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GrTypesPriv.h
Commit message (
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Author
Age
...
*
added support for PLS path rendering
ethannicholas
2016-01-22
*
Beginning of support for texture rectangles.
bsalomon
2016-01-14
*
Move some program building utils from GL to GLSL
egdaniel
2016-01-13
*
Add a class representing texture swizzle.
bsalomon
2016-01-08
*
Revert of Add a class representing texture swizzle. (patchset #6 id:100001 of...
mtklein
2016-01-08
*
Add a class representing texture swizzle.
bsalomon
2016-01-08
*
More framework support for TransferBuffers
jvanverth
2016-01-05
*
Take care fall-through case of switch in skia
tzik
2016-01-05
*
Initial version of external_oes texture support and unit test
bsalomon
2015-11-22
*
Revert of Initial version of external_oes texture support and unit test (patc...
bsalomon
2015-11-20
*
Initial version of external_oes texture support and unit test
bsalomon
2015-11-20
*
Store context options on caps.
bsalomon
2015-05-22
*
Revert of Store context options on caps. (patchset #3 id:40001 of https://cod...
bsalomon
2015-05-22
*
Store context options on caps.
bsalomon
2015-05-22
*
add option to supress prints on context
joshualitt
2015-05-12
*
Revert of add option to supress prints on context (patchset #5 id:80001 of ht...
joshualitt
2015-05-12
*
add option to supress prints on context
joshualitt
2015-05-12
*
Move GrAutoLocaleSetter to new file and fix issue with null locale
bsalomon
2015-03-16
*
always reset locale (not just in debug).
Brian Salomon
2015-03-16
*
fix ios build wrt locale?
Brian Salomon
2015-03-16
*
Use C locale for numerics when emitting shaders.
bsalomon
2015-03-16
*
Use uint16s for texture coordinates when rendering text.
jvanverth
2015-02-18
*
Revert of Use uint16s for texture coordinates when rendering text. (patchset ...
reed
2015-02-17
*
Use uint16s for texture coordinates when rendering text.
jvanverth
2015-02-17
*
Clean up clipping code a bit
robertphillips
2015-02-10
*
Stop creating GrODS for stencilPath commands.
bsalomon
2014-12-17
*
Make addUniform take a precision
bsalomon
2014-12-09
*
Move shader precision out of GrShaderVar
bsalomon
2014-12-09
*
Use texture size to determine precision of texture coord varyings.
bsalomon
2014-12-09
*
First step to moving vertex attributes to the geometryProcessor
joshualitt
2014-12-03
*
Force input coverage to be only a byte in gpu shaders.
egdaniel
2014-11-03
*
GrResourceCache2 manages scratch texture.
bsalomon
2014-10-08
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL
commit-bot@chromium.org
2014-04-30
*
SK_SUPPORT_LEGACY_GRTYPES to hide duplicate types from SkTypes.h
commit-bot@chromium.org
2014-03-28
*
Sanitizing source files in Housekeeper-Nightly
skia.committer@gmail.com
2014-03-06
*
Unify edge type enums across GrEffect subclasses that clip rendering to a geo...
commit-bot@chromium.org
2014-03-05
*
Replace uses of GrAssert by SkASSERT.
tfarina@chromium.org
2013-08-17
*
Expand modulate, add, subtract, extract component glsl helpers.
bsalomon@google.com
2013-04-18
*
Fix another clang warning/error
robertphillips@google.com
2013-04-01
*
Patches for r8468 build errors. Unreviewed.
jvanverth@google.com
2013-04-01
*
Take two for r8466:
jvanverth@google.com
2013-04-01
*
Rolling back r8466.
jvanverth@google.com
2013-04-01
*
Revise attribute binding interface.
commit-bot@chromium.org
2013-04-01
*
Move GrGLProgram::Desc out of GrGLProgram.
bsalomon@google.com
2013-03-27
*
Add GrEllipseEdgeEffect.
commit-bot@chromium.org
2013-03-12
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