Commit message (Collapse) | Author | Age | |
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* | git-svn-id: http://skia.googlecode.com/svn/trunk@685 ↵ | reed@google.com | 2011-01-11 |
| | | | | 2bbb7eff-a529-9590-31e7-b0007b416f81 | ||
* | merge with changes for GPU backend | reed@android.com | 2010-12-20 |
| | | | | git-svn-id: http://skia.googlecode.com/svn/trunk@637 2bbb7eff-a529-9590-31e7-b0007b416f81 | ||
* | add BlitRow procs for 32->32, to allow for neon and other optimizations. | reed@android.com | 2009-09-23 |
call these new procs in (nearly) all the places we had inlined loops before. In once instance (blitter_argb32::blitAntiH) we get different results by a tiny bit. The new code is more accurate, and exactly inline with all of the other like-minded blits, so I think the change is good going forward. git-svn-id: http://skia.googlecode.com/svn/trunk@366 2bbb7eff-a529-9590-31e7-b0007b416f81 |