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path: root/src/core/SkNx.h
Commit message (Expand)AuthorAge
* Add Store3 to Sk2fGravatar Chris Dalton2017-12-01
* add Load2() to Sk4fGravatar Mike Klein2017-12-01
* Add mulHi to SkNxGravatar Herb Derby2017-10-11
* Implement Sk4i's abs, min, maxGravatar Yuqian Li2017-07-12
* Reland "Respect full precision for RGB16 PNGs" (part 2)Gravatar Matt Sarett2017-01-19
* Revert "Respect full precision for RGB16 PNGs"Gravatar Matt Sarett2017-01-18
* Respect full precision for RGB16 PNGsGravatar Matt Sarett2017-01-18
* SkNx_abi is unused.Gravatar Mike Klein2016-11-29
* Guard against buggy ucrt\math.h.Gravatar Mike Klein2016-11-28
* SkNx: use SK_ALWAYS_INLINE thoroughly.Gravatar Mike Klein2016-10-19
* SkNx_abi for passing Sk4f as function arguments, etc.Gravatar Mike Klein2016-10-15
* Wrap SkNx types in anonymous namespace again.Gravatar Mike Klein2016-10-14
* SkRasterPipeline: 8x pipelines, without any 8x code enabled.Gravatar Mike Klein2016-10-12
* Revert "SkRasterPipeline: 8x pipelines, attempt 2"Gravatar Mike Klein2016-10-10
* SkRasterPipeline: 8x pipelines, attempt 2Gravatar Mike Klein2016-10-07
* Revert "SkRasterPipeline: 8x pipelines"Gravatar Mike Klein2016-10-07
* SkRasterPipeline: 8x pipelinesGravatar Mike Klein2016-10-07
* Make load4 and store4 part of SkNx properly.Gravatar Mike Klein2016-10-06
* Support Float32 output from SkColorSpaceXformGravatar msarett2016-09-16
* Revert of Support Float32 output from SkColorSpaceXform (patchset #7 id:14000...Gravatar msarett2016-09-16
* Support Float32 output from SkColorSpaceXformGravatar msarett2016-09-16
* SkNx: add Sk4uGravatar mtklein2016-07-29
* Add Sk4h_load4 for loading F16.Gravatar mtklein2016-07-26
* Improve naive SkColorXform to half floatsGravatar msarett2016-07-19
* Add Sk4f_RoundToIntGravatar msarett2016-07-12
* remove unused parameter to make android happy (when this header is moved to p...Gravatar reed2016-07-12
* Revert of try to speed-up maprect + round2i + contains (patchset #8 id:140001...Gravatar msarett2016-07-11
* try to speed-up maprect + round2i + containsGravatar reed2016-07-11
* SkNx refreshGravatar mtklein2016-03-21
* SkNx: kth<...>() -> [...]Gravatar mtklein2016-02-21
* Simplified linear pipeline.Gravatar herb2016-02-17
* add back Sk4iGravatar mtklein2016-02-16
* Revert of SkNx refactoring (patchset #4 id:60001 of https://codereview.chromi...Gravatar mtklein2016-02-12
* SkNx refactoringGravatar mtklein2016-02-11
* Sk4f: add floor()Gravatar mtklein2016-02-09
* Revert of Sk4f: add floor() (patchset #3 id:40001 of https://codereview.chrom...Gravatar mtklein2016-02-09
* Sk4f: add floor()Gravatar mtklein2016-02-09
* sknx refactoringGravatar mtklein2016-02-09
* Remove SkNx AVX code. It is not really used. Getting in the way of refactor...Gravatar mtklein2016-02-08
* SkNx Load/store: take any pointer.Gravatar mtklein2016-01-31
* add SkNx::abs(), for now only implemented for Sk4fGravatar mtklein2016-01-15
* Specialize Sk2d for SSE2Gravatar mtklein2015-12-15
* Unify some SkNx codeGravatar mtklein2015-12-14
* Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f)Gravatar mtklein2015-12-01
* Add SkNx_cast().Gravatar mtklein2015-11-20
* float xfermodes (burn, dodge, softlight) in Sk8f, possibly using AVX.Gravatar mtklein2015-11-11
* prune unused SkNx featuresGravatar mtklein2015-11-09
* SkNx_shuffleGravatar mtklein2015-09-10
* Require Sk4f::toBytes() clampsGravatar mtklein2015-09-01
* Move float<->byte conversions into Sk4f.Gravatar mtklein2015-08-31