index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
include
Commit message (
Expand
)
Author
Age
...
*
enable conservative raster clipping
reed
2015-11-20
*
Pack and align SkStrokeRec to 4-byte boundary.
jvanverth
2015-11-20
*
add SkPath::isRRect
caryclark
2015-11-19
*
Record concat as Concat.
mtklein
2015-11-19
*
Remove unsigned < signed comparison.
mtklein
2015-11-19
*
Change prealloc number of child FPs be 1 rather than 2
Brian Salomon
2015-11-19
*
Preallocate room for 2 child processors in FPs
bsalomon
2015-11-19
*
Initial implementation of GPU no filter NinePatch
joshualitt
2015-11-18
*
Fix GOOGLE3 Android build.
benjaminwagner
2015-11-18
*
Parametric SkPath oval/rect/rrect starting point
fmalita
2015-11-17
*
Respect SkPictureRecorder::kPlaybackDrawPicture_RecordFlag for SkDrawables
djsollen
2015-11-17
*
__vectorcall needs SSE
mtklein
2015-11-16
*
increase pre-allocated MCRecs to match common android calling pattern
reed
2015-11-16
*
Revert of skstd -> std for unique_ptr (patchset #9 id:160001 of https://coder...
mtklein
2015-11-16
*
skstd -> std for unique_ptr
mtklein
2015-11-16
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
*
Optionally pass rendertarget to getTestTarget
robertphillips
2015-11-16
*
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-16
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
*
Increase the amount of debug information printed out by batches
robertphillips
2015-11-16
*
Fix for chrome's skia gl bindings code.
bsalomon
2015-11-16
*
Add support for EGLImage to GrGLInterface
bsalomon
2015-11-16
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Move XferProcessors to glsl
egdaniel
2015-11-13
*
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move SkBitmapRegionDecoder to include/android and src/android
msarett
2015-11-13
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-12
*
Fix GrCoverageSetOpXP unit test on mixed samples
cdalton
2015-11-12
*
SkAtomic: always use std::atomic
mtklein
2015-11-12
*
Replace SkFunction with std::function
mtklein
2015-11-12
*
Factor CSS3 matching rules.
bungeman
2015-11-12
*
Revert of Enable stencil clipping in mixed sampled render targets (patchset #...
cdalton
2015-11-11
*
Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:...
cdalton
2015-11-11
*
Readd "immediate" mode
robertphillips
2015-11-11
*
Fix -Wunused-parameter errors in SkCodec.h in Android
msarett
2015-11-11
*
Move GrBatchFlushState from GrDrawTarget to GrDrawingManager
robertphillips
2015-11-11
*
Fix code that left shifts a negative value. This has undefined behavior.
benjaminwagner
2015-11-11
*
Delete dead SkImageDecoder::buildTileIndex and decodeSubset code
msarett
2015-11-10
*
Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://cod...
cdalton
2015-11-10
*
Use a struct for client GL texture handles
bsalomon
2015-11-10
*
apply mozilla patch
reed
2015-11-10
*
Fix mixed samples stencil clip
cdalton
2015-11-09
*
Add text animation sample; tweak DrawShip sample
jvanverth
2015-11-08
*
Revert of Add text animation sample; tweak DrawShip sample (patchset #3 id:40...
jvanverth
2015-11-06
*
Add text animation sample; tweak DrawShip sample
jvanverth
2015-11-06
*
Loosen requirements for mixed samples support
cdalton
2015-11-06
*
Wire up SDL on Android
joshualitt
2015-11-05
*
Revert of Wire up SDL on Android (patchset #4 id:60001 of https://codereview....
joshualitt
2015-11-05
*
Rename non-aa rect methods on GrDrawContext in anticipation of making them su...
bsalomon
2015-11-05
[prev]
[next]