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path: root/src/core/SkConcaveToTriangles.cpp
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* use sk_bzero instead of bzero, since it isn't always available.Gravatar reed@android.com2009-06-29
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@244 2bbb7eff-a529-9590-31e7-b0007b416f81
* build with -WallGravatar reed@android.com2009-03-20
| | | | | | | | fix associated warnings (at least on gcc 4.0.1) git-svn-id: http://skia.googlecode.com/svn/trunk@129 2bbb7eff-a529-9590-31e7-b0007b416f81
* Initial implementation of polygon trianagulation. It seems to be robust and ↵Gravatar turk@google.com2009-03-13
passes the associated tests, but has some problems: (1) it generates T-vertices; (2) it only works with right-handed outer contours; (3) The sort and search are inefficient. git-svn-id: http://skia.googlecode.com/svn/trunk@119 2bbb7eff-a529-9590-31e7-b0007b416f81