| Commit message (Collapse) | Author | Age |
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This reverts commit a4f3e14d896708376aa50b2a8804796e6e1ee644.
Reason for revert: affecting 565 in ways I didn't expect
Original change's description:
> treat SkPMColor as sRGB in SkPM4f::FromPMColor()
>
> We made the wrong call in SkPM4f::FromPMColor(). SkPM4f::FromPMColor()
> is only used by the color correct drawing pipeline, not legacy. That
> means it makes a lot more sense to treat SkPMColors as premul sRGB than
> premul linear.
>
> You can see the effect very clearly in any code path using the fallback
> SkShader::Context::shadeSpan4f(). We shade legacy 8888, then
> "linearize" to float by calling SkPM4f::FromPMColor(). At head we're
> not really linearizing, which means everything ends up too bright in the
> end. Things get double sRGB-encoded, etc.
>
> It is expected that this CL will make many color correct images look
> darker and a lot more like legacy mode. It may be jarring... we've
> gotten used to seeing this bug and thinking brighter == fixed.
>
> The only GM that changes in actual legacy 8888 is gamut, which
> explicitly creates non-legacy 8888 images... the diff there is expected.
>
> Change-Id: I77ac6cfe8f7ffb15e90f4aad798dbe8f9d3aafbd
> Reviewed-on: https://skia-review.googlesource.com/15227
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=mtklein@chromium.org,herb@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I80d852cbb618e94744f786bc82a4648128e99c71
Reviewed-on: https://skia-review.googlesource.com/15300
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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We made the wrong call in SkPM4f::FromPMColor(). SkPM4f::FromPMColor()
is only used by the color correct drawing pipeline, not legacy. That
means it makes a lot more sense to treat SkPMColors as premul sRGB than
premul linear.
You can see the effect very clearly in any code path using the fallback
SkShader::Context::shadeSpan4f(). We shade legacy 8888, then
"linearize" to float by calling SkPM4f::FromPMColor(). At head we're
not really linearizing, which means everything ends up too bright in the
end. Things get double sRGB-encoded, etc.
It is expected that this CL will make many color correct images look
darker and a lot more like legacy mode. It may be jarring... we've
gotten used to seeing this bug and thinking brighter == fixed.
The only GM that changes in actual legacy 8888 is gamut, which
explicitly creates non-legacy 8888 images... the diff there is expected.
Change-Id: I77ac6cfe8f7ffb15e90f4aad798dbe8f9d3aafbd
Reviewed-on: https://skia-review.googlesource.com/15227
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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For all possible opaque SkColors, make converting to HSV and back return
the original SkColor.
In SkHSVToColor, store values as normalized floats (instead of
converting to byte values) as long as possible.
Add a test that cycles through all opaque SkColors and verifies correct
conversion.
BUG=b/33737498
Change-Id: I7ff61a999a271565a9ffe82ae3c9676fc49d67e3
Reviewed-on: https://skia-review.googlesource.com/6720
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
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Planning to use this for the ColorDisplay widget in https://codereview.chromium.org/2259183003/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2264643002
Review-Url: https://codereview.chromium.org/2264643002
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This trims the SkPM4fPriv methods down to just foolproof methods.
(Anything trying to build these itself is probably wrong.)
Things like Sk4f srgb_to_linear(Sk4f) can't really exist anymore,
at least not efficiently, so this refactor is somewhat more invasive
than you might think. Generally this means things using to_4f() are
also making a misstep... that's gone too.
It also does not make sense to try to play games with linear floats
with 255 bias any more. That hack can't work with real sRGB coding.
Rather than update them, I've removed a couple of L32 xfermode fast
paths. I'd even rather drop it entirely...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2163683002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review-Url: https://codereview.chromium.org/2163683002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2097003003
Review-Url: https://codereview.chromium.org/2097003003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2093763003
Review-Url: https://codereview.chromium.org/2093763003
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Still very conflicted about the "right" way to proceed with this, but thought I'd experiment with a runtime flag, so we can practice seeing SKPs in various stages of "srgb correctness".
Other aspects to either fix, or at least provide runtime switches for:
- untagged images
- gradients
- colorshader
- drawVertices
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1891013002
TBR=
Review URL: https://codereview.chromium.org/1891013002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1774523002
Review URL: https://codereview.chromium.org/1774523002
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Just some syntax cleanup. No real change: kth<...>() was calling [...] already.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1714363002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review URL: https://codereview.chromium.org/1714363002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1713653002
Review URL: https://codereview.chromium.org/1713653002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1666343002
Review URL: https://codereview.chromium.org/1666343002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1664663003
Review URL: https://codereview.chromium.org/1664663003
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This means we can remove a lot of explicit casts in code that uses SkNx.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1650653002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review URL: https://codereview.chromium.org/1650653002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1623483002
TBR=mtklein
Review URL: https://codereview.chromium.org/1634273002
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curr/maxrss loops min median mean max stddev samples config bench
8/8 MB 4 87.1µs 91µs 89.8µs 92µs 2% ▇▇▇▇█▇▅▁▁▁ nonrendering xfer4f_srcover_N_opaque_linear
9/9 MB 2 196µs 196µs 215µs 383µs 27% ▁▁▁▁█▁▁▁▁▁ nonrendering xfer4f_srcover_N_opaque_srgb
9/9 MB 1 313µs 313µs 313µs 313µs 0% ▁▄▅▅▅▂████ nonrendering xfer4f_srcover_N_alpha_linear
9/9 MB 1 580µs 580µs 582µs 602µs 1% ▁▁▁▁▁▁▂▁▁█ nonrendering xfer4f_srcover_N_alpha_srgb
9/9 MB 23 13.1µs 13.1µs 13.1µs 13.1µs 0% ▆▄▄█▂▂▂▁▂▁ nonrendering xfer4f_srcover_1_opaque_linear
9/9 MB 23 13.2µs 13.2µs 13.2µs 13.2µs 0% █▄▂▁▃▁▂▂▂▂ nonrendering xfer4f_srcover_1_opaque_srgb
9/9 MB 2 178µs 183µs 183µs 185µs 1% ▇▇▇█▇▇▇▇▇▁ nonrendering xfer4f_srcover_1_alpha_linear
9/9 MB 1 517µs 517µs 517µs 517µs 0% ▇█▄▃▄▁▂▁▂▄ nonrendering xfer4f_srcover_1_alpha_srgb
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1642703003
TBR=
landing now so these incremental types/functions can be used to collaborate with herb's work. nothing is active at this point
Review URL: https://codereview.chromium.org/1642703003
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This reverts commit 5f34e8ed82e6cbf29401bda5d423a50a2ab6db74.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1622983002
TBR=
Review URL: https://codereview.chromium.org/1622983002
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https://codereview.chromium.org/1622893002/ )
Reason for revert:
leaking shadercontext in test
Original issue's description:
> expand unitests for color4f
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1622893002
>
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/fac684502b6047ffc7dc2e59bd7e5a7cbfa5bf78
TBR=
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1622923002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1622893002
TBR=
Review URL: https://codereview.chromium.org/1622893002
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This reverts commit 2a2bdc698460c38ac9e24ba4abdeefec67bcba37.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1622483002
TBR=
NOTRY=True
Test-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Release-Trybot seems wicked slow
Review URL: https://codereview.chromium.org/1622483002
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https://codereview.chromium.org/1617813002/ )
Reason for revert:
broke some colormatrix tests
Original issue's description:
> experiment: float color components
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1617813002
>
> Committed: https://skia.googlesource.com/skia/+/353c148d8e8c9031daca34c6f9d6bcc6f08706c7
TBR=fmalita@chromium.org,mtklein@google.com,herb@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1623453002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1617813002
Review URL: https://codereview.chromium.org/1617813002
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This makes the blurcircles bench go from ~33us to ~8us on Windows desktop.
It will require layout test suppressions
Review URL: https://codereview.chromium.org/1311583005
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TBR=reed@google.com
Verbal lgtm, does not change API.
Committed: https://skia.googlesource.com/skia/+/7403d87db8e43d4c2b5b25ac22a0ebc22bd09d69
Review URL: https://codereview.chromium.org/1265033002
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https://codereview.chromium.org/1265033002/ )
Reason for revert:
revert to unblock DEPS roll
../../chrome/browser/chromeos/display/overscan_calibrator.cc:43:10: error: variable has incomplete type 'SkPath'
SkPath base_path;
Original issue's description:
> IWYU: 'core' target, files starting A-C.
>
> TBR=reed@google.com
> Verbal lgtm, does not change API.
>
> Committed: https://skia.googlesource.com/skia/+/7403d87db8e43d4c2b5b25ac22a0ebc22bd09d69
TBR=reed@google.com,mtklein@google.com,bungeman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1273613002
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TBR=reed@google.com
Verbal lgtm, does not change API.
Review URL: https://codereview.chromium.org/1265033002
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git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054
git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
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I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
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We could speed-up again if we...
- respected kDither and only built 1/2 of the table for non-dither requests
- output simple params to the gpu rather than always a texture
- detected that we have no alpha, and then can skip premul per-entry
git-svn-id: http://skia.googlecode.com/svn/trunk@1772 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
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