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* Make SkGPipe use SkBitmapHeap.Gravatar scroggo@google.com2012-08-08
| | | | | | | | | | | | | | In the single process (or hypothetical cross process/shared address space) mode, SkGPipe now uses SkBitmapHeap instead of SharedHeap. Still need to use the shared heap for shaders as well as for cross process. TEST=PipeTest Review URL: https://codereview.appspot.com/6461059 git-svn-id: http://skia.googlecode.com/svn/trunk@5008 2bbb7eff-a529-9590-31e7-b0007b416f81
* Refactor Bitmap Storage for SkPicture using SkPipe's design.Gravatar djsollen@google.com2012-08-07
Refactor Picture and Pipe bitmap storage into common data structure Update SkFlattenable buffers to be more modular. This CL is an effort to stage the conversion to named parameters for all SkFlattenable commands. This particular stage only does the following two things... 1. Move flattenable buffers from SkFlattenable.h into their own header. 2. Update and Add new read write methods for better clarity and convenience. BUG= Review URL: https://codereview.appspot.com/6445079 git-svn-id: http://skia.googlecode.com/svn/trunk@4994 2bbb7eff-a529-9590-31e7-b0007b416f81