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* SkShader::asACompose is android-onlyGravatar Mike Reed2017-06-09
* Add comments support for PNG encoderGravatar Yuqian Li2017-06-09
* Add tonal color support for shadows.Gravatar Jim Van Verth2017-06-09
* Extend composeshader to support a lerp parameterGravatar Mike Reed2017-06-09
* Remove debug checks for unsupported ICC profilesGravatar Matt Sarett2017-06-09
* remove unused colorfilter virtual asAComposeGravatar Mike Reed2017-06-09
* remove unneeded includeGravatar Mike Reed2017-06-09
* Add support for SkImageGenerator creating external texturesGravatar Stan Iliev2017-06-08
* Bump min picture to 7+ months agoGravatar Mike Reed2017-06-08
* Revert "Revert "Revert "DeferredTextureImageData low-bit-depth/dithering supp...Gravatar Brian Salomon2017-06-08
* Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support""Gravatar Brian Salomon2017-06-08
* Revert "DeferredTextureImageData low-bit-depth/dithering support"Gravatar Brian Salomon2017-06-08
* DeferredTextureImageData low-bit-depth/dithering supportGravatar Eric Karl2017-06-07
* Make SkCodec more flexible about its required frameGravatar Leon Scroggins III2017-06-07
* move SkPathRef.h into privateGravatar Mike Reed2017-06-07
* Touch input support for WindowsGravatar Brian Osman2017-06-07
* remove unneeded class declarationsGravatar Mike Reed2017-06-07
* Create an SkColorSpaceXform image generatorGravatar Matt Sarett2017-06-06
* Expose SkWriteBuffer in component buildsGravatar Adrienne Walker2017-06-05
* Simplify SkCodecs' call to SkColorSpaceXform::applyGravatar Leon Scroggins III2017-06-05
* Simplify some Viewer code, and fix a few bugsGravatar Brian Osman2017-06-05
* Make instantiate return a BooleanGravatar Robert Phillips2017-06-05
* Don't move raw pointers in SkCanvasGravatar Vaclav Brozek2017-06-05
* Remove ImmediateFlush modeGravatar Robert Phillips2017-06-02
* Remove deprecated SkRWBuffer snapshot methodsGravatar Florin Malita2017-06-02
* Implement an SkImage backed by a Android hardware bufferGravatar Stan Iliev2017-06-02
* add API to change max pointsize for font cacheGravatar Mike Reed2017-06-01
* Add smartptr SkRWBuffer snapshot methodsGravatar Florin Malita2017-06-01
* make SkColorFilter::onAppendStages() pureGravatar Mike Klein2017-06-01
* Remove GrSurface-based surfaceContext factories from GrContextPrivGravatar Robert Phillips2017-06-01
* Disable deferred proxies for M60 branchGravatar Robert Phillips2017-05-31
* Add support for instanced drawsGravatar Chris Dalton2017-05-31
* slant colorfilter away from filterSpan4fGravatar Mike Reed2017-05-31
* Update clearOp for split-OpList world (take 3)Gravatar Robert Phillips2017-05-31
* Revert "Expand partial render target write pixels workaround."Gravatar Brian Salomon2017-05-31
* Expand partial render target write pixels workaround.Gravatar Brian Salomon2017-05-31
* move perlinenoise2 into effectsGravatar Mike Reed2017-05-30
* Add casts for SkColor constant macros.Gravatar danakj2017-05-26
* Hide ctors of SkShader, SkImage & SkColorSpaceGravatar Florin Malita2017-05-26
* Add method to GrContext to purge unlocked resources.Gravatar Derek Sollenberger2017-05-26
* Revert "Clear atlas textures at creation in Chrome"Gravatar Brian Salomon2017-05-25
* Workaround Mali static analysis bugGravatar Brian Osman2017-05-25
* Reland of SkShaderBaseGravatar Florin Malita2017-05-25
* Update Skia milestone to 61Gravatar Heather Miller2017-05-25
* Revert "SkShaderBase"Gravatar Florin Malita2017-05-24
* SkShaderBaseGravatar Florin Malita2017-05-24
* SkStream: DynamicMemoryWStream gets writeToAndResetGravatar Hal Canary2017-05-24
* Add GrContext API to report the number of purgeable bytes in the cache.Gravatar Derek Sollenberger2017-05-24
* Clear atlas textures at creation in ChromeGravatar Brian Salomon2017-05-24
* move all details for dashing into implGravatar Mike Reed2017-05-24