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SkLiteDL.h
Commit message (
Expand
)
Author
Age
*
Record SkCanvas::flush().
Mike Klein
2017-08-14
*
move shadows to device virtual
Mike Reed
2017-05-17
*
Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""
Florin Malita
2017-05-03
*
Revert "Reland: Remove SkLights include from SkCanvas.h"
Florin Malita
2017-05-03
*
Reland: Remove SkLights include from SkCanvas.h
Florin Malita
2017-05-03
*
Remove EXPERIMENTAL_SHADOWING, Part 1
Jim Van Verth
2017-05-02
*
Revert "Remove SkLights include from SkCanvas.h"
Florin Malita
2017-05-02
*
Remove SkLights include from SkCanvas.h
Florin Malita
2017-05-02
*
Revert "Revert "SaveLayerRec::fClipMask -> raw pointer""
Mike Klein
2017-05-01
*
Revert "SaveLayerRec::fClipMask -> raw pointer"
Mike Klein
2017-05-01
*
SaveLayerRec::fClipMask -> raw pointer
Florin Malita
2017-05-01
*
Initial clip-mask-layer support
Florin Malita
2017-05-01
*
Make SkLiteDL::draw() const.
Mike Klein
2017-04-11
*
remove legacy virtual for vertices, only support object form
Mike Reed
2017-03-17
*
Revert[2] "More SkVertices implementation work""
Mike Reed
2017-03-17
*
Revert "More SkVertices implementation work"
Mike Reed
2017-03-17
*
More SkVertices implementation work
Mike Reed
2017-03-17
*
Remove SkLiteDL::makeThreadsafe().
Mike Klein
2017-03-02
*
Refactor SkLiteDL to no longer extend SkDrawable.
Derek Sollenberger
2017-03-02
*
Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"
Mike Reed
2016-12-09
*
Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"
Mike Reed
2016-12-09
*
remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS
Mike Reed
2016-12-08
*
remove unused code around SK_SUPPORT_LEGACY_XFERMODE_PARAM
Mike Reed
2016-11-03
*
remove xfermode from public api
Mike Reed
2016-10-28
*
SkLiteDL: much simpler to eliminate bitmaps in recorder.
Mike Klein
2016-10-04
*
Add setBounds to SkLiteDL for Android
liyuqian
2016-09-21
*
abstract name of clipping ops, to transtion to a more restricted set
reed
2016-09-20
*
SkLiteDL: drawAsLayer()
mtklein
2016-09-08
*
record drawfilters
reed
2016-09-02
*
Add drawRegion() API to SkCanvas
msarett
2016-08-25
*
Made shadows blurry (thru implementing variance mapping)
vjiaoblack
2016-08-25
*
Plumb drawArc to SkDevice.
bsalomon
2016-08-19
*
Fast path translate() in SkCanvas and SkLiteDL.
mtklein
2016-08-19
*
Revert of Fast path translate() in SkCanvas and SkLiteDL. (patchset #5 id:800...
mtklein
2016-08-18
*
Fast path translate() in SkCanvas and SkLiteDL.
mtklein
2016-08-18
*
SkLiteDL: a little spring cleaning
mtklein
2016-08-17
*
SkLiteDL: inline empty()
mtklein
2016-08-17
*
SkLiteDL: thread the original canvas matrix through for SetMatrix::Draw().
mtklein
2016-08-16
*
SkLiteDL: remove freelisting, add reset() and SKLITEDL_PAGE knob.
mtklein
2016-08-16
*
Add onDrawBitmapLattice(), avoid unnecessary bitmap->image copy
msarett
2016-08-16
*
just add SkLiteDL::empty()
mtklein
2016-08-15
*
SkLiteDL: turn vtable sideways
mtklein
2016-08-11
*
Revert of SkLiteDL: turn vtable sideways (patchset #7 id:120001 of https://co...
reed
2016-08-11
*
SkLiteDL: turn vtable sideways
mtklein
2016-08-10
*
allocate memory manually in SkLiteDL
mtklein
2016-08-09
*
Purge the SkLiteDL freelist when PurgeAllCaches() is called.
mtklein
2016-08-09
*
SkLiteDL: control reuse by a single parameter
mtklein
2016-08-08
*
finish SkLiteDL
mtklein
2016-08-07
*
SkLiteDL, very nearly the rest
mtklein
2016-08-07
*
SkLiteDL: closing in
mtklein
2016-08-06
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