to speed-up maprect + round2i + contains > > We call roundOut in a few places. If we can get SkNx::Ceil we could efficiently implement that as well. > > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2133413002 > CQ_INCLUDE_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot > > Committed: https://skia.googlesource.com/skia/+/b42b785d1cbc98bd34aceae338060831b974f9c5 TBR=mtklein@google.com,reed@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2136343002
* try to speed-up maprect + round2i + containsGravatar reed2016-07-11
| | | | | | | | | | We call roundOut in a few places. If we can get SkNx::Ceil we could efficiently implement that as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2133413002 CQ_INCLUDE_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review-Url: https://codereview.chromium.org/2133413002
* SkNx refreshGravatar mtklein2016-03-21
| | | | | | | | | | | | | | | | | | | | - rearrange a bit - fewer macros - hooks for all operators - add left and right scalar operator overrides - add +=, &=, <<=, etc. - add SkNx_split() and SkNx_join() - simplify the many rsqrt() and invert() options to just what we actually use This refactoring pointed out that our float <-> int NEON conversions are not specialized, so I've implemented them. It seems nice that this is an error rather than silently falling back to serial code. It's unclear to me if split/join want to be external, static methods, or non-static methods (SkNx_join(), Sk4f::Join(), x.join()). Time will tell? BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1812233003 CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Release-Trybot;client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1812233003
* SkNx: kth<...>() -> [...]Gravatar mtklein2016-02-21
| | | | | | | | | | Just some syntax cleanup. No real change: kth<...>() was calling [...] already. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1714363002 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1714363002
* Simplified linear pipeline.Gravatar herb2016-02-17
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1704583003 Review URL: https://codereview.chromium.org/1704583003
* add back Sk4iGravatar mtklein2016-02-16
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1699293002 Review URL: https://codereview.chromium.org/1699293002
* Revert of SkNx refactoring (patchset #4 id:60001 of ↵Gravatar mtklein2016-02-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1690633003/ ) Reason for revert: Precautionary revert for chromium:586487 Original issue's description: > SkNx refactoring > > - add back Sk4i typedef > - define SSE casts in terms of Sk4i > * uint8 <-> float becomes uint8 <-> int <-> float > * uint16 <-> float becomes uint16 <-> int <-> float > > This has the nice side effect of specializing uint8 <-> int > and uint16 <-> int, which are useful in their own right. > > There are many cast specializations now, some of which call each other. > I have tried to arrange them in some sort of sensible order, subject to > the constraint that those called must precede those who call. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1690633003 > CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot > > Committed: https://skia.googlesource.com/skia/+/c1eb311f4e98934476f1b2ad5d6de772cf140d60 TBR=herb@google.com,mtklein@chromium.org # Not skipping CQ checks because original CL landed more than 1 days ago. BUG=chromium:586487 Review URL: https://codereview.chromium.org/1696903002
* SkNx refactoringGravatar mtklein2016-02-11
| | | | | | | | | | | | | | | | | | | | - add back Sk4i typedef - define SSE casts in terms of Sk4i * uint8 <-> float becomes uint8 <-> int <-> float * uint16 <-> float becomes uint16 <-> int <-> float This has the nice side effect of specializing uint8 <-> int and uint16 <-> int, which are useful in their own right. There are many cast specializations now, some of which call each other. I have tried to arrange them in some sort of sensible order, subject to the constraint that those called must precede those who call. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1690633003 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1690633003
* Sk4f: add floor()Gravatar mtklein2016-02-09
| | | | | | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1685773002 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Committed: https://skia.googlesource.com/skia/+/86c6c4935171a1d2d6a9ffbff37ec6dac1326614 CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus7-GPU-Tegra3-Arm7-Release-Trybot,Test-Android-GCC-Nexus9-GPU-TegraK1-Arm64-Release-Trybot Review URL: https://codereview.chromium.org/1685773002
* Revert of Sk4f: add floor() (patchset #3 id:40001 of ↵Gravatar mtklein2016-02-09
| | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1685773002/ ) Reason for revert: build break must be this, right? Original issue's description: > Sk4f: add floor() > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1685773002 > CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot > > Committed: https://skia.googlesource.com/skia/+/86c6c4935171a1d2d6a9ffbff37ec6dac1326614 TBR=herb@google.com,mtklein@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1679343004
* Sk4f: add floor()Gravatar mtklein2016-02-09
| | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1685773002 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1685773002
* sknx refactoringGravatar mtklein2016-02-09
| | | | | | | | | | | | | | | | | | | | | | | | - trim unused specializations (Sk4i, Sk2d) and apis (SkNx_dup) - expand apis a little * v[0] == v.kth<0>() * SkNx_shuffle can now convert to different-sized vectors, e.g. Sk2f <-> Sk4f - remove anonymous namespace I believe it's safe to remove the anonymous namespace right now. We're worried about violating the One Definition Rule; the anonymous namespace protected us from that. In Release builds, this is mostly moot, as everything tends to inline completely. In Debug builds, violating the ODR is at worst an inconvenience, time spent trying to figure out why the bot is broken. Now that we're building with SSE2/NEON everywhere, very few bots have even a chance about getting confused by two definitions of the same type or function. Where we do compile variants depending on, e.g., SSSE3, we do so in static inline functions. These are not subject to the ODR. I plan to follow up with a tedious .kth<...>() -> [...] auto-replace. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1683543002 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1683543002
* Remove SkNx AVX code. It is not really used. Getting in the way of ↵Gravatar mtklein2016-02-08
| | | | | | | | | | refactoring. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1679053002 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1679053002
* SkNx Load/store: take any pointer.Gravatar mtklein2016-01-31
| | | | | | | | | | This means we can remove a lot of explicit casts in code that uses SkNx. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1650653002 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1650653002
* add SkNx::abs(), for now only implemented for Sk4fGravatar mtklein2016-01-15
| | | | | | | | | | | There's no reason we couldn't implement this for all ints and floats; just don't want to land unused code. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1590843003 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1590843003
* Specialize Sk2d for SSE2Gravatar mtklein2015-12-15
| | | | | | | | | | Given the autovectorization we've seen, I wouldn't expect big speedups from this, but it does give us a point of control over what's going on. BUG=skia: CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1526923003
* Unify some SkNx codeGravatar mtklein2015-12-14
| | | | | | | | | | | | | | | - one base case and one N=1 case instead of two each (or three with doubles) - use SkNx_cast instead of FromBytes/toBytes - 4-at-a-time Sk4f::ToBytes becomes a special standalone Sk4f_ToBytes If I did everything right, this'll be perf- and pixel- neutral. https://gold.skia.org/search2?issue=1526523003&unt=true&query=source_type%3Dgm&master=false BUG=skia: CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1526523003
* Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f)Gravatar mtklein2015-12-01
| | | | | | | | | | | | This is a big speedup for float -> byte. E.g. gradient_linear_clamp_3color: x86-64 147µs -> 103µs (Broadwell MBP) arm64 2.03ms -> 648µs (Galaxy S6) armv7 1.12ms -> 489µs (Galaxy S6, same device!) BUG=skia: CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot;client.skia.android:Test-Android-GCC-Nexus9-CPU-Denver-Arm64-Debug-Trybot Review URL: https://codereview.chromium.org/1483953002
* Add SkNx_cast().Gravatar mtklein2015-11-20
| | | | | | | | | | | | | | | | | | | | SkNx_cast() can cast between any of our vector types, provided they have the same number of elements. Any types should work with the default implementation, and we can drop in specializations as needed, like the SSE and NEON Sk4f -> Sk4i I included here as an example. To make this work, I made some internal name changes: SkNi<N,T> -> SkNx<N, T> SkNf<N> -> SkNx<N, float> User aliases (Sk4f, Sk16b, etc.) stay the same. We can land this first (it's PS1) if that makes things easier. BUG=skia: CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1464623002
* float xfermodes (burn, dodge, softlight) in Sk8f, possibly using AVX.Gravatar mtklein2015-11-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Xfermode_ColorDodge_aa 10.3ms -> 7.85ms 0.76x Xfermode_SoftLight_aa 13.8ms -> 10.2ms 0.74x Xfermode_ColorBurn_aa 10.7ms -> 7.82ms 0.73x Xfermode_SoftLight 33.6ms -> 23.2ms 0.69x Xfermode_ColorDodge 25ms -> 16.5ms 0.66x Xfermode_ColorBurn 26.1ms -> 16.6ms 0.63x Ought to be no pixel diffs: https://gold.skia.org/search2?issue=1432903002&unt=true&query=source_type%3Dgm&master=false Incidental stuff: I made the SkNx(T) constructors implicit to make writing math expressions simpler. This allows us to write expressions like Sk4f v; ... v = v*4; rather than Sk4f v; ... v = v * Sk4f(4); As written it only works when the constant is on the right-hand side, so expressions like `(Sk4f(1) - da)` have to stay for now. I plan on following up with a CL that lets those become `(1 - da)` too. BUG=skia:4117 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1432903002
* prune unused SkNx featuresGravatar mtklein2015-11-09
| | | | | | | | | | | | | | | - remove float -> int conversion, keeping float -> byte - remove support for doubles I was thinking of specializing Sk8f for AVX. This will help keep the complexity down. This may cause minor diffs in radial gradients: toBytes() rounds where castTrunc() truncated. But I don't see any diffs in Gold. https://gold.skia.org/search2?issue=1411563008&unt=true&query=source_type%3Dgm&master=false BUG=skia:4117 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1411563008
* SkNx_shuffleGravatar mtklein2015-09-10
| | | | | | | | | | | This allows us to express shuffles more directly in code while also giving us a convenient point to platform-specify particular shuffles for particular types. No specializations yet. Everyone just uses the (pretty good) default option. BUG=skia: Review URL: https://codereview.chromium.org/1301413006
* Require Sk4f::toBytes() clampsGravatar mtklein2015-09-01
| | | | | | | | BUG=skia:4117 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot;client.skia.android:Test-Android-GCC-Nexus9-CPU-Denver-Arm64-Release-Trybot Review URL: https://codereview.chromium.org/1312053004
* Move float<->byte conversions into Sk4f.Gravatar mtklein2015-08-31
| | | | | | | | | | | | | | | | | | | This lets us avoid conversions to [0.0, 1.0] space and rounding that aren't necessary for SkColorCubeFilter_opts.h. Dropping rounding on the way back to bytes means we'll see a bunch of off-by-1 diffs. Rough perf effect: SSSE3: 110 -> 93 (~15%) NEON: 465 -> 375 (~20%) This is the beginning of the end for SkPMFloat as an entity distinct from Sk4f. I've kept it for now so I can convert sites one by one and think about how things that really want to keep PM color order will work. BUG=skia:4117 Review URL: https://codereview.chromium.org/1319413003
* Revert of Refactor to put SkXfermode_opts inside SK_OPTS_NS. (patchset #1 ↵Gravatar mtklein2015-08-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | id:1 of https://codereview.chromium.org/1286093004/ ) Reason for revert: Maybe causing test / gold problems? Original issue's description: > Refactor to put SkXfermode_opts inside SK_OPTS_NS. > > Without this refactor I was getting warnings previously about having code > inside namespace SK_OPTS_NS (e.g. namespace sse2, namespace neon) referring to > code inside an anonymous namespace (Sk4px, SkPMFloat, Sk4f, etc) [1]. > > That low-level code was in an anonymous namespace to allow multiple independent > copies of its methods to be instantiated without the linker getting confused / > offended about violating the One Definition Rule. This was only happening in > Debug mode where the methods were not being inlined. > > To fix this all, I've force-inlined the methods of the low-level code and > removed the anonymous namespace. > > BUG=skia:4117 > > > [1] Here is what those errors looked like: > > In file included from ../../../../src/core/SkOpts.cpp:18:0: > ../../../../src/opts/SkXfermode_opts.h:193:7: error: 'portable::Sk4pxXfermode' has a field 'portable::Sk4pxXfermode::fProc4' whose type uses the anonymous namespace [-Werror] > class Sk4pxXfermode : public SkProcCoeffXfermode { > ^ > ../../../../src/opts/SkXfermode_opts.h:193:7: error: 'portable::Sk4pxXfermode' has a field 'portable::Sk4pxXfermode::fAAProc4' whose type uses the anonymous namespace [-Werror] > ../../../../src/opts/SkXfermode_opts.h:235:7: error: 'portable::SkPMFloatXfermode' has a field 'portable::SkPMFloatXfermode::fProcF' whose type uses the anonymous namespace [-Werror] > class SkPMFloatXfermode : public SkProcCoeffXfermode { > ^ > cc1plus: all warnings being treated as errors > > Committed: https://skia.googlesource.com/skia/+/b07bee3121680b53b98b780ac08d14d374dd4c6f TBR=djsollen@google.com,mtklein@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:4117 Review URL: https://codereview.chromium.org/1284333002
* Refactor to put SkXfermode_opts inside SK_OPTS_NS.Gravatar mtklein2015-08-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Without this refactor I was getting warnings previously about having code inside namespace SK_OPTS_NS (e.g. namespace sse2, namespace neon) referring to code inside an anonymous namespace (Sk4px, SkPMFloat, Sk4f, etc) [1]. That low-level code was in an anonymous namespace to allow multiple independent copies of its methods to be instantiated without the linker getting confused / offended about violating the One Definition Rule. This was only happening in Debug mode where the methods were not being inlined. To fix this all, I've force-inlined the methods of the low-level code and removed the anonymous namespace. BUG=skia:4117 [1] Here is what those errors looked like: In file included from ../../../../src/core/SkOpts.cpp:18:0: ../../../../src/opts/SkXfermode_opts.h:193:7: error: 'portable::Sk4pxXfermode' has a field 'portable::Sk4pxXfermode::fProc4' whose type uses the anonymous namespace [-Werror] class Sk4pxXfermode : public SkProcCoeffXfermode { ^ ../../../../src/opts/SkXfermode_opts.h:193:7: error: 'portable::Sk4pxXfermode' has a field 'portable::Sk4pxXfermode::fAAProc4' whose type uses the anonymous namespace [-Werror] ../../../../src/opts/SkXfermode_opts.h:235:7: error: 'portable::SkPMFloatXfermode' has a field 'portable::SkPMFloatXfermode::fProcF' whose type uses the anonymous namespace [-Werror] class SkPMFloatXfermode : public SkProcCoeffXfermode { ^ cc1plus: all warnings being treated as errors Review URL: https://codereview.chromium.org/1286093004
* Fix typo in non-SIMD Sk4f::thenElse().Gravatar mtklein2015-07-14
| | | | | | | | | This was causing the 3 xfermodes that use floats and conditionals to draw wrong when SKNX_NO_SIMD was defined. BUG=skia:4051 Review URL: https://codereview.chromium.org/1229013003
* Implement four more xfermodes with Sk4px.Gravatar mtklein2015-06-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | HardLight, Overlay, Darken, and Lighten are all ~2x faster with SSE, ~25% faster with NEON. This covers all previously-implemented NEON xfermodes. 3 previous SSE xfermodes remain. Those need division and sqrt, so I'm planning on using SkPMFloat for them. It'll help the readability and NEON speed if I move that into [0,1] space first. The main new concept here is c.thenElse(t,e), which behaves like (c ? t : e) except, of course, both t and e are evaluated. This allows us to emulate conditionals with vectors. This also removes the concept of SkNb. Instead of a standalone bool vector, each SkNi or SkNf will just return their own types for comparisons. Turns out to be a lot more manageable this way. BUG=skia: Committed: https://skia.googlesource.com/skia/+/b9d4163bebab0f5639f9c5928bb5fc15f472dddc CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-Arm64-Debug-Android-Trybot Review URL: https://codereview.chromium.org/1196713004
* Revert of Implement four more xfermodes with Sk4px. (patchset #16 id:290001 ↵Gravatar mtklein2015-06-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of https://codereview.chromium.org/1196713004/) Reason for revert: 64-bit ARM build failures. Original issue's description: > Implement four more xfermodes with Sk4px. > > HardLight, Overlay, Darken, and Lighten are all > ~2x faster with SSE, ~25% faster with NEON. > > This covers all previously-implemented NEON xfermodes. > 3 previous SSE xfermodes remain. Those need division > and sqrt, so I'm planning on using SkPMFloat for them. > It'll help the readability and NEON speed if I move that > into [0,1] space first. > > The main new concept here is c.thenElse(t,e), which behaves like > (c ? t : e) except, of course, both t and e are evaluated. This allows > us to emulate conditionals with vectors. > > This also removes the concept of SkNb. Instead of a standalone bool > vector, each SkNi or SkNf will just return their own types for > comparisons. Turns out to be a lot more manageable this way. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/b9d4163bebab0f5639f9c5928bb5fc15f472dddc TBR=reed@google.com,mtklein@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1205703008
* Implement four more xfermodes with Sk4px.Gravatar mtklein2015-06-24
| | | | | | | | | | | | | | | | | | | | | | | HardLight, Overlay, Darken, and Lighten are all ~2x faster with SSE, ~25% faster with NEON. This covers all previously-implemented NEON xfermodes. 3 previous SSE xfermodes remain. Those need division and sqrt, so I'm planning on using SkPMFloat for them. It'll help the readability and NEON speed if I move that into [0,1] space first. The main new concept here is c.thenElse(t,e), which behaves like (c ? t : e) except, of course, both t and e are evaluated. This allows us to emulate conditionals with vectors. This also removes the concept of SkNb. Instead of a standalone bool vector, each SkNi or SkNf will just return their own types for comparisons. Turns out to be a lot more manageable this way. BUG=skia: Review URL: https://codereview.chromium.org/1196713004
* Thorough tests for saturatedAdd and mulDiv255Round.Gravatar mtklein2015-06-15
| | | | | | | | | | BUG=skia:3951 Committed: https://skia.googlesource.com/skia/+/ce9d11189a5924b47c3629063b72bae9d466c2c7 CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Release-Trybot Review URL: https://codereview.chromium.org/1184113003
* Remove overly-promiscuous SkNx syntax sugar.Gravatar mtklein2015-06-10
| | | | | | | | | | | | I haven't figured out a pithy way to have these apply to only classes originating from SkNx, so let's just remove them. There aren't too many use cases, and it's not really any less readable without them. Semantically, this is a no-op. BUG=skia: Review URL: https://codereview.chromium.org/1167153002
* Everyone gets a namespace {}.Gravatar mtklein2015-05-22
| | | | | | | | | | | | | | | | | | If we include Sk4px.h, SkPMFloat.h, or SkNx.h into files with different SIMD flags, that could cause different definitions of the same method. Normally that's moot, because all the code inlines, but in Debug it tends not to. So in Debug, the linker picks one definition for us. That breaks _someone_. Wrapping everything in a namespace {} keeps the definitions separate. Tested locally, it fixes this bug. BUG=skia:3861 This code is not yet enabled in Chrome, so shouldn't affect the roll. NOTREECHECKS=true Review URL: https://codereview.chromium.org/1154523004
* add Min to SkNi, specialized for u8 and u16 on SSE and NEONGravatar mtklein2015-05-14
| | | | | | | | | | | 0x8001 / 0x7fff don't seem to work, but we were close: 0x8000 does. I plan to use this to implement the Difference xfermode, and it seems generally handy. BUG=skia: Review URL: https://codereview.chromium.org/1133933004
* Plus xfermode using Sk4px.Gravatar mtklein2015-05-12
| | | | | | | | | | | | | | | | | | | Xfermode_Plus runs 4-5x faster. We expect mixed_xfermodes to have a small diff. This is because kFoldCoverageIntoSrcAlpha was incorrectly set to true. This implementation handily beats the Sk4f impl, the portable impl, and the existing SSE2 impl. Reading the SkXfermodes_opts_SSE2.cpp file, I'm pretty confident that we'll be able to beat all SSE2 impls. I believe this impl will beat or match the existing NEON impl too, but that may not be true for more complicated xfermodes. They can take advantage of transposing ARGBARGB... to AAAARRRR.... cheaply and I haven't figured out an abstraction for that yet that doesn't screw SSE. Adds: - MapDstSrc() to Sk4px - saturatedAdd() to SkNi (only implemented as far as it's used). - div255Narrow() BUG=skia: Review URL: https://codereview.chromium.org/1138893002
* Sk4pxGravatar mtklein2015-05-12
| | | | | | | | | | Xfermode_SrcOver: SSE: 2.08ms -> 2.03ms (~2% faster) NEON: my N5 is noisy, but there appears to be no perf change BUG=skia: Review URL: https://codereview.chromium.org/1132273004
* Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARMGravatar mtklein2015-04-27
| | | | | | | | | | | | This is a logical no-op. Everything was using the equivalent of rsqrt1() before, and is now after. BUG=skia: Committed: https://skia.googlesource.com/skia/+/9de16283fdc8cc0d31a84f503578d0ecea4e8297 CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-Arm64-Debug-Android-Trybot Review URL: https://codereview.chromium.org/1109913002
* Revert of Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision ↵Gravatar mtklein2015-04-27
| | | | | | | | | | | | | | | | | | | | | | | | on ARM (patchset #2 id:20001 of https://codereview.chromium.org/1109913002/) Reason for revert: arm64 typos Original issue's description: > Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARM > > This is a logical no-op. Everything was using the equivalent of rsqrt1() before, and is now after. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/9de16283fdc8cc0d31a84f503578d0ecea4e8297 TBR=reed@google.com,mtklein@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1105233003
* Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARMGravatar mtklein2015-04-27
| | | | | | | | This is a logical no-op. Everything was using the equivalent of rsqrt1() before, and is now after. BUG=skia: Review URL: https://codereview.chromium.org/1109913002
* Mike's radial gradient CL with better float -> int.Gravatar mtklein2015-04-27
| | | | | | | | | | | | | | | | | | patch from issue 1072303005 at patchset 40001 (http://crrev.com/1072303005#ps40001) This looks quite launchable. radial_gradient3, min of 100 samples: N5: 985µs -> 946µs MBP: 395µs -> 279µs On my MBP, most of the meat looks like it's now in reading the cache and writing to dst one color at a time. Is that something we could do in float math rather than with a lookup table? BUG=skia: CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Mac10.8-Clang-Arm7-Debug-Android-Trybot,Build-Ubuntu-GCC-Arm7-Release-Android_NoNeon-Trybot Committed: https://skia.googlesource.com/skia/+/abf6c5cf95e921fae59efb487480e5b5081cf0ec Review URL: https://codereview.chromium.org/1109643002
* Revert of Mike's radial gradient CL with better float -> int. (patchset #7 ↵Gravatar mtklein2015-04-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | id:120001 of https://codereview.chromium.org/1109643002/) Reason for revert: compile failures. Original issue's description: > Mike's radial gradient CL with better float -> int. > > patch from issue 1072303005 at patchset 40001 (http://crrev.com/1072303005#ps40001) > > This looks quite launchable. radial_gradient3, min of 100 samples: > N5: 985µs -> 946µs > MBP: 395µs -> 279µs > > On my MBP, most of the meat looks like it's now in reading the cache and writing to dst one color at a time. Is that something we could do in float math rather than with a lookup table? > > BUG=skia: > > CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Debug-Trybot,Test-Android-GCC-Nexus9-CPU-Denver-Arm64-Debug-Trybot > > Committed: https://skia.googlesource.com/skia/+/abf6c5cf95e921fae59efb487480e5b5081cf0ec TBR=reed@google.com,robertphillips@google.com,mtklein@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1109883003
* Mike's radial gradient CL with better float -> int.Gravatar mtklein2015-04-27
| | | | | | | | | | | | | | | | patch from issue 1072303005 at patchset 40001 (http://crrev.com/1072303005#ps40001) This looks quite launchable. radial_gradient3, min of 100 samples: N5: 985µs -> 946µs MBP: 395µs -> 279µs On my MBP, most of the meat looks like it's now in reading the cache and writing to dst one color at a time. Is that something we could do in float math rather than with a lookup table? BUG=skia: CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Debug-Trybot,Test-Android-GCC-Nexus9-CPU-Denver-Arm64-Debug-Trybot Review URL: https://codereview.chromium.org/1109643002
* Sk4h and Sk8h for SSEGravatar mtklein2015-04-14
| | | | | | | | | | These will underly the SkPMFloat-like class for uint16_t components. Sk4h will back a single-pixel version, and Sk8h any larger number than that. BUG=skia: Review URL: https://codereview.chromium.org/1088883005