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* Fixing Windows compiler complaintsGravatar robertphillips@google.com2012-04-06
* Initial version of R8 supportGravatar robertphillips@google.com2012-04-06
* Removed ANGLE namespace requirementGravatar robertphillips@google.com2012-04-02
* Reland 3563Gravatar bsalomon@google.com2012-03-30
* Revet 3563 due to mac bot failureGravatar bsalomon@google.com2012-03-30
* Improve save layer handling in SkGpuDeviceGravatar bsalomon@google.com2012-03-30
* Unify text flushing with other deferred drawingGravatar bsalomon@google.com2012-03-30
* Add assert to catch circular drawing higher up the call stack.Gravatar bsalomon@google.com2012-03-30
* Reland 3507Gravatar bsalomon@google.com2012-03-30
* Remove deprecated names from Gr (WK is no longer using them)Gravatar bsalomon@google.com2012-03-30
* Alphabetize gl function pointer typedefs / decls. Wrap pointers to auto-NULL ...Gravatar bsalomon@google.com2012-03-29
* Revert 3507Gravatar bsalomon@google.com2012-03-28
* Consolidate PixelRef flattables with the standard implGravatar djsollen@google.com2012-03-28
* Code changes for ANGLE GL interface. .gyp file changes will be delivered later.Gravatar robertphillips@google.com2012-03-28
* Use a single GrDrawState in GrContext for direct and buffered drawingGravatar bsalomon@google.com2012-03-27
* apply imagefilter to all draw callsGravatar reed@google.com2012-03-23
* Extended debug GL interface to include tracking of render buffersGravatar robertphillips@google.com2012-03-22
* Remove mutual dependency of gr and skgr.Gravatar bungeman@google.com2012-03-22
* Added debug GL Interface. This interface tracks various GL objects in order t...Gravatar robertphillips@google.com2012-03-19
* Skip unnecessary copies in GrPaint operator ==Gravatar bsalomon@google.com2012-03-16
* Split GrTextContext into baseclass and subclassGravatar bsalomon@google.com2012-03-16
* Refactor Gaussian blur and morphology from SkGpuDevice into GrContext.Gravatar senorblanco@chromium.org2012-03-05
* make skpaint2grpaint functions be local to skgpudevice.cppGravatar bsalomon@google.com2012-03-05
* minor improvement, remove some conditionals in GrAAConvexPathRendererGravatar bsalomon@google.com2012-03-05
* simplify GrPathRenderer interfaceGravatar bsalomon@google.com2012-03-02
* Erode and dilate image filter effects, CPU and GPU implementations.Gravatar senorblanco@chromium.org2012-03-02
* Better workaround for osx / nv bugGravatar bsalomon@google.com2012-03-02
* Remove offscreen supersampler.Gravatar bsalomon@google.com2012-03-02
* Workaround for chrome on mac buffer object performance issue.Gravatar bsalomon@google.com2012-03-01
* Move GL-specific include files to their own subdirectory, to betterGravatar tomhudson@google.com2012-02-14
* Use GrGLContextInfo in shader generatorGravatar bsalomon@google.com2012-02-13
* Fix dumb error of starting loop with 0 instead of 1 that uses shift to increm...Gravatar bsalomon@google.com2012-02-10
* Add GrGLContextInfoGravatar bsalomon@google.com2012-02-10
* Add SK_API to SkPixelRef and TextureCacheEntry.Gravatar senorblanco@chromium.org2012-02-09
* Make SkGLContext's FBO creation more robust (allows test apps to run on Intel...Gravatar bsalomon@google.com2012-02-09
* Export the texture pixelref classes via SK_API. This is necessary to referenceGravatar senorblanco@chromium.org2012-02-08
* Reland 3144 with assertion fix.Gravatar bsalomon@google.com2012-02-07
* revert 3144 Gravatar bsalomon@google.com2012-02-07
* Allow chrome to limit the number of FBO status checksGravatar bsalomon@google.com2012-02-07
* Add code path for Gr client to resolve an Gr-created MSAA render target.Gravatar bsalomon@google.com2012-01-31
* Remove GrAALevel enum, use explicit sample countGravatar bsalomon@google.com2012-01-30
* code cleanup for single_pass_path() and remove enum GrConvexHintGravatar bsalomon@google.com2012-01-30
* Formatting cleanup: remove extra whitespaceGravatar vandebo@chromium.org2012-01-28
* Expose functionality to purge the GPU texture cache while running SampleApp.Gravatar twiz@google.com2012-01-27
* Rip out GrPlatformSurface (has been deprecated for some time, use GrPlatformT...Gravatar bsalomon@google.com2012-01-27
* Add flag to disable gl error checking when allocating gpu objectsGravatar bsalomon@google.com2012-01-19
* Pull xfer mode test out of generic draw-as-hairline test. Use coverage rather...Gravatar bsalomon@google.com2012-01-18
* Remove shadersupport caps bitGravatar bsalomon@google.com2012-01-11
* add filterImage() entry-point to SkDevice, to allow it to specialize on subcl...Gravatar reed@google.com2012-01-05
* Add support for GL texture storageGravatar bsalomon@google.com2012-01-05