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* clang on windows supportGravatar Mike Klein2017-07-31
| | | | | | | | | | | | | | | | | 1) Run python bin/fetch-clang-win 2) Set clang_win = "../bin/clang_win" 3) ??? 4) Profit Most changes here are to pass the right -mfoo flags to Clang to enable advanced instruction sets, or fixed warning-as-errors. BUG=skia:2679 Change-Id: Ieed145d35c209131c7c16fdd3ee11a3de4a1a921 Reviewed-on: https://skia-review.googlesource.com/28740 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Remove internal use of SkTypeface::Style.Gravatar Ben Wagner2017-07-27
| | | | | | | Change-Id: I71cf04b12be95a54b7fb47d048ba1f8672ed9a8f Reviewed-on: https://skia-review.googlesource.com/27760 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)Gravatar Robert Phillips2017-07-26
| | | | | | | | | | | In a future world where GrSurface no longer has an origin it will be useful for the GrPipeline to be holding the GrRenderTargetProxy (which will still have an origin). Change-Id: I743a8cc07b6b92f8116227fb77b7c37da43cde8a Reviewed-on: https://skia-review.googlesource.com/26804 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* New analytic AA scan converter using delta (I call it DAA for now)Gravatar Yuqian Li2017-07-25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | DAA is: 1. Much simpler than AAA. SkScan_AAAPath.cpp is about 1700 lines. SkScan_DAAPath.cpp is about 300 lines. The whole DAA CL is only about 800 lines. 2. Much faster than AAA for complicated paths. The speedup applies to GL backend (including ccpr)! Here's the frame time of 'SampleApp --slide Chart' on macbook pro: AAA-raster: 33ms DAA-raster: 21ms AAA-gl: 30ms DAA-gl: 20ms AAA-ccpr: 18ms DAA-ccpr: 12ms My linux desktop doesn't have SSE3 so the speedup is smaller (~25% for Chart). I believe that DAA is so fast that I can enable it for any paths (AAA is not enabled by default for complicated paths because it is slow; hence our older supersampling scan converter is used for stroking on Chart for AAA-xxx config.) 3. The SkCoverageDelta is suitable for threaded backend with out-of-order concurrent scan conversion as commented in the source code. Maybe we can also just send deltas to GPU. 4. Similar to most analytic path renderers, the quality is on the best ground-truth level, unless there are intersections within a pixel. The intersections look good to my eyes although theoretically that could be arbitrary far from the ground truth (see my AAA slides). 5. For simple paths, such as circle, triangle, rrect, etc., DAA is slower than AAA. But DAA is faster than our older supersampling scan converter in most cases. As those simple paths usually don't constitute the bottleneck of a picture (skp or svg), I strongly recommend use DAA. 6. DAA also heavily favors blitMask so it may work quite well with SkRasterPipeline and SkRasterPipelineBlitter. Finally, please check https://skia-review.googlesource.com/c/22420/ which accelerate DAA by specializing blitCoverageDeltas for SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%) speedup. But I couldn't figure out how to reduce the duplicate code so I don't intend to land it. Bug: skia: Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c Reviewed-on: https://skia-review.googlesource.com/19666 Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Cary Clark <caryclark@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
* use unique_ptr for codec factoriesGravatar Mike Reed2017-07-25
| | | | | | | | | | Will need guards for android (at least) Bug: skia: Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947 Reviewed-on: https://skia-review.googlesource.com/26040 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Reed <reed@google.com>
* Add Make[backend] calls for creating GrContextsGravatar Greg Daniel2017-07-25
| | | | | | | | | Docs-Preview: https://skia.org/?cl=26369 Bug: skia: Change-Id: I460ee63e466f85b05918479f068a2e5ca2d70550 Reviewed-on: https://skia-review.googlesource.com/26369 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Revert "pass surface to device-manager"Gravatar Ben Wagner2017-07-24
| | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 7b215bcad3034aca262ca4eeebe31b5e8868638b. Reason for revert: SampleApp on Linux doesn't ever draw anything. Original change's description: > pass surface to device-manager > > Bug: skia:3216 > Change-Id: I8e00e9eca3763593a4071c16a3ab04c46bf83a3e > Reviewed-on: https://skia-review.googlesource.com/26020 > Reviewed-by: Mike Reed <reed@google.com> > Commit-Queue: Mike Reed <reed@google.com> TBR=bsalomon@google.com,reed@google.com Change-Id: I55f1292ab772bfe8fb1efb74f591b05bbe24d054 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:3216 Reviewed-on: https://skia-review.googlesource.com/26161 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Ben Wagner <bungeman@google.com>
* remove (unused?) arcto patheffectGravatar Mike Reed2017-07-24
| | | | | | | | Bug: skia: Change-Id: I80943cc495eb1edce839387f4b9512a66a4e5c11 Reviewed-on: https://skia-review.googlesource.com/25981 Reviewed-by: Cary Clark <caryclark@google.com> Commit-Queue: Mike Reed <reed@google.com>
* pass surface to device-managerGravatar Mike Reed2017-07-23
| | | | | | | | Bug: skia:3216 Change-Id: I8e00e9eca3763593a4071c16a3ab04c46bf83a3e Reviewed-on: https://skia-review.googlesource.com/26020 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Coverage counting path rendererGravatar Chris Dalton2017-07-14
| | | | | | | | | | | | | | | Initial implementation of a GPU path renderer that draws antialiased paths by counting coverage in an offscreen buffer. Initially disabled until it has had time to soak. Bug: skia: Change-Id: I003d8cfdf8dc62641581b5ea2dc4f0aa00108df6 Reviewed-on: https://skia-review.googlesource.com/21541 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Move expensive initialization to onOnceBeforeDrawGravatar Brian Osman2017-07-12
| | | | | | | | | | | | | This was being triggered at viewer startup, while initalizing the slide list (and then again when switching to the slide). Removing it declutters startup, particularly if you're trying to debug raster drawing code. Bug: skia: Change-Id: If21cdd10b0dbda74f4a845031ae3e33f7305a1d7 Reviewed-on: https://skia-review.googlesource.com/22742 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* add srgb gamma colorfiltersGravatar Mike Reed2017-07-05
| | | | | | | | | | | | | ... faster and more accurate than using SkTableColorFilter todo: update blink after this lands Bug:737981 Change-Id: I55b5c60dd23b9d2cbe9d60f83c74be1a8f3dcfcf Reviewed-on: https://skia-review.googlesource.com/21368 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* remove unneeded code for index8 imagseGravatar Mike Reed2017-07-03
| | | | | | | | Bug: skia:6828 Change-Id: I039d6bc35a1ed93ce747247f32fe4e9d5b09da0c Reviewed-on: https://skia-review.googlesource.com/21400 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Mike Reed <reed@google.com>
* Enable SDF text when using a perspective matrix.Gravatar Jim Van Verth2017-06-27
| | | | | | | | | Also fixes some state issues in SampleApp. Change-Id: I854754e8b547f7e62aa90914520aaaa20095f965 Reviewed-on: https://skia-review.googlesource.com/20975 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Fix WavyPathText sampleGravatar Chris Dalton2017-06-21
| | | | | | | | Bug: skia: Change-Id: Ic1c370a38a5004afc84cb99734595d350d12e935 Reviewed-on: https://skia-review.googlesource.com/20360 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* remove unused mode parameter from SkMergeImageFilterGravatar Mike Reed2017-06-19
| | | | | | | | Bug: skia: Change-Id: Iaa46aaef130a337987c3528685f59c56387d4a7d Reviewed-on: https://skia-review.googlesource.com/20210 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Mike Reed <reed@google.com>
* Fix buffer overflow in SamplePathTextGravatar Chris Dalton2017-06-15
| | | | | | | | Bug: skia:6764 Change-Id: If0b9dba6e2bbd15ab7d94e271a0c577ca5fcf729 Reviewed-on: https://skia-review.googlesource.com/20021 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Add tonal color support for shadows.Gravatar Jim Van Verth2017-06-09
| | | | | | | | Bug: skia: Change-Id: Ib9bd9083da1d8a9fa90ae7c710386e6903541fd5 Reviewed-on: https://skia-review.googlesource.com/18148 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Add TiledDrawScheduler so we can concurrently draw and enqueGravatar Yuqian Li2017-06-05
| | | | | | | | | | | | | | | | | (instead of finishing enque before draw). The highlight is that we can now achieve 9x speedup compared to 5x in all our previous approaches (including multi-picture draw). The schedulers here are experimental. I'd like to move on to try initializing once for each draw before further polishing and optimizing the schedule mechanism. Bug: skia: Change-Id: Idc3d030d475af9645c24c5372ff62b9a402206cc Reviewed-on: https://skia-review.googlesource.com/17826 Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
* Remove support in GPU backend for distance vector field.Gravatar Brian Salomon2017-06-02
| | | | | | | | | Also, remvoes SkNormalBevelSource as this was the last use case for the distance vector field. Change-Id: Ib0176c78e500e6b5130310934253a75860245812 Reviewed-on: https://skia-review.googlesource.com/18482 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* delete some dead code in SampleAppGravatar Mike Klein2017-05-31
| | | | | | | Change-Id: Ie01859eafbde292fe7f5228512c4134acf6d452b Reviewed-on: https://skia-review.googlesource.com/18265 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Revert "Revert "Delete SkGaussianEdgeShader""Gravatar Florin Malita2017-05-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 9d14f936cc09de2a37c05c7af2cf60aa31f74722. Reason for revert: Android fix merged. Original change's description: > Revert "Delete SkGaussianEdgeShader" > > This reverts commit 64790a3714467300848971aa153aca8cea91cf7b. > > Reason for revert: pending Android fix merge. > > Original change's description: > > Delete SkGaussianEdgeShader > > > > No longer used. > > > > Change-Id: I65a61696060ca19f528066ea587e140798450e36 > > Reviewed-on: https://skia-review.googlesource.com/18132 > > Reviewed-by: Jim Van Verth <jvanverth@google.com> > > Commit-Queue: Florin Malita <fmalita@chromium.org> > > > > TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > > Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2 > Reviewed-on: https://skia-review.googlesource.com/18156 > Reviewed-by: Florin Malita <fmalita@chromium.org> > Commit-Queue: Florin Malita <fmalita@chromium.org> > TBR=mtklein@google.com,jvanverth@google.com,reviews@skia.org,fmalita@chromium.org,reed@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Change-Id: Ia6c97a79a6425a28fab49984691505bf89ac9736 Reviewed-on: https://skia-review.googlesource.com/18227 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Revert "Delete SkGaussianEdgeShader"Gravatar Florin Malita2017-05-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 64790a3714467300848971aa153aca8cea91cf7b. Reason for revert: pending Android fix merge. Original change's description: > Delete SkGaussianEdgeShader > > No longer used. > > Change-Id: I65a61696060ca19f528066ea587e140798450e36 > Reviewed-on: https://skia-review.googlesource.com/18132 > Reviewed-by: Jim Van Verth <jvanverth@google.com> > Commit-Queue: Florin Malita <fmalita@chromium.org> > TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2 Reviewed-on: https://skia-review.googlesource.com/18156 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Delete SkGaussianEdgeShaderGravatar Florin Malita2017-05-30
| | | | | | | | | No longer used. Change-Id: I65a61696060ca19f528066ea587e140798450e36 Reviewed-on: https://skia-review.googlesource.com/18132 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
* move perlinenoise2 into effectsGravatar Mike Reed2017-05-30
| | | | | | | | Bug: skia: Change-Id: I5c178bdc5901d15c6924b3fb1f29119ab3cc701d Reviewed-on: https://skia-review.googlesource.com/18131 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
* Restore SampleApp picture drawingGravatar Florin Malita2017-05-30
| | | | | | | | | (deleted unintentionally in https://skia-review.googlesource.com/c/15185/) Change-Id: I36111db7012ea7f72a5990b61bb4713d9250da34 Reviewed-on: https://skia-review.googlesource.com/18128 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Add cumulative fps to SampleAppGravatar Yuqian Li2017-05-24
| | | | | | | | | | | | | | | In some samples (whose frame time is really really small), the fps number jumps so fast that I can hardly see even the first digit of the number. This problem will become more severe for threaded backend which substantially lowers the frame time. Taking an average over a long time would give me a much more stable fps number. Bug: skia: Change-Id: Ie6052b4735d9410d5e644331bf025b5bf9f40323 Reviewed-on: https://skia-review.googlesource.com/17823 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
* Add Material Design shadow reference sampleGravatar Jim Van Verth2017-05-23
| | | | | | | Change-Id: I889a3f508407178c457f675c321880d869caf9ea Reviewed-on: https://skia-review.googlesource.com/17717 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Cache ambient and spot shadows at a canonical positionGravatar Jim Van Verth2017-05-22
| | | | | | | Change-Id: I1f80931513f7d2268b358fb38c86dd331f32f064 Reviewed-on: https://skia-review.googlesource.com/17394 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Fix shadow_utils light position for SampleApp tilingGravatar Jim Van Verth2017-05-17
| | | | | | | Change-Id: Icddc82a095aa698bdba9004641acdc411392632f Reviewed-on: https://skia-review.googlesource.com/17044 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* move files out of private, and fix up callers to IWYUGravatar Mike Reed2017-05-16
| | | | | | | | | | Realized that a pending CL needed to add (yet another) private type to SkRecords.h, but w/o this CL I'd be forced to move that header also into private. This change frees us up to not have transitive exposure for types that need to be recorded. Bug: skia: Change-Id: Id79f1c2e44ba85e063c1360cf96c92de6397ca2b Reviewed-on: https://skia-review.googlesource.com/17031 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* SkCanvas: Helpers for draw{Point,Line,Circle}Gravatar Hal Canary2017-05-16
| | | | | | | Change-Id: Ie9c7d3b8f01aee435563b23b7d27f098f07dd287 Reviewed-on: https://skia-review.googlesource.com/16909 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* Unify ShadowUtils interfaceGravatar Jim Van Verth2017-05-10
| | | | | | | | Bug: skia: Change-Id: I116bec82783d297e91ef061217b5e61f7ff16a76 Reviewed-on: https://skia-review.googlesource.com/16371 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Remove height functor for shadows and replace with plane equation paramsGravatar Jim Van Verth2017-05-08
| | | | | | | Change-Id: I948eceb2c58dc50468993dba54c209f18e440e48 Reviewed-on: https://skia-review.googlesource.com/15873 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* More analytic shadow refactoring.Gravatar Jim Van Verth2017-05-05
| | | | | | | | | This is mostly to simplify and reduce redundant calculations. Change-Id: I895bd43fbc9defd812969870c2145f9f19d69a6b Reviewed-on: https://skia-review.googlesource.com/15462 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Add ShadowUtils sample.Gravatar Jim Van Verth2017-05-04
| | | | | | | | | Also enables mouse support in Viewer. Change-Id: Iaed08d42a64f591f0cd9b24684b3aee43404ed94 Reviewed-on: https://skia-review.googlesource.com/15313 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Combine the ambient and spot alphas into the base colorGravatar Jim Van Verth2017-05-04
| | | | | | | | | | | | | | for geometric shadows. This matches the analytic shadow approach better, and is color space invariant. Also includes cleanup in SampleAndroidShadows. Bug: skia:6546 Change-Id: I7a7cd060420dae741f967334c8b19542a14f0bcf Reviewed-on: https://skia-review.googlesource.com/15228 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""Gravatar Florin Malita2017-05-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 9d5f66d9c21eda7d3e2ed47654180c0c4b6e38b1. Reason for revert: Leon landed Android fixes. Original change's description: > Revert "Reland: Remove SkLights include from SkCanvas.h" > > This reverts commit fed00319c9bafa41c8df658708030c072b301a41. > > Reason for revert: breaking the Android roll. > > Original change's description: > > Reland: Remove SkLights include from SkCanvas.h > > > > SkLights.h pulls in a bunch of other headers and is not needed (fwdecl > > works fine). > > > > Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb > > TBR=reed@google.com > > Reviewed-on: https://skia-review.googlesource.com/15143 > > Commit-Queue: Florin Malita <fmalita@chromium.org> > > Reviewed-by: Florin Malita <fmalita@chromium.org> > > > > TBR=fmalita@chromium.org,reed@google.com > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I3b0e69f1d04d160f16a5567b09982d35cc9ca84e > Reviewed-on: https://skia-review.googlesource.com/15195 > Reviewed-by: Florin Malita <fmalita@chromium.org> > Commit-Queue: Florin Malita <fmalita@chromium.org> > TBR=msarett@google.com,reviews@skia.org,fmalita@chromium.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I0a1c2f9df61f16987ab72dfb4f3a205fbcc37667 Reviewed-on: https://skia-review.googlesource.com/15229 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* drawfilter is legacy-guarded, no need for deprecatedGravatar Mike Reed2017-05-03
| | | | | | | | Bug: skia: Change-Id: Ic8dbe9aa043bd793e49975f5b6f08a0ac38e4faa Reviewed-on: https://skia-review.googlesource.com/15185 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Revert "Reland: Remove SkLights include from SkCanvas.h"Gravatar Florin Malita2017-05-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit fed00319c9bafa41c8df658708030c072b301a41. Reason for revert: breaking the Android roll. Original change's description: > Reland: Remove SkLights include from SkCanvas.h > > SkLights.h pulls in a bunch of other headers and is not needed (fwdecl > works fine). > > Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb > TBR=reed@google.com > Reviewed-on: https://skia-review.googlesource.com/15143 > Commit-Queue: Florin Malita <fmalita@chromium.org> > Reviewed-by: Florin Malita <fmalita@chromium.org> > TBR=fmalita@chromium.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I3b0e69f1d04d160f16a5567b09982d35cc9ca84e Reviewed-on: https://skia-review.googlesource.com/15195 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Reland: Remove SkLights include from SkCanvas.hGravatar Florin Malita2017-05-03
| | | | | | | | | | | SkLights.h pulls in a bunch of other headers and is not needed (fwdecl works fine). Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb TBR=reed@google.com Reviewed-on: https://skia-review.googlesource.com/15143 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Florin Malita <fmalita@chromium.org>
* Remove EXPERIMENTAL_SHADOWING, Part 1Gravatar Jim Van Verth2017-05-02
| | | | | | | | | Bug: skia:6557 Change-Id: I6482d74be7b360c93141a73dd80c67854530c7a1 Reviewed-on: https://skia-review.googlesource.com/15101 Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Revert "Remove SkLights include from SkCanvas.h"Gravatar Florin Malita2017-05-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 9ff301bf918cd85d9f67047f10631b7a74345a90. Reason for revert: need to update G3, Flutter. Original change's description: > Remove SkLights include from SkCanvas.h > > SkLights.h pulls in a bunch of other headers and is not needed (fwdecl > works fine). > > Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f > Reviewed-on: https://skia-review.googlesource.com/14904 > Reviewed-by: Mike Reed <reed@google.com> > Commit-Queue: Florin Malita <fmalita@chromium.org> > TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I4799ad5b31aaeaf529c8b912bbe09aa8869a5e6c Reviewed-on: https://skia-review.googlesource.com/15107 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Remove SkLights include from SkCanvas.hGravatar Florin Malita2017-05-02
| | | | | | | | | | SkLights.h pulls in a bunch of other headers and is not needed (fwdecl works fine). Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f Reviewed-on: https://skia-review.googlesource.com/14904 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Initial clip-mask-layer supportGravatar Florin Malita2017-05-01
| | | | | | | | | | | | | | SkBitmapDevice-only implementation. Will add A8 fast path specializations in a follow-up. Change-Id: I2ccb1ffba3689e92ac90a23e94737471dfb121a1 BUG=skia:6005 Change-Id: I2ccb1ffba3689e92ac90a23e94737471dfb121a1 Reviewed-on: https://skia-review.googlesource.com/14183 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
* add drawString helper to canvasGravatar Cary Clark2017-04-28
| | | | | | | | | | | | | | | | | | Many tests and examples use drawText with a guess of how long the text is in bytes, or a call to strlen(). Add a helper to SkCanvas to simplify these examples. Add another helper for SkString. R=reed@google.com Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2 Reviewed-on: https://skia-review.googlesource.com/13642 Commit-Queue: Cary Clark <caryclark@google.com> Reviewed-by: Cary Clark <caryclark@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Cary Clark <caryclark@skia.org>
* Revert "Revert "Delete copyTo(Allocator), hide copyTo() behind flag""Gravatar Matt Sarett2017-04-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 0122af08f6af0dee490e1a4f35b552377d0d4753. Reason for revert: Fixed Android callsite Original change's description: > Revert "Delete copyTo(Allocator), hide copyTo() behind flag" > > This reverts commit d4a338f4d0a0cdc08d7d3668931c60997f0fa971. > > Reason for revert: Looks like I missed something I was supposed to delete in Android. > > Original change's description: > > Delete copyTo(Allocator), hide copyTo() behind flag > > > > Replace uses of copyTo() in Skia. > > > > Bug: skia:6464 > > Change-Id: I921dc53a1c29a5176d18f05741f7c0b5a008e548 > > Reviewed-on: https://skia-review.googlesource.com/14502 > > Commit-Queue: Matt Sarett <msarett@google.com> > > Reviewed-by: Mike Reed <reed@google.com> > > > > TBR=msarett@google.com,reed@google.com > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I4d252940cc6a2462b030007055ea6c229471fc6e > Reviewed-on: https://skia-review.googlesource.com/14602 > Reviewed-by: Matt Sarett <msarett@google.com> > Commit-Queue: Matt Sarett <msarett@google.com> > TBR=msarett@google.com,reviews@skia.org,reed@google.com Change-Id: I81659a820f79f1958fda23cb62513065b57db99d Reviewed-on: https://skia-review.googlesource.com/14640 Commit-Queue: Matt Sarett <msarett@google.com> Reviewed-by: Matt Sarett <msarett@google.com>
* add helper makeShader for the common Clamp caseGravatar Mike Reed2017-04-28
| | | | | | | | Bug: skia: Change-Id: I22cac56f35fed16daede0cf1b3e34dfa6f5ae3ea Reviewed-on: https://skia-review.googlesource.com/14625 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Fix fast blur for shadow rrects.Gravatar Jim Van Verth2017-04-28
| | | | | | | | | | | | | * Handles case where blur is greater than corner radius. * Speeds up shader by avoiding a divide. * Tweaks shadow sample to be more MD-ish. Bug: skia: Change-Id: I2990357b39784c22f02a8e51872391fd68e8226a Reviewed-on: https://skia-review.googlesource.com/14141 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Revert "Delete copyTo(Allocator), hide copyTo() behind flag"Gravatar Matt Sarett2017-04-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit d4a338f4d0a0cdc08d7d3668931c60997f0fa971. Reason for revert: Looks like I missed something I was supposed to delete in Android. Original change's description: > Delete copyTo(Allocator), hide copyTo() behind flag > > Replace uses of copyTo() in Skia. > > Bug: skia:6464 > Change-Id: I921dc53a1c29a5176d18f05741f7c0b5a008e548 > Reviewed-on: https://skia-review.googlesource.com/14502 > Commit-Queue: Matt Sarett <msarett@google.com> > Reviewed-by: Mike Reed <reed@google.com> > TBR=msarett@google.com,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I4d252940cc6a2462b030007055ea6c229471fc6e Reviewed-on: https://skia-review.googlesource.com/14602 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Matt Sarett <msarett@google.com>