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path: root/src/codec/SkFrameHolder.h
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* header cleanupGravatar Hal Canary2017-07-05
| | | | | | | Change-Id: I3f7667a1357194ae2bdd341ad9d46eb93920f404 Reviewed-on: https://skia-review.googlesource.com/21374 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* Make SkCodec more flexible about its required frameGravatar Leon Scroggins III2017-06-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | SkCodec sets fRequiredFrame to be the earliest possible frame that a given frame can depend on. e.g. - Frame A fills the screen, Keep - Frame B does not cover A, Keep - Frame C covers B but not A, and is opaque Frame C can depend on either A or B. SkCodec already reports that C depends on A. This CL allows a client of SkCodec to use either A or B to create C. Also expose the DisposalMethod. Since any frame between A and C can be used to create C except for DisposePrevious frames, the client needs to be able to know the disposal method so they do not try to use such a frame to create C. Further, the disposal method can be used to give the client a better idea whether they will continue to need a frame. (e.g. if frame i is DisposePrevious and depends on i-1, the client may not want to steal i-1 to create i, since i+1 may also depend on i-1.) TODO: Share code for decoding prior frames between GIF and WEBP Change-Id: I91a5ae22ba3d8dfbe0bde833fa67ae3da0d81ed6 Reviewed-on: https://skia-review.googlesource.com/13722 Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Chris Blume <cblume@chromium.org> Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
* Add animation support to SkWebpCodecGravatar Leon Scroggins III2017-05-23
TBR=reed@google.com (No change to the public API, but changed a header file) SkWebpCodec: - Implement onGetFrameCount, onGetFrameInfo, and onGetRepetitionCount - Respect the alpha reported by libwebp. Although the spec states that it is only a hint, the libwebp encoder uses it properly. Respecting allows us to draw opaque images faster and decode them to 565. This also matches other SkCodecs (and Chromium). - onGetPixels: - Decode the frame requested, recursively decoding required frame if necessary - When blending with a prior frame, use SkRasterPipeline SkCodec: - Move check for negative index to getFrameInfo - Reset the colorXform if one is not needed SkCodecAnimation: - Add new blend enum, for WebP's (and APNG's) non-blending option SkFrameHolder: - New base classes for frames and the owner of the frames, allowing code sharing between SkWebpCodec and SkGifCodec (particularly for determining whether a frame has alpha and what frame it depends on) - When moving items from SkGIFFrameContext, use Skia conventions (i.e. int instead of unsigned) - Rename "delay time" to "duration", to match e.g. SkFrameInfo:: fDuration SkGifImageReader: - Move pieces to SkFrameHolder, and adapt to changes made in the process - Make setAlphaAndRequiredFrame (now on the base class SkFrameHolder) more general to support webp, and add support for frames that do not blend - Change SkGIFFrameContext from a struct to a class, to match how we use the distinction elsewhere (i.e. struct is a small object with public fields) - Rework hasTransparentPixel (now hasTransparency, since it returns true in some cases where there is not a transparent pixel) to better fit with the modified setAlphaAndRequiredFrame. Also be more consistent when there is no transparent pixel but no color map. - Simplify an if condition that was previously simplified in 2d61e717 but accidentally got reverted in a4db9be6 CodecAnimTest: - Test new animated webp files - Rearrange the test to more cleanly print alpha type mismatches for the first frame resources: - webp-animated.webp - animated webp from Chromium - blendBG.webp - new webp file using bits of webp-animated-semitransparent4.webp from Chromium - tests required frame and alpha when using the non-blending mode - frames have the following properties: - Frame 0: no alpha, fills screen - Frame 1: alpha, fills screen - Frame 2: no alpha, fills screen - Frame 3: alpha, fills screen, blendBG - Frame 4: no alpha, fills screen, blendBG - Frame 5: alpha, blendBG - Frame 6: covers 4, has alpha, blendBG - also used to test decoding to 565 if the new frame data has alpha but blends onto an opaque frame DM.cpp: - Test animated images to non-native 8888 and unpremul DMSrcSink.cpp: - Do not test non-native 8888 decodes to f16 dst - Test unpremul decodes to f16 - Copy a frame of an animated image prior to drawing, since in unpremul mode, the DM code will premultiply first. Bug: skia: 3315 Change-Id: I4e55ae2ee5bc095b37a743bdcfac644be603b980 Reviewed-on: https://skia-review.googlesource.com/16707 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Leon Scroggins <scroggo@google.com> Reviewed-by: Matt Sarett <msarett@google.com>