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* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
* Have lazy proxies keep their callbacks around and clean up their lambdas in t...Gravatar Greg Daniel2018-02-01
* Implement GPU/OpList DDLsGravatar Robert Phillips2018-02-01
* add saturate helper for float2int64Gravatar Mike Reed2018-01-31
* Add SkSurface_Gpu::MakeWrappedRenderTarget methodGravatar Robert Phillips2018-01-31
* saturate some irect ops for fuzzersGravatar Mike Reed2018-01-30
* Simplify SkAnimatedImageGravatar Leon Scroggins III2018-01-30
* Add ref counted wrapped around GrTexture ReleaseProcGravatar Greg Daniel2018-01-30
* Revert "Drop support for unused MSAA extensions"Gravatar Robert Phillips2018-01-30
* don't draw non-finite contexts in imagefiltersGravatar Mike Reed2018-01-30
* Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now.Gravatar Brian Salomon2018-01-30
* Drop support for unused MSAA extensionsGravatar Chris Dalton2018-01-29
* Remove some unused sample count capsGravatar Brian Salomon2018-01-29
* Allow printf style var args for messages in REPORTER_ASSERT.Gravatar Brian Salomon2018-01-29
* add SkPicture::MakePlaceholder()Gravatar Mike Klein2018-01-28
* Revert "hide picture virtuals (no public callers)"Gravatar Mike Klein2018-01-27
* hide picture virtuals (no public callers)Gravatar Mike Reed2018-01-27
* Make SkAndroidCodec (optionally) respect originGravatar Leon Scroggins III2018-01-26
* Add SkAnimatedImage::getRepetitionCountGravatar Leon Scroggins III2018-01-26
* eliminate SK_BUILD_FOR_WIN32Gravatar Mike Klein2018-01-26
* Remove GrContext::getRecommendedSampleCount and SkPictureContentInfo::suitabl...Gravatar Brian Salomon2018-01-26
* use coverage modes instead of blend modesGravatar Mike Reed2018-01-26
* compose and combine maskfiltersGravatar Mike Reed2018-01-25
* Misc guarding of enums in ImageFilter CreateProcsGravatar Robert Phillips2018-01-24
* minor imageinfo fixesGravatar Cary Clark2018-01-24
* Check enum values in SkDisplacementMapEffect's CreateProcGravatar Robert Phillips2018-01-24
* Add lazy proxy's for wrapping backend texturesGravatar Greg Daniel2018-01-24
* Make SkAnimatedImage::update return sentinel when stoppedGravatar Leon Scroggins III2018-01-23
* Move glyph cache and descriptor functions off of SkPaintGravatar Herb Derby2018-01-23
* ccpr: Use primitive restart feature on ARMGravatar Chris Dalton2018-01-23
* move the guts of SkMaskFilter.h into SkMaskFilterBase.hGravatar Mike Reed2018-01-23
* Revert "Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals,...Gravatar Brian Salomon2018-01-23
* Fix some fuzzer bugs from Skia's image filter fuzzerGravatar Robert Phillips2018-01-23
* Start of adding GrContextOption that overrides driver workarounds.Gravatar Brian Salomon2018-01-23
* check for valid vertices modeGravatar Mike Reed2018-01-23
* Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arc...Gravatar Brian Salomon2018-01-23
* Clean up SkScalerContext descriptor creationGravatar Herb Derby2018-01-23
* remove unneeded SkFlattenableSerializationGravatar Mike Reed2018-01-23
* IWYU -- SkShader.hGravatar Mike Reed2018-01-23
* Make use of VkSemaphores thread safe assuming use of the same VkQueue.Gravatar Greg Daniel2018-01-22
* move zero-init to sk_malloc for masksGravatar Mike Reed2018-01-22
* Add SkAnimatedImage::isFinishedGravatar Leon Scroggins III2018-01-22
* Respect repetition count in SkAnimatedImageGravatar Leon Scroggins III2018-01-22
* Add Chinese zoom Sample.Gravatar Jim Van Verth2018-01-22
* Move more internal methods from GrContext to GrContextPriv (take 3)Gravatar Robert Phillips2018-01-22
* Add a workaround for inaccurate interpolants on Adreno 3xx.Gravatar Brian Salomon2018-01-22
* Revert "declare SkRasterizer for android"Gravatar Mike Reed2018-01-22
* declare SkRasterizer for androidGravatar Mike Reed2018-01-21