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path: root/src/core/SkBitmapProcState_shaderproc.h
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* fission bitmapprocstateGravatar reed2016-03-02
* Rename SkBitmapProcStateAutoMapper methodsGravatar fmalita2016-02-03
* Use SkBitmapProcStateAutoMapper for filter samplers alsoGravatar fmalita2016-02-03
* remove shadeSpan16 from shaderGravatar reed2016-01-05
* Fix UB function problems for shaders and mask.Gravatar herb2015-12-18
* Revert of Fix UB function problems for shaders and mask. (patchset #3 id:4000...Gravatar herb2015-12-18
* Fix UB function problems for shaders and mask.Gravatar herb2015-12-17
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* switch bitmapshader internals over to pixmapGravatar reed2015-06-04
* SkPaint::FilterLevel -> SkFilterQualityGravatar reed2015-03-16
* stop using bitmap-filter flags outside of paint itself, as a step towards rea...Gravatar reed@google.com2013-07-22
* fix trivial matrix computationGravatar humper@google.com2013-07-14
* Reverted 10056-10059Gravatar robertphillips@google.com2013-07-13
* Working plumb of image scaling:Gravatar humper@google.com2013-07-12
* Fix a bunch of warnings, mainly around rowBytes.Gravatar scroggo@google.com2013-02-25
* Shut up some Mac (xcode 3) warningsGravatar bsalomon@google.com2012-09-05
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* arm: dynamic NEON support for SkBitmapProcState functions.Gravatar digit@google.com2012-08-13
* Privatization:Gravatar reed@google.com2012-08-07
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* add copyright noticesGravatar reed@google.com2011-05-24
* add shaderproc32 for index bitmaps. neon version of 32->16+ditherGravatar reed@android.com2009-10-27
* more neon work:Gravatar reed@android.com2009-08-07
* remove crufty #undefsGravatar reed@android.com2009-07-22
* add special proc for repeat 16->16 filter bitmap shaderGravatar reed@android.com2009-07-17
* first cut at support for HW-specific blits/etc.Gravatar reed@android.com2009-07-16
* try our first special-case shaderprocGravatar reed@android.com2009-07-16