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* Fix UB function problems for shaders and mask.Gravatar herb2015-12-18
| | | | | | | | | BUG=skia:4634 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1530743002 Committed: https://skia.googlesource.com/skia/+/dafd044e4aea529f88d899247678d4549f776388 Review URL: https://codereview.chromium.org/1530743002
* Revert of Fix UB function problems for shaders and mask. (patchset #3 ↵Gravatar herb2015-12-18
| | | | | | | | | | | | | | | | | | | | | | | id:40001 of https://codereview.chromium.org/1530743002/ ) Reason for revert: Breaks man gold tests. Original issue's description: > Fix UB function problems for shaders and mask. > > BUG=skia:4634 > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1530743002 > > Committed: https://skia.googlesource.com/skia/+/dafd044e4aea529f88d899247678d4549f776388 TBR=mtklein@google.com,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:4634 Review URL: https://codereview.chromium.org/1534243002
* Fix UB function problems for shaders and mask.Gravatar herb2015-12-17
| | | | | | | BUG=skia:4634 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1530743002 Review URL: https://codereview.chromium.org/1530743002
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
| | | | | | DOCS_PREVIEW= https://skia.org/?cl=1316233002 Review URL: https://codereview.chromium.org/1316233002
* Sk4px blit mask.Gravatar mtklein2015-08-10
| | | | | | | | | | | | | | | | Local SKP nanobenching ranges SSE between 1.05x and 0.87x, much more heavily weighted toward <1.0x ratios (speedups). I profiled the top five regressions (1.05x-1.01x) and they look like noise. Will follow up after broad bot results. NEON looks similar but less extreme than SSE changes, ranging between 1.02x and 0.95x, again mostly speedups in 0.99x-0.97x range. The old code trifurcated into black, opaque-but-not-black, and general versions as a function of the constant src color. I did not see a significant difference between general and opaque-but-not-black, and I don't think a black version would be faster using SIMD. So we have here just one version of the code, the general version. Somewhat fantastically, I see no pixel diffs on GMs or SKPs. I will be following up with more CLs for the other procs called by SkBlitMask. BUG=skia: Review URL: https://codereview.chromium.org/1278253003
* Revert[2] SkDraw and all Blitters to use pixmap instead of bitmapiGravatar reed2015-06-09
| | | | | | | | This reverts commit b3f0ec9f9967da2f80f0d842cb7fd53617b48de3. BUG=skia: Review URL: https://codereview.chromium.org/1168303006
* Revert of change SkDraw and all Blitters to use pixmap instead of bitmap ↵Gravatar reed2015-06-08
| | | | | | | | | | | | | | | | | | | | | | (patchset #6 id:100001 of https://codereview.chromium.org/1148793007/) Reason for revert: speculative revert to try to unblock DEPS roll Original issue's description: > change SkDraw and all Blitters to use pixmap instead of bitmap > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/c31af44336f5eb4a50e83e76e51962d46c3ed458 TBR=scroggo@google.com,jvanverth@google.com,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1164373003
* change SkDraw and all Blitters to use pixmap instead of bitmapGravatar reed2015-06-08
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1148793007
* replace config() with colorType()Gravatar commit-bot@chromium.org2014-05-29
| | | | | | | | | | | BUG=skia: R=robertphillips@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/303543009 git-svn-id: http://skia.googlecode.com/svn/trunk@14959 2bbb7eff-a529-9590-31e7-b0007b416f81
* Result of running tools/sanitize_source_files.py (which was added in ↵Gravatar rmistry@google.com2012-08-23
| | | | | | | | | https://codereview.appspot.com/6465078/) This CL is part I of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6485054 git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
* SSE2 version of blit_lcd16, courtesy of Jin Yang.Gravatar tomhudson@google.com2012-02-14
| | | | | | | | | | | | | | | Yields 25-30% speedup on Windows (32b), 4-7% on Linux (64b, less register pressure), not invoked on Mac (lcd text is 32b instead of 16b). Followup: GDI system settings on Windows can suppress LCD text for small fonts, interfering with our benchmarks. (http://code.google.com/p/skia/issues/detail?id=483) http://codereview.appspot.com/5617058/ git-svn-id: http://skia.googlecode.com/svn/trunk@3189 2bbb7eff-a529-9590-31e7-b0007b416f81
* support blitMask+shader natively (1.75x faster for AA, and now we can supportGravatar reed@google.com2011-11-15
| | | | | | | | LCD at all with a shader.) git-svn-id: http://skia.googlecode.com/svn/trunk@2689 2bbb7eff-a529-9590-31e7-b0007b416f81
* rename/refactor in preparation for supporting accelerated blits of shader-outputGravatar reed@google.com2011-11-14
| | | | | | | | through a mask. git-svn-id: http://skia.googlecode.com/svn/trunk@2684 2bbb7eff-a529-9590-31e7-b0007b416f81
* move LCD blits into opts, so they can have assembly versionsGravatar reed@google.com2011-10-18
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@2484 2bbb7eff-a529-9590-31e7-b0007b416f81
* separate SkBlitMask decl into its own headerGravatar reed@google.com2011-10-12
git-svn-id: http://skia.googlecode.com/svn/trunk@2461 2bbb7eff-a529-9590-31e7-b0007b416f81