| Commit message (Collapse) | Author | Age |
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This reverts commit 3bfba2a731015af41547c932987a667b5b015246.
Reason for revert: Fix for android bug b/72428782
Original change's description:
> Increase depth threshold for SkClipStack::isRRect.
>
> Also first check if stack is an intersection of rects.
>
> Bug: skia:
> Change-Id: Iaa0c65941b07739998cd8c0a4edd424d995da387
> Reviewed-on: https://skia-review.googlesource.com/98761
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I402cba53d6b8498390f05c0aae991e40d9ef1eb6
Reviewed-on: https://skia-review.googlesource.com/99560
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
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Also first check if stack is an intersection of rects.
Bug: skia:
Change-Id: Iaa0c65941b07739998cd8c0a4edd424d995da387
Reviewed-on: https://skia-review.googlesource.com/98761
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: I83056843b530f76590f755f97e3d0a5a58f371fa
Reviewed-on: https://skia-review.googlesource.com/39402
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Change-Id: Ia6ff3fdc927e33dbd28ccfb345859594289d0690
Reviewed-on: https://skia-review.googlesource.com/36820
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: Id234acc00d04cd9f3321b954902b83c4fd103c46
Reviewed-on: https://skia-review.googlesource.com/36740
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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I believe this was originally added to make Raster & GPU rendering more similar. I think we've moved on from there.
Change-Id: Ic980f3308fbd427e5857b720488c91383a32a149
Reviewed-on: https://skia-review.googlesource.com/30761
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: I1d5cf06d9b50c370f969a8778181fe94f7d35844
Reviewed-on: https://skia-review.googlesource.com/21061
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Bug: skia:
Change-Id: I208bf41846265524d86f65de660311199fefc158
Reviewed-on: https://skia-review.googlesource.com/13338
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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replayClips has been disabled (broken) for a while.
This CL just attempts to hide the api (will remove
once android's callsite is removed)
Bug: skia:
Change-Id: I35b412addfc0a08ea888a62609888b9b54dce2a6
Reviewed-on: https://skia-review.googlesource.com/11401
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This allows devices (gpu, pdf) which are themselves always dynamically allocated
(since they are reference counted) to provide storage to clipstack, allowing it
to avoid calls to malloc.
Previously this was attempted by embedding the storage directly in clipstack,
but that increased the size of clipstack in all instances, even those where
it might be on the stack. This can be problematic for small-stack environments
like servers.
See previous (reverted) CL: https://skia-review.googlesource.com/c/9522/
BUG=skia:
Change-Id: Ifc7f5ef411303f33513195b1502ea9f281e995c5
Reviewed-on: https://skia-review.googlesource.com/9508
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit 94cbbba96f1a2a425663e631c09591023f2e48d7.
Reason for revert: exceeded stack-size on g3 (in SkPDFDevice.cpp:1552
Original change's description:
> prealloc room for some number of Elements to avoid malloc
>
> I chose 16, as in my test case from android, the depth was
> at least 9. Possibly we could make it even smaller if our
> underlying impl (SkDeque) would never prune its allocations,
> so that we don't malloc repeatedly if we save/restore/save/restore
> across the boundary of the first/nth chunk...
>
> BUG=skia:
>
> Change-Id: Id3f0b900b1931f713f80a664f2b4b142f264be8d
> Reviewed-on: https://skia-review.googlesource.com/9522
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: I22c45970b1e3f585087ed22f75c300df00c8124d
Reviewed-on: https://skia-review.googlesource.com/9505
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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I chose 16, as in my test case from android, the depth was
at least 9. Possibly we could make it even smaller if our
underlying impl (SkDeque) would never prune its allocations,
so that we don't malloc repeatedly if we save/restore/save/restore
across the boundary of the first/nth chunk...
BUG=skia:
Change-Id: Id3f0b900b1931f713f80a664f2b4b142f264be8d
Reviewed-on: https://skia-review.googlesource.com/9522
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit 91b961d33d1d3e78c212be8738c1c7c468c358ca.
Reason for revert: need to update caller in android
Original change's description:
> remove SkClipVisitor
>
> With new device clipping, this is unsupported on SkCanvas
>
> BUG=skia:
>
> Change-Id: I39443f213be1005b8b9208d604e4bfb31cbda424
> Reviewed-on: https://skia-review.googlesource.com/9349
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: I22df0c66ec564ca32355179d2ee5ea14bff7b1d5
Reviewed-on: https://skia-review.googlesource.com/9456
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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With new device clipping, this is unsupported on SkCanvas
BUG=skia:
Change-Id: I39443f213be1005b8b9208d604e4bfb31cbda424
Reviewed-on: https://skia-review.googlesource.com/9349
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Also: update some of SkPDF to use these rather than the RasterClip.
Change-Id: I5a2564d2269c145135df6a8eda65ab05e4aeaf14
Reviewed-on: https://skia-review.googlesource.com/8159
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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Add SkCanvas::setBoundRect, which sets the max clip rectangle,
which can be replaced by clipRect, clipRRect and clipPath.
BUG=skia:
Change-Id: Ie39eb1715214971576e7a1dda760c6997a7e0208
Reviewed-on: https://skia-review.googlesource.com/5359
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
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BUG=skia:
Change-Id: I25dbe6d6b8666a2a0a7be7bdd2ae0b067868d14e
Reviewed-on: https://skia-review.googlesource.com/5718
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit a129dfef2aaab0b5995cdf1ab7b2cdd41c29cf72.
BUG=skia:
Change-Id: I717de6e5fcd4516aa684b014b1414b0f82ac2b91
Reviewed-on: https://skia-review.googlesource.com/5722
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
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This reverts commit 8e7432b7f98dd592e529a0c8bb038d73ebfb0478.
Reason for revert: <INSERT REASONING HERE>
external/skia/bench/../tools/android/SkAndroidSDKCanvas.h:103:36: error: C++ requires a type specifier for all declarations
void onClipRect(const SkRect&, ClipOp, ClipEdgeStyle) override;
Original change's description:
> remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS
>
>
> switch over to SkClipOps now that SK_SUPPORT_LEGACY_CLIP_REGIONOPS is gone
>
> BUG=skia:
>
> Change-Id: Ifdc8b3746d508348a40cc009a4e529a1cb3c405d
> Reviewed-on: https://skia-review.googlesource.com/5714
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: If26ea91d7464615e43c1d3d2f726e337ff56b55c
Reviewed-on: https://skia-review.googlesource.com/5721
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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switch over to SkClipOps now that SK_SUPPORT_LEGACY_CLIP_REGIONOPS is gone
BUG=skia:
Change-Id: Ifdc8b3746d508348a40cc009a4e529a1cb3c405d
Reviewed-on: https://skia-review.googlesource.com/5714
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2866
Change-Id: I914a57d6ba128acc457e12586c99ba6766eb940c
Reviewed-on: https://skia-review.googlesource.com/2866
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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SkRegion::Op --> SkCanvas::ClipOp (alias) --> SkClipOp
pre-CL needed in chrome : https://codereview.chromium.org/2355583002/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2355483002
Review-Url: https://codereview.chromium.org/2355483002
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2271053004
Review-Url: https://codereview.chromium.org/2271053004
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2263373002
Review-Url: https://codereview.chromium.org/2263373002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2241273003
Review-Url: https://codereview.chromium.org/2241273003
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Previously, SkClipStack would call "setEmpty" on itself when an
inverse-filled difference element made the stack empty. This was
a problem because setEmpty would forget the element had an inverse
fill, yet leave the op as "difference". This change modifies it to
manually update the clip bounds and set the gen-ID to kEmptyGenID,
rather than calling setEmpty.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2175493002
Review-Url: https://codereview.chromium.org/2175493002
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The Release_Developer build type is now used to build Skia with
release level optimizations but still enable SK_DEBUG. This in turn
means that SkASSERTS and SkRTConf are available in this mode.
Further we can then remove SK_DEVELOPER as a define as it is true
iff SK_DEBUG is true.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1931903002
DOCS_PREVIEW= https://skia.org/?cl=1931903002
Review-Url: https://codereview.chromium.org/1931903002
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(patchset #2 id:20001 of https://codereview.chromium.org/1927583002/ )
Reason for revert:
still blocking DEPS roll
Original issue's description:
> Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
>
> The Release_Developer build type is now used to build Skia with
> release level optimizations but still enable SK_DEBUG. This in turn
> means that SkASSERTS and SkRTConf are available in this mode.
>
> Further we can then remove SK_DEVELOPER as a define as it is true
> iff SK_DEBUG is true.
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1927583002
> DOCS_PREVIEW= https://skia.org/?cl=1927583002
>
> Committed: https://skia.googlesource.com/skia/+/48d6f88479e72efaf9b9d8f9c0769acb1ba773db
TBR=bungeman@gmail.com,bungeman@google.com,benjaminwagner@google.com,djsollen@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/1918253006
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The Release_Developer build type is now used to build Skia with
release level optimizations but still enable SK_DEBUG. This in turn
means that SkASSERTS and SkRTConf are available in this mode.
Further we can then remove SK_DEVELOPER as a define as it is true
iff SK_DEBUG is true.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1927583002
DOCS_PREVIEW= https://skia.org/?cl=1927583002
Review-Url: https://codereview.chromium.org/1927583002
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Adds an asRRect method alongside asPath, for clip implementations that
can be generalized to round rects.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1793373002
Review URL: https://codereview.chromium.org/1793373002
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I don't expect this to make any difference (perf-wise) but it seems more correct.
This CL relies on https://codereview.chromium.org/1421533007/ (Fix ClipMaskManager's SW-fallback logic)
Committed: https://skia.googlesource.com/skia/+/953fe3139fa60ce56abcfa45a3647d924e637083
Review URL: https://codereview.chromium.org/1419403002
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volatility) (patchset #1 id:1 of https://codereview.chromium.org/1419403002/ )
Reason for revert:
Logic may be incorrect
Original issue's description:
> Fix up the clip mask manager's creation of paths (w.r.t. volatility)
>
> I don't expect this to make any difference (perf-wise) but it seems more correct.
>
> This CL relies on https://codereview.chromium.org/1421533007/ (Fix ClipMaskManager's SW-fallback logic)
>
> Committed: https://skia.googlesource.com/skia/+/953fe3139fa60ce56abcfa45a3647d924e637083
TBR=jvanverth@google.com,bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1415413007
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I don't expect this to make any difference (perf-wise) but it seems more correct.
This CL relies on https://codereview.chromium.org/1421533007/ (Fix ClipMaskManager's SW-fallback logic)
Review URL: https://codereview.chromium.org/1419403002
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BUG=skia:
Review URL: https://codereview.chromium.org/1373253003
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There are no API changes.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1369333004
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DOCS_PREVIEW= https://skia.org/?cl=1316233002
Review URL: https://codereview.chromium.org/1316233002
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DOCS_PREVIEW= https://skia.org/?cl=1316123003
Review URL: https://codereview.chromium.org/1316123003
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Now that static_assert is allowed, there is no need to use a non-
standard compile time assertion
Review URL: https://codereview.chromium.org/1306443004
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SkThread.h doesn't do anything anymore execept include those two,
and thankfully, it doesn't seem to be mentioned outside Skia.
No public API changes.
TBR=reed@google.com
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/c50acf2321d7a934c80d754e9cbe936dfb8eb4cc
Review URL: https://codereview.chromium.org/1215393002
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appropriate. (patchset #4 id:60001 of https://codereview.chromium.org/1215393002/)
Reason for revert:
Breaking the roll.
E.g. on android_chromium_gn_compile_dbg:
FAILED: /b/build/goma/gomacc ../../third_party/android_tools/ndk/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/bin/arm-linux-androideabi-g++ -MMD -MF obj/skia/ext/libskia.SkMemory_new_handler.o.d -DV8_DEPRECATION_WARNINGS -DCLD_VERSION=1 -DENABLE_NOTIFICATIONS -DENABLE_BROWSER_CDMS -DENABLE_PRINTING=1 -DENABLE_BASIC_PRINTING=1 -DDONT_EMBED_BUILD_METADATA -DUSE_OPENSSL=1 -DUSE_OPENSSL_CERTS=1 -DNO_TCMALLOC -DDISABLE_NACL -DENABLE_CONFIGURATION_POLICY -DENABLE_SUPERVISED_USERS=1 -DENABLE_AUTOFILL_DIALOG=1 -DUSE_PROPRIETARY_CODECS -DV8_USE_EXTERNAL_STARTUP_DATA -DVIDEO_HOLE=1 -DMOBILE_SAFE_BROWSING -DSAFE_BROWSING_SERVICE -DCHROMIUM_BUILD -D_FILE_OFFSET_BITS=64 -DANDROID -DHAVE_SYS_UIO_H -DCOMPONENT_BUILD -D__GNU_SOURCE=1 -D_DEBUG -DDYNAMIC_ANNOTATIONS_ENABLED=1 -DWTF_USE_DYNAMIC_ANNOTATIONS=1 -DSKIA_IMPLEMENTATION=1 -DSK_ARM_HAS_OPTIONAL_NEON -DSK_GAMMA_APPLY_TO_A8 -DSK_GAMMA_EXPONENT=1.4 -DSK_GAMMA_CONTRAST=0.0 -DSK_DEFAULT_FONT_CACHE_LIMIT=1048576 -DSK_IGNORE_LINEONLY_AA_CONVEX_PATH_OPTS -DSKIA_DLL -DGR_GL_IGNORE_ES3_MSAA=0 -DSK_SUPPORT_GPU=1 -DSK_BUILD_FOR_ANDROID -DUSE_CHROMIUM_SKIA -DXML_STATIC -I../.. -Igen -I../../third_party/skia/include/private -I../../third_party/skia/src/core -I../../third_party/skia/src/image -I../../third_party/skia/src/opts -I../../third_party/skia/src/pdf -I../../third_party/skia/src/ports -I../../third_party/skia/src/sfnt -I../../third_party/skia/src/utils -I../../third_party/skia/src/lazy -I../../skia/config -I../../skia/ext -I../../third_party/skia/include/c -I../../third_party/skia/include/config -I../../third_party/skia/include/core -I../../third_party/skia/include/effects -I../../third_party/skia/include/images -I../../third_party/skia/include/lazy -I../../third_party/skia/include/pathops -I../../third_party/skia/include/pdf -I../../third_party/skia/include/pipe -I../../third_party/skia/include/ports -I../../third_party/skia/include/utils -I../../third_party/skia/include/gpu -I../../third_party/skia/src/gpu -I../../third_party/zlib -I../../third_party/expat/files/lib -I../../third_party/freetype-android/include -I../../third_party/freetype-android/src/include -I../../third_party/android_tools/ndk/sources/android/cpufeatures -fno-strict-aliasing -march=armv7-a -mfloat-abi=softfp -mtune=generic-armv7-a -mthumb -mthumb-interwork -fno-tree-sra -fno-caller-saves -funwind-tables -fPIC -pipe -ffunction-sections -funwind-tables -fno-short-enums -finline-limit=64 -mfpu=vfpv3-d16 -isystem../../third_party/android_tools/ndk/sources/cxx-stl/llvm-libc++/libcxx/include -isystem../../third_party/android_tools/ndk/sources/cxx-stl/llvm-libc++abi/libcxxabi/include -isystem../../third_party/android_tools/ndk/sources/android/support/include -fvisibility=hidden --sysroot=/b/build/slave/android_chromium_gn/build/src/third_party/android_tools/ndk/platforms/android-16/arch-arm -Os -fdata-sections -ffunction-sections -fomit-frame-pointer -g1 -Wno-format -Wendif-labels -Werror -Wno-missing-field-initializers -Wno-unused-parameter -Wno-psabi -Wno-extra -Wno-ignored-qualifiers -Wno-type-limits -Wno-unused-local-typedefs -fno-threadsafe-statics -fvisibility-inlines-hidden -std=gnu++11 -fno-rtti -fno-exceptions -Wno-deprecated -Wno-narrowing -Wno-literal-suffix -Wno-error=c++0x-compat -Wno-non-virtual-dtor -Wno-sign-promo -c ../../skia/ext/SkMemory_new_handler.cpp -o obj/skia/ext/libskia.SkMemory_new_handler.o
../../skia/ext/SkMemory_new_handler.cpp:12:52: fatal error: third_party/skia/include/core/SkThread.h: No such file or directory
#include "third_party/skia/include/core/SkThread.h"
Original issue's description:
> Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate.
>
> SkThread.h doesn't do anything anymore execept include those two,
> and thankfully, it doesn't seem to be mentioned outside Skia.
>
> No public API changes.
> TBR=reed@google.com
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c50acf2321d7a934c80d754e9cbe936dfb8eb4cc
TBR=mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1214603003
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SkThread.h doesn't do anything anymore execept include those two,
and thankfully, it doesn't seem to be mentioned outside Skia.
No public API changes.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1215393002
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id:80001 of https://codereview.chromium.org/1033453003/)
Reason for revert:
Reverting due to performance regression: https://code.google.com/p/skia/issues/detail?id=3597
Original issue's description:
> Remove SkClipStack's manual rounding of BW clip rects
>
> The full fix for this bug is nudging the image in device space. That is going to be a large change. This CL should address the immediate problem.
>
> This CL will alter the following GMs:
> clipdrawdraw
> convex_poly_clip
> complexclip_bw_*
> filltypespersp
> complexclip3_simple
>
>
>
> BUG=423834
>
> Committed: https://skia.googlesource.com/skia/+/e523d4f90c3368c555282a98b41ca5ee2045103e
TBR=bsalomon@google.com,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=423834
Review URL: https://codereview.chromium.org/1045853002
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The full fix for this bug is nudging the image in device space. That is going to be a large change. This CL should address the immediate problem.
This CL will alter the following GMs:
clipdrawdraw
convex_poly_clip
complexclip_bw_*
filltypespersp
complexclip3_simple
BUG=423834
Review URL: https://codereview.chromium.org/1033453003
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Review URL: https://codereview.chromium.org/913693002
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Implement SVG clips based on clip stack flattening -
which is now exposed in SkClipStack::asPath() and shared
with SkCanvas's simplify-clip code.
R=reed@google.com,mtklein@google.com
Review URL: https://codereview.chromium.org/876923003
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https://codereview.chromium.org/877473005/)
Reason for revert:
Blink layout tests this time :(
Original issue's description:
> Add device space "nudge" to gpu draws
>
> This CL nudges all the GPU draws and clips slightly to match raster's round behavior for BW draws. We assume the effect will be negligible and do it for AA draws too.
>
> BUG=423834
>
> Committed: https://skia.googlesource.com/skia/+/2d55d07501c56310f97d2092d789a2bc9fa01b78
>
> Committed: https://skia.googlesource.com/skia/+/b9329991426d0b77ea194a380d72d73fb855308a
TBR=bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=423834
Review URL: https://codereview.chromium.org/886153002
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This CL nudges all the GPU draws and clips slightly to match raster's round behavior for BW draws. We assume the effect will be negligible and do it for AA draws too.
BUG=423834
Committed: https://skia.googlesource.com/skia/+/2d55d07501c56310f97d2092d789a2bc9fa01b78
Review URL: https://codereview.chromium.org/877473005
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https://codereview.chromium.org/877473005/)
Reason for revert:
Chrome pixel test :(
Original issue's description:
> Add device space "nudge" to gpu draws
>
> This CL nudges all the GPU draws and clips slightly to match raster's round behavior for BW draws. We assume the effect will be negligible and do it for AA draws too.
>
> BUG=423834
>
> Committed: https://skia.googlesource.com/skia/+/2d55d07501c56310f97d2092d789a2bc9fa01b78
TBR=bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=423834
Review URL: https://codereview.chromium.org/890433003
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This CL nudges all the GPU draws and clips slightly to match raster's round behavior for BW draws. We assume the effect will be negligible and do it for AA draws too.
BUG=423834
Review URL: https://codereview.chromium.org/877473005
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id:20001 of https://codereview.chromium.org/839883003/)
Reason for revert:
This CL introduces rendering conflicts with hairlines (i.e., the hairlines get overwritten). These conflicts are particularly visible on the following GMs (for the Ubuntu and Android gpu configs):
coloremoji & complexclip2_rrect_bw
Original issue's description:
> Fix GPU clipped-AA vs. non-AA drawRect discrepancy
>
> In the clip stack we were manually rounding out non-AA clip rects but leaving the hardening of non-AA drawRects up to the GPU. In some border cases the GPU can truncate rather than round out resulting in visual discrepancies.
>
> BUG=423834
>
> Committed: https://skia.googlesource.com/skia/+/933a03fecb65c83f81cf65d5cf9870c69aa379ff
TBR=bsalomon@google.com,jvanverth@google.com
NOTREECHECKS=true
NOTRY=true
BUG=423834
Review URL: https://codereview.chromium.org/847033002
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