| Commit message (Collapse) | Author | Age |
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of https://codereview.chromium.org/672753002/)
Reason for revert:
Need to remove one more reference to this in blink before relanding.
Original issue's description:
> Delete unused method aliases and texture flag.
>
> Committed: https://skia.googlesource.com/skia/+/7fdffe41494cbd78a8ee2a6ef0509e46ec77039f
TBR=robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/671203002
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Review URL: https://codereview.chromium.org/672753002
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BUG=skia:
Committed: https://skia.googlesource.com/skia/+/07a255310aca9f3e83bf741dc663a58818ad681c
Review URL: https://codereview.chromium.org/628633003
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https://codereview.chromium.org/628633003/)
Reason for revert:
breaks angle bot
Original issue's description:
> gl programs rewrite
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/07a255310aca9f3e83bf741dc663a58818ad681c
TBR=bsalomon@google.com,egdaniel@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/631183003
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BUG=skia:
Review URL: https://codereview.chromium.org/628633003
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temporary buffers on the heap instead of allowing stack allocation
Unfortunately this can't be a GR_GL_* config like we'd discussed because there are SkAutoSMalloc buffers that are built outside of gl/
R=bsalomon@google.com, bsalomon
BUG=skia:
Author: george@mozilla.com
Review URL: https://codereview.chromium.org/459263003
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R=krajcevski@google.com, robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/457333004
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not reach this code and thus was never used.
The blend opt flag kDisableBlend should now be able to be removed, however it is left in this CL and will removed in its own.
BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/427823002
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(https://codereview.chromium.org/423943003/)
Reason for revert:
Breaking windows 7 compare gm's
Original issue's description:
> Remove gpu support for willUseHWAALines.
>
> By removing willUseHWAALines, we also no long reference the blend opt flag kDisableBlend so it has been removed
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/e6dfba868c19b00562f8c733b9bf37dd4ec9e68c
R=bsalomon@google.com
TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/430493003
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By removing willUseHWAALines, we also no long reference the blend opt flag kDisableBlend so it has been removed
BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/423943003
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R=bsalomon@google.com, robertphillips@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/412113004
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R=bsalomon@google.com, robertphillips@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/399623004
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This is VERY preliminary, but it was sufficient for me to get 32 bit floating point textures in a sample app
BUG=skia:
R=bsalomon@chromium.org, bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/359803003
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This is a format that will likely be required on most mobile phones in the upcoming years, making it better to target than LATC, which is only available on NVIDIA GPUs.
R=bsalomon@google.com, robertphillips@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/330763008
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R=robertphillips@google.com, bsalomon@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/323853003
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Looks like there is no good reason to have two copies of this function
doing the same thing with different name.
BUG=None
TEST=make tests
R=bsalomon@google.com
Author: tfarina@chromium.org
Review URL: https://codereview.chromium.org/318873002
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Committed: http://code.google.com/p/skia/source/detail?r=15001
R=bsalomon@google.com, robertphillips@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/302783002
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(https://codereview.chromium.org/302783002/)
Reason for revert:
ETC1 linking problems with chrome.
Original issue's description:
> Initial work to get ETC1 data up to the GPU
>
> Committed: http://code.google.com/p/skia/source/detail?r=15001
R=bsalomon@google.com, robertphillips@google.com
TBR=bsalomon@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/303273008
git-svn-id: http://skia.googlecode.com/svn/trunk@15004 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=bsalomon@google.com, robertphillips@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/302783002
git-svn-id: http://skia.googlecode.com/svn/trunk@15001 2bbb7eff-a529-9590-31e7-b0007b416f81
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checks in a few places to make sure that we weren't using these pixel configurations in places that we shouldn't be.
LATC is a DXT-esque alpha compression format that goes by a few other names (RGTC, 3DC). It might be useful to investigate using it to compress the alpha masks that we get from software rasterization. This patch set adds enums for that and recognition whether or not the device can support it.
R=bsalomon@google.com, robertphillips@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/304743004
git-svn-id: http://skia.googlecode.com/svn/trunk@14991 2bbb7eff-a529-9590-31e7-b0007b416f81
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(https://codereview.chromium.org/307543002/)
Reason for revert:
Re-landing the original CL, because the revert didn't fix things. See http://skbug.com/2608 ('RunDecodingTests failing on multiple platforms')
Original issue's description:
> Revert of Add compressed texture capabilities for GPU devices (https://codereview.chromium.org/292323003/)
>
> Reason for revert:
> RunDecodingTests failing on multiple platforms. Please use trybots to validate and re-land.
>
> Original issue's description:
> > Add compressed texture capabilities for GPU devices
> >
> > BUG=skia:
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14880
> >
> > Committed: http://code.google.com/p/skia/source/detail?r=14901
>
> TBR=bsalomon@google.com,robertphillips@google.com,krajcevski@google.com
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: http://code.google.com/p/skia/source/detail?r=14902
R=bsalomon@google.com, robertphillips@google.com, krajcevski@google.com
TBR=bsalomon@google.com, krajcevski@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: epoger@google.com
Review URL: https://codereview.chromium.org/302553008
git-svn-id: http://skia.googlecode.com/svn/trunk@14903 2bbb7eff-a529-9590-31e7-b0007b416f81
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(https://codereview.chromium.org/292323003/)
Reason for revert:
RunDecodingTests failing on multiple platforms. Please use trybots to validate and re-land.
Original issue's description:
> Add compressed texture capabilities for GPU devices
>
> BUG=skia:
>
> Committed: http://code.google.com/p/skia/source/detail?r=14880
>
> Committed: http://code.google.com/p/skia/source/detail?r=14901
R=bsalomon@google.com, robertphillips@google.com, krajcevski@google.com
TBR=bsalomon@google.com, krajcevski@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: epoger@google.com
Review URL: https://codereview.chromium.org/307543002
git-svn-id: http://skia.googlecode.com/svn/trunk@14902 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
Committed: http://code.google.com/p/skia/source/detail?r=14880
R=bsalomon@google.com, robertphillips@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/292323003
git-svn-id: http://skia.googlecode.com/svn/trunk@14901 2bbb7eff-a529-9590-31e7-b0007b416f81
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(https://codereview.chromium.org/292323003/)
Reason for revert:
Signeness comparison breaks build. After working some more, I think the API design will be cleaner without the Uncompressed enum, so I'm removing it and retesting everything.
Original issue's description:
> Add compressed texture capabilities for GPU devices
>
> BUG=skia:
>
> Committed: http://code.google.com/p/skia/source/detail?r=14880
R=bsalomon@google.com, robertphillips@google.com, halcanary@google.com
TBR=bsalomon@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/296313003
git-svn-id: http://skia.googlecode.com/svn/trunk@14883 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
R=bsalomon@google.com, robertphillips@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/292323003
git-svn-id: http://skia.googlecode.com/svn/trunk@14880 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
R=bsalomon@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/216503004
git-svn-id: http://skia.googlecode.com/svn/trunk@13982 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@12477 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:1869
R=bungeman@google.com, robertphillips@google.com, bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://codereview.chromium.org/99993002
git-svn-id: http://skia.googlecode.com/svn/trunk@12471 2bbb7eff-a529-9590-31e7-b0007b416f81
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Implement filling a path with nv_path_rendering cover functionality.
The nv_path_rendering cover can be used if the fill is non-inverted
and the draw operation does not require use of vertex shaders.
Moves code for the inverted fill from GrStencilAndCoverPathRenderer
down to GrGpuGL.
R=bsalomon@google.com, markkilgard@gmail.com, cdalton@nvidia.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/22686002
git-svn-id: http://skia.googlecode.com/svn/trunk@11667 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@11493 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/23566022
git-svn-id: http://skia.googlecode.com/svn/trunk@11486 2bbb7eff-a529-9590-31e7-b0007b416f81
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This changes the AtlasMgr from a singleton class to one that is
created per-texture. This is the first step in allowing us to create
Atlases of other types (e.g., combine small icons into one big texture).
R=bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/24608002
git-svn-id: http://skia.googlecode.com/svn/trunk@11468 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/23513006
git-svn-id: http://skia.googlecode.com/svn/trunk@11032 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=None
R=bsalomon@google.com, robertphillips@google.com
Author: tfarina@chromium.org
Review URL: https://chromiumcodereview.appspot.com/23137022
git-svn-id: http://skia.googlecode.com/svn/trunk@10978 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=bsalomon@google.com
Review URL: https://codereview.chromium.org/22850006
git-svn-id: http://skia.googlecode.com/svn/trunk@10789 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=248728
R=bsalomon@google.com
Committed: https://code.google.com/p/skia/source/detail?r=9802
Review URL: https://codereview.chromium.org/17027003
git-svn-id: http://skia.googlecode.com/svn/trunk@9814 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@9805 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=248728
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/17027003
git-svn-id: http://skia.googlecode.com/svn/trunk@9802 2bbb7eff-a529-9590-31e7-b0007b416f81
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This fixes the software canvas fallback in Chrome.
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/15643013
git-svn-id: http://skia.googlecode.com/svn/trunk@9487 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=reed@google.com
Review URL: https://codereview.chromium.org/15068008
git-svn-id: http://skia.googlecode.com/svn/trunk@9097 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrTextureAccess.
This will make it possible to init a TextureSampler without a texture or a specific config.
Also unify two separate bitfields of color components in GPU code.
Review URL: https://codereview.chromium.org/13121002
git-svn-id: http://skia.googlecode.com/svn/trunk@8428 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=reed@google.com
Author: bsalomon@google.com
Reviewed By: reed@google.com,epoger@google.com
Review URL: https://chromiumcodereview.appspot.com/12771010
git-svn-id: http://skia.googlecode.com/svn/trunk@8219 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7929 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7909 2bbb7eff-a529-9590-31e7-b0007b416f81
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This changes the old method of setting vertex layout to a new one where we
specify vertex attribute data separately from attribute bindings (i.e. program
functionality). Attribute data is now set up via an array of generic attribute
types and offsets, and this is mapped to the old program functionality by
setting specific attribute indices. This allows us to create more general
inputs to shaders.
git-svn-id: http://skia.googlecode.com/svn/trunk@7899 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7311055
git-svn-id: http://skia.googlecode.com/svn/trunk@7640 2bbb7eff-a529-9590-31e7-b0007b416f81
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Don't upload BGRA to RGBA if not supported (ES2 w/ EXT BGRA extension).
R=senorblanco@chromium.org
Review URL: https://codereview.appspot.com/7305046
git-svn-id: http://skia.googlecode.com/svn/trunk@7622 2bbb7eff-a529-9590-31e7-b0007b416f81
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behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc.
Review URL: https://codereview.appspot.com/7230049
git-svn-id: http://skia.googlecode.com/svn/trunk@7594 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/12210002/)
git-svn-id: http://skia.googlecode.com/svn/trunk@7571 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7230049
git-svn-id: http://skia.googlecode.com/svn/trunk@7545 2bbb7eff-a529-9590-31e7-b0007b416f81
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