aboutsummaryrefslogtreecommitdiffhomepage
path: root/include/gpu/gl/GrGLInterface.h
Commit message (Collapse)AuthorAge
* skia: add ability to load command_buffer_gles2Gravatar hendrikw2015-08-27
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1306823003
* Implement support for CHROMIUM_path_rendering pseudo extensionGravatar kkinnunen2015-07-14
| | | | | | | | | | | | | | | | Implement support for path rendering in Chromium through CHROMIUM_path_rendering pseudo extension. The extension defines a new pseudo-gl function, BindFragmentInputLocation. This behaves similarly to the BindUniformLocation pseudo-gl function. The idea is to assign fragment input location to a fragment input before linking the program. BUG=chromium:344330 Committed: https://skia.googlesource.com/skia/+/eeef46d181f9f8db388ecea81df699fc1b3c9280 Review URL: https://codereview.chromium.org/1192663002
* Revert of Implement support for CHROMIUM_path_rendering pseudo extension ↵Gravatar jvanverth2015-07-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (patchset #4 id:60001 of https://codereview.chromium.org/1192663002/) Reason for revert: DEPS roll failing Original issue's description: > Implement support for CHROMIUM_path_rendering pseudo extension > > Implement support for path rendering in Chromium through > CHROMIUM_path_rendering pseudo extension. > > The extension defines a new pseudo-gl function, > BindFragmentInputLocation. This behaves similarly to the > BindUniformLocation pseudo-gl function. The idea is to assign fragment > input location to a fragment input before linking the program. > > BUG=chromium:344330 > > Committed: https://skia.googlesource.com/skia/+/eeef46d181f9f8db388ecea81df699fc1b3c9280 TBR=bsalomon@google.com,joshualitt@google.com,kkinnunen@nvidia.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=chromium:344330 Review URL: https://codereview.chromium.org/1223673002
* Implement support for CHROMIUM_path_rendering pseudo extensionGravatar kkinnunen2015-07-02
| | | | | | | | | | | | | | Implement support for path rendering in Chromium through CHROMIUM_path_rendering pseudo extension. The extension defines a new pseudo-gl function, BindFragmentInputLocation. This behaves similarly to the BindUniformLocation pseudo-gl function. The idea is to assign fragment input location to a fragment input before linking the program. BUG=chromium:344330 Review URL: https://codereview.chromium.org/1192663002
* Cleanup legacy NVPR-related definitionsGravatar kkinnunen2015-07-01
| | | | | | | | | | | | | | | | | | | | | | | | Fixed-function NVPR codepaths were removed a while ago. Only NVPR API version 1.3 (PathFragmentInputGen) was left working. Remove backwards-compatibility code that was left behind. Remove some NVPR API function typedefs that were left from initial commits. Remove PathCoords function pointer from GrGLInterface, it has never been called and causes problems in the future, since it will not be implemented in the Chromium pseudo extension. Avoid failing interface creation even if nvprmsaaXX config is requested but the driver is not recent enough. The SAN bots have old driver, but try to run nvprmsaa16 configs. Instead, print out a warning. Committed: https://skia.googlesource.com/skia/+/fb8d6884e0e01d0c2f8596adf5af1efb0d08de7e Committed: https://skia.googlesource.com/skia/+/e35b5d99d8dfcc6b2be844df28cba47436380809 Review URL: https://codereview.chromium.org/1177243004
* Revert of Cleanup legacy NVPR-related definitions (patchset #4 id:60001 of ↵Gravatar jvanverth2015-06-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1177243004/) Reason for revert: Breaks the Ubuntu *SAN bots. Original issue's description: > Cleanup legacy NVPR-related definitions > > Fixed-function NVPR codepaths were removed a while ago. Only NVPR API > version 1.3 (PathFragmentInputGen) was left working. Remove > backwards-compatibility code that was left behind. > > Remove some NVPR API function typedefs that were left from initial > commits. > > Remove PathCoords function pointer from GrGLInterface, it has > never been called and causes problems in the future, since it will > not be implemented in the Chromium pseudo extension. > > Committed: https://skia.googlesource.com/skia/+/fb8d6884e0e01d0c2f8596adf5af1efb0d08de7e > > Committed: https://skia.googlesource.com/skia/+/e35b5d99d8dfcc6b2be844df28cba47436380809 TBR=joshualitt@google.com,cdalton@nvidia.com,bsalomon@google.com,kkinnunen@nvidia.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1219663005
* Cleanup legacy NVPR-related definitionsGravatar kkinnunen2015-06-30
| | | | | | | | | | | | | | | | | Fixed-function NVPR codepaths were removed a while ago. Only NVPR API version 1.3 (PathFragmentInputGen) was left working. Remove backwards-compatibility code that was left behind. Remove some NVPR API function typedefs that were left from initial commits. Remove PathCoords function pointer from GrGLInterface, it has never been called and causes problems in the future, since it will not be implemented in the Chromium pseudo extension. Committed: https://skia.googlesource.com/skia/+/fb8d6884e0e01d0c2f8596adf5af1efb0d08de7e Review URL: https://codereview.chromium.org/1177243004
* remove SkInstCntGravatar mtklein2015-06-26
| | | | | | | | | | | | | | It's been outclassed by Valgrind and leak sanitizer, and it seems to be causing problems for external folks building Skia. I'm not sure why our own builds seem unaffected. Latest thread: https://groups.google.com/forum/#!topic/skia-discuss/oj9FsQwwSF0 BUG=skia: Review URL: https://codereview.chromium.org/1217573002
* Revert of Cleanup legacy NVPR-related definitions (patchset #3 id:40001 of ↵Gravatar fmalita2015-06-25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1177243004/) Reason for revert: Broke the GPU SAN bots: https://build.chromium.org/p/client.skia/builders/Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/779/steps/dm/logs/stdio Original issue's description: > Cleanup legacy NVPR-related definitions > > Fixed-function NVPR codepaths were removed a while ago. Only NVPR API > version 1.3 (PathFragmentInputGen) was left working. Remove > backwards-compatibility code that was left behind. > > Remove some NVPR API function typedefs that were left from initial > commits. > > Remove PathCoords function pointer from GrGLInterface, it has > never been called and causes problems in the future, since it will > not be implemented in the Chromium pseudo extension. > > Committed: https://skia.googlesource.com/skia/+/fb8d6884e0e01d0c2f8596adf5af1efb0d08de7e TBR=joshualitt@google.com,cdalton@nvidia.com,bsalomon@google.com,kkinnunen@nvidia.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1206333003
* Cleanup legacy NVPR-related definitionsGravatar kkinnunen2015-06-25
| | | | | | | | | | | | | | | Fixed-function NVPR codepaths were removed a while ago. Only NVPR API version 1.3 (PathFragmentInputGen) was left working. Remove backwards-compatibility code that was left behind. Remove some NVPR API function typedefs that were left from initial commits. Remove PathCoords function pointer from GrGLInterface, it has never been called and causes problems in the future, since it will not be implemented in the Chromium pseudo extension. Review URL: https://codereview.chromium.org/1177243004
* Implement SkGLContext swapBuffers with fence syncsGravatar cdalton2015-06-23
| | | | | | | | | | | Improves the GPU measuring accuracy of nanobench by using fence syncs. Fence syncs are very widely supported and available on almost every platform. NO_MERGE_BUILDS BUG=skia: Review URL: https://codereview.chromium.org/1194783003
* Stop using the NVPR glyph loading functionalityGravatar kkinnunen2015-06-23
| | | | | | Remove the NVPR glyph loading functionality. A bit risky feature. Review URL: https://codereview.chromium.org/1176113008
* Add support for creating texture backed images where Skia will delete the ↵Gravatar bsalomon2015-06-18
| | | | | | texture. Review URL: https://codereview.chromium.org/1187523005
* Import functionality for new GL backendGravatar cdalton2015-06-12
| | | | | | | | | | | | | | | | | | Brings in the following functionality: ARB_draw_instanced ARB_instanced_arrays NV_bindless_texture EXT_direct_state_access KHR_debug Also cleans up some of the NVPR extension loading. BUG=skia: Committed: https://skia.googlesource.com/skia/+/202c4c75fb806f751cf796850bf67fe9793e0643 Review URL: https://codereview.chromium.org/1185573003
* Revert of Import functionality for new GL backend (patchset #2 id:20001 of ↵Gravatar djsollen2015-06-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1185573003/) Reason for revert: breaking multiple builds. For example... https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/667 Original issue's description: > Import functionality for new GL backend > > Brings in the following functionality: > > ARB_draw_instanced > ARB_instanced_arrays > NV_bindless_texture > EXT_direct_state_access > KHR_debug > > Also cleans up some of the NVPR extension loading. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/202c4c75fb806f751cf796850bf67fe9793e0643 TBR=bsalomon@google.com,cdalton@nvidia.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1184863002
* Import functionality for new GL backendGravatar cdalton2015-06-12
| | | | | | | | | | | | | | | | Brings in the following functionality: ARB_draw_instanced ARB_instanced_arrays NV_bindless_texture EXT_direct_state_access KHR_debug Also cleans up some of the NVPR extension loading. BUG=skia: Review URL: https://codereview.chromium.org/1185573003
* Make mixed samples contingent on auxiliary extensionsGravatar cdalton2015-05-21
| | | | | | | | | | | | | | | | | | | | | Moves the cap for mixed samples into GrShaderCaps and does not enable it unless we have support for both dual source blending and multisample disable. Creates a dedicated cap for multisample disable. Reconfigures the mixed samples cap to indicate the collective capability of three different extensions: GL_NV_framebuffer_mixed_samples GL_NV_sample_mask_override_coverage GL_EXT_raster_multisample Imports tokens and procedures for GL_EXT_raster_multisample. BUG=skia: Review URL: https://codereview.chromium.org/1151793002
* Add tokens and entry points for KHR_blend_equation_advancedGravatar cdalton2015-04-22
| | | | | | | | | | Also adds glBlendEquation, which the extension interacts with, to the core of GrGLInterface. Validation of this function is temporarily disabled until Chrome hooks it up. BUG=skia: Review URL: https://codereview.chromium.org/1039693004
* Revert of Add tokens and entry points for KHR_blend_equation_advanced ↵Gravatar tomhudson2015-04-21
| | | | | | | | | | | | | | | | | | | | | | | | (patchset #3 id:40001 of https://codereview.chromium.org/1039693004/) Reason for revert: We're getting repeated crashes since this CL landed when we try to evaluate a roll into Chrome on our bots. (https://uberchromegw.corp.google.com/i/client.skia/builders/Linux%20Tests/builds/1902) Our initial reflex is to put a #if 0 around this code (just like the immediately following lines 334-338 in GrGLInterface.cpp), but the error isn't what the GPU team expected to see if that was all we needed, so we're reverting now and asking you to resubmit tomorrow after running more thorough tests. Original issue's description: > Add tokens and entry points for KHR_blend_equation_advanced > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/8e578859f80b46a63144add215955221017d3609 TBR=markkilgard@gmail.com,bsalomon@google.com,cdalton@nvidia.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1101593002
* Add tokens and entry points for KHR_blend_equation_advancedGravatar cdalton2015-04-21
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1039693004
* Import glTextureBarrierGravatar cdalton2015-04-21
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1090163002
* GrGLInterface: Add support for NV_framebuffer_mixed_samplesGravatar vbuzinov2015-04-01
| | | | | | | | | Import glCoverageModulation if NV_framebuffer_mixed samples is available BUG=skia:3177 Review URL: https://codereview.chromium.org/993363002
* Add glGetShaderPrecisionFormatGravatar bsalomon2014-12-03
| | | | Review URL: https://codereview.chromium.org/778703003
* Add gpu support for glVertexAttrb1f, 2fv, and 3fvGravatar egdaniel2014-10-24
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/662583003
* Adding support for GL_CHROMIUM_copy_texture, part 1Gravatar junov2014-09-23
| | | | | | | | | | | | | | Part 1 of 2. This change just adds the gl API entrypoint so that the chromium/ganesh bindings can set it. Once the chromium part is landed, we will add full support for the extension BUG=crbug.com/415100 R=bsalomon@google.com Author: junov@chromium.org Review URL: https://codereview.chromium.org/594663002
* Adds glMemoryGlyphIndexArrayNV to the GrGLInterface and beginsGravatar cdalton2014-09-17
| | | | | | | | | | | detecting support for this method in GrGLPathRendering. BUG=skia:2939 R=bsalomon@google.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/570733002
* Wrap NV_path_rendering API with GrGLPathRenderingGravatar cdalton2014-08-11
| | | | | | | | | | | | | | Adds a GrGLPathRendering class that wraps the NV_path_rendering extension and manages its various API versions. It also provides backup implementations when certain NVpr methods from later API versions are not present on the current system. BUG=skia: R=bungeman@google.com, bsalomon@google.com, kkinnunen@nvidia.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/444223002
* Revert "Adds a GrGLPathRendering class that wraps the NV_path_rendering"Gravatar bungeman2014-08-06
| | | | | | | | | | | | | | | | | | This reverts commit 5672da0fa54f31c9727568e9dd5fe82c6e1585bc. This appears to be blocking the Skia roll by causing failures in the blink layout tests on the canvas-lost-gpu-context.html test. The bisect for this can be seen at: https://codereview.chromium.org/449473002/ Original issue's description: > Adds a GrGLPathRendering class that wraps the NV_path_rendering > extension and manages its various API versions. It also provides > backup implementations when certain NVpr methods from later API > versions are not present on the current system. > > Committed: https://skia.googlesource.com/skia/+/5672da0fa54f31c9727568e9dd5fe82c6e1585bc
* Adds a GrGLPathRendering class that wraps the NV_path_renderingGravatar cdalton2014-08-04
| | | | | | | | | | | | extension and manages its various API versions. It also provides backup implementations when certain NVpr methods from later API versions are not present on the current system. R=bsalomon@google.com, kkinnunen@nvidia.com, markkilgard@gmail.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/437473002
* Incorporate glStencilThenCover* nvpr methodsGravatar cdalton2014-07-29
| | | | | | | | | | | | | | | | | | Adds the glStencilThenCover* nvpr methods to GrGLInterface and starts using them. When drawing multible paths, this will make it so we only have to send the index/transform data once. It will also allow the driver to save time internally. The glStencilThenCover* methods are a newer addition, so they aren't available on every driver. In the event that they are not present, we emulate them using the existing glStencil*/glCover* methods. BUG=skia: R=markkilgard@gmail.com, bsalomon@google.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/423173004
* Some fixes around GrContext::abandonContext:Gravatar bsalomon2014-07-29
| | | | | | | | | | | | | | Fix debug crash when GrResourceCache is destroyed after GrContext is abandoned while GrTextures are in the exlusive list. Notify debug GL context that GL resources are expected to remain undeleted when context is destroyed after being abandoned. Stop leaking program cache entries when context is abandoned. R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/422323002
* Add IsPath to GrGLInterfaceGravatar cdalton2014-07-17
| | | | | | | | | | | This will be used by path ranges. BUG=skia: R=bsalomon@google.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/403563002
* Add functions to support NV_path_rendering in OpenGL ESGravatar kkinnunen2014-07-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL ES. The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering revision 30, similar to following: Append to the end of the "Shader Inputs" subsection of Section 3.12.2 "Shader Execution": The command void ProgramPathFragmentInputGenNV(uint program, int location, enum genMode, int components, const float *coeffs); controls how a user-defined (non-built-in) fragment input of a GLSL program object is computed for fragment shading operations that occur as a result of CoverFillPathNV or CoverStrokePathNV. /program/ names a GLSL program object. If /program/ has not been successfully linked, the error INVALID_OPERATION is generated. The given fragment input generation state is loaded into the fragment input variable location identified by /location/. This location is a value returned either by GetProgramResourceLocation with a /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV for the /programInterface/ and LOCATION for the property for a given fragment input resource index. .... glProgramPathFragmentInputGenNV will be used instead of glPathTexGen, because the latter depends on fixed function pipeline that is not exposed in ES. Also add glGetProgramResourceLocation from OpenGL 4.3 or ARB_program_interface_query. Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation. The added functions are not used yet, but they're needed when implementing NV_path_rendering support for OpenGL ES. They can also be used on OpenGL. Remove uncalled NV_path_rendering functions, so they do not cause confusion or take space in the interface definition. The ones that are later used can be re-added when needed. Remove definitions NV_path_rendering that are for NV_path_rendering function parameters that are not used. The ones that are later used can be re-added when needed. Committed: https://skia.googlesource.com/skia/+/4a995dfff2ecf91e8bf999d77e3218cec596232c R=bsalomon@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/345723002
* Revert of Add functions to support NV_path_rendering in OpenGL ES ↵Gravatar rmistry2014-06-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (https://codereview.chromium.org/345723002/) Reason for revert: Will have to unfortunately revert this CL in order to revert https://codereview.chromium.org/319043005/ Original issue's description: > Add functions to support NV_path_rendering in OpenGL ES > > Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL > ES. > > The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering > revision 30, similar to following: > > Append to the end of the "Shader Inputs" subsection of Section 3.12.2 > "Shader Execution": > > The command > > void ProgramPathFragmentInputGenNV(uint program, > int location, > enum genMode, > int components, > const float *coeffs); > > controls how a user-defined (non-built-in) fragment input of a > GLSL program object is computed for fragment shading operations that > occur as a result of CoverFillPathNV or CoverStrokePathNV. > > /program/ names a GLSL program object. If /program/ has not been > successfully linked, the error INVALID_OPERATION is generated. > > The given fragment input generation state is loaded into the fragment > input variable location identified by /location/. This location > is a value returned either by GetProgramResourceLocation with a > /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader > input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV > for the /programInterface/ and LOCATION for the property for a given > fragment input resource index. > > .... > > glProgramPathFragmentInputGenNV will be used instead of glPathTexGen, > because the latter depends on fixed function pipeline that is not > exposed in ES. > > Also add glGetProgramResourceLocation from OpenGL 4.3 or > ARB_program_interface_query. > > Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation. > > The added functions are not used yet, but they're needed when implementing > NV_path_rendering support for OpenGL ES. They can also be used on OpenGL. > > Remove uncalled NV_path_rendering functions, so they do not cause confusion > or take space in the interface definition. The ones that are later used > can be re-added when needed. > > Remove definitions NV_path_rendering that are for NV_path_rendering function > parameters that are not used. The ones that are later used > can be re-added when needed. > > Committed: https://skia.googlesource.com/skia/+/4a995dfff2ecf91e8bf999d77e3218cec596232c R=bsalomon@google.com, kkinnunen@nvidia.com TBR=bsalomon@google.com, kkinnunen@nvidia.com NOTREECHECKS=true NOTRY=true Author: rmistry@google.com Review URL: https://codereview.chromium.org/349983002
* Add functions to support NV_path_rendering in OpenGL ESGravatar kkinnunen2014-06-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL ES. The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering revision 30, similar to following: Append to the end of the "Shader Inputs" subsection of Section 3.12.2 "Shader Execution": The command void ProgramPathFragmentInputGenNV(uint program, int location, enum genMode, int components, const float *coeffs); controls how a user-defined (non-built-in) fragment input of a GLSL program object is computed for fragment shading operations that occur as a result of CoverFillPathNV or CoverStrokePathNV. /program/ names a GLSL program object. If /program/ has not been successfully linked, the error INVALID_OPERATION is generated. The given fragment input generation state is loaded into the fragment input variable location identified by /location/. This location is a value returned either by GetProgramResourceLocation with a /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV for the /programInterface/ and LOCATION for the property for a given fragment input resource index. .... glProgramPathFragmentInputGenNV will be used instead of glPathTexGen, because the latter depends on fixed function pipeline that is not exposed in ES. Also add glGetProgramResourceLocation from OpenGL 4.3 or ARB_program_interface_query. Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation. The added functions are not used yet, but they're needed when implementing NV_path_rendering support for OpenGL ES. They can also be used on OpenGL. Remove uncalled NV_path_rendering functions, so they do not cause confusion or take space in the interface definition. The ones that are later used can be re-added when needed. Remove definitions NV_path_rendering that are for NV_path_rendering function parameters that are not used. The ones that are later used can be re-added when needed. R=bsalomon@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/345723002
* Add support for glCompressedTexSubImage2DGravatar krajcevski2014-06-11
| | | | | | | | R=bsalomon@google.com, robertphillips@google.com Author: krajcevski@google.com Review URL: https://codereview.chromium.org/329213002
* Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData.Gravatar commit-bot@chromium.org2014-05-05
| | | | | | | | | | | | | | BUG=skia:2402 Committed: http://code.google.com/p/skia/source/detail?r=14533 R=robertphillips@google.com, djsollen@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/243413002 git-svn-id: http://skia.googlecode.com/svn/trunk@14564 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert of Add support for glMapBufferRange. Use glMapBufferRange and ↵Gravatar djsollen@google.com2014-05-02
| | | | | | | | | | | | | | | | glMapBufferSubData. (https://codereview.chromium.org/243413002/) Reason for revert: This is firing an assert on many of the Android debug bots Original issue's description: > Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData. > > BUG=skia:2402 > > Committed: http://code.google.com/p/skia/source/detail?r=14533 git-svn-id: http://skia.googlecode.com/svn/trunk@14541 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData.Gravatar commit-bot@chromium.org2014-05-02
| | | | | | | | | | | BUG=skia:2402 R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/243413002 git-svn-id: http://skia.googlecode.com/svn/trunk@14533 2bbb7eff-a529-9590-31e7-b0007b416f81
* Use EXT_direct_state_access for path matrix manipulationGravatar commit-bot@chromium.org2014-04-25
| | | | | | | | | | | | | | | | Use EXT_direct_state_access for path matrix manipulation when using NV_path_rendering extension. This makes Chromium command buffer integration easier, since the current matrix mode does not need to be exposed as state and fewer function calls and enums are needed. BUG=chromium:344330 R=bsalomon@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/245963009 git-svn-id: http://skia.googlecode.com/svn/trunk@14374 2bbb7eff-a529-9590-31e7-b0007b416f81
* Use fixed function pipeline only when drawing pathsGravatar commit-bot@chromium.org2014-04-23
| | | | | | | | | | | | | | | | | | | | | | Use fixed function pipeline only when drawing paths. Previously FF vertex shader was used when drawing normal geometry if path rendering was enabled. This is required to make Chromium integration easier. This way fixed function vertex shading, including vertexshader-less programs, need not be implemented in the Chromium command buffer. Removes FF TexGen functionality, as it is not used anymore. Likewise removes the fixedFunctionSupport GL capability flag. BUG=chromium:344330 R=bsalomon@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/212753002 git-svn-id: http://skia.googlecode.com/svn/trunk@14334 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add GL_CHROMIUM_map_sub functions to GrGLInterface and bit to GrGLCaps.Gravatar commit-bot@chromium.org2014-04-15
| | | | | | | | | | | BUG=skia:2402 R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/231773003 git-svn-id: http://skia.googlecode.com/svn/trunk@14199 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add GL_ARB_invalidate_subdata functions to GrGLInterface.Gravatar bsalomon@google.com2014-04-01
| | | | | | | | | BUG=skia:1541 R=egdaniel@google.com Review URL: https://codereview.chromium.org/217503003 git-svn-id: http://skia.googlecode.com/svn/trunk@14004 2bbb7eff-a529-9590-31e7-b0007b416f81
* Cleanup GrGLInterface after Chromium changesGravatar commit-bot@chromium.org2014-02-28
| | | | | | | | | | | | Depends on landing https://codereview.chromium.org/143263014 R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/149533002 git-svn-id: http://skia.googlecode.com/svn/trunk@13630 2bbb7eff-a529-9590-31e7-b0007b416f81
* Use vertex buffer objects instead of client side arrays in fixed-function ↵Gravatar commit-bot@chromium.org2014-02-24
| | | | | | | | | | | | | | | | | | | | | | | codepaths Pass vertices to the fixed-function shaders in vertex buffer object stored at attribute 0. This is specified in OpenGL Compatibility Profile Section 10.8.2 (Transferring Vertices With Vertex Attribute Zero). This makes future integration to Chromium command buffer better, since the command buffer already has code for vertex buffer objects but not vertex arrays. Delete unused function pointers related to fixed-function codepaths. R=bsalomon@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/130423013 git-svn-id: http://skia.googlecode.com/svn/trunk@13557 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add hooks for GL_EXT_debug_marker in gpuGravatar commit-bot@chromium.org2014-02-21
| | | | | | | | | | | BUG=skia: R=bsalomon@google.com Author: egdaniel@google.com Review URL: https://codereview.chromium.org/174123003 git-svn-id: http://skia.googlecode.com/svn/trunk@13538 2bbb7eff-a529-9590-31e7-b0007b416f81
* Turn NVPR on by default (but off in tools).Gravatar commit-bot@chromium.org2014-01-24
| | | | | | | | | | | | | | BUG=skia:2042 Committed: http://code.google.com/p/skia/source/detail?r=13164 R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/144003006 git-svn-id: http://skia.googlecode.com/svn/trunk@13176 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert "Turn NVPR on by default (but off in tools)."Gravatar halcanary@google.com2014-01-24
| | | | | | | | | | | | | | | | This reverts commit 83d81c96de34950bdd84dc575997a250b685a3d6. Broke Windows build. Autorevert didn't work. TBR=bsalomon@google.com,robertphillips@google.com NOTREECHECKS=true NOTRY=true NOPRESUBMIT=true BUG=skia:2042 Review URL: https://codereview.chromium.org/146863003 git-svn-id: http://skia.googlecode.com/svn/trunk@13169 2bbb7eff-a529-9590-31e7-b0007b416f81
* Turn NVPR on by default (but off in tools).Gravatar commit-bot@chromium.org2014-01-24
| | | | | | | | | | | BUG=skia:2042 R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/144003006 git-svn-id: http://skia.googlecode.com/svn/trunk@13164 2bbb7eff-a529-9590-31e7-b0007b416f81
* Move GrGLInterface function pointers into a nested structGravatar commit-bot@chromium.org2014-01-21
| | | | | | | | | | | BUG=skia:2042 R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/133073009 git-svn-id: http://skia.googlecode.com/svn/trunk@13130 2bbb7eff-a529-9590-31e7-b0007b416f81