| Commit message (Collapse) | Author | Age |
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SkRegion::Op --> SkCanvas::ClipOp (alias) --> SkClipOp
pre-CL needed in chrome : https://codereview.chromium.org/2355583002/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2355483002
Review-Url: https://codereview.chromium.org/2355483002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2347593002
Review-Url: https://codereview.chromium.org/2347593002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2201323003
Review-Url: https://codereview.chromium.org/2201323003
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Verify the rules that we're converging on for surfaces:
- For 8888, we only support sRGB-like gamma, or no color space at all.
- For F16, we require a color space, with linear gamma.
- For all other formats, we do not support color spaces.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2270823002
Review-Url: https://codereview.chromium.org/2270823002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2267623002
TBR=
Review-Url: https://codereview.chromium.org/2267623002
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Parse SVG files in onOnceBeforeDraw() rather than ctor, to avoid
front-loading a bunch of work when passed a loarge number of SVGs.
R=stephana@google.com,robertphillips@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2245993002
Review-Url: https://codereview.chromium.org/2245993002
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It only controls a few minor things in testing tools,
which can always assume PDF support is present.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2202203003
Review-Url: https://codereview.chromium.org/2202203003
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2191323002
Review-Url: https://codereview.chromium.org/2191323002
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Here is the CL that sent me down the SkGammaColorFilter path
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2178353005
Review-Url: https://codereview.chromium.org/2178353005
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A minimal subset needed to render tiger.svg: <svg>, <g>, <path>, 'd', 'fill'/'stroke' (color-only), 'transform'.
R=reed@google.com,robertphillips@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2164193002
Review-Url: https://codereview.chromium.org/2164193002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2177193004
Review-Url: https://codereview.chromium.org/2177193004
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2164363002
Review-Url: https://codereview.chromium.org/2164363002
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SkMatrix::scale and ::rotate take a point around which to scale or rotate.
Canvas lacks these helpers, so the code to rotate a canvas around a
point has been duplicated many times. Factor all of these
implementations into SkCanvas::rotate.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2142033002
Review-Url: https://codereview.chromium.org/2142033002
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tries to eliminate unneeded clipRects and concats (and their associated save/restores).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2120333002
Review-Url: https://codereview.chromium.org/2120333002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2097003003
Review-Url: https://codereview.chromium.org/2097003003
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Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
Review-Url: https://codereview.chromium.org/2069173002
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SkColorProfileType (patchset #10 id:180001 of https://codereview.chromium.org/2069173002/ )
Reason for revert:
Mac crashes in GrUploadPixmapToTexture
Original issue's description:
> Lots of progress on switching to SkColorSpace rather than SkColorProfileType
>
> Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
>
> Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
TBR=reed@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2072813002
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Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
Review-Url: https://codereview.chromium.org/2069173002
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This adds support with animation, assuming the sample has
implemented onAnimate. Event handling has not been
implemented.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2056343004
Committed: https://skia.googlesource.com/skia/+/76963e73704a42a18c29d6fbdcccb566e5c67658
Review-Url: https://codereview.chromium.org/2056343004
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This hasn't compiled for months. We are deemphasizing SampleApp in favor of viewer. Windowed command buffer is not currently something we currently plan to maintain.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2061233002
Review-Url: https://codereview.chromium.org/2061233002
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Committed: https://skia.googlesource.com/skia/+/6296da736fbf40aae881650c239420f64e576c3f
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1933393002
Review-Url: https://codereview.chromium.org/1933393002
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https://codereview.chromium.org/1933393002/ )
Reason for revert:
fontmgr_iterAndroid failing to draw emoji. E.g. https://gold.skia.org/search2?blame=6296da736fbf40aae881650c239420f64e576c3f&unt=true&head=true&query=source_type%3Dgm
Original issue's description:
> Move SkTypeface to sk_sp.
>
> Committed: https://skia.googlesource.com/skia/+/6296da736fbf40aae881650c239420f64e576c3f
TBR=reed@google.com,fmalita@chromium.org,tomhudson@google.com,bungeman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/1974783002
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Review-Url: https://codereview.chromium.org/1933393002
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buffer. (Only on Windows at the moment). Uses new effect to do the final
gamma adjustment
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1919993002
Review-Url: https://codereview.chromium.org/1919993002
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also, update some tools.
DOCS_PREVIEW= https://skia.org/user/sample/pdf?cl=1936283003
DOCS_PREVIEW= https://skia.org/user/api/canvas?cl=1936283003
Review-Url: https://codereview.chromium.org/1936283003
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1905383002
Review URL: https://codereview.chromium.org/1905383002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1893313006
Review URL: https://codereview.chromium.org/1893313006
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Nothing interesting.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1904673003
Review URL: https://codereview.chromium.org/1904673003
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With the GPU backend, allow F16 render targets to be created (along with
any other renderable format). We were previously just falling back to 8888.
In SampleApp, if the window configuration is F16, don't render directly
to the primary surface (which is actually sRGB 8888). Intead, make an
off-screen F16 surface, then blit it back to the framebuffer when we're done.
In DM, clamp values outside of [0,1]. These were wrapping, producing very
incorrect images. (Many filters can trigger out-of-range values due to
ringing).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1890923003
Review URL: https://codereview.chromium.org/1890923003
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rename subclasses
Fix up the EGL native GLTestContext
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849463002
TBR=jvanverth@google.com
Committed: https://skia.googlesource.com/skia/+/4c7f0a16312c374eba4e8d5d46435ce9eb0b9971
Review URL: https://codereview.chromium.org/1849463002
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(patchset #5 id:80001 of https://codereview.chromium.org/1849463002/ )
Reason for revert:
breaking bots
Original issue's description:
> rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext
>
> rename subclasses
>
> Fix up the EGL native GLTestContext
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849463002
>
> TBR=jvanverth@google.com
>
> Committed: https://skia.googlesource.com/skia/+/4c7f0a16312c374eba4e8d5d46435ce9eb0b9971
TBR=jvanverth@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1850543003
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rename subclasses
Fix up the EGL native GLTestContext
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849463002
TBR=jvanverth@google.com
Review URL: https://codereview.chromium.org/1849463002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1834243002
Review URL: https://codereview.chromium.org/1834243002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1815823002
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
Committed: https://skia.googlesource.com/skia/+/fe3456cb006110d045b26ff3f8681b893a757b58
Review URL: https://codereview.chromium.org/1815823002
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skgputest module (patchset #13 id:240001 of https://codereview.chromium.org/1815823002/ )
Reason for revert:
red bots
Original issue's description:
> Move SkGLContext and some GrGLInterface implementations to skgputest module
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1815823002
> CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/fe3456cb006110d045b26ff3f8681b893a757b58
TBR=jvanverth@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1845473004
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1815823002
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
Review URL: https://codereview.chromium.org/1815823002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002
Review URL: https://codereview.chromium.org/1842753002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1817383002
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
Review URL: https://codereview.chromium.org/1817383002
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sRGB support now also requires GL_EXT_texture_sRGB_decode, which allows
us to disable sRGB -> Linear conversion when reading textures. This gives
us an easy way to support "legacy" L32 mode. We disable decoding based on
the pixel config of the render target. Textures can override that behavior
(specifically for format-conversion draws where we want that behavior).
Added sBGRA pixel config, which is not-really-a-format. It's just sRGBA
internally, and the external format is BGR order, so TexImage calls will
swizzle correctly. This lets us interact with sRGB raster surfaces on BGR
platforms.
Devices without sRGB support behave like they always have: conversion from
color type and profile type ignores sRGB and always returns linear pixel
configs.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789663002
Review URL: https://codereview.chromium.org/1789663002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1811703002
Review URL: https://codereview.chromium.org/1811703002
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https://codereview.chromium.org/1789663002/ )
Reason for revert:
We're getting sRGB non-8888 configs?
Original issue's description:
> sRGB support in Ganesh. Several pieces:
>
> sRGB support now also requires GL_EXT_texture_sRGB_decode, which allows
> us to disable sRGB -> Linear conversion when reading textures. This gives
> us an easy way to support "legacy" L32 mode. We disable decoding based on
> the pixel config of the render target. Textures can override that behavior
> (specifically for format-conversion draws where we want that behavior).
>
> Added sBGRA pixel config, which is not-really-a-format. It's just sRGBA
> internally, and the external format is BGR order, so TexImage calls will
> swizzle correctly. This lets us interact with sRGB raster surfaces on BGR
> platforms.
>
> Devices without sRGB support behave like they always have: conversion from
> color type and profile type ignores sRGB and always returns linear pixel
> configs.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789663002
>
> Committed: https://skia.googlesource.com/skia/+/9e3f1bf4e5cd8fc59554f986f36d6b034e99f9eb
TBR=reed@google.com,bsalomon@google.com,robertphillips@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1814533003
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sRGB support now also requires GL_EXT_texture_sRGB_decode, which allows
us to disable sRGB -> Linear conversion when reading textures. This gives
us an easy way to support "legacy" L32 mode. We disable decoding based on
the pixel config of the render target. Textures can override that behavior
(specifically for format-conversion draws where we want that behavior).
Added sBGRA pixel config, which is not-really-a-format. It's just sRGBA
internally, and the external format is BGR order, so TexImage calls will
swizzle correctly. This lets us interact with sRGB raster surfaces on BGR
platforms.
Devices without sRGB support behave like they always have: conversion from
color type and profile type ignores sRGB and always returns linear pixel
configs.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789663002
Review URL: https://codereview.chromium.org/1789663002
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The C++ standard library uses the name "release" for the operation we call "detach".
Rewriting each "detach(" to "release(" brings us a step closer to using standard library types directly (e.g. std::unique_ptr instead of SkAutoTDelete).
This was a fairly blind transformation. There may have been unintentional conversions in here, but it's probably for the best to have everything uniformly say "release".
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1809733002
Review URL: https://codereview.chromium.org/1809733002
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The current behavior is to create tiles from the rounded ideal tile size,
tell the tile that it's upper left pixel is at the ideal location, and
then draw those tiles at the ideal locations. As a result, the tiles are
be out of phase with each other internally and then actually drawn at
the rounded pixel location instead of the ideal location.
The new behavior is to always round up to get the tile size, make the
tile translation an integer offset, and then draw at the exact pixel.
This also modifies SampleApp to use the numeric keypad to provide an
extra manual 1/32 pixel translation for fine grained movement.
BUG=skia:5020
Review URL: https://codereview.chromium.org/1763833002
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(patchset #6 id:100001 of https://codereview.chromium.org/1684413003/ )
Reason for revert:
The dependency, ES3 implementation in command_buffer_gles2, got reverted.
Original issue's description:
> Implement support for using GL ES 3.0 with command buffer
>
> Adds a new 'api': --config gpu(api=commandbuffer3) for dm/nanobench.
>
> BUG=skia:4943
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684413003
>
> Committed: https://skia.googlesource.com/skia/+/45c2c8166bbd84a87e29fdd344b39e36e8a28a3f
TBR=bsalomon@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:4943
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1744963002
Review URL: https://codereview.chromium.org/1744963002
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Adds a new 'api': --config gpu(api=commandbuffer3) for dm/nanobench.
BUG=skia:4943
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684413003
Review URL: https://codereview.chromium.org/1684413003
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non-animated tests. Helpful when profiling or debugging.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1731853003
Review URL: https://codereview.chromium.org/1731853003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1697863002
Review URL: https://codereview.chromium.org/1697863002
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Remove SkWindow::setColorType, it is used wrong and inconsistently.
The color type is actually property of window backbuffer, used when the
window is painted with software. This is as opposed to a generic window
property that would affect all operation.
Similar to MSAA sample count for window GPU backbuffer, the bitmap
backbuffer color type should be a parameter of "attach" or "create
window" functions, should this property ever be added back.
The apps use the call wrong, setting the type as kRGBA_8888
or kBGRRA_8888 without no apparent rationale. These color types
are incorrect, as the raster surface can not work with these.
Reorganize the SkWindow::resize, since no change in SkWindow backbuffer size does not neccessarily mean that SkView would not need the call.
Do not show the sw backbuffer color type in SampleApp title, as
it does not really provide any information. On small screens,
kBGRA_8888_ColorType fills up the whole title.
BUG=skia:4733
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1595503002
Review URL: https://codereview.chromium.org/1595503002
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I find this version preferable because
1) it consolidates the in/out paint args without compromising
efficiency or flexibility
2) relieves overriders from having to set the SkTLazy explicitly
BUG=skia:4782
R=mtklein@google.com,reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1576183002
Review URL: https://codereview.chromium.org/1576183002
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