| Commit message (Collapse) | Author | Age |
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ago. However, the CPU builder fails when it sees Index8 (among other things), so change the code to fallback to GPU in that case. Additionally, if we're going to be mipping an sRGB image, don't use the CPU code (which is not yet gamma correct). Unfortunately, this means that we will often be using the GPU path, still - with recent codec changes, most images are coming in tagged as sRGB.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1835003002
Committed: https://skia.googlesource.com/skia/+/b0ac1af7fab467aacbc27d20d14a09bcb960472f
Review URL: https://codereview.chromium.org/1835003002
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a while ago. However, the CPU bu… (patchset #1 id:1 of https://codereview.chromium.org/1835003002/ )
Reason for revert:
Speculative - seems likely to be the results of nanobench crashes on several bots.
Original issue's description:
> Re-enable CPU mipmap generation for Ganesh. Aniso mips were landed a while ago. However, the CPU builder fails when it sees Index8 (among other things), so change the code to fallback to GPU in that case. Additionally, if we're going to be mipping an sRGB image, don't use the CPU code (which is not yet gamma correct). Unfortunately, this means that we will often be using the GPU path, still - with recent codec changes, most images are coming in tagged as sRGB.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1835003002
>
> Committed: https://skia.googlesource.com/skia/+/b0ac1af7fab467aacbc27d20d14a09bcb960472f
TBR=reed@google.com,bsalomon@google.com,cblume@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1836563002
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ago. However, the CPU builder fails when it sees Index8 (among other things), so change the code to fallback to GPU in that case. Additionally, if we're going to be mipping an sRGB image, don't use the CPU code (which is not yet gamma correct). Unfortunately, this means that we will often be using the GPU path, still - with recent codec changes, most images are coming in tagged as sRGB.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1835003002
Review URL: https://codereview.chromium.org/1835003002
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sRGB support now also requires GL_EXT_texture_sRGB_decode, which allows
us to disable sRGB -> Linear conversion when reading textures. This gives
us an easy way to support "legacy" L32 mode. We disable decoding based on
the pixel config of the render target. Textures can override that behavior
(specifically for format-conversion draws where we want that behavior).
Added sBGRA pixel config, which is not-really-a-format. It's just sRGBA
internally, and the external format is BGR order, so TexImage calls will
swizzle correctly. This lets us interact with sRGB raster surfaces on BGR
platforms.
Devices without sRGB support behave like they always have: conversion from
color type and profile type ignores sRGB and always returns linear pixel
configs.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789663002
Review URL: https://codereview.chromium.org/1789663002
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https://codereview.chromium.org/1789663002/ )
Reason for revert:
We're getting sRGB non-8888 configs?
Original issue's description:
> sRGB support in Ganesh. Several pieces:
>
> sRGB support now also requires GL_EXT_texture_sRGB_decode, which allows
> us to disable sRGB -> Linear conversion when reading textures. This gives
> us an easy way to support "legacy" L32 mode. We disable decoding based on
> the pixel config of the render target. Textures can override that behavior
> (specifically for format-conversion draws where we want that behavior).
>
> Added sBGRA pixel config, which is not-really-a-format. It's just sRGBA
> internally, and the external format is BGR order, so TexImage calls will
> swizzle correctly. This lets us interact with sRGB raster surfaces on BGR
> platforms.
>
> Devices without sRGB support behave like they always have: conversion from
> color type and profile type ignores sRGB and always returns linear pixel
> configs.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789663002
>
> Committed: https://skia.googlesource.com/skia/+/9e3f1bf4e5cd8fc59554f986f36d6b034e99f9eb
TBR=reed@google.com,bsalomon@google.com,robertphillips@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1814533003
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sRGB support now also requires GL_EXT_texture_sRGB_decode, which allows
us to disable sRGB -> Linear conversion when reading textures. This gives
us an easy way to support "legacy" L32 mode. We disable decoding based on
the pixel config of the render target. Textures can override that behavior
(specifically for format-conversion draws where we want that behavior).
Added sBGRA pixel config, which is not-really-a-format. It's just sRGBA
internally, and the external format is BGR order, so TexImage calls will
swizzle correctly. This lets us interact with sRGB raster surfaces on BGR
platforms.
Devices without sRGB support behave like they always have: conversion from
color type and profile type ignores sRGB and always returns linear pixel
configs.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789663002
Review URL: https://codereview.chromium.org/1789663002
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The C++ standard library uses the name "release" for the operation we call "detach".
Rewriting each "detach(" to "release(" brings us a step closer to using standard library types directly (e.g. std::unique_ptr instead of SkAutoTDelete).
This was a fairly blind transformation. There may have been unintentional conversions in here, but it's probably for the best to have everything uniformly say "release".
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1809733002
Review URL: https://codereview.chromium.org/1809733002
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We should match the recently designed API in SkCodec.
https://codereview.chromium.org/1549473003/
This requires changes in Chromium as well.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1716523002
Committed: https://skia.googlesource.com/skia/+/095d31c8a0eeb5d491febf064bc3c8a44e22b94f
Review URL: https://codereview.chromium.org/1716523002
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https://codereview.chromium.org/1716523002/ )
Reason for revert:
Blimp failures with manual roll in Chrome.
Original issue's description:
> Update Skia's YUV API
>
> We should match the recently designed API in SkCodec.
> https://codereview.chromium.org/1549473003/
>
> This requires changes in Chromium as well.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1716523002
>
> Committed: https://skia.googlesource.com/skia/+/095d31c8a0eeb5d491febf064bc3c8a44e22b94f
TBR=scroggo@google.com,reed@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1775493002
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We should match the recently designed API in SkCodec.
https://codereview.chromium.org/1549473003/
This requires changes in Chromium as well.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1716523002
Review URL: https://codereview.chromium.org/1716523002
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BUG=590804
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1744413002
Review URL: https://codereview.chromium.org/1744413002
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BUG=476416
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1249543003
Review URL: https://codereview.chromium.org/1249543003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1728093005
DOCS_PREVIEW= https://skia.org/?cl=1728093005
Committed: https://skia.googlesource.com/skia/+/57599fe6c0336feaeeeb9b1996e77b70219b483c
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
Review URL: https://codereview.chromium.org/1728093005
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(patchset #6 id:100001 of https://codereview.chromium.org/1728093005/ )
Reason for revert:
Need workaround for chrome to build
Original issue's description:
> Move Budgeted enum out of SkSurface, use in GrTextureProvider
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1728093005
> DOCS_PREVIEW= https://skia.org/?cl=1728093005
>
> Committed: https://skia.googlesource.com/skia/+/57599fe6c0336feaeeeb9b1996e77b70219b483c
TBR=reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1734043002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1728093005
DOCS_PREVIEW= https://skia.org/?cl=1728093005
Review URL: https://codereview.chromium.org/1728093005
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Adds a set of histogram macros to Skia, modeled after Chrome's
UMA_HISTOGRAM_* macros. These allow logging of high frequency events,
and are useful to analyze real world usage of certain features.
By default, these macros are no-ops. Users can provide a custom
header file which defines these macros if they wish to collect
histogram data. Chrome will provide such a header.
I've currently only added two macros:
- SK_HISTOGRAM_BOOLEAN - logs a true/false type relationship (whether
we are tiling a texture or not on each draw).
- SK_HISTOGRAM_ENUMERATION - logs a set of potential values (which of
a number of choices were selected for the texture upload path).
We could add more unused macros at the moment, but it seems easier to
add these as needed, WDYT?
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1652053004
Review URL: https://codereview.chromium.org/1652053004
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gpu-specific formats
Prime motivator:
- we always call refEncoded on the generator when trying to upload
- we call it *before* we ask for raster or YUV
- for blink, this call can be very slow, as they have to cons-up their SkData the first time (and grab a mutex to do it)
- this parameter will indicate to them that we're only interested in gpu formats, which they will know if they have.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556333004
Review URL: https://codereview.chromium.org/1556333004
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when tiling)
Review URL: https://codereview.chromium.org/1510903002
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If the client wants no caching, and we haven't already cached it, pass the
caller's dst-buffer directly down to the generator, avoiding the (previous)
extra memcpy.
BUG=skia:4594
Review URL: https://codereview.chromium.org/1473373002
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BUG=skia:4481
Review URL: https://codereview.chromium.org/1463373002
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Move createFragmentProcessor to GrTextureProducer base class.
Make non-tiled sw-bitmap draws go through drawTextureProducer.
Review URL: https://codereview.chromium.org/1459433002
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DOCS_PREVIEW= https://skia.org/?cl=1432503003
Review URL: https://codereview.chromium.org/1432503003
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into its own class.
Review URL: https://codereview.chromium.org/1420963008
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BUG=skia:4524
Review URL: https://codereview.chromium.org/1430643002
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GPU object a say in what copying needs to be done.
Committed: https://skia.googlesource.com/skia/+/fcffaf22d697f06f903c3193308f9dc54a959f79
Committed: https://skia.googlesource.com/skia/+/1a197ea31e0aac7ea312e9a6c0d9f5df626b0350
Review URL: https://codereview.chromium.org/1409163002
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Review URL: https://codereview.chromium.org/1411353002 .
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GPU object a say in what copying needs to be done.
Committed: https://skia.googlesource.com/skia/+/fcffaf22d697f06f903c3193308f9dc54a959f79
Review URL: https://codereview.chromium.org/1409163002
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and give GPU object a say in what… (patchset #4 id:60001 of https://codereview.chromium.org/1409163002/ )
Reason for revert:
breaking nanobench
Original issue's description:
> Rewrite GrTextureMaker to disentangle bitmap case from base class and give GPU object a say in what copying needs to be done.
>
> Committed: https://skia.googlesource.com/skia/+/fcffaf22d697f06f903c3193308f9dc54a959f79
TBR=reed@google.com,bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1409923003
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GPU object a say in what copying needs to be done.
Review URL: https://codereview.chromium.org/1409163002
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Review URL: https://codereview.chromium.org/1403313003
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BUG=skia:
Review URL: https://codereview.chromium.org/1404433002
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Now with GrTextureMaker subclasses to handle npot usage.
This reverts commit 476506d070dbc59b158acc1a00c34bff95ab2968.
BUG=skia:
Review URL: https://codereview.chromium.org/1370223002
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BUG=532981
R=reed@google.com,mtklein@google.com
Review URL: https://codereview.chromium.org/1352883004
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Remove some bogus tests on the cache, as they are not thread-reliable. Running w/ discardable these are racy.
BUG=532981
Review URL: https://codereview.chromium.org/1351453004
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BUG=skia:
Review URL: https://codereview.chromium.org/1351533004
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BUG=skia:4334
Review URL: https://codereview.chromium.org/1338373002
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BUG=skia:4332
Review URL: https://codereview.chromium.org/1345523002
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just move block of code to expose it
BUG=skia:4328
TBR=
Review URL: https://codereview.chromium.org/1334033004
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BUG=skia:
TBR=scroggo
Review URL: https://codereview.chromium.org/1339753002
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Possible follow-up changes to consider
1. Roll SkImage_Raster and _Gpu into _Generator, where the generator (or cacherator) is backed by a pre-existing texture or raster.
2. Evolve SkImageUsageType into a verb requiring stretching, and have the caller (common code) digest the caps() and usage, so that subclasses are just told what to do (stretch or not)
3. Common code/utility to convert an unstretched texture into a stretch one (and cache it) if the generator can only make an unstretched one.
BUG=skia:
Review URL: https://codereview.chromium.org/1282363002
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hoisted from https://codereview.chromium.org/1282363002 as that CL is going to take a while to finish
BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/1313423002
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DOCS_PREVIEW= https://skia.org/?cl=1316123003
Review URL: https://codereview.chromium.org/1316123003
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... to support subsets in SkImage!
BUG=skia:
Review URL: https://codereview.chromium.org/1301633002
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BUG=skia:
Review URL: https://codereview.chromium.org/1295593002
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this, added uniqueID() to the generator, and made it be in the same namespace is bitmaps, pixelrefs, images.
To do this, create SkImageCacherator, which wraps a generator and provides an
interface to get a cached answer for either the raster or texture output of
the generator.
BUG=skia:
Review URL: https://codereview.chromium.org/1291803002
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