| Commit message (Collapse) | Author | Age |
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Moves getCaps() from GrContext to GrContextPriv and removes unused refCaps().
Change-Id: Ic6a8951b656c0d1b2773eae73bff8e88af819866
Reviewed-on: https://skia-review.googlesource.com/127389
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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use GL FBO 0.
Bug: skia:7748
Change-Id: I2fda3cde12ccdef19fe06ff287a8024b58d28ef0
Reviewed-on: https://skia-review.googlesource.com/124048
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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For DDLs, Ganesh needs to know about External & Rectangle textures prior to instantiation (or PromiseImage fulfillment). These new flags allow the client to provide this information when the lazyProxy is created.
The new texture flags work analogously to the render target flags:
GrSurface and GrSurfaceProxy get a new set of accessors for the new flags
The new flags are set appropriately on a GrGLTexture when it is created
For wrapped texture proxies the flags are just copied off of the GrSurface
For lazy-proxies/promise-images the flags are computed up front and passed to the proxy
The GrSurfaceProxy/GrSurface flags equivalence is verified in GrSurfaceProxy::assign
Change-Id: Ia8e1998aa0a36ce4481bfd9e56be21f990e83148
Reviewed-on: https://skia-review.googlesource.com/114985
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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-specific flags
This CL:
moves GrRenderTarget::fFlags to GrSurface::fSurfaceFlags
adds a GrInternalSurfaceFlags type and uses it for GrSurfaceProxy::fSurfaceFlags
The goal of this is to provide a location where GrTexture/GrTextureProxy-specific flags
(i.e., isExternal & isRectangle) can be stored.
Change-Id: I8df7b79036a6853dd378ff6cf10d4b37c60dd511
Reviewed-on: https://skia-review.googlesource.com/114796
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This proc will notify the client when we will no longer call fulfill on
their promise image so that can delete any meta data they needed to store
to be able to complete the fulfill requests.
Bug: skia:
Change-Id: Ife1e6845f221c31ce1ae2c0d2ba5e4c8f0203b74
Reviewed-on: https://skia-review.googlesource.com/114092
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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TBR=bsalomon@google.com
Change-Id: Ib34448a60cb127ef89bcb0b1f85d07abc91af582
Reviewed-on: https://skia-review.googlesource.com/114569
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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TBR=bsalomon@google.com
Change-Id: I9608ce5ce2b9d38c5e356d8428a8ff05df6ccda7
Reviewed-on: https://skia-review.googlesource.com/114490
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Cq-Include-Trybots: skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Release-All-SKNX_NO_SIMD
Change-Id: Idd95e359838fdaecbdccc3a2c5a1b36971f20b8b
Reviewed-on: https://skia-review.googlesource.com/113703
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
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Bug: skia:
Change-Id: I9d357ec2e03ce83a7de70b61eab5cdd386724d22
Reviewed-on: https://skia-review.googlesource.com/113426
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This will allow a client to make an SkImage that "wraps" a gpu texture,
however the client does need to supply the actual gpu texture at Image
creation time. Instead it is retrieve at flush time via a callback.
Bug: skia:
Change-Id: I6267a55ab7102101a7bd80a6f547b6a870d2df08
Reviewed-on: https://skia-review.googlesource.com/109021
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
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These methods will fail on DDL contexts.
This is in preparation for removing the ability to specify origin for lazy proxies.
Change-Id: Iadcedfd4fce8ea2590729c974128e5c58cec38a8
Reviewed-on: https://skia-review.googlesource.com/112802
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This operates in tandem with https://skia-review.googlesource.com/c/skia/+/112702 (
Remove GrRestrictedAtlasManager) to get DDL playback working.
Change-Id: I6c2178fde760677bf79f2cf0a2dee8b5990aa5bc
Reviewed-on: https://skia-review.googlesource.com/113121
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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For the DDLContexts we simply want to reuse the threadSafeProxy from the main thread but we, obviously, still need to create one for the main DirectContext.
TBR=bsalomon@google.com
Change-Id: I99449bc375172c9004e2e80c21d95ab2d7708309
Reviewed-on: https://skia-review.googlesource.com/110781
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: Id8d034d85e0d4e67573ae13295fbbac634d366c3
Reviewed-on: https://skia-review.googlesource.com/107180
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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TBR=bsalomon@google.com
Change-Id: Id96d4fdbb6889065f10a4a7e0c22a03ad9aa5fef
Reviewed-on: https://skia-review.googlesource.com/107000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit d76e56d93c27856b10d6636882a5ffcd79a9d967.
Reason for revert: broke NexusPlayer Vulkan
Original change's description:
> Add SkCharacterization creation helper to GrContextThreadSafeProxy
>
> Change-Id: I8ad7cf335f2b586cf501eaa70573690fbbd53efa
> Reviewed-on: https://skia-review.googlesource.com/106105
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I72b75ff700d39839f7207955566e48bb544aaf6b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/106968
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
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Change-Id: I8ad7cf335f2b586cf501eaa70573690fbbd53efa
Reviewed-on: https://skia-review.googlesource.com/106105
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: Ic284b4f4220afa714159e07f57798a94fd40d63a
Reviewed-on: https://skia-review.googlesource.com/102484
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This relies on https://skia-review.googlesource.com/c/skia/+/102101 (Add SkSurface_Gpu::MakeWrappedRenderTarget method) landing first
TBR=bsalomon@google.com
Change-Id: I4d2d66af5800407f638ef32d7b19ce49084bd4e4
Reviewed-on: https://skia-review.googlesource.com/102263
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This is pulled out of https://skia-review.googlesource.com/c/skia/+/101480 (Implement GPU/OpList DDLs)
Change-Id: I12b1ac346c7c1fa10f2120bc92bee63c93fc2249
Reviewed-on: https://skia-review.googlesource.com/102101
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: If37d8a236bd71e2d7121eaafb9d7c7b08328b10f
Reviewed-on: https://skia-review.googlesource.com/84863
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This CL mainly just:
stores the GrContextOptions in GrContextThreadSafeProxy (so they can be passed on to a stubbed out GrContext)
adds a method to create a stubbed out GrContext that has a GrStubGpu
- the stubbed out GrContext isn't quite ready for prime time yet
Change-Id: I31be6763640e406c5963e6f0714489ac358339e4
Reviewed-on: https://skia-review.googlesource.com/79601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: I76a4c77d5b9418cb7fe677bd55ba32a2e336924d
Reviewed-on: https://skia-review.googlesource.com/79820
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit 8458a2807b4a7220c9849f8032dc611438818641.
Reason for revert: ??
Original change's description:
> Add unit test for SkDeferredDisplayLists
>
> Change-Id: I015094145cb0af6cfe368c570a5d5280c11c8f28
> Reviewed-on: https://skia-review.googlesource.com/78660
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Iec3abb18d3ed41fcfbec72bc2de14603f659f8ce
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/79720
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: I015094145cb0af6cfe368c570a5d5280c11c8f28
Reviewed-on: https://skia-review.googlesource.com/78660
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Ganesh will require access to the GrCaps to make rendering decisions.
Change-Id: I6dee42a3f0dc638f052706b8d1ea6e02b589e062
Reviewed-on: https://skia-review.googlesource.com/77681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Chrome would like to perform cpu-side preprocessing for gpu draws in parallel.
They do not want to go through a picture (since they have their own display list format).
The general idea is that we add a new SkDeferredDisplayListRecorder class to
perform all of Ganesh's cpu-side preprocessing ahead of time and in parallel.
The SkDDLRecorder operates like SkPictureRecorder. The user can get an SkCanvas
from the SkDDLRecorder and feed it draw operations. Once finished, the user
calls 'detach' to get an SkDeferredDisplayList. All the work up to and
including the 'detach' call can be done in parallel and will not touch
the GPU. To actually get pixels the client must call SkSurface::draw(SkDDL)
on an SkSurface that is "compatible" with the surface characterization
initially given to the SkDDLMaker.
The surface characterization contains the minimum amount of information Ganesh needs
to know about the ultimate destination in order to perform its cpu-side work
(i.e., caps, width, height, config).
Change-Id: I75faa483ab5a6b779c8de56ea56b9d90b990f43a
Reviewed-on: https://skia-review.googlesource.com/30140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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