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SkEdge.cpp
Commit message (
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Author
Age
*
Revert "Revert "Improve quad edges' smoothness in non-AA cases""
Yuqian Li
2017-01-11
*
Revert "Improve quad edges' smoothness in non-AA cases"
Mike Klein
2017-01-10
*
Improve quad edges' smoothness in non-AA cases
Yuqian Li
2017-01-09
*
Resubmit issue 2221103002 to fix the iOS build by declaring the flag in
liyuqian
2016-10-04
*
Revert of Analytic AntiAlias for Convex Shapes (patchset #14 id:260001 of htt...
stephana
2016-10-04
*
Implement AnalyticAA for convex shapes.
liyuqian
2016-10-04
*
SkLeanWindows.h: #include "Windows.h" fewer places
halcanary
2016-06-07
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
work around leftshift for negative values
reed
2016-03-08
*
ubsan shift fixes
caryclark
2015-12-09
*
remove unused clip parameter to SkEdge::setClip
reed
2015-03-19
*
Use proper SkFDot6 instead of int
qiankun.miao
2015-03-11
*
"NULL !=" = NULL
bsalomon
2014-09-05
*
Use even rounding for better results when converting from scalar to fdot6
george
2014-08-29
*
remove SK_SCALAR_IS_[FLOAT,FIXED] and assume floats
reed@google.com
2013-12-17
*
Sanitizing source files in Skia_Periodic_House_Keeping
skia.committer@gmail.com
2013-01-26
*
factor out computation for dy in SkEdge lines, so we can later try a fix.
reed@google.com
2012-10-30
*
Sanitizing source files in Skia_Periodic_House_Keeping
skia.committer@gmail.com
2012-09-15
*
fix fragile cubic stepper, where we want to assert that each tesselated segment
reed@google.com
2012-09-14
*
Result of running tools/sanitize_source_files.py (which was added in https://...
rmistry@google.com
2012-08-23
*
Even when the pts are restricted to 32K values, we can still overflow computing
reed@google.com
2012-08-06
*
Make SkMath.h less visible in public header files.
tomhudson@google.com
2011-09-27
*
Automatic update of all copyright notices to reflect new license terms.
epoger@google.com
2011-07-28
*
initial checkin for visualstudio build support
reed@android.com
2009-12-16
*
fix NaN in path iterator
reed@android.com
2009-07-22
*
Chop quads exactly on the clip bounds, so we don't spend CPU cycles walking them
reed@android.com
2009-02-06
*
grab from latest android
reed@android.com
2008-12-17