| Commit message (Collapse) | Author | Age |
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Review URL: https://codereview.appspot.com/6949043
git-svn-id: http://skia.googlecode.com/svn/trunk@6781 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6927054/
git-svn-id: http://skia.googlecode.com/svn/trunk@6756 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6729 2bbb7eff-a529-9590-31e7-b0007b416f81
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S32A_Opaque_BlitRow32)
git-svn-id: http://skia.googlecode.com/svn/trunk@6728 2bbb7eff-a529-9590-31e7-b0007b416f81
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This reverts r5378.
Review URL: https://codereview.appspot.com/6815056
git-svn-id: http://skia.googlecode.com/svn/trunk@6727 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6906054
git-svn-id: http://skia.googlecode.com/svn/trunk@6719 2bbb7eff-a529-9590-31e7-b0007b416f81
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1) Imported SKP files can now be run using the bbox playback ('b' key)
2) Imported SKP files are displayed using their basename
3) FPS counter has been updated to print time to draw all tiles
Review URL: https://codereview.appspot.com/6904057
git-svn-id: http://skia.googlecode.com/svn/trunk@6718 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6901044
git-svn-id: http://skia.googlecode.com/svn/trunk@6696 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6851111
git-svn-id: http://skia.googlecode.com/svn/trunk@6551 2bbb7eff-a529-9590-31e7-b0007b416f81
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../../samplecode/GMSampleView.h:23:7: warning: field 'fGM' will be initialized after field 'fShowSize' [-Wreorder]
R=bsalomon@google.com
Review URL: https://codereview.appspot.com/6856063
git-svn-id: http://skia.googlecode.com/svn/trunk@6507 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6447 2bbb7eff-a529-9590-31e7-b0007b416f81
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add 'G' key to sampleapp, to toggle showing the GM's bounds as an overlay
git-svn-id: http://skia.googlecode.com/svn/trunk@6431 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6427 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6362 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6816105/
git-svn-id: http://skia.googlecode.com/svn/trunk@6347 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6306 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6278 2bbb7eff-a529-9590-31e7-b0007b416f81
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createPlatform -> wrapBackend
R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6785044
git-svn-id: http://skia.googlecode.com/svn/trunk@6123 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6067 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6050 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6041 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6040 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6039 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6038 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@6024 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5892 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6642063
git-svn-id: http://skia.googlecode.com/svn/trunk@5887 2bbb7eff-a529-9590-31e7-b0007b416f81
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We haven't been testing this for nearly two years.
R=reed@google.com
Review URL: https://codereview.appspot.com/6640044
git-svn-id: http://skia.googlecode.com/svn/trunk@5857 2bbb7eff-a529-9590-31e7-b0007b416f81
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This builds all skia tests by treating iOS tools
as executable applications. A few warnings were
fixed as well.
Removed old trace draw code and remnants.
Review URL: https://codereview.appspot.com/6597063
git-svn-id: http://skia.googlecode.com/svn/trunk@5776 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/6591054
git-svn-id: http://skia.googlecode.com/svn/trunk@5759 2bbb7eff-a529-9590-31e7-b0007b416f81
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Just like most of the other samples, just pass the name of the sample directly.
R=epoger@google.com
Review URL: https://codereview.appspot.com/6572047
git-svn-id: http://skia.googlecode.com/svn/trunk@5743 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=epoger@google.com
Review URL: https://codereview.appspot.com/6566051
git-svn-id: http://skia.googlecode.com/svn/trunk@5737 2bbb7eff-a529-9590-31e7-b0007b416f81
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Several parts to this:
1) The DeviceManager subclass for iOS was rewritten because the base class
changed.
2) Two old samples that rely on hardcoded paths to images are deleted. They hit
assertions in SkImageRef. No one has the required images to run these anyway.
3) argv must be non-NULL.
4) The UI delegate must not be loaded from the NIB for viewDidLoad ordering
reasons. So I removed an IBOutlet link from the window to the splitview
controller in the iPad's NIB file. The split view is attached by the AppDelegate
programmatically.
This doesn't make GPU work. That will come in a later change.
Review URL: https://codereview.appspot.com/6561056/
git-svn-id: http://skia.googlecode.com/svn/trunk@5712 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6570056
git-svn-id: http://skia.googlecode.com/svn/trunk@5703 2bbb7eff-a529-9590-31e7-b0007b416f81
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references to setBitmapDevice() (gotta walk before we can run)
git-svn-id: http://skia.googlecode.com/svn/trunk@5680 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5678 2bbb7eff-a529-9590-31e7-b0007b416f81
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The prev impl relied on drawBitmap "deducing" the destination rect by applying
the computed matrix to the bitmap's bounds. This cannot be done if the srcRect
is fractional, and therefore not representable w/ a bitmap.
The new impl computes the same matrix, but calls down to the device via drawRect
+ a bitmap_shader. This allows us to specfiy the dstRect explicitly.
The possible down-side is that we now rely on the device subclass to efficiently
handle draRect+shader, instead of calling its drawBitmap entry-point.
To give the device the chance to handle this differently, I now call through to
a new device virtual: drawBitmapRect. The default impl is to create the shader
and call drawRect, but a subclass can intercept that.
For now, the GPU override of drawBitmapRect is mimicing the old behavior (by
rounding the srcRect to an iRect). This preserves its ability to call drawBitmap
which handles very-large textures, but shows some gittering/imprecision, due to
the rounding. ... this is the same GPU behavior we have before this CL.
Review URL: https://codereview.appspot.com/6542065
git-svn-id: http://skia.googlecode.com/svn/trunk@5663 2bbb7eff-a529-9590-31e7-b0007b416f81
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This fixes another FIXMEs.
Signed-off-by: Thiago Farina <tfarina@chromium.org>
Review URL: https://codereview.appspot.com/6492125
git-svn-id: http://skia.googlecode.com/svn/trunk@5576 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5554 2bbb7eff-a529-9590-31e7-b0007b416f81
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committed from https://codereview.appspot.com/6492119/ for Thiago Farina <tfarina@chromium.org>
git-svn-id: http://skia.googlecode.com/svn/trunk@5552 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6506111/
git-svn-id: http://skia.googlecode.com/svn/trunk@5518 2bbb7eff-a529-9590-31e7-b0007b416f81
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Move Line2DPathEffect (now Sk_) into a separate header file so it can
be shared and initialized.
Switch to the shared version in SampleAll and SampleSlides.
Remove the skip pipe flag from texteffects, since it can now be serialized.
I have a separate change to turn serialization on by default at https://codereview.appspot.com/6498121/
Review URL: https://codereview.appspot.com/6503106
git-svn-id: http://skia.googlecode.com/svn/trunk@5512 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5458 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5451 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5450 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5373 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5366 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6465078/)
This CL is part III of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6475053
git-svn-id: http://skia.googlecode.com/svn/trunk@5264 2bbb7eff-a529-9590-31e7-b0007b416f81
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Now the tiles do not move with the view, and tiling persists when changing slides.
Review URL: https://codereview.appspot.com/6450143
git-svn-id: http://skia.googlecode.com/svn/trunk@5146 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@5132 2bbb7eff-a529-9590-31e7-b0007b416f81
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