| Commit message (Collapse) | Author | Age |
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BUG=skia:
R=reed@google.com
Author: reed@chromium.org
Review URL: https://codereview.chromium.org/167683006
git-svn-id: http://skia.googlecode.com/svn/trunk@13516 2bbb7eff-a529-9590-31e7-b0007b416f81
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Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer
a step each in the hierarchy.
What used to be this:
SkFlattenableWriteBuffer -> SkOrderedWriteBuffer
SkFlattenableReadBuffer -> SkOrderedReadBuffer
SkFlattenableReadBuffer -> SkValidatingReadBuffer
is now
SkWriteBuffer
SkReadBuffer -> SkValidatingReadBuffer
Benefits:
- code is simpler, names are less wordy
- the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed
- write buffers are completely devirtualized, important for record speed
This refactoring was mostly mechanical. You aren't going to find anything
interesting in files with less than 10 lines changed.
BUG=skia:
R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/134163010
git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=scroggo@google.com
Review URL: https://codereview.chromium.org/105893012
git-svn-id: http://skia.googlecode.com/svn/trunk@12958 2bbb7eff-a529-9590-31e7-b0007b416f81
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Add INHERITED declarations to class declarations that prevent
compilation with the flag.
Remove SK_DEFINE_INST_COUNT from all class implementations. Instead,
use function-local static variables in the reference count helper
classes to create the global instances to store the needed info. The
accessor functions are defined inline in the helper classes, so
definitions are not needed. The initialization point of the variables
should be as well defined as previously.
Remove SK_DECLARE_INST_COUNT_TEMPLATE and use SK_DECLARE_INST_COUNT
instead. This avoids possible future compilation errors further.
For SK_ENABLE_INST_COUNT=0 compilation, add an empty static member
function to all classes that use SK_DECLARE_INST_COUNT and
SK_DECLARE_INST_COUNT_ROOT macros. The function ensures that classes
contain public INHERITED typedef. This member function seems to be
compiled away. This shouĺd ensure that part of the compilation errors
are caught earlier.
Also adds DSK_DECLARE_INST_COUNT to few SkPDFDict subclasses.
R=robertphillips@google.com, richardlin@chromium.org, bsalomon@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/98703002
git-svn-id: http://skia.googlecode.com/svn/trunk@12501 2bbb7eff-a529-9590-31e7-b0007b416f81
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since it triggers a warning""
This reverts commit 1e787c38fa71f2a21fd728f1b1d620b9b09b0d3d.
BUG=
Review URL: https://codereview.chromium.org/54603004
git-svn-id: http://skia.googlecode.com/svn/trunk@12057 2bbb7eff-a529-9590-31e7-b0007b416f81
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triggers a warning"
This reverts commit 1d22c4aaf9d8f053f25194a1ed74b137bfb19497.
git-svn-id: http://skia.googlecode.com/svn/trunk@12056 2bbb7eff-a529-9590-31e7-b0007b416f81
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a warning
BUG=
R=robertphillips@google.com, senorblanco@chromium.org, vandebo@chromium.org
Review URL: https://codereview.chromium.org/51033004
git-svn-id: http://skia.googlecode.com/svn/trunk@12055 2bbb7eff-a529-9590-31e7-b0007b416f81
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array.
R=bungeman@google.com
Review URL: https://codereview.chromium.org/15070011
git-svn-id: http://skia.googlecode.com/svn/trunk@9182 2bbb7eff-a529-9590-31e7-b0007b416f81
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When using an SkFlatDictionary to flatten shaders, the
dictionary can try to insert a duplicate bitmap shader
that uses a bitmap which has been removed from the
bitmap heap.
This change was originally suggested by junov in
https://codereview.appspot.com/6713048/.
Add a test to verify that deferring the owners works.
Without the change to bitmap heap the test would fail
(and crash in debug mode).
Also remove an unused function from SkFlatDictionary.
BUG=http://code.google.com/p/chromium/issues/detail?id=143923
Review URL: https://codereview.appspot.com/6842051
git-svn-id: http://skia.googlecode.com/svn/trunk@6471 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=http://code.google.com/p/chromium/issues/detail?id=155875
TEST=DeferredCanvas unit test, subtest TestDeferredCanvasBitmapShaderNoLeak
Review URL: https://codereview.appspot.com/6713048
git-svn-id: http://skia.googlecode.com/svn/trunk@5982 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054
git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
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When I switched fLookupTable to be an array of pointers, I did not
delete those pointers when I was done with them. Do it now.
Also modify SkTDArray::deleteAll to call SkDELETE instead of delete.
Review URL: https://codereview.appspot.com/6453129
git-svn-id: http://skia.googlecode.com/svn/trunk@5137 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6453127/
git-svn-id: http://skia.googlecode.com/svn/trunk@5123 2bbb7eff-a529-9590-31e7-b0007b416f81
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Required adding a new feature to SkBitmapHeap, allowing it to defer
adding owners, since sometimes we flatten a shader, but then do not
unflatten it, since we already had a copy in the heap, so the owners
never get removed.
Reviewed at https://codereview.appspot.com/6464053/
Review URL: https://codereview.appspot.com/6465047
git-svn-id: http://skia.googlecode.com/svn/trunk@5082 2bbb7eff-a529-9590-31e7-b0007b416f81
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Thank you to Android build, for catching the problem, which would
show up elsewhere. Now we access entry->fStorageSlot before
deleting entry.
(Original message:)
Use the SkBitmapHeap to handle SkBitmaps in SkGPipe cross process.
Required moving the LRU handles from SkBitmapHeapEntry to LookupEntry.
Allows simplification of drawBitmap* calls in SkGPipeCanvas.
Review URL: https://codereview.appspot.com/6453113
git-svn-id: http://skia.googlecode.com/svn/trunk@5081 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5067 2bbb7eff-a529-9590-31e7-b0007b416f81
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Required moving the LRU handles from SkBitmapHeapEntry to LookupEntry.
Allows simplification of drawBitmap* calls in SkGPipeCanvas.
Review URL: https://codereview.appspot.com/6460073
git-svn-id: http://skia.googlecode.com/svn/trunk@5063 2bbb7eff-a529-9590-31e7-b0007b416f81
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In the single process (or hypothetical cross process/shared address
space) mode, SkGPipe now uses SkBitmapHeap instead of SharedHeap.
Still need to use the shared heap for shaders as well as for cross
process.
TEST=PipeTest
Review URL: https://codereview.appspot.com/6461059
git-svn-id: http://skia.googlecode.com/svn/trunk@5008 2bbb7eff-a529-9590-31e7-b0007b416f81
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Refactor Picture and Pipe bitmap storage into common data structure
Update SkFlattenable buffers to be more modular.
This CL is an effort to stage the conversion to named
parameters for all SkFlattenable commands. This particular
stage only does the following two things...
1. Move flattenable buffers from SkFlattenable.h into
their own header.
2. Update and Add new read write methods for better clarity
and convenience.
BUG=
Review URL: https://codereview.appspot.com/6445079
git-svn-id: http://skia.googlecode.com/svn/trunk@4994 2bbb7eff-a529-9590-31e7-b0007b416f81
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