| Commit message (Collapse) | Author | Age |
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fDirtyBits is only used by SkPaint::FlatteningTraits, which in turn was
only used as a smaller, faster format to flatten paints in-memory to dedup
them in the old picture backend.
SkRecord obsoleted all this. Neither flatten()/unflatten() (disk format)
nor FlatteningTraits is used anywhere performance or size matters.
Here I revert the deduping code back to using the disk format for flattened paints.
We stil do have to flatten and unflatten paints while coverting from SkRecord
backend to the old backend, so we can't just delete this all yet, but any
faithful round trip flatten()/unflatten() pair will be fine, however slow.
NOTRY=true
BUG=skia:
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/604813003
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BUG=skia:2947
Committed: https://skia.googlesource.com/skia/+/432789972c1e1f8a66165c75a250dba1853efa08
R=junov@chromium.org, reed@google.com, bsalomon@google.com
Author: piotaixr@chromium.org
Review URL: https://codereview.chromium.org/583453002
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Canvas (patchset #9 id:160001 of https://codereview.chromium.org/583453002/)
Reason for revert:
Broke ChromiumOS Ozone builder: http://build.chromium.org/p/chromium.chromiumos/builders/Linux%20ChromiumOS%20Ozone%20Builder/builds/4087/steps/compile/logs/stdio
Reverting to unblock DEPS roll.
Original issue's description:
> SkCanvas::drawImage is the new way for drawing a SkImage to a Canvas
>
> BUG=skia:2947
>
> Committed: https://skia.googlesource.com/skia/+/432789972c1e1f8a66165c75a250dba1853efa08
R=junov@chromium.org, reed@google.com, bsalomon@google.com, piotaixr@chromium.org
TBR=bsalomon@google.com, junov@chromium.org, piotaixr@chromium.org, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2947
Author: borenet@google.com
Review URL: https://codereview.chromium.org/598133002
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This reverts commit 1cea736c3280b6f0553e3eaa598e41370b305b57.
Caused segfaults on all Android devices
R=bsalomon@google.com, djsollen@google.com
TBR=bsalomon, djsollen
NOTRY=true
BUG=skia:
Author: borenet@google.com
Review URL: https://codereview.chromium.org/599493003
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Allow setting skia_egl=1 to build skia against EGL instead of GLX on unix
R=bsalomon@google.com, djsollen@google.com
Author: derekf@osg.samsung.com
Review URL: https://codereview.chromium.org/543363004
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BUG=skia:2947
R=junov@chromium.org, reed@google.com, bsalomon@google.com
Author: piotaixr@chromium.org
Review URL: https://codereview.chromium.org/583453002
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is just a rename. The meat is in GrGeometryProcessor, GrProcessor,
GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory,
GrProcessUnitTestFactory, and the builders
BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/582963002
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Part 1 of 2. This change just adds the gl API entrypoint
so that the chromium/ganesh bindings can set it. Once
the chromium part is landed, we will add full support for
the extension
BUG=crbug.com/415100
R=bsalomon@google.com
Author: junov@chromium.org
Review URL: https://codereview.chromium.org/594663002
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BUG=skia:2889
Committed: https://skia.googlesource.com/skia/+/150723b9298772a5096bec7acd2999c5c9d66239
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/586073002
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id:20001 of https://codereview.chromium.org/586073002/)
Reason for revert:
Breaking the tree
Original issue's description:
> Don't flush on read/write pixels unless necessary
>
> BUG=skia:2889
>
> Committed: https://skia.googlesource.com/skia/+/150723b9298772a5096bec7acd2999c5c9d66239
R=robertphillips@google.com
TBR=robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2889
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/594543004
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BUG=skia:2889
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/586073002
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https://codereview.chromium.org/551463004/)"
This reverts commit 29c857d0f3a1cb837f73406eeb6ba9771879b5e7.
TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/588143004
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https://codereview.chromium.org/551463004/)
Reason for revert:
Broke call site in WebKit
Original issue's description:
> introduce Props to surface (work in progress)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/3716fd067a5621bb94a6cb08d72afec8bf3aceda
R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@google.com
TBR=bsalomon@google.com, bungeman@google.com, fmalita@google.com, jvanverth@google.com, reed@google.com, robertphillips@google.com, vangelis@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: reed@chromium.org
Review URL: https://codereview.chromium.org/583773004
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BUG=skia:
R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@chromium.org
Author: reed@google.com
Review URL: https://codereview.chromium.org/551463004
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Refactored text blob backend for improved performance: instead of using
separate buffers for runs/positions/glyphs, everything is now packed in
a consolidated slab (including the SkTextBlob object itself!).
Benefits:
* number of allocations per blob construction reduced from ~4 to 1
(also minimizes internal fragmentation)
* run record size reduced by 8 bytes
This takes the blob construction overhead down to negligible levels
(for the current Blink uncached textblob implementation).
Unfortunately, the code is much more finicky (run merging in
particular) -- hence the assert spree.
Multi-run blobs are vulnerable to realloc storms but this is not a
problem at the moment because Blink is using one-run blobs 99% of the
time. Will be addressed in the future.
R=mtklein@google.com, reed@google.com, robertphillips@google.com
Committed: https://skia.googlesource.com/skia/+/13645ea0ea87038ebd71be3bd6d53b313069a9e4
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/581173003
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https://codereview.chromium.org/581173003/)
Reason for revert:
Broke the new blobshader gm.
Original issue's description:
> Souped-up SkTextBlob.
>
> Refactored text blob backend for improved performance: instead of using
> separate buffers for runs/positions/glyphs, everything is now packed in
> a consolidated slab (including the SkTextBlob object itself!).
>
> Benefits:
>
> * number of allocations per blob construction reduced from ~4 to 1
> (also minimizes internal fragmentation)
> * run record size reduced by 8 bytes
>
> This takes the blob construction overhead down to negligible levels
> (for the current Blink uncached textblob implementation).
>
> Unfortunately, the code is much more finicky (run merging in
> particular) -- hence the assert spree.
>
> Multi-run blobs are vulnerable to realloc storms but this is not a
> problem at the moment because Blink is using one-run blobs 99% of the
> time. Will be addressed in the future.
>
>
> R=reed@google.com,mtklein@google.com,robertphillips@google.com
>
> Committed: https://skia.googlesource.com/skia/+/13645ea0ea87038ebd71be3bd6d53b313069a9e4
R=mtklein@google.com, reed@google.com, robertphillips@google.com
TBR=mtklein@google.com, reed@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/588853002
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Refactored text blob backend for improved performance: instead of using
separate buffers for runs/positions/glyphs, everything is now packed in
a consolidated slab (including the SkTextBlob object itself!).
Benefits:
* number of allocations per blob construction reduced from ~4 to 1
(also minimizes internal fragmentation)
* run record size reduced by 8 bytes
This takes the blob construction overhead down to negligible levels
(for the current Blink uncached textblob implementation).
Unfortunately, the code is much more finicky (run merging in
particular) -- hence the assert spree.
Multi-run blobs are vulnerable to realloc storms but this is not a
problem at the moment because Blink is using one-run blobs 99% of the
time. Will be addressed in the future.
R=mtklein@google.com, reed@google.com, robertphillips@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/581173003
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Use SkImage_Raster with an ImageGenerator instead.
BUG=skia:2948
R=junov@chromium.org, reed@google.com, bsalomon@chromium.org
Author: piotaixr@chromium.org
Review URL: https://codereview.chromium.org/589713002
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on IOType.
BUG=skia:2889
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/579403003
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stream.
BUG=skia:2889
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/581123002
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BUG=skia:
R=robertphillips@google.com, bsalomon@google.com
Author: reed@chromium.org
Review URL: https://codereview.chromium.org/583043002
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I would like this facility for tracking FBO switch improvements.
R=bsalomon@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/553583008
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typeface. Loads the paths using the driver's glyph loading routines.
Refactors GrPathRange to accept a PathGenerator class that it uses to
lazily initialize its paths. The client code is no longer expected to
initialize the paths in a GrPathRange; instead it must provide a
PathGenerator* instance to createPathRange().
Adds a new createGlyphs() method to GrPathRendering that creates a
range of glyph paths, indexed by glyph id. GrPathRendering implements
createGlyphs() with a PathGenerator that loads glyph paths using the
skia frameworks. GrGLPathRendering uses glMemoryGlyphIndexArrayNV()
instead, when possible, to load the glyph paths.
Removes all GlyphPathRange logic from GrStencilAndCoverTextContext.
It instead uses createGlyphs().
BUG=skia:2939
R=bsalomon@google.com, jvanverth@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/563283004
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BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/551253004
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BUG=skia:
R=bsalomon@google.com, robertphillips@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/580073003
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remove asserts for null pointers to references
change var args signature to pointer instead of array
R=mtklein@google.com, reed@android.com, reed@google.com, mtklein, reed
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/577243002
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BUG=skia:1186
R=reed@google.com
Author: bungeman@google.com
Review URL: https://codereview.chromium.org/567013002
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Clang-cl reports __cplusplus based on the version of clang instead of
reporting the __cplusplus the vc++ version _MSC_VER would.
This is important as the _MSC_VER also indicates which vc++ runtime
library will be used. As a result, do not trust the __cplusplus version
reported by clang-cl.
This change clarifies the intent of
https://skia.googlesource.com/skia/+/c34b0d4e9ad5806c1f882a1f85191f2ea8ddcdba
R=reed@google.com
Author: bungeman@google.com
Review URL: https://codereview.chromium.org/576023003
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BUG=skia:
NOTRY=True
R=bungeman@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/577023002
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Now that we have the GrPathRendering class, it doesn't make sense to
have a bunch of shims on on GrGpu. This updates the path rendering
clients to make calls directly on the GrPathRendering object.
BUG=skia:2939
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/578563002
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detecting support for this method in GrGLPathRendering.
BUG=skia:2939
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/570733002
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BUG=skia:2889
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/574333003
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This speeds up and documents this particular feature of SkTypeface
and also frees up SkFontDescriptor to be used only in serialization.
R=reed@google.com
Author: bungeman@google.com
Review URL: https://codereview.chromium.org/574873002
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This reverts commit b0a35f7c5d2c4bfeb601e3ac43f412d202a25292.
R=borenet@google.com
TBR=borenet@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/575783003
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This reverts commit d99bbb61e58e8bd34db3954147ce1c9166fe4637.
Causing Chrome canary failures as well as failures of Chrome trybots due to
not cleaning up properly after failed DEPS roll attempts.
BUG=skia:
R=bsalomon@google.com, reed@google.com
TBR=bsalomon, reed
Author: borenet@google.com
Review URL: https://codereview.chromium.org/579733003
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R=reed@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/545193006
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R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/563963004
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BUG=skia:
R=bungeman@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/572933004
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BUG=skia:1017
R=danakj@chromium.org, reed@google.com
Author: tomhudson@google.com
Review URL: https://codereview.chromium.org/513343002
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BUG=skia:
Committed: https://skia.googlesource.com/skia/+/8ddbe8b9366c8c59c4fb55f01f253de8a0b37d6e
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/571163002
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https://codereview.chromium.org/571163002/)
Reason for revert:
reverting to unblock another revert
Original issue's description:
> removing GrDrawEffect
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/8ddbe8b9366c8c59c4fb55f01f253de8a0b37d6e
R=bsalomon@google.com
TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/577593003
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BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/571163002
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SkDeferredCanvas::isFullFrame
blink skips all pending commands during picture recording if it is drawing an opaque full-frame
geometry or image. This may improve performance for some edge cases. To recognize an opaque
full-frame drawing should be cheap enough. Otherwise, the overhead will offset the improvement.
Unfortunately, data from perf for content_shell on Nexus7 shows that SkDeferredCanvas::isFullFrame
is far from cheap. Table below shows that how much isFullFrame() costs in the whole render process.
benchmark percentage
my local benchmark(draw 1000 sprites) 4.1%
speedReading 2.8%
FishIETank(1000 fishes) 1.5%
GUIMark3 Bitmap 2.0%
By contrast, real recording (SkGPipeCanvas::drawBitmapRectToRect) and real rasterization
(GrDrawTarget::drawRect) cost ~4% and ~6% in the whole render process respectively. Apparently,
SkDeferredCanvas::isFullFrame() is nontrivial.
getDeviceSize() is the main contributor to this hotspot. The change simply save the canvasSize and
reuse it among drawings if it is not a fresh frame. This change cut off ~65% (or improved ~2 times)
of isFullFrame().
telemetry smoothness canvas_tough_test didn't show obvious improvement or regression.
BUG=411166
Committed: https://skia.googlesource.com/skia/+/8e45c3777d886ba3fe239bb549d06b0693692152
R=junov@chromium.org, tomhudson@google.com, reed@google.com
Author: yunchao.he@intel.com
Review URL: https://codereview.chromium.org/545813002
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R=bsalomon@google.com, egdaniel@google.com, jvanverth@google.com, robertphillips@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/543623004
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This provides exact precision
to help debugging when the float
representation of a SkScalar may
introduce error.
R=reed@google.com
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/571973003
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SkDeferredCanvas::isFullFrame (patchset #7 id:140001 of https://codereview.chromium.org/545813002/)
Reason for revert:
This is leaking memory:
http://108.170.220.120:10117/builders/Test-Ubuntu13.10-GCE-NoGPU-x86_64-Debug-ASAN/builds/2516/steps/RunDM/logs/stdio
Original issue's description:
> Picture Recording: fix the performance bottleneck in SkDeferredCanvas::isFullFrame
>
> blink skips all pending commands during picture recording if it is drawing an opaque full-frame
> geometry or image. This may improve performance for some edge cases. To recognize an opaque
> full-frame drawing should be cheap enough. Otherwise, the overhead will offset the improvement.
> Unfortunately, data from perf for content_shell on Nexus7 shows that SkDeferredCanvas::isFullFrame
> is far from cheap. Table below shows that how much isFullFrame() costs in the whole render process.
>
> benchmark percentage
> my local benchmark(draw 1000 sprites) 4.1%
> speedReading 2.8%
> FishIETank(1000 fishes) 1.5%
> GUIMark3 Bitmap 2.0%
>
> By contrast, real recording (SkGPipeCanvas::drawBitmapRectToRect) and real rasterization
> (GrDrawTarget::drawRect) cost ~4% and ~6% in the whole render process respectively. Apparently,
> SkDeferredCanvas::isFullFrame() is nontrivial.
>
> getDeviceSize() is the main contributor to this hotspot. The change simply save the canvasSize and
> reuse it among drawings if it is not a fresh frame. This change cut off ~65% (or improved ~2 times)
> of isFullFrame().
>
> telemetry smoothness canvas_tough_test didn't show obvious improvement or regression.
>
> BUG=411166
>
> Committed: https://skia.googlesource.com/skia/+/8e45c3777d886ba3fe239bb549d06b0693692152
R=junov@chromium.org, tomhudson@google.com, reed@google.com, yunchao.he@intel.com
TBR=junov@chromium.org, reed@google.com, tomhudson@google.com, yunchao.he@intel.com
NOTREECHECKS=true
NOTRY=true
BUG=411166
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/571053002
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SkDeferredCanvas::isFullFrame
blink skips all pending commands during picture recording if it is drawing an opaque full-frame
geometry or image. This may improve performance for some edge cases. To recognize an opaque
full-frame drawing should be cheap enough. Otherwise, the overhead will offset the improvement.
Unfortunately, data from perf for content_shell on Nexus7 shows that SkDeferredCanvas::isFullFrame
is far from cheap. Table below shows that how much isFullFrame() costs in the whole render process.
benchmark percentage
my local benchmark(draw 1000 sprites) 4.1%
speedReading 2.8%
FishIETank(1000 fishes) 1.5%
GUIMark3 Bitmap 2.0%
By contrast, real recording (SkGPipeCanvas::drawBitmapRectToRect) and real rasterization
(GrDrawTarget::drawRect) cost ~4% and ~6% in the whole render process respectively. Apparently,
SkDeferredCanvas::isFullFrame() is nontrivial.
getDeviceSize() is the main contributor to this hotspot. The change simply save the canvasSize and
reuse it among drawings if it is not a fresh frame. This change cut off ~65% (or improved ~2 times)
of isFullFrame().
telemetry smoothness canvas_tough_test didn't show obvious improvement or regression.
BUG=411166
R=junov@chromium.org, tomhudson@google.com, reed@google.com
Author: yunchao.he@intel.com
Review URL: https://codereview.chromium.org/545813002
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R=bsalomon@google.com, senorblanco@chromium.org, sugoi@chromium.org, reed@google.com
Author: rileya@chromium.org
Review URL: https://codereview.chromium.org/516463005
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clang-cl defines __cplusplus to 201103L, but it uses the runtime library
provided by MSVC, so the copysign function will not be available there.
BUG=skia:
R=reed@google.com
Author: ehsan.akhgari@gmail.com
Review URL: https://codereview.chromium.org/526813002
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BUG=skia:
R=bungeman@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/565803005
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