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* remove drawShape from canvas apiGravatar reed@google.com2011-06-27
* Added utility functions and iOS ports of SkWindow, SkOSFile, SkFontHost, and ...Gravatar yangsu@google.com2011-06-24
* Added platform specific includesGravatar yangsu@google.com2011-06-23
* Wrap SkStreams in IStreams instead of copying data around.Gravatar bungeman@google.com2011-06-23
* Remove createDevice decl from SkProxyCanvas.h. Impl has already been removed ...Gravatar bsalomon@google.com2011-06-21
* Changed mac specific files to use ApplicationServices rather than CarbonGravatar yangsu@google.com2011-06-21
* make SkDevice constructors explicit between offscreen and on/directGravatar reed@google.com2011-06-16
* Updates to the Android SampleAppGravatar djsollen@google.com2011-06-13
* add row/col major getters, plus unit-testsGravatar reed@google.com2011-06-13
* move into utilsGravatar reed@google.com2011-06-13
* Add EGL context for Windows.Gravatar bungeman@google.com2011-06-02
* Add gyp for bench and make run on Windows.Gravatar bungeman@google.com2011-05-31
* Port the SampleApp (raster) to Android.Gravatar Scroggo2011-05-31
* Add Mesa as a GL backend.Gravatar bungeman@google.com2011-05-19
* add more keysGravatar reed@google.com2011-05-17
* Add GL context creation for X so that gm can run GPU on Linux.Gravatar bungeman@google.com2011-05-17
* remove deprecated getViewport/setViewportGravatar reed@google.com2011-05-04
* Add a sample application that runs on unix.Gravatar scroggo2011-03-15
* Upstreaming changes from android.Gravatar djsollen@google.com2011-03-14
* fixes for some warnings:Gravatar reed@google.com2011-01-25
* update dox to reflect that the default colorspace is CGColorSpaceCreateDevice...Gravatar reed@google.com2011-01-05
* static inline eliminates multiple definitions (and makes it zero-cost, sinceGravatar reed@android.com2011-01-04
* make inline helper static, so it can be included from than one .cppGravatar reed@android.com2011-01-03
* add colorspace option to SkBitmap -> CGImageRef utility (patch from nico)Gravatar reed@android.com2011-01-03
* add gpu to the default makefileGravatar reed@google.com2010-12-23
* add for quick gl-offscreen context (so we can draw and then readpixels for GM)Gravatar reed@google.com2010-12-21
* merge with changes for GPU backendGravatar reed@android.com2010-12-20
* PDF: Add text support with a font framework (font embedding to come).Gravatar vandebo@chromium.org2010-11-11
* Remove include of SkGLDevice.h from SkGLCanvas.hGravatar vandebo@chromium.org2010-11-11
* Refactor SkCanvas so that backends don't need to override it.Gravatar vandebo@chromium.org2010-10-13
* export line countsGravatar reed@android.com2010-05-18
* add inherit-from-root-transform flag (for fixed-positioning)Gravatar reed@android.com2010-03-23
* add localToGlobal and parentsGravatar reed@android.com2010-02-24
* more layers extracted from webkitGravatar reed@android.com2010-02-19
* update layersGravatar reed@android.com2010-02-18
* add layersGravatar reed@android.com2010-02-12
* add drawData() to canvas, to record data blobsGravatar reed@android.com2009-12-04
* add SkEvalCubicIntervalGravatar reed@android.com2009-11-03
* move boundarypatch into utilsGravatar reed@android.com2009-10-28
* update on boundary patchesGravatar reed@android.com2009-10-28
* add -forceFilter to bench toolGravatar reed@android.com2009-08-04
* add SkParsePath to go to/from SVG strings (e.g. "M0,0 L10,20")Gravatar reed@android.com2009-06-05
* fix dumpcanvas to recurse on pictures and shapesGravatar reed@android.com2009-06-05
* add SkSize for dimensionsGravatar reed@android.com2009-05-13
* add SkSfntUtils to parse some known truetype tablesGravatar reed@android.com2009-04-14
* move cg utils out of xcode and into src/includeGravatar reed@android.com2008-12-18
* grab from latest androidGravatar reed@android.com2008-12-17