| Commit message (Collapse) | Author | Age |
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Bug: 769134
readByteArray can fail (due to not having enough available or due to the
wrong alignment). If it does, do not return an uninitialized block of
memory.
Further, drop the initial size check, which is covered by readByteArray.
Add a test.
Change-Id: Ia101697c5bb1ca3ae3df1795f37a74b2f602797d
Reviewed-on: https://skia-review.googlesource.com/52742
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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Bug: chromium:712455
Change-Id: Ic9bb9b862abe01f112cc41d28589733460b15bc1
Reviewed-on: https://skia-review.googlesource.com/50181
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Change-Id: Ia4af2769f4761e6b444ed0c232c48199872f3acc
Reviewed-on: https://skia-review.googlesource.com/33480
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
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Change-Id: I53be039e21a4c11ec3a4bc54c1424cd3e15afc6a
Reviewed-on: https://skia-review.googlesource.com/31643
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
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Previously, if ReadHeader returned false, it deleted the input stream.
But there are a couple of cases where ReadHeader creates an SkCodec and
then returns false. The SkCodec deletes the stream, and then so does
NewFromStream.
Make sure that we do not double delete by only deleting if no SkCodec
was created.
Add a test, so such a double delete will be caught by the bots.
Bug: b/37623797
Change-Id: I787422c9af58f0b92ad9e9ef9ad87c54a12f5e31
Reviewed-on: https://skia-review.googlesource.com/23620
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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SkCodec sets fRequiredFrame to be the earliest possible frame that a
given frame can depend on. e.g.
- Frame A fills the screen, Keep
- Frame B does not cover A, Keep
- Frame C covers B but not A, and is opaque
Frame C can depend on either A or B. SkCodec already reports that C
depends on A. This CL allows a client of SkCodec to use either A or
B to create C.
Also expose the DisposalMethod. Since any frame between A and C can
be used to create C except for DisposePrevious frames, the client
needs to be able to know the disposal method so they do not try to
use such a frame to create C.
Further, the disposal method can be used to give the client a better
idea whether they will continue to need a frame. (e.g. if frame i is
DisposePrevious and depends on i-1, the client may not want to steal
i-1 to create i, since i+1 may also depend on i-1.)
TODO: Share code for decoding prior frames between GIF and WEBP
Change-Id: I91a5ae22ba3d8dfbe0bde833fa67ae3da0d81ed6
Reviewed-on: https://skia-review.googlesource.com/13722
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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If the ICO reports that it has a large BMP file embedded, do not
crash if we attempt to allocate too much memory.
Bug: b/38116746
Change-Id: I70eb66f5e4ffc15587007b398bbe843665eae500
Reviewed-on: https://skia-review.googlesource.com/18447
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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This one produces noticeable differences if we fail to dither.
Bug:720105
Change-Id: I208d0c8147f4cca1b484f2f55edc09ce1bef2dcb
Reviewed-on: https://skia-review.googlesource.com/18036
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Bug: skia:5526
Change-Id: I12bd44c7dabd72f215a34ce9e733bb7a29d3fc68
Reviewed-on: https://skia-review.googlesource.com/17763
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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Change-Id: I889a3f508407178c457f675c321880d869caf9ea
Reviewed-on: https://skia-review.googlesource.com/17717
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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TBR=reed@google.com
(No change to the public API, but changed a header file)
SkWebpCodec:
- Implement onGetFrameCount, onGetFrameInfo, and onGetRepetitionCount
- Respect the alpha reported by libwebp. Although the spec states that
it is only a hint, the libwebp encoder uses it properly. Respecting
allows us to draw opaque images faster and decode them to 565. This
also matches other SkCodecs (and Chromium).
- onGetPixels:
- Decode the frame requested, recursively decoding required frame if
necessary
- When blending with a prior frame, use SkRasterPipeline
SkCodec:
- Move check for negative index to getFrameInfo
- Reset the colorXform if one is not needed
SkCodecAnimation:
- Add new blend enum, for WebP's (and APNG's) non-blending option
SkFrameHolder:
- New base classes for frames and the owner of the frames, allowing
code sharing between SkWebpCodec and SkGifCodec (particularly for
determining whether a frame has alpha and what frame it depends on)
- When moving items from SkGIFFrameContext, use Skia conventions (i.e.
int instead of unsigned)
- Rename "delay time" to "duration", to match e.g. SkFrameInfo::
fDuration
SkGifImageReader:
- Move pieces to SkFrameHolder, and adapt to changes made in the
process
- Make setAlphaAndRequiredFrame (now on the base class SkFrameHolder)
more general to support webp, and add support for frames that do not
blend
- Change SkGIFFrameContext from a struct to a class, to match how we
use the distinction elsewhere (i.e. struct is a small object with
public fields)
- Rework hasTransparentPixel (now hasTransparency, since it returns true
in some cases where there is not a transparent pixel) to better fit
with the modified setAlphaAndRequiredFrame. Also be more consistent
when there is no transparent pixel but no color map.
- Simplify an if condition that was previously simplified in 2d61e717
but accidentally got reverted in a4db9be6
CodecAnimTest:
- Test new animated webp files
- Rearrange the test to more cleanly print alpha type mismatches for
the first frame
resources:
- webp-animated.webp
- animated webp from Chromium
- blendBG.webp
- new webp file using bits of webp-animated-semitransparent4.webp
from Chromium
- tests required frame and alpha when using the non-blending mode
- frames have the following properties:
- Frame 0: no alpha, fills screen
- Frame 1: alpha, fills screen
- Frame 2: no alpha, fills screen
- Frame 3: alpha, fills screen, blendBG
- Frame 4: no alpha, fills screen, blendBG
- Frame 5: alpha, blendBG
- Frame 6: covers 4, has alpha, blendBG
- also used to test decoding to 565 if the new frame data has alpha
but blends onto an opaque frame
DM.cpp:
- Test animated images to non-native 8888 and unpremul
DMSrcSink.cpp:
- Do not test non-native 8888 decodes to f16 dst
- Test unpremul decodes to f16
- Copy a frame of an animated image prior to drawing, since in unpremul
mode, the DM code will premultiply first.
Bug: skia: 3315
Change-Id: I4e55ae2ee5bc095b37a743bdcfac644be603b980
Reviewed-on: https://skia-review.googlesource.com/16707
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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Bug: skia:
Change-Id: Ia4f892368fceda4a99490f5bd29851837a7a6927
Reviewed-on: https://skia-review.googlesource.com/17212
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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This instructs us on how to encode jpegs when the src
image has alpha. The original behavior is to ignore
the alpha channel. This CL adds the option to blend
the pixels onto opaque black.
Note that kBlendOnBlack and kIgnore are identical
unless the input alpha type is kUnpremul.
Bug: 713862
Bug: skia:1501
Change-Id: I4891c70bb0ccd83f7974c359bd40a2143b5c49ac
Reviewed-on: https://skia-review.googlesource.com/15817
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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Bug: 717935
Change-Id: Ibf15b815891eef5a0239bc408bcbfe7c8b1507c5
Reviewed-on: https://skia-review.googlesource.com/15301
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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In this case, the fuzzer thinks there is a bug because we are
returning kInvalidConversion for a corrupt png file.
Bug: skia:6550
Change-Id: I33f588442f5eaa8a4d642e9328750779f9a9ef5d
Reviewed-on: https://skia-review.googlesource.com/14324
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
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Prior to e132e7be5f9108692254c37db592ea7611abbc15, calling getFrameInfo
on an SkGifCodec which was truncated before fully parsing the local
color map of the first frame would hit an assert. Add a test to verify
that the problem has been fixed.
Modify box.gif to use a local color map for the first (and only) frame.
Change-Id: I905afe60c0c6ecc82e251e00ef82b2e5b22975a3
Reviewed-on: https://skia-review.googlesource.com/13320
Reviewed-by: Chris Blume <cblume@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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Add SkCodec::FrameInfo::fAlphaType. The SkImageInfo for the SkCodec
specifies the SkAlphaType for the first frame, but the opacity can vary
from frame to frame.
When determining the required frame, also compute whether a frame has
alpha. Update how we determine the required frame, which had bugs.
(Update a test that had an incorrect required frame as a result.)
Add new test images covering cases that have been fixed:
- randPixelsAnim2.gif
It has the following frames:
A (keep)
B (keep) (subset)
C (disposePrevious) (covers B)
D (any) (does *not* cover B)
B and C depend on A, but D depends on B, since after disposing C, B
should be visible again.
- alphabetAnim.gif
Includes frames which fill the image size, with different disposal
methods and transparencies.
Change-Id: Ie086167711c4cac4931ed8c4ddaeb9c9b0b91fdb
Reviewed-on: https://skia-review.googlesource.com/9810
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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This limit matches the limit used by Chromium. I am not aware of any
real world BMPs that are larger than this (or even close to it), but
there are some invalid BMPs that are larger than this, leading to
crashes when we try to read a row.
BUG:34778578
BUG=skia:3617
Change-Id: I0f662e8d0d7bc0b084e86d0c9288b831e1b296d7
Reviewed-on: https://skia-review.googlesource.com/8966
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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Original Change Reviewed At:
https://skia-review.googlesource.com/c/7800
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN
BUG=skia:6185
Change-Id: I1a7732832d37920545c1775d7c7c65b43ed810f9
Reviewed-on: https://skia-review.googlesource.com/8157
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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This reverts commit 604971e39a20392fd4c74a56bcdc187311cf86dc.
Reason for revert: Strange vk failures
Original change's description:
> Reland "Respect canvas size and frame offset in webp decoder"
>
> Original Change Reviewed At:
> https://skia-review.googlesource.com/c/7800
>
> CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN
>
> BUG=skia:6185
>
> Change-Id: I92baa9070e15ef3c62dd347c08c906c2715dda10
> Reviewed-on: https://skia-review.googlesource.com/8050
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:6185
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN
Change-Id: Ice93b62c55ea13fce83140567be16225ff0e2fdb
Reviewed-on: https://skia-review.googlesource.com/8123
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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Original Change Reviewed At:
https://skia-review.googlesource.com/c/7800
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN
BUG=skia:6185
Change-Id: I92baa9070e15ef3c62dd347c08c906c2715dda10
Reviewed-on: https://skia-review.googlesource.com/8050
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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This reverts commit 0f33970c8d950a68b7d83cc626ac0500953d6b15.
Reason for revert: msan complaint
Original change's description:
> Respect canvas size and frame offset in webp decoder
>
> BUG=skia:6185
>
> Change-Id: Id543cb689a5e33b800ebbc18f4a234e78a4c4298
> Reviewed-on: https://skia-review.googlesource.com/7800
> Commit-Queue: Matt Sarett <msarett@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
>
TBR=borenet@google.com,msarett@google.com,scroggo@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:6185
Change-Id: Ie01dc7d7ebfebe36a235335d0d8cb28bccb2ecff
Reviewed-on: https://skia-review.googlesource.com/8046
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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BUG=skia:6185
Change-Id: Id543cb689a5e33b800ebbc18f4a234e78a4c4298
Reviewed-on: https://skia-review.googlesource.com/7800
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
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An RLE bmp reports how many bytes it should contain. This number may be
incorrect, or it may be a very large number. Previously, we buffered
all bytes in a single allocation. Instead, use a fixed size buffer and
only read what fits into the buffer. We already have code to refill the
buffer if there is more data, so rely on that to keep reading.
Choose an arbitrary size for the buffer. It is larger than the maximum
possible number of bytes we need to read at once.
Add a test with a test image that reports a very large number for
the number of bytes it should contain. With the old method, we would
allocate 4 gigs of memory to decode this image, which is unnecessary
and may result in OOM.
BUG=b/33251605
Change-Id: I6d66eace626002725f62237617140cab99ce42f3
Reviewed-on: https://skia-review.googlesource.com/7028
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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If a frame does not have a valid transparent index and it covers the
prior frame, it does not really depend on that frame. Instead, it
depends on the frame that the prior frame depends on.
Determine this once we have parsed the local color map (if any), so a
transparent index out of range of the color map is not considered
valid.
Share code that determines whether a frame has a transparent pixel.
Add a test that we compute the dependencies correctly. randPixelsAnim.gif
has 13 frames. After the first, the frames cover all combinations of
- Whether the prior frame was keep, restoreBG or restoreToPrevious
- Whether the new frame covers the prior frame
- Whether the new frame has a transparent pixel
(It only does so when using a global color table. It may make sense to
expand the test to also cover using local color tables.)
The test caught a bug where we incorrectly reused an existing
SkColorTable for a different frame. Fix that bug by keeping track of
the transparent index associated with the current SkColorTable.
Change-Id: I3cf6be7f612990fa7a00d9e74d116d31bd227526
Reviewed-on: https://skia-review.googlesource.com/6402
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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Recent changes (crrev.com/2045293002) made it so that a GIF may not
support index 8. In that case, make SkAndroidCodec not suggest index 8.
Add a test and a new test file. randPixelsOffset.gif is the same as
randPixels.gif, except its frame is offset. Since it does not have a
transparent index, we have to decode to kN32.
Change-Id: I1c09ab9094083de3dfc436632b3c26dbde1dccbd
Reviewed-on: https://skia-review.googlesource.com/6196
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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In SkBmpCodec, if the header size does not match a known header,
stop trying to create an SkCodec. We do not know of any BMPs with
arbitrarily sized headers, so this should not cause any real
regressions.
In addition, this fixes a bug where we attempt to read too much data
from a file. Since we attempt to read the header size in one read,
and a size reported by the "BMP" may be larger than SSIZE_MAX, this
will crash when reading from a file.
Add a test.
BUG:b/33651913
Change-Id: I0f3292db3124dc5ac5cbdbc07196bda130a49ba7
Reviewed-on: https://skia-review.googlesource.com/6150
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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When clearing due to SkCodecAnimation::RestoreBGColor_DisposalMethod,
intersect the frameRect with the image size to prevent clearing outside
the bounds of the allocated memory.
Add a test image, created by the fuzzer.
BUG=skia:6046
Change-Id: I43676d28f82abf093ef801752f3a9e881580924c
Reviewed-on: https://skia-review.googlesource.com/5860
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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Add a test
BUG=skia:3534
BUG=b/33300701
Change-Id: Ifb3a824a36998c5e626c4ad58466845f49d18ebf
Reviewed-on: https://skia-review.googlesource.com/5568
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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BUG:642462
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4560
Change-Id: I22891ce1e0b3a1bedefc34dadd5cf34dfc301b79
Reviewed-on: https://skia-review.googlesource.com/4560
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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Add a new accessor to retrieve the repetition count.
Remove constants (and corresponding copyright) in SkCodecAnimation.
These may make sense for the calling code, but are not needed here.
kRepetitionCountInfinite corresponds to Blink's kAnimationLoopInfinite.
Move cLoopCountNotSeen to private. It is used to determine whether we
still need to parse. Add a new enum to the parse query - only parse
enough to determine the repetition count.
Unlike Chromium, SkGifCodec does not account for deleting the reader
(which SkGifCodec does not do) or failed decodes.
Add a test.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2447863002
Review-Url: https://codereview.chromium.org/2447863002
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While investigating skbug.com/5883 I noticed that we use the color
table for the current frame even while recursively decoding frames that
the current frame depends on.
This CL updates fCurrColorTable, fCurrColorTableIsReal and fSwizzler
before decoding prior frames, and then sets them back afterwards.
Move telling the client about the color table into prepareToDecode,
since the other callers do not need to do so. (That is only necessary
for decoding to index 8, which is unsupported for frames with
dependencies.)
Add a test that exposes the bug. colorTables.gif has a local color
table in its second frame that does not match the global table used by
the first frame.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4208
Change-Id: Id2dc9e3283adfd92801d2f38726afa74574b1955
Reviewed-on: https://skia-review.googlesource.com/4208
Reviewed-by: Joost Ouwerling <joostouwerling@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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BUG:660838
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4200
Change-Id: Ib57eb3705d6fe638e3a9cb56788937fc7e282847
Reviewed-on: https://skia-review.googlesource.com/4200
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
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BUG=skia:5887
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3940
Change-Id: I9e3ed6153a73277896ac067ef73918a41a0546b8
Reviewed-on: https://skia-review.googlesource.com/3940
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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The refactoring breaks off A2B0 tag support into a separate
subclass of SkColorSpace_Base, while keeping the current
(besides CLUT) functionality in a XYZTRC subclass.
ICC profile loading is now aware of this and creates the A2B0
subclass when SkColorSpace::NewICC() is called on a profile
in need of the A2B0 functionality.
The LabPCSDemo GM loads a .icc profile containing a LAB PCS and
then runs a Lab->XYZ conversion on an image using it so we can
display it and test out the A2B0 SkColorSpace functionality,
sans a/b/m-curves, as well as the Lab->XYZ conversion code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2389983002
Review-Url: https://codereview.chromium.org/2389983002
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Original Commit Message:
"""
Avoid integer overflow in SkIcoCodec
Definitely good to avoid overflow here.
FWIW, this looks to be harmless for Android's current use.
They will just fail later on when trying to allocate the
bitmap.
BUG=skia:5857
"""
With the new test, ASAN also caught an integer overflow
bug in SkImageInfo. Fix this as well.
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN;master.client.skia.android:Test-Android-Clang-AndroidOne-CPU-MT6582-arm-Debug-GN_Android
BUG=skia:5857
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3568
Change-Id: I0d777a547850474ea6cea87e36efa05434e33635
Reviewed-on: https://skia-review.googlesource.com/3568
Reviewed-by: Kevin Lubick <kjlubick@google.com>
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This reverts commit 20cba06a4bc9bde60b2dc37907d11ca81ba35ce8.
Reason for revert: <INSERT REASONING HERE>
TBR=msarett@google.com,scroggo@google.com,kjlubick@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Id8f48a90a7dc620f9c0ee2f419d14bae2b0c1e7e
Reviewed-on: https://skia-review.googlesource.com/3564
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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Definitely good to avoid overflow here.
FWIW, this looks to be harmless for Android's current use.
They will just fail later on when trying to allocate the
bitmap.
BUG=skia:5857
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3527
Change-Id: Ia1fb7d864d21ecdb127a1dd1a72cab8375cb43fb
Reviewed-on: https://skia-review.googlesource.com/3527
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2350453002
Review-Url: https://codereview.chromium.org/2350453002
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2302913002
Review-Url: https://codereview.chromium.org/2302913002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2269333002
Review-Url: https://codereview.chromium.org/2269333002
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https://codereview.chromium.org/2243143002/ )
Reason for revert:
Nexus 9 and Nexus Player failures.
Original issue's description:
> Add regression test
>
> Original bug fix was in:
> https://codereview.chromium.org/2230163002
>
> BUG:636268
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2243143002
>
> Committed: https://skia.googlesource.com/skia/+/bcae9d3d15d34a59d279c34e187e6101975500c0
TBR=reed@google.com,gogil@stealien.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2243403003
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Original bug fix was in:
https://codereview.chromium.org/2230163002
BUG:636268
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2243143002
Review-Url: https://codereview.chromium.org/2243143002
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(1) Fixes serialization/deserialization of wacky SkColorSpaces
(2) Fix gamma equals checking
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2194903002
Review-Url: https://codereview.chromium.org/2194903002
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The hintgasp font was added specifically for the typefacerendering gm.
However, this gm didn't actually use the font, so now use it. In
addition this adds embedded bitmap strikes to the hintgasp font and the
gm is updated to test these as well.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2140863002
NOTREECHECKS=true
Test only change, does not affect users.
Review-Url: https://codereview.chromium.org/2140863002
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2080453002
Review-Url: https://codereview.chromium.org/2080453002
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(1) Draw triangles onto a D50 color gamut so they are
actually in the correct place.
(2) Add options to display canonical sRGB and Adobe RGB
gamuts.
(3) Label the R, G, and B points of the color gamut.
(4) Decode and reencode the input image without color
correction, so we can compare to the corrected version.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2017153002
Review-Url: https://codereview.chromium.org/2017153002
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This will allow me to test and visualize some assumptions
on parsing and applying color profiles. Also, it should
help me find and fix bugs.
This is certainly not an optimized implementation, and, as
far as I know, it doesn't take any shortcuts to improve
performance. We'll probably want to do both of these
once we know where it fits in the pipeline.
Right now this test is only run on an arbitrary set of ~100
images from the top 10k skps. I'll continue to add more
"interesting" images and probably tweak the code as
necessary.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1995233003
Review-Url: https://codereview.chromium.org/1995233003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1972343002
Review-Url: https://codereview.chromium.org/1972343002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1973583002
Review-Url: https://codereview.chromium.org/1973583002
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