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path: root/src/core/SkDraw.cpp
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* pass dst-rect through from drawBitmapRect for better precisionGravatar reed2014-12-15
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/797963002
* Add Sk prefix to CreateBitmapShader.Gravatar mtklein2014-11-24
| | | | | | | | It's neither static nor namespaced, so we should probably prefix it. BUG=skia: Review URL: https://codereview.chromium.org/754083002
* add roundOut that returns its resultGravatar reed2014-11-19
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/742663002
* Remove SK_IGNORE_SUBPIXEL_AXIS_ALIGN_FIX.Gravatar bungeman2014-11-13
| | | | | | | | This define was added with "Always round text position correctly." 9447103029273a9f8dd7f5997e8af7a1e3ee7488 . The affected clients have been rebaselined and this is no longer defined anywhere. Review URL: https://codereview.chromium.org/722333002
* Crop the fast path dashed lines to the cull rectGravatar robertphillips2014-11-04
| | | | | | | | | | | | | | | | | | | | | | | Without: maxrss loops min median mean max stddev samples config bench 56M 1 13.3ms 13.6ms 13.6ms 14.2ms 2% Ooooo..... 8888 GM_dashing5_bw 56M 13 390us 417us 416us 459us 5% ooooO..o.o gpu GM_dashing5_bw 56M 1 13.4ms 13.9ms 14.1ms 15ms 3% Oooo..ooOo 8888 GM_dashing5_aa 56M 13 402us 421us 416us 425us 2% Ooo.ooOOOO gpu GM_dashing5_aa With: 40M 1 1.53ms 1.54ms 1.54ms 1.55ms 0% oo.O...o.. 8888 GM_dashing5_bw 40M 12 407us 412us 415us 445us 3% ...Oo..... gpu GM_dashing5_bw 40M 1 1.7ms 1.7ms 1.7ms 1.72ms 0% o.O....... 8888 GM_dashing5_aa 43M 13 405us 409us 409us 415us 1% ooo.Ooo..o gpu GM_dashing5_aa The GM images (including the new one) are the same with and without this CL. BUG=428296 Review URL: https://codereview.chromium.org/699623003
* remove dead SK_DISABLE_DASHING_OPTIMIZATION flagGravatar reed2014-11-04
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/698003004
* Set temporary paths volatile so we don't cache them.Gravatar jvanverth2014-10-24
| | | | | | | | | | Any path that is generated frame-to-frame should not be rendered by using the DistanceFieldPathRenderer, because generating the initial distance field, uploading it and rendering it takes longer than the SoftwarePathRenderer. BUG=skia:2935 Review URL: https://codereview.chromium.org/677463002
* Revert of Revert of Fix SkTextBlob offset semantics. (patchset #1 id:1 of ↵Gravatar fmalita2014-09-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/609223003/) Reason for revert: Re-landing: Chromium-side fix to be landed with the roll (https://codereview.chromium.org/607853003/) Original issue's description: > Revert of Fix SkTextBlob offset semantics. (patchset #2 id:20001 of https://codereview.chromium.org/605533002/) > > Reason for revert: > Breaking the Chrome builds with the error: > > [14:54:14.317833] ../../skia/ext/pixel_ref_utils.cc:221:16: error: 'drawPosText' marked 'override' but does not override any member functions > [14:54:14.318022] virtual void drawPosText(const SkDraw& draw, > [14:54:14.318082] ^ > > Original issue's description: > > Fix SkTextBlob offset semantics. > > > > Implement proper x/y drawTextBlob() handling by plumbing a > > drawPosText() offset parameter (to act as an additional glyph pos > > translation) throughout the device layer. > > > > The new offset superceeds the existing constY, with a minor semantic > > tweak: whereas previous implementations were ignoring constY in 2D > > positioning mode (scalarsPerGlyph == 2), now the offset is always > > observed, in all positioning modes. We can do this because existing > > drawPosText() clients always pass constY == 0 for full positioning mode. > > > > R=reed@google.com, jvanverth@google.com, robertphillips@google.com > > > > Committed: https://skia.googlesource.com/skia/+/c13bc571d3e61a43b87eb97f0719abd304cafaf2 > > TBR=jvanverth@google.com,reed@google.com,bsalomon@google.com,fmalita@chromium.org > NOTREECHECKS=true > NOTRY=true > > Committed: https://skia.googlesource.com/skia/+/d46b8d2bab7cfba8458432248e1568ac377429e9 R=jvanverth@google.com, reed@google.com, bsalomon@google.com, robertphillips@google.com TBR=bsalomon@google.com, jvanverth@google.com, reed@google.com, robertphillips@google.com NOTREECHECKS=true NOTRY=true Author: fmalita@chromium.org Review URL: https://codereview.chromium.org/607413003
* Revert of Fix SkTextBlob offset semantics. (patchset #2 id:20001 of ↵Gravatar robertphillips2014-09-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/605533002/) Reason for revert: Breaking the Chrome builds with the error: [14:54:14.317833] ../../skia/ext/pixel_ref_utils.cc:221:16: error: 'drawPosText' marked 'override' but does not override any member functions [14:54:14.318022] virtual void drawPosText(const SkDraw& draw, [14:54:14.318082] ^ Original issue's description: > Fix SkTextBlob offset semantics. > > Implement proper x/y drawTextBlob() handling by plumbing a > drawPosText() offset parameter (to act as an additional glyph pos > translation) throughout the device layer. > > The new offset superceeds the existing constY, with a minor semantic > tweak: whereas previous implementations were ignoring constY in 2D > positioning mode (scalarsPerGlyph == 2), now the offset is always > observed, in all positioning modes. We can do this because existing > drawPosText() clients always pass constY == 0 for full positioning mode. > > R=reed@google.com, jvanverth@google.com, robertphillips@google.com > > Committed: https://skia.googlesource.com/skia/+/c13bc571d3e61a43b87eb97f0719abd304cafaf2 R=jvanverth@google.com, reed@google.com, bsalomon@google.com, fmalita@chromium.org TBR=bsalomon@google.com, fmalita@chromium.org, jvanverth@google.com, reed@google.com NOTREECHECKS=true NOTRY=true Author: robertphillips@google.com Review URL: https://codereview.chromium.org/609223003
* Fix SkTextBlob offset semantics.Gravatar Florin Malita2014-09-26
| | | | | | | | | | | | | | | | Implement proper x/y drawTextBlob() handling by plumbing a drawPosText() offset parameter (to act as an additional glyph pos translation) throughout the device layer. The new offset superceeds the existing constY, with a minor semantic tweak: whereas previous implementations were ignoring constY in 2D positioning mode (scalarsPerGlyph == 2), now the offset is always observed, in all positioning modes. We can do this because existing drawPosText() clients always pass constY == 0 for full positioning mode. R=reed@google.com, jvanverth@google.com, robertphillips@google.com Review URL: https://codereview.chromium.org/605533002
* hide deviceproperties, prepare the way for surfacepropsGravatar reed2014-09-17
| | | | | | | | | | BUG=skia: NOTRY=True R=bungeman@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/577023002
* Outset the stroke width when computing the bounds for drawing a stroked ↵Gravatar george2014-09-09
| | | | | | | | | | | | | rect, or 1 if it's a hairline Adds a testcase for stroke rect bug R=reed@google.com, reed1 BUG=skia: Author: george@mozilla.com Review URL: https://codereview.chromium.org/552743004
* "NULL !=" = NULLGravatar bsalomon2014-09-05
| | | | | | | | R=reed@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/544233002
* Simplify flattening to just write enough to call the ↵Gravatar reed2014-08-21
| | | | | | | | | | | | | | | | | | factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). Refactoring pattern: 1. guard the existing constructor(readbuffer) with the legacy build-flag 2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL). If you're a shader subclass 1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it. R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/395603002
* Allow custom blitters to be passed to SkDraw::drawPathGravatar krajcevski2014-08-06
| | | | | | | | R=reed@google.com Author: krajcevski@google.com Review URL: https://codereview.chromium.org/444003004
* Extract "text align proc" functions as reusable classesGravatar kkinnunen2014-06-12
| | | | | | | | | | | | | | | | | | | | | | | Extract "text align proc" as reusable classes. These classes need to be used when writing GrTextContext subclasses. Moves "text align proc" code that is duplicated in SkDraw and SkBitmapTextContext to SkDrawProcs.h and SkTextMapState.h. This functionality is also used in the new GrStencilAndCoverTextContext. Creates new functor classes SkTextAlignProc and SkTextAlignProcScalar which represent the previous "text align procs". Moves TextMapState from SkDraw to SkTextMapStateProc and make it similar functor. The transform should be comparable in speed, as the compiler can and does avoid the call and eliminate some of the branches. R=jvanverth@google.com, reed@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/335573002
* remove SkBounder -- unused and unlovedGravatar reed2014-06-03
| | | | | | | | | BUG=skia: R=scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/312553006
* Revert "Revert of setConfig -> setInfo ↵Gravatar commit-bot@chromium.org2014-05-30
| | | | | | | | | | | | | | (https://codereview.chromium.org/308683005/)" This reverts commit eecaea4148805834f223681f70b6488ceba12d09. R=robertphillips@google.com, scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/301283003 git-svn-id: http://skia.googlecode.com/svn/trunk@14989 2bbb7eff-a529-9590-31e7-b0007b416f81
* Fix the rendering error of SkDraw::drawVertices in gpu path for solid color.Gravatar commit-bot@chromium.org2014-05-30
| | | | | | | | | | | | | | If both textures and vertex-colors are NULL, drawVertices should stroke hairlines with the paint's color. This behavior is a useful debugging mode to visualize the mesh. BUG=skia:2266 R=bsalomon@google.com, reed@google.com Author: yunchao.he@intel.com Review URL: https://codereview.chromium.org/189963004 git-svn-id: http://skia.googlecode.com/svn/trunk@14985 2bbb7eff-a529-9590-31e7-b0007b416f81
* fix stroking large drawPosTextGravatar commit-bot@chromium.org2014-05-23
| | | | | | | | | | | BUG=skia: R=bungeman@google.com, yunchao.he@intel.com Author: reed@google.com Review URL: https://codereview.chromium.org/288983004 git-svn-id: http://skia.googlecode.com/svn/trunk@14865 2bbb7eff-a529-9590-31e7-b0007b416f81
* add local-matrix to shader::contextGravatar commit-bot@chromium.org2014-05-06
| | | | | | | | | | | BUG=skia: R=scroggo@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/263293005 git-svn-id: http://skia.googlecode.com/svn/trunk@14592 2bbb7eff-a529-9590-31e7-b0007b416f81
* fix TriColorShader to respect the paint's alphaGravatar commit-bot@chromium.org2014-05-05
| | | | | | | | | | | | | results can be seen in new gm: vertices_80 BUG=skia: R=scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/270023002 git-svn-id: http://skia.googlecode.com/svn/trunk@14581 2bbb7eff-a529-9590-31e7-b0007b416f81
* Remove SkShader virtual method validContextGravatar commit-bot@chromium.org2014-05-05
| | | | | | | | | | | | | patch from issue 267923005 BUG=skia: R=scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/261773005 git-svn-id: http://skia.googlecode.com/svn/trunk@14573 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert of fix the error that path is inversed for stroke and strokeAndFill ↵Gravatar commit-bot@chromium.org2014-05-04
| | | | | | | | | | | | | | | | | | | | | | | | | | styles (https://codereview.chromium.org/183683010/) R=bsalomon@google.com, reed@google.com, yunchao.he@intel.com TBR=reed@google.com NOTRY=True Reason for revert: broke unittests Original issue's description: > fix the error that path is inversed for stroke and strokeAndFill styles. > > However, because hairline stroke + fill = fill (see src/core/SkStrokeRec.cpp), strokeAndFill will be thought as fill style when paint.getStrokeWidth() <= 0, this edge case can be inverse-filled. > > BUG=skia:2222 > > Committed: http://code.google.com/p/skia/source/detail?r=14561 Author: reed@chromium.org Review URL: https://codereview.chromium.org/269903002 git-svn-id: http://skia.googlecode.com/svn/trunk@14562 2bbb7eff-a529-9590-31e7-b0007b416f81
* fix the error that path is inversed for stroke and strokeAndFill styles.Gravatar commit-bot@chromium.org2014-05-04
| | | | | | | | | | | | | However, because hairline stroke + fill = fill (see src/core/SkStrokeRec.cpp), strokeAndFill will be thought as fill style when paint.getStrokeWidth() <= 0, this edge case can be inverse-filled. BUG=skia:2222 R=bsalomon@google.com, reed@google.com Author: yunchao.he@intel.com Review URL: https://codereview.chromium.org/183683010 git-svn-id: http://skia.googlecode.com/svn/trunk@14561 2bbb7eff-a529-9590-31e7-b0007b416f81
* create struct to hold all the params passed around for shader::contextGravatar commit-bot@chromium.org2014-05-01
| | | | | | | | | | | BUG=skia: R=scroggo@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/264843006 git-svn-id: http://skia.googlecode.com/svn/trunk@14514 2bbb7eff-a529-9590-31e7-b0007b416f81
* Move SkShader::fLocalMatrix into SkShader constructor.Gravatar commit-bot@chromium.org2014-04-28
| | | | | | | | | | | | | | | | As a first step towards removing SkShader::setLocalMatrix, which will make SkShader thread-safe, remove calls to setLocalMatrix that happen immediately after the shader is being created. Instead, pass the matrix into the constructor or factory method. BUG=skia:1976 R=scroggo@google.com, reed@google.com, skyostil@google.com, mtklein@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/245963010 git-svn-id: http://skia.googlecode.com/svn/trunk@14401 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert of Revert of Extract most of the mutable state of SkShader into a ↵Gravatar commit-bot@chromium.org2014-04-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | separate Context object. (https://codereview.chromium.org/249643002/) Reason for revert: Chromium side change landed along side DEPS roll that includes r14323. Original issue's description: > Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) > > Reason for revert: > This is blocking the DEPS roll into Chromium. Failures can be seen here: > > http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333 > > Original issue's description: > > Extract most of the mutable state of SkShader into a separate Context object. > > > > SkShader currently stores some state during draw calls via setContext(...). > > Move that mutable state into a separate SkShader::Context class that is > > constructed on demand for the duration of the draw. > > > > Calls to setContext() are replaced with createContext() which returns a context > > corresponding to the shader object or NULL if the parameters to createContext > > are invalid. > > > > TEST=out/Debug/dm > > BUG=skia:1976 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14216 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14323 > > TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org > NOTREECHECKS=true > NOTRY=true > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14326 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bsalomon@google.com Review URL: https://codereview.chromium.org/246403013 git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert of Extract most of the mutable state of SkShader into a separate ↵Gravatar commit-bot@chromium.org2014-04-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Context object. (https://codereview.chromium.org/207683004/) Reason for revert: This is blocking the DEPS roll into Chromium. Failures can be seen here: http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333 Original issue's description: > Extract most of the mutable state of SkShader into a separate Context object. > > SkShader currently stores some state during draw calls via setContext(...). > Move that mutable state into a separate SkShader::Context class that is > constructed on demand for the duration of the draw. > > Calls to setContext() are replaced with createContext() which returns a context > corresponding to the shader object or NULL if the parameters to createContext > are invalid. > > TEST=out/Debug/dm > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14216 > > Committed: http://code.google.com/p/skia/source/detail?r=14323 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bsalomon@google.com Review URL: https://codereview.chromium.org/249643002 git-svn-id: http://skia.googlecode.com/svn/trunk@14326 2bbb7eff-a529-9590-31e7-b0007b416f81
* Extract most of the mutable state of SkShader into a separate Context object.Gravatar commit-bot@chromium.org2014-04-23
| | | | | | | | | | | | | | | | | | | | | | | SkShader currently stores some state during draw calls via setContext(...). Move that mutable state into a separate SkShader::Context class that is constructed on demand for the duration of the draw. Calls to setContext() are replaced with createContext() which returns a context corresponding to the shader object or NULL if the parameters to createContext are invalid. TEST=out/Debug/dm BUG=skia:1976 Committed: http://code.google.com/p/skia/source/detail?r=14216 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/207683004 git-svn-id: http://skia.googlecode.com/svn/trunk@14323 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert of Extract most of the mutable state of SkShader into a separate ↵Gravatar commit-bot@chromium.org2014-04-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Context object. (https://codereview.chromium.org/207683004/) Reason for revert: Causing memory leaks in Chromium. Original issue's description: > Extract most of the mutable state of SkShader into a separate Context object. > > SkShader currently stores some state during draw calls via setContext(...). > Move that mutable state into a separate SkShader::Context class that is > constructed on demand for the duration of the draw. > > Calls to setContext() are replaced with createContext() which returns a context > corresponding to the shader object or NULL if the parameters to createContext > are invalid. > > TEST=out/Debug/dm > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14216 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, dominikg@chromium.org TBR=dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bungeman@google.com Review URL: https://codereview.chromium.org/241283003 git-svn-id: http://skia.googlecode.com/svn/trunk@14247 2bbb7eff-a529-9590-31e7-b0007b416f81
* Extract most of the mutable state of SkShader into a separate Context object.Gravatar commit-bot@chromium.org2014-04-16
| | | | | | | | | | | | | | | | | | | | SkShader currently stores some state during draw calls via setContext(...). Move that mutable state into a separate SkShader::Context class that is constructed on demand for the duration of the draw. Calls to setContext() are replaced with createContext() which returns a context corresponding to the shader object or NULL if the parameters to createContext are invalid. TEST=out/Debug/dm BUG=skia:1976 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/207683004 git-svn-id: http://skia.googlecode.com/svn/trunk@14216 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert of Revert of Rename kPMColor_SkColorType to kN32_SkColorType. ↵Gravatar commit-bot@chromium.org2014-04-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (https://codereview.chromium.org/234243002/) Reason for revert: Want to reland the original CL. Original issue's description: > Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://codereview.chromium.org/227433009/) > > Reason for revert: > breaking the Chrome deps roll. > http://build.chromium.org/p/chromium.linux/builders/Linux%20GN%20%28dbg%29/builds/839/steps/compile/logs/stdio > > Original issue's description: > > Rename kPMColor_SkColorType to kN32_SkColorType. > > > > The new name better represents what this flag means. > > > > BUG=skia:2384 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14117 > > TBR=reed@google.com,scroggo@google.com > NOTREECHECKS=true > NOTRY=true > BUG=skia:2384 > > Committed: http://code.google.com/p/skia/source/detail?r=14144 R=reed@google.com, bensong@google.com TBR=bensong@google.com, reed@google.com NOTREECHECKS=true NOTRY=true BUG=skia:2384 Author: scroggo@google.com Review URL: https://codereview.chromium.org/235523003 git-svn-id: http://skia.googlecode.com/svn/trunk@14156 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert of Rename kPMColor_SkColorType to kN32_SkColorType. ↵Gravatar commit-bot@chromium.org2014-04-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (https://codereview.chromium.org/227433009/) Reason for revert: Chrome's side of define changes not easy to figure out quickly. Reverting this for DEPS roll for now. Original issue's description: > Rename kPMColor_SkColorType to kN32_SkColorType. > > The new name better represents what this flag means. > > BUG=skia:2384 > > Committed: http://code.google.com/p/skia/source/detail?r=14117 R=reed@google.com, scroggo@google.com TBR=reed@google.com, scroggo@google.com NOTREECHECKS=true NOTRY=true BUG=skia:2384 Author: bensong@google.com Review URL: https://codereview.chromium.org/234833003 git-svn-id: http://skia.googlecode.com/svn/trunk@14149 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert of Revert of Rename kPMColor_SkColorType to kN32_SkColorType. ↵Gravatar commit-bot@chromium.org2014-04-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (https://codereview.chromium.org/234243002/) Reason for revert: fixes on the chrome side are landing (brettw), keep fingers crossed. Original issue's description: > Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://codereview.chromium.org/227433009/) > > Reason for revert: > breaking the Chrome deps roll. > http://build.chromium.org/p/chromium.linux/builders/Linux%20GN%20%28dbg%29/builds/839/steps/compile/logs/stdio > > Original issue's description: > > Rename kPMColor_SkColorType to kN32_SkColorType. > > > > The new name better represents what this flag means. > > > > BUG=skia:2384 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14117 > > TBR=reed@google.com,scroggo@google.com > NOTREECHECKS=true > NOTRY=true > BUG=skia:2384 > > Committed: http://code.google.com/p/skia/source/detail?r=14144 R=reed@google.com, scroggo@google.com TBR=reed@google.com, scroggo@google.com NOTREECHECKS=true NOTRY=true BUG=skia:2384 Author: bensong@google.com Review URL: https://codereview.chromium.org/233813004 git-svn-id: http://skia.googlecode.com/svn/trunk@14145 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert of Rename kPMColor_SkColorType to kN32_SkColorType. ↵Gravatar commit-bot@chromium.org2014-04-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | (https://codereview.chromium.org/227433009/) Reason for revert: breaking the Chrome deps roll. http://build.chromium.org/p/chromium.linux/builders/Linux%20GN%20%28dbg%29/builds/839/steps/compile/logs/stdio Original issue's description: > Rename kPMColor_SkColorType to kN32_SkColorType. > > The new name better represents what this flag means. > > BUG=skia:2384 > > Committed: http://code.google.com/p/skia/source/detail?r=14117 R=reed@google.com, scroggo@google.com TBR=reed@google.com, scroggo@google.com NOTREECHECKS=true NOTRY=true BUG=skia:2384 Author: bensong@google.com Review URL: https://codereview.chromium.org/234243002 git-svn-id: http://skia.googlecode.com/svn/trunk@14144 2bbb7eff-a529-9590-31e7-b0007b416f81
* Rename kPMColor_SkColorType to kN32_SkColorType.Gravatar commit-bot@chromium.org2014-04-09
| | | | | | | | | | | | | The new name better represents what this flag means. BUG=skia:2384 R=reed@google.com Author: scroggo@google.com Review URL: https://codereview.chromium.org/227433009 git-svn-id: http://skia.googlecode.com/svn/trunk@14117 2bbb7eff-a529-9590-31e7-b0007b416f81
* Remove SkCanvas matrix ops return value.Gravatar commit-bot@chromium.org2014-03-18
| | | | | | | | | | | | | The internal SkMatrix ops can no longer fail -> we can remove the bool return value. R=bsalomon@google.com, reed@google.com, robertphillips@google.com, scroggo@google.com, fmalita@google.com Author: fmalita@chromium.org Review URL: https://codereview.chromium.org/200223008 git-svn-id: http://skia.googlecode.com/svn/trunk@13849 2bbb7eff-a529-9590-31e7-b0007b416f81
* Allow toString capability to be toggled independent of developer mode.Gravatar commit-bot@chromium.org2014-03-13
| | | | | | | | | | | | This change is motivated by the desire to see the text information in the debugger when not in developer mode. It is structured so user's can disable it if the capability is not wanted. R=bsalomon@google.com Author: robertphillips@google.com Review URL: https://codereview.chromium.org/197763008 git-svn-id: http://skia.googlecode.com/svn/trunk@13795 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add a class to allocate small objects w/o extra calls to new.Gravatar commit-bot@chromium.org2014-03-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add SkSmallAllocator, a template for allocating small (as defined by the instantiation) objects without extra calls to new. Add a helper macro to make using it simple. Remove SkTemplatesPriv.h, whose behavior is replaced by SkSmallAllocator. The old SK_PLACEMENT_NEW had the following drawbacks: - Easily confused with SkNEW_PLACEMENT. - Requires passing around lots of void*s along with the storageSize. - Requires using a separate class for deleting it. - We had multiple ways Auto objects for deleting in different places. - It always did a straight heap allocation on Windows, meaning Windows did not get any advantages from the confusing code. The new SkSmallAllocator simplifies things: - It is clear about what it does. - It takes care of the deletion in one place that is automatically handled. Further, the new class can be used to create more than one object. This is in preparation for BUG=skia:1976, for which we would like to create a new object without extra heap allocations. The plan is to create both the blitter and the new object on the stack using the SkSmallAllocator. Add a new test for SkSmallAllocator. SkShader.h: Move the private version of CreateBitmapShader to SkBitmapProcShader (which already has the implementation) and remove the friend class (which was only used to call this private function). This allows SkSmallAllocator to reside in the private src/ directory. SkBitmapProcShader: Move CreateBitmapShader and the macro for the storage size here. With the macro in a (private) header, the (private) headers with function declarations (which now depend on the storage size used) can see the macro. Use SkSmallAllocator in CreateBitmapShader. Change the macro to kBlitterStorageByteCount, since SkSmallAllocator takes a byte count as its template parameter. SkBlitter: Use the SkSmallAllocator. Remove Sk3DShader::fKillProc and SkAutoCallProc. Both of their behaviors have been moved into SkSmallAllocator (SkAutoCallProc was unnecessary anyway, because the only time we ever used it we also called detach(), so its auto behavior never happened). Create the Sk3DShader on the stack, if there's room. Remove the helper version of Choose, which was unused. SmallAllocatorTest: Test for the new class. The rest: Use SkSmallAllocator. BUG=skia:1976 R=reed@google.com, mtklein@google.com Author: scroggo@google.com Review URL: https://codereview.chromium.org/179343005 git-svn-id: http://skia.googlecode.com/svn/trunk@13696 2bbb7eff-a529-9590-31e7-b0007b416f81
* use colortype instead of configGravatar reed@google.com2014-02-20
| | | | | | | | | | | patch from issue 172063004 BUG=skia: R=scroggo@google.com Review URL: https://codereview.chromium.org/173893002 git-svn-id: http://skia.googlecode.com/svn/trunk@13520 2bbb7eff-a529-9590-31e7-b0007b416f81
* Refactor read and write buffers.Gravatar commit-bot@chromium.org2014-01-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer a step each in the hierarchy. What used to be this: SkFlattenableWriteBuffer -> SkOrderedWriteBuffer SkFlattenableReadBuffer -> SkOrderedReadBuffer SkFlattenableReadBuffer -> SkValidatingReadBuffer is now SkWriteBuffer SkReadBuffer -> SkValidatingReadBuffer Benefits: - code is simpler, names are less wordy - the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed - write buffers are completely devirtualized, important for record speed This refactoring was mostly mechanical. You aren't going to find anything interesting in files with less than 10 lines changed. BUG=skia: R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/134163010 git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
* fix (some) 64bit warnings -- size_t -> intGravatar commit-bot@chromium.org2014-01-24
| | | | | | | | | | | BUG=skia: R=mtklein@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/147053003 git-svn-id: http://skia.googlecode.com/svn/trunk@13178 2bbb7eff-a529-9590-31e7-b0007b416f81
* SK_SUPPORTED_DEPRECATED_FIXEDROUND around deprecated fixed[round,ceil,floor]Gravatar mike@reedtribe.org2014-01-06
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@12903 2bbb7eff-a529-9590-31e7-b0007b416f81
* fix drawVertices when we have both colors and texturesGravatar reed@google.com2013-12-30
| | | | | | | | | | | fix: don't re-call setContext on the composshader (i.e. on the tricolor shader) for each triangle, since the trishader handles that explicitly. Just call setContext on the original shader. BUG= Review URL: https://codereview.chromium.org/102193006 git-svn-id: http://skia.googlecode.com/svn/trunk@12847 2bbb7eff-a529-9590-31e7-b0007b416f81
* Move distance field font code into GrDistanceFieldTextContext.Gravatar commit-bot@chromium.org2013-12-19
| | | | | | | | | | | | | | This avoids the SkDraw path and renders the distance field glyphs directly from GrDistanceFieldTextContext. It also disables LCD, subpixel and autohinting, and removes the supporting code when rendering DF fonts. R=reed@google.com, bsalomon@google.com, robertphillips@google.com Author: jvanverth@google.com Review URL: https://codereview.chromium.org/85653004 git-svn-id: http://skia.googlecode.com/svn/trunk@12770 2bbb7eff-a529-9590-31e7-b0007b416f81
* deprecate SkScalarRound (and its ilk), use SkScalarRound[ToInt,ToScalar]. ↵Gravatar reed@google.com2013-12-17
| | | | | | | | | | | #define SK_SUPPORT_DEPRECATED_SCALARROUND for legacy clients BUG= R=robertphillips@google.com Review URL: https://codereview.chromium.org/111353003 git-svn-id: http://skia.googlecode.com/svn/trunk@12719 2bbb7eff-a529-9590-31e7-b0007b416f81
* Use SkScalar when aligning glyphs in user space.Gravatar bungeman@google.com2013-12-13
| | | | | | | | | | | | Drawing text from paths is done in user space and not in device space. All operations in user space should be performed with SkScalars. BUG=327031 R=reed@google.com Review URL: https://codereview.chromium.org/113123005 git-svn-id: http://skia.googlecode.com/svn/trunk@12682 2bbb7eff-a529-9590-31e7-b0007b416f81
* Apply hairline optimization only if the path renderer wants itGravatar commit-bot@chromium.org2013-11-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | Make the decision to convert thin, non-hairline paths to hairline paths at the renderer level. The current nv_path_rendering implementation does not render hairlines. Rendering the hairlines with normal renderers cause unneccessary gl program changes, which is quite slow. Changes the behavior of non-nv_path_rendering paths to always perform the optimization if the shape ends up being painted by a renderer that wants the optimization. Previously the optimization was applied only when callgraph started with SkCanvas::drawPath. Applies the optimization for GrAAHairLineRenderer and GrDefaultPathRenderer. This changes gm results for dashing3_{msaa4,gpu} and drawlooper_msaa4. R=bsalomon@google.com, jvanverth@google.com, rmistry@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/38573007 git-svn-id: http://skia.googlecode.com/svn/trunk@12357 2bbb7eff-a529-9590-31e7-b0007b416f81
* Minor fixes for distance field fonts:Gravatar commit-bot@chromium.org2013-11-21
| | | | | | | | | | | | | | - Remove additional transform in drawpostext() - Use bitmap fonts if rasterizer set in paint - Correctly set scale ratio for drawtext() R=bsalomon@google.com Author: jvanverth@google.com Review URL: https://codereview.chromium.org/79283004 git-svn-id: http://skia.googlecode.com/svn/trunk@12338 2bbb7eff-a529-9590-31e7-b0007b416f81