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path: root/samplecode/SampleNinePatch.cpp
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* update to SampleViewGravatar reed@google.com2011-06-01
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@1460 2bbb7eff-a529-9590-31e7-b0007b416f81
* updatesGravatar reed@android.com2010-04-22
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@558 2bbb7eff-a529-9590-31e7-b0007b416f81
* add BlitRow procs for 32->32, to allow for neon and other optimizations.Gravatar reed@android.com2009-09-23
| | | | | | | | | | | call these new procs in (nearly) all the places we had inlined loops before. In once instance (blitter_argb32::blitAntiH) we get different results by a tiny bit. The new code is more accurate, and exactly inline with all of the other like-minded blits, so I think the change is good going forward. git-svn-id: http://skia.googlecode.com/svn/trunk@366 2bbb7eff-a529-9590-31e7-b0007b416f81
* use doubles in matrix.invert() to keep more precision, needed for subtleGravatar reed@android.com2009-09-16
| | | | | | | | | bugs when drawing stretched bitmaps (like ninepatch) at nasty scale factors like 1.5 (where the inverse matrix steps 0.333333, 1.0, 1.666667, etc.) git-svn-id: http://skia.googlecode.com/svn/trunk@354 2bbb7eff-a529-9590-31e7-b0007b416f81
* remove old test that assumed fBM had been decodedGravatar reed@android.com2008-12-23
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@49 2bbb7eff-a529-9590-31e7-b0007b416f81
* grab from latest androidGravatar reed@android.com2008-12-17
git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81